Commit graph

566 commits

Author SHA1 Message Date
Connor McLaughlin 75776f9b33
Merge pull request #1657 from CookiePLMonster/savestate-ui-legend
Save State UI: Add legend showing hotkeys
2021-02-24 01:21:24 +10:00
Silent 78f9136fb8
Save State UI: Cache legend strings 2021-02-22 19:34:51 +01:00
Connor McLaughlin caae06dbf4
Merge pull request #1646 from piepacker/jake/osd_locking_opt
optimize locking mechanism for OSD messages (deadlock-proofing)
2021-02-22 12:21:12 +10:00
Silent e361b9f012
Save State UI: Make the widget translatable 2021-02-19 20:14:33 +01:00
Silent 82a217570c
Save State UI: Add legend showing hotkeys 2021-02-19 20:14:00 +01:00
Connor McLaughlin 1b544ae350 GameList: Slight optimization to scanning 2021-02-19 01:37:56 +10:00
Connor McLaughlin cacf12c209 FileSystem: Migrate component extractors to std::string_view 2021-02-19 01:37:56 +10:00
Connor McLaughlin 8c7aec2edf CommonHostInterface: Ensure game list is loaded before booting
Fixes a possible race/crash when starting with a filename in NoGUI.
2021-02-19 01:37:56 +10:00
Connor McLaughlin e7b9309567 GameSettings: Add PGXP projection precision 2021-02-18 02:19:43 +10:00
Connor McLaughlin 7641bbf5f2 UI: Shuffle around PGXP settings 2021-02-18 02:08:48 +10:00
Connor McLaughlin 09805c1f80 FullscreenUI: Fix controller navigation in disc change 2021-02-18 02:08:47 +10:00
Jake Stine c3c4181074 optimize locking mechanism for OSD messages, use EnumerateOSDMessages more generally 2021-02-15 16:53:40 -08:00
Silent 82469ac425
Fix a missing comma in the PGXP message
+ translations fixed to account for that
2021-02-15 23:36:39 +01:00
Connor McLaughlin 65daf1d6a0 Vulkan: Support fullscreen resolution enumeration 2021-02-16 02:58:25 +10:00
Connor McLaughlin 0110295f2c Android: Fix some game settings saving/loading incorrectly 2021-02-15 00:21:27 +10:00
Connor McLaughlin d4143399eb OpenGLHostDisplay: Support fullscreen mode enumeration (DRM only) 2021-02-14 18:36:21 +10:00
Connor McLaughlin 0c71a97e02 FullscreenUI: Add resolution selection 2021-02-14 18:36:21 +10:00
Connor McLaughlin 5a66639d78 HostDisplay: Add virtual method for getting resolutions 2021-02-14 18:36:21 +10:00
Connor McLaughlin c8efade20c CommonHostInterface: Don't draw OSD/FPS as windows
Slight performance improvement.
2021-02-12 01:01:30 +10:00
Connor McLaughlin de688615ff Qt: Add Clear and Reset buttons to cheat manager 2021-02-12 01:01:30 +10:00
Connor McLaughlin 5f6fce9d98 CommonHostInterface: Remove Rewind hotkey on Android
It's not enablable in the UI anywhere.
2021-02-11 01:40:00 +10:00
Connor McLaughlin 537f833658 FullscreenUI: Fix binding immediately when activating with controller 2021-02-08 00:57:56 +10:00
Connor McLaughlin 53fb55ff15 Add evdev controller interface 2021-02-08 00:47:39 +10:00
Connor McLaughlin ee3aa0dc4d OpenGLHostDisplay: Fix incorrect default for PBO streaming 2021-02-08 00:47:34 +10:00
Connor McLaughlin b20b1a2fa8 OpenGLHostDisplay: Only disable streaming PBO on Adreno
It's slightly faster on Mali.
2021-02-06 20:19:10 +10:00
Connor McLaughlin d416dbb461 FullscreenUI: Ensure fonts are at least one pixel high 2021-02-06 19:21:39 +10:00
Connor McLaughlin c6ed19cc7b OpenGLHostDisplay: Don't use PBOs for software upload on GLES 2021-02-06 19:20:05 +10:00
Connor McLaughlin 701edb335a Various warning fixes 2021-02-06 19:19:55 +10:00
Connor McLaughlin 3c910782ca FullscreenUI: Fix heading line width not being scaled 2021-02-06 19:19:21 +10:00
Connor McLaughlin 105376b1b3 FullscreenUI: Don't draw OSD over windows 2021-02-06 19:18:44 +10:00
Connor McLaughlin d7962fdac7 ImGui: Use safe strcat/scanf on MSVC 2021-02-06 19:16:39 +10:00
C.W. Betts 662d6e9711 Fix possible log formatting errors. 2021-02-04 17:54:51 -07:00
Connor McLaughlin 43d1495a63 OpenGLHostDisplay: Allow filtering to be toggled for GLES2 path 2021-02-05 02:28:03 +10:00
Connor McLaughlin d455b61d5e OpenGLHostDisplay: Fix interlaced software renderer output 2021-02-05 02:16:45 +10:00
Connor McLaughlin 8f9bbb0bba Vulkan: Support VK_KHR_display 2021-02-04 19:25:21 +10:00
Connor McLaughlin fd269ec9dd FullscreenUI: Use format string for TextWrapped() 2021-02-02 04:06:57 +10:00
Connor McLaughlin e0dd45c35e FullscreenUI: Fix game list settings not applying 2021-02-02 01:56:28 +10:00
Connor McLaughlin 1e8752759d NoGUI: Set default settings if missing 2021-02-02 01:47:27 +10:00
Connor McLaughlin c54842830f FullscreenUI: Support modal error/confirmation 2021-02-02 01:40:37 +10:00
Connor McLaughlin 904680f0df Settings: Make integer and linear upscaling mutually exclusive 2021-02-01 18:39:15 +10:00
Connor McLaughlin 91092847f8 CommonHostInterface: Restore display skip on exit/pause
Fixes CPU usage/controller moving too quickly in menus after fast
forwarding in big duck mode.
2021-02-01 02:08:52 +10:00
Connor McLaughlin 1a9120135f FullscreenUI: Fix some advanced setings not saving 2021-02-01 01:13:05 +10:00
Connor McLaughlin 590513350c NoGUI: Start in fullscreen when option or command line flag is set 2021-02-01 01:10:32 +10:00
Connor McLaughlin d1a5b89f0a FullscreenUI: Fix some textures leaking at shutdown 2021-02-01 01:10:32 +10:00
Connor McLaughlin 18405a713c FullscreenUI: Fix debug windows not drawing 2021-02-01 01:10:32 +10:00
Connor McLaughlin c17fb88426 FullscreenUI: Fix controller binding setting instantly 2021-01-31 18:11:56 +10:00
Connor McLaughlin bb2e35b732 FullscreenUI: Load covers on demand 2021-01-31 18:11:56 +10:00
Connor McLaughlin 85b4a02f20 Fix Android build 2021-01-31 17:28:37 +10:00
Connor McLaughlin 61e4e6f140 Add "Fullscreen UI" 2021-01-31 17:10:27 +10:00
Connor McLaughlin 3a7d9f1725 CommonHostInterface: Add controller nav helpers 2021-01-31 17:10:27 +10:00
Connor McLaughlin 41be96ef93 CommonHostInterface: Make RunLater()/ApplySettings() virtual 2021-01-31 17:10:27 +10:00
Connor McLaughlin ec60fa3c9d CommonHostInterface: Make fullscreen/exit functions public 2021-01-31 17:10:27 +10:00
Connor McLaughlin 2dbb3325ff CommonHostInterface: Tweak frame boundary for loading screen 2021-01-31 17:10:27 +10:00
Connor McLaughlin e1bf362d13 CommonHostInterface: Extract ff/turbo hotkeys to functions 2021-01-31 17:10:27 +10:00
Connor McLaughlin bed1abf0b8 CommonHostInterface: Add media path to save state info 2021-01-31 17:10:27 +10:00
Connor McLaughlin 4540a190c1 CommonHostInterface: Make input profile functions public 2021-01-31 17:10:27 +10:00
Connor McLaughlin 556cd6d168 CommonHostInterface: Add enumerator for OSD messages 2021-01-31 17:10:27 +10:00
Connor McLaughlin 48f78a9c41 GameList: Expose search directories list 2021-01-31 17:10:27 +10:00
Connor McLaughlin 98b4101cd7 Settings: Expose Save() method to interface 2021-01-31 17:10:27 +10:00
Connor McLaughlin 7a48bcc585 FrontendCommon: Remove WITH_IMGUI #ifdefs
We never compile FrontendCommon without imgui anyway.
2021-01-31 17:10:27 +10:00
Connor McLaughlin e697d9aa33 HostDisplay: Move imgui context creation to base class 2021-01-31 17:10:27 +10:00
Connor McLaughlin e132cac0e5 ImGui: Clear memory for font after creating texture 2021-01-31 17:10:27 +10:00
Connor McLaughlin d8ea9c2983 GameSettings: Add helper to query number of user settings 2021-01-31 17:10:27 +10:00
Connor McLaughlin 582c77b604 ImGuiStyle: Return the font we create 2021-01-31 17:10:26 +10:00
Connor McLaughlin a563f99191 dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b 2021-01-31 17:10:10 +10:00
Connor McLaughlin 5aeabf028b Qt: Install crash handler on startup 2021-01-31 17:00:57 +10:00
Connor McLaughlin 4bb3fb48f9 System: Add a new throttler/pacer which can catch up on lost time
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.

But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin 1320e4fdab GameSettings: Fix texture filter setting not loading from ini 2021-01-27 01:21:03 +10:00
Connor McLaughlin a5dfc68ac9 GameSettings: Add runahead as per-game setting 2021-01-26 03:38:32 +10:00
Connor McLaughlin 0d473e8681 ImGui: Fix incorrect buffer binding/crash in GLES2 2021-01-26 03:38:31 +10:00
Connor McLaughlin 8cafe856f0 OpenGLHostDisplay: Work around functions unavailable in GLES2 2021-01-26 03:38:31 +10:00
Connor McLaughlin 24dd49e05d GPU: Fix runahead with MSAA enabled in D3D11/Vulkan 2021-01-26 03:22:23 +10:00
Connor McLaughlin 6eeca57a06 CommonHostInterface: Wrap OSD messages 2021-01-25 01:15:46 +10:00
Connor McLaughlin 516d685dd0 System: Add memory-only save states and rewind 2021-01-25 01:15:45 +10:00
Connor McLaughlin 6c6fdeb15e HostDisplay: Make textures have levels/layers/samples attributes 2021-01-24 20:41:40 +10:00
Connor McLaughlin 4a60cc4c1e VulkanHostDisplay: Ensure previous frame is presented before acquiring image 2021-01-24 17:37:09 +10:00
Connor McLaughlin 6a122623fa GameList: Increment progress on each file, not each load 2021-01-24 17:37:09 +10:00
Connor McLaughlin f61427017d GameList: Remove exe/psf extensions from titles in game list 2021-01-24 17:37:09 +10:00
Connor McLaughlin 76ec38ee47 GameList: Support scanning PSF/MiniPSF files 2021-01-24 17:37:09 +10:00
Connor McLaughlin 41a9231a87 GameList: Use region from exe 2021-01-24 17:37:09 +10:00
Connor McLaughlin cbee8fab66 CommonHostInterface: Throttle rumble updates to changes or every 100ms
These updates appear to be synchronous, and limit how fast we can fast
forward when controllers are connected via bluetooth.
2021-01-19 00:27:34 +10:00
Connor McLaughlin ffa3744b3b Settings: Add 20:9 display aspect ratio 2021-01-14 00:45:46 +10:00
Connor McLaughlin 37f9f118c4 Android: Add 'Open Pause Menu' hotkey 2021-01-13 19:26:24 +10:00
Connor McLaughlin b5ffbfe826 Qt: Fix audio sliders not applying correctly 2021-01-13 02:37:04 +10:00
Connor McLaughlin 16ad54143b HostInterface: Don't sleep when syncing to host refresh 2021-01-12 02:19:23 +10:00
Connor McLaughlin fd166a4485 ShaderCache: Add a data version field
We can increment this to prevent people's shader caches from growing too
large with shader changes.
2021-01-11 15:24:38 +10:00
Connor McLaughlin bc5fb850d4 AudioStream: Reset resampler state on emptying buffers 2021-01-11 03:58:14 +10:00
Connor McLaughlin 43d01776dc HostInterface: Add "Sync To Host Refresh Rate" option 2021-01-11 03:50:44 +10:00
Connor McLaughlin bb572741ae HostDisplay: Add GetHostRefreshRate() function
Only implemented in Windows for now.
2021-01-11 03:50:13 +10:00
Connor McLaughlin 54f5563321 Qt: Add turbo speed setting 2021-01-11 01:57:10 +10:00
Connor McLaughlin a5f9aa11e1 Settings: Add audio resampling when running at non-standard speed 2021-01-11 01:14:32 +10:00
Connor McLaughlin 4fafb34251 CommonHostInterface: Move input map update to frontend
Fixes controller state getting reset when loading input profile.
2021-01-09 14:54:53 +10:00
Connor McLaughlin b0398f5aa7 Qt: Add shutdown without saving menu option 2021-01-09 00:23:02 +10:00
Albert Liu d860c14267 CommonHostInterface: Update rumble every frame regardless of change
Fixes SDL rumble cutting off early when a game sends the same motor
strength values every frame over a long duration.
2021-01-07 18:30:43 -08:00
Connor McLaughlin 419726f4cc Remove libretro core - core will now be maintained by libretro
libretro have agreed to take over maintenance of the core.

Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Silent de075fffc3
Register more glyph ranges supported by Roboto
Adds support for Polish, makes Russian use a default font
2021-01-05 18:17:18 +01:00
Connor McLaughlin 0534f36b8d D3D11HostDisplay: Fix incorrect format support check
Was resulting in RGB565 textures trying to be created when unsupported.
2021-01-05 17:47:59 +10:00
Connor McLaughlin c3b0a87029 CommonHostInterface: Move settings filename to start of class 2021-01-05 00:58:32 +10:00
johnnyruz f7b0c0f493
Add cli parameter to override default settings file (#1375)
* Add cli parameter to specify alternate settings file

* fix issue with error message string parameter
2021-01-05 00:46:16 +10:00
Connor McLaughlin f369e3c476 HostDisplay: Fix vram pixels bleeding into edges of display with linear filtering 2021-01-04 03:11:14 +10:00
Connor McLaughlin b3bf9f3f10 GameSettings: Fix compilation with libretro 2021-01-03 19:06:24 +10:00
Connor McLaughlin 4eee5ebdb7 Android: Add per-game settings and properties UI 2021-01-03 18:30:06 +10:00
Connor McLaughlin 6ff73f35bd GameSettings: Add string key accessors 2021-01-03 17:26:51 +10:00
Connor McLaughlin 3ffbbe82e8 SDLControllerInterface: Use SDL_GameControllerRumble where supported
Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
Connor McLaughlin e464a8c332 CommonHostInterface: Disable some hotkeys on Android 2020-12-30 19:42:14 +10:00
Connor McLaughlin 78282d1508 GameSettings: Add downsampling mode 2020-12-30 17:53:51 +10:00
Connor McLaughlin 59e8363075 D3D11: Support mipmaps in wrapper textures 2020-12-30 17:39:40 +10:00
Connor McLaughlin 6bf37f51be Android: Add controller interface class 2020-12-29 22:49:52 +10:00
Connor McLaughlin 0945744f9b FrontendCommon: Add DInput controller interface
Still needs force feedback/vibration support.
2020-12-29 22:49:52 +10:00
Connor McLaughlin a3e4c61a0b CommonHostInterface: Add a method to get top-level window handle 2020-12-29 22:49:52 +10:00
Albert Liu 1c1ca45e4e VulkanHostDisplay: Fix post shader uniform buffer 2020-12-29 01:33:41 -08:00
Connor McLaughlin f181b45760 libretro: Build fix 2020-12-27 02:41:43 +10:00
Connor McLaughlin dc46d52029 FrontendCommon: Remove unnecessary #ifndef LIBRETRO macros
These were only needed because of ancient compilers on the libretro
buildbot, it still compiles fine with these fields on the latest
compilers.
2020-12-27 00:54:53 +10:00
Connor McLaughlin 702ed21207 HostDisplay: Add threaded presentation for Vulkan renderer
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin 41b803ed2b FrontendCommon: Add a hotkey to reload texture replacements 2020-12-26 00:47:03 +10:00
Michael Forney 7a40a843d4 Common/FileSystem: Fix misspelling of 'separator' 2020-12-26 00:47:02 +10:00
Connor McLaughlin d320d5c830 GameSettings: Add game settings/hotkey for PGXP depth 2020-12-23 01:39:49 +10:00
Connor McLaughlin ca84925ff8 HostDisplay: Support screenshotting 16-bit display formats 2020-12-22 03:24:51 +10:00
Albert Liu 189656cbc4 CommonHostInterface: Fully clear controller section before loading profile 2020-12-22 03:24:51 +10:00
Albert Liu a5f04f2a8e CommonHostInterface: Don't save/load input profile rumble for motorless controller types 2020-12-22 03:24:51 +10:00
Connor McLaughlin b24245dd1d GameList: Bump cache list version
Required due to aspect ratio change.
2020-12-22 02:16:11 +10:00
Connor McLaughlin 81aad196e8 HostInterface: Add -nocontroller CLI option to disable controller interface
Can use with buggy drivers where SDL is causing crashes.
2020-12-19 17:02:01 +10:00
Connor McLaughlin a6a0b660d2 GameList: Bump cache version
This should've happened with the aspect ratio changes.
2020-12-19 02:44:46 +10:00
Connor McLaughlin fa0f177e51 HostInterface: Move PauseSystem from common to base 2020-12-17 11:57:47 +10:00
Albert Liu 62609b5008 GameSettings: Fix build warning 2020-12-12 01:00:34 -08:00
Albert Liu def9a98cb9 GameSettings: Disable analog mode forcing instead of forcing digital controller 2020-12-11 19:50:43 -08:00
Connor McLaughlin 90997d4a8b GameList: Prioritize game title cover image over database title 2020-12-12 12:23:53 +10:00
Connor McLaughlin 6e7f1501b5 SDLAudioStream: Fix volume not applying 2020-12-12 11:50:48 +10:00
Connor McLaughlin eefbd8f6a6 CubebAudioStream: Use cubeb's volume control 2020-12-12 11:50:37 +10:00
Connor McLaughlin 907e0de35a FrontendCommon: Fix volume hotkeys starting at 0% when muted 2020-12-12 11:50:20 +10:00
Connor McLaughlin 98766a490f Log: Change success to verbose and move down in ordering 2020-12-09 01:03:32 +10:00
Connor McLaughlin 678146b907 HostInterface: Add separate volume control for fast forwarding 2020-12-09 01:03:32 +10:00
Silent a4124fdc1b
Another fix for XInput backend 2020-12-07 18:08:48 +01:00
Connor McLaughlin c8f33e340b Revert "CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed"
This reverts commit 922e17f677.
2020-12-07 02:44:23 +10:00
Connor McLaughlin a511882cb8 D3D11HostDisplay: Add an option to force a blit/discard swap chain 2020-12-06 23:46:23 +10:00
Connor McLaughlin 3ccfc42b0f D3D11HostDisplay: Use shader cache for postprocessing shaders 2020-12-06 23:37:41 +10:00
Connor McLaughlin 737a87b483 CommonHostInterface: Add a hotkey to toggle all cheats 2020-12-06 23:32:32 +10:00
Connor McLaughlin 922e17f677 CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed 2020-12-06 18:18:18 +10:00
Silent 39768edd74
XInput: Fix mapping triggers to axes 2020-12-04 17:55:01 +01:00
Connor McLaughlin 362905e3df GPU: Add display line offset game setting
Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin c3932e945d GameSettings: Fix PGXP culling disabled message showing when PGXP disabled 2020-11-30 01:15:44 +10:00
Connor McLaughlin eaafd0a00c Cheats: Support parsing built-in database 2020-11-30 01:15:44 +10:00
Connor McLaughlin d1a42df121 GameList: Fix cover image detection based on file title 2020-11-28 02:04:18 +10:00
Connor McLaughlin 16a6c1706e Qt: Fix manual redump database downloading/updating 2020-11-28 00:42:09 +10:00
Connor McLaughlin 3137eb41c4 GameList: Make cover functions const 2020-11-28 00:14:45 +10:00
Connor McLaughlin 263f7b673b GameList: Use shipped redump database/compatibility settings 2020-11-28 00:14:45 +10:00
Connor McLaughlin 5f69216f70 HostInterface: Add OpenPackageFile method 2020-11-28 00:14:45 +10:00
Connor McLaughlin 859f23f4d5 libretro: Add compatibility settings loading 2020-11-28 00:14:44 +10:00
Connor McLaughlin b73fd7a4e8 SDLControllerInterface: Ship game controller db with builds 2020-11-28 00:14:44 +10:00
Albert Liu 32e47fba93 System: Limit maximum loadable save state version 2020-11-26 19:51:45 -08:00
Connor McLaughlin f7a75941b5 GameSettings: Add PGXP tolerance and MSAA 2020-11-27 01:40:50 +10:00
Connor McLaughlin 24fef20485 CommonHostInterface: Compress screenshots in background/use worker thread 2020-11-27 01:40:50 +10:00
Connor McLaughlin df14fa4d75 CommonHostInterface: Fix compatible/old version save states not showing in browser 2020-11-27 01:40:50 +10:00
Connor McLaughlin 7fd22958ae OpenGLHostDisplay: Fix crash in libretro core 2020-11-24 14:54:06 +10:00
Connor McLaughlin 497759b4d6 VulkanHostDisplay: Support 16-bit scanout 2020-11-21 21:12:38 +10:00
Connor McLaughlin cb407263ea XInputControllerInterface: Fix device connected spam 2020-11-21 18:58:27 +10:00
Connor McLaughlin 7f058169b9 OpenGLHostDisplay: Add a GLES2 render path 2020-11-21 18:39:04 +10:00
Connor McLaughlin d3d881aa6b GPU/Software: Reduce number of copies by one, enable 16-bit scanout 2020-11-21 18:39:04 +10:00
Connor McLaughlin 3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
Connor McLaughlin e4d2b7331b CommonHostInterface: Add resize window to scale functions 2020-11-19 00:40:02 +10:00
Silent 086f251370
Tidy up SDL controller methods interface 2020-11-15 16:12:39 +01:00
Silent 2880b71b48
Support for SDL Joysticks
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Albert Liu d87ab23fec ControllerInterface: Move axis scaling into AnalogController class 2020-11-11 23:55:23 -08:00
Connor McLaughlin 56ab103559 GameSettings: Fix CD-ROM read speedup incorrectly saved to ini 2020-11-08 00:22:35 +10:00
Connor McLaughlin 3e6bc0e10d Android: Implement disc changing via playlists 2020-11-08 00:22:35 +10:00
Connor McLaughlin 8cb89636eb Android: Empty audio buffers when returning from activity 2020-11-08 00:22:35 +10:00
Connor McLaughlin 2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin 2c8a4ff154 HostDisplay: Add an option to decouple display fps from emulator fps
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin d102b2facd Qt: Fix selecting fullscreen mode breaking other backend borderless 2020-11-03 16:17:45 +10:00
Connor McLaughlin 414bc30f24 HostDisplay: Implement exclusive fullscreen for D3D11 renderer 2020-11-02 00:56:05 +10:00
Connor McLaughlin ed0777cd8d OpenGLHostDisplay: Make sure vsync is on at startup 2020-10-31 14:27:58 +10:00
Connor McLaughlin fdb770a596 ImGui: Get rid of serializing GL calls in OpenGL renderer
Gives a 25% performance improvement on NVIDIA.
2020-10-31 14:27:58 +10:00
Connor McLaughlin 2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin 7210b0826a GameSettings: Make DMA/GPU tweak settings overridable 2020-10-30 00:44:40 +10:00
Connor McLaughlin 29467d40c8 DMA: Add debug window 2020-10-30 00:44:39 +10:00
Connor McLaughlin 62dbaaf02c Qt: Fix power off button not exiting in batch mode 2020-10-30 00:44:39 +10:00
Connor McLaughlin 7ce55ca800 Android: Fix race/crash when switching away/back to the emulation activity 2020-10-27 11:58:46 +10:00
Albert Liu f69889264d Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
Connor McLaughlin b694577c38 Qt: Add new cheat manager 2020-10-21 01:11:30 +10:00
Albert Liu 9b8fbeb087 CommonHostInterface: Activate hotkeys on press instead of release 2020-10-19 16:35:12 -07:00
Connor McLaughlin 49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin a372a1d782 GameList: Fix progress disappearing when scanning >1 directory 2020-10-12 00:40:06 +10:00
Connor McLaughlin ad61815cad GameList: Don't keep cache open after rewriting 2020-10-11 20:55:49 +10:00
Connor McLaughlin 1db1d64a1f GameSettings: Simplify controller type check 2020-10-11 14:38:31 +10:00
Connor McLaughlin 303357df27 GameSettings: Only replace analog -> digital controller when forcing
e.g. Die Hard Trilogy can also work with Konami Justifier.
2020-10-11 12:46:12 +10:00
Connor McLaughlin d39c9f5d1c Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
Connor McLaughlin c89d94c2ff Move Cubeb AudioStream to FrontendCommon
This way it doesn't need to be built for libretro.
2020-10-11 12:21:08 +10:00
Connor McLaughlin cb6502afa3 Qt: Simplify settings version check 2020-10-09 18:26:21 +10:00
Albert Liu 94d7d4cead Qt: Show dialog on startup for settings version mismatch
For the QMessageBox to appear, error reporting is performed again after
main window creation.
2020-10-07 20:43:50 -07:00
Connor McLaughlin a3f2f13fa9 GameSettings: Add CD-ROM Read Speedup 2020-10-05 00:18:10 +10:00
Connor McLaughlin 0b858658ca GameSettings: Add per-game input bindings from profiles
This just affects the **bindings**. You will still have to set the
controller type per game if this is different from the global default.
2020-10-05 00:18:10 +10:00
Connor McLaughlin 7278f055cb FrontendCommon: Attempt two at hotkey translation 2020-10-05 00:18:10 +10:00
Connor McLaughlin 55f0915534 Qt: Hopefully fix save state slot hotkeys being untranslatable 2020-10-04 00:12:01 +10:00
Connor McLaughlin 968c835249 CommonHostInterface: Add reset hotkey 2020-10-04 00:12:01 +10:00
Connor McLaughlin 36511fda18 Qt: Add set cover image option to context menu 2020-10-04 00:12:01 +10:00
Connor McLaughlin ca0bfc39a2 CDROM: Add a setting and hotkey to mute CD audio 2020-10-04 00:12:01 +10:00
Connor McLaughlin c051538d03 HostInterface: Mark some more OSD messages as being translatable 2020-10-03 01:06:04 +10:00
Connor McLaughlin caf100ec0d Qt: Make hotkey categories translatable 2020-10-03 01:06:04 +10:00
Connor McLaughlin 5bc61849eb FrontendCommon: Add duck icon to loading screens 2020-10-02 00:01:51 +10:00
Connor McLaughlin 9a23c5547a GameSettings: Add CPU overclocking as game option 2020-09-30 23:48:34 +10:00
Connor McLaughlin 2c971ce0c7 VulkanHostDisplay: Fix errors for shaders with many options 2020-09-30 22:52:55 +10:00
Connor McLaughlin 8342fec2c8 VulkanHostDisplay: Execute command buffer before reloading post shaders 2020-09-27 01:34:29 +10:00
Connor McLaughlin f26e75fa37 GameSettings: Add force 4:3 for 24-bit 2020-09-26 15:21:17 +10:00
Connor McLaughlin e7cfc69975 Cheats: Fix parsing of Retroarch cheats 2020-09-26 01:13:48 +10:00
Connor McLaughlin 699242b1a7 GameList: Fix compatibility xml saving 2020-09-24 22:16:23 +10:00
Connor McLaughlin 41f36d0673 GameList: Fix cover search from game serial/code 2020-09-24 12:33:11 +10:00
Connor McLaughlin b193374dd4 GameList: Add method to look up a cover image 2020-09-24 00:31:44 +10:00
Connor McLaughlin f022bdb328 PostProcessingShader: Fix a compile warning 2020-09-23 20:19:38 +10:00
Silent 92d0dabf54
Make path separators in UI more consistent 2020-09-20 00:08:17 +02:00
Connor McLaughlin d274c553c5 OpenGLHostDisplay: Fix incorrect top alignment 2020-09-20 01:36:49 +10:00
Silent 67392a37ec
Fix Discord RPC not reporting the game title 2020-09-19 15:00:03 +02:00
Connor McLaughlin 67d0bbedb1 ControllerInterface: Don't use a minimum strength of 0.01 2020-09-17 19:56:11 +10:00
Connor McLaughlin 3096f0953f PostProcessing: Use ints-for-bools CPU-side as well 2020-09-16 11:52:23 +10:00
Connor McLaughlin 3bd9f85af8 PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
Connor McLaughlin 352a3405e8 OpenGLHostDisplay: Fix offset image in libretro 2020-09-16 01:14:56 +10:00
Silent a35a2838b6
Fix XML loading not handling UTF-8 paths 2020-09-14 20:33:56 +02:00
Connor McLaughlin daa5e02853 GameSettings: Add trait for disabling PGXP texture correction 2020-09-15 00:31:35 +10:00
Connor McLaughlin 51c595759f GameList: Fix incorrect serialization of some options 2020-09-15 00:31:35 +10:00
Connor McLaughlin bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin 9c28b3e167 CommonHostInterface: Add post processing toggle hotkeys 2020-09-13 22:31:31 +10:00
Connor McLaughlin 441f26706e Qt: Move post processing to its own setting category 2020-09-13 22:27:30 +10:00
Connor McLaughlin 7a5f167c1c VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders 2020-09-13 20:21:23 +10:00
Connor McLaughlin 2492eb8678 FrontendCommon: Add a hotkey to reload post processing 2020-09-13 20:21:05 +10:00
Connor McLaughlin c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 2020-09-13 18:50:40 +10:00
Connor McLaughlin 60ed9e7191 PostProcessingShader: Fix errors in shader parsing 2020-09-13 18:39:40 +10:00
Connor McLaughlin a053f389bd VulkanHostDisplay: Don't choke when we lose the surface 2020-09-13 14:37:00 +10:00
Connor McLaughlin 26dff586f3 OpenGLHostDisplay: Fix vertical alignment 2020-09-13 14:36:31 +10:00
Connor McLaughlin c9372a674a More build fixes... 2020-09-13 12:40:32 +10:00
Connor McLaughlin a1f527eddf VulkanHostDisplay: Build fix for libretro 2020-09-13 12:27:34 +10:00
Connor McLaughlin 68d08ddbcb Merge branch 'postprocessing' 2020-09-13 12:14:21 +10:00
Connor McLaughlin 3847be86b0 Fix a bunch of random warnings 2020-09-13 11:54:51 +10:00
Silent 95d5417017
Fix -resume causing a quiet exit if there is no resume savestate 2020-09-12 19:58:37 +02:00
Connor McLaughlin 2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Silent cf513c1c24
Simplify quicksave/quickload logic 2020-09-12 16:07:22 +02:00
Connor McLaughlin 6f250a4ff7 GPU/HW: Add JINC2 and xBRZ texture filtering options
Shaders ported from beetle-psx.
2020-09-12 00:26:34 +10:00
Connor McLaughlin 5b17ad11a7 GameList: Fix cache corruption after scanning for new games 2020-09-10 00:23:24 +10:00
Connor McLaughlin 03f052e12e FrontendCommon: Add auto cheat loading option 2020-09-09 23:44:02 +10:00
Connor McLaughlin 9a52c54c2f Vulkan: Don't force debug device/validation layers 2020-09-08 17:22:34 +10:00
Connor McLaughlin 455f359125 FrontendCommon: Fix descriptor/image validation errors in imgui render 2020-09-08 11:44:54 +10:00
Connor McLaughlin 9bb278b166 CommonHostInterface: Fix crash on shutdown when using save state selector 2020-09-06 21:03:27 +10:00
Connor McLaughlin d5d79e952c Fix CMake build 2020-09-06 18:37:10 +10:00
Connor McLaughlin 726e5d46b1
Merge pull request #821 from CookiePLMonster/d3d11-memleaks
Fix D3D11 resource leaks
2020-09-06 17:59:20 +10:00
Connor McLaughlin 75ad685ae8 CommonHostInterface: Fix incorrect version error string in save state selector 2020-09-06 17:48:58 +10:00
Connor McLaughlin 2c36750a0e VulkanHostDisplay: Fix imgui image textures not rendering 2020-09-06 17:47:23 +10:00
Connor McLaughlin ac6b9dc87f dep/imgui: Move implementations to frontend-common 2020-09-06 17:28:19 +10:00
Silent 33df4ab1bd
Seek before reading save state screenshot
Fixes corrupted thumbnails in the save state UI
2020-09-05 21:46:46 +02:00
Silent 89e0290d06
Fix resource leaks in AutoStagingTexture::EnsureSize and D3D11HostDisplay::DownloadTexture 2020-09-04 23:44:19 +02:00
Connor McLaughlin a2eaaf0e89 PGXP: Allocate large storage dynamically
This causes performance issues on ARM otherwise.
2020-09-03 00:11:40 +10:00
Connor McLaughlin b2057ac6cc GameSettings: Add disallow force NTSC timings trait 2020-09-02 00:03:53 +10:00
Connor McLaughlin c9cefe4020 GameSettings: Add a bunch more user settings 2020-09-02 00:00:48 +10:00