Commit graph

1207 commits

Author SHA1 Message Date
Connor McLaughlin 11b90b2beb Qt: Fix mac build again 2020-02-18 00:31:05 +09:00
Connor McLaughlin 262331504f Qt: Support binding controller axes 2020-02-18 00:06:28 +09:00
Connor McLaughlin b7dfe06f74 Qt: Support axes in input binding widgets 2020-02-18 00:06:11 +09:00
Connor McLaughlin 149cbf6457 GPU/HW: Properly implement too-large polygon culling
Replaces triangle strips with triangle lists, which has the added bonus
of not requiring flushing as many batches.

Fixes missing geometry in Vagrant Story.
2020-02-17 00:09:45 +09:00
Connor McLaughlin bbe54df3a8 GPU/HW: Split rectangles on texture page boundaries
Fixes the sky in Ape Escape's menu screen, FF7 menu borders, probably
others.
2020-02-17 00:09:31 +09:00
Connor McLaughlin bd542831a8 GPU: Fix incorrect bit check in DrawMode::IsUsingPalette()
Fixes Sony Computer Entertainment fade in the NTSC-J BIOS.
2020-02-17 00:09:27 +09:00
Connor McLaughlin 0f7365117b SDLControllerInterface: Add missing include 2020-02-16 00:39:06 +09:00
Connor McLaughlin 961bc09979 SDL: Fix crashes on starting emulation 2020-02-16 00:33:43 +09:00
Connor McLaughlin 208928b6dc Qt: Fix load state menu not refreshing after save 2020-02-16 00:15:18 +09:00
Connor McLaughlin 1e0e802fa4 HostInterface: Add a helper to display a 'Loading Screen' during long startup 2020-02-16 00:15:16 +09:00
Connor McLaughlin 9ddb3a8c7a SDL: Use controller interface from frontend-common 2020-02-16 00:15:14 +09:00
Connor McLaughlin 6456c5d63d Qt: Don't resume when booting without game code 2020-02-16 00:15:11 +09:00
Connor McLaughlin dcc9da3f5e HostInterface: Don't try to resume system without game code 2020-02-16 00:15:09 +09:00
Connor McLaughlin 06f4d72631 FrontendCommon: Use SDL_InitSubSystem() for lazy initialization 2020-02-16 00:15:05 +09:00
Connor McLaughlin 78a6666439 SDLAudioStream: Don't allow format to change 2020-02-16 00:15:02 +09:00
Connor McLaughlin e48e6141c8 Qt: Set display window size on context create not constructor
The size isn't known at construction time.
2020-02-16 00:15:00 +09:00
Connor McLaughlin cd2f6d1f68 HostInterface: Only display error when loading resume state if boot anyway flag isn't set 2020-02-16 00:14:58 +09:00
Connor McLaughlin 6d945439eb Qt: Fix possible crash/race when startup fails 2020-02-16 00:14:56 +09:00
Connor McLaughlin 59cf799491 Qt: Implement controller interface/binding 2020-02-16 00:14:53 +09:00
Connor McLaughlin 6a1206dde7 Frontends: Add option for "Increase Timer Resolution" 2020-02-16 00:14:51 +09:00
Connor McLaughlin e01cf0dccb Frontends: Implement auto save on exit/resume 2020-02-16 00:14:49 +09:00
Connor McLaughlin e738b87a25 HostInterface: Add helpers for resume save state 2020-02-16 00:14:47 +09:00
Connor McLaughlin 5f3be68028 HostInterface: Notify host when controller types change 2020-02-16 00:14:44 +09:00
Connor McLaughlin b0c846388e SDL: Only save settings when changes have been made 2020-02-16 00:14:42 +09:00
Connor McLaughlin 37d765e8d7 HostInterface: Support switching audio backends 2020-02-16 00:14:40 +09:00
Connor McLaughlin 6a0c15b649 HostInterface: Move timer resolution increase to base class 2020-02-16 00:14:37 +09:00
Connor McLaughlin 1e009133ae Rename 'Default' audio backend to 'SDL' 2020-02-16 00:14:35 +09:00
Connor McLaughlin d17f0a3923 Qt: Implement disc change in QtHostInterface 2020-02-16 00:14:33 +09:00
Connor McLaughlin e5740a5632 Qt: Pass QStrings by reference in HostInterface 2020-02-16 00:14:30 +09:00
Connor McLaughlin fd8ed08307 Move more logic from frontend to base HostInterface 2020-02-16 00:14:28 +09:00
Connor McLaughlin f0578bb932 HostInterface: Make helper methods const 2020-02-16 00:14:25 +09:00
Connor McLaughlin 153eded978 Qt: Use a single column in hotkey binding list 2020-02-16 00:14:23 +09:00
Connor McLaughlin 5c303705ac Qt: Use scroll area for hotkey binding list 2020-02-16 00:14:08 +09:00
Connor McLaughlin 1ce1e016ae Qt: Implement save state menus 2020-02-16 00:14:04 +09:00
Connor McLaughlin 97ea851097 Qt: Narrowing warning fix 2020-02-16 00:14:02 +09:00
Connor McLaughlin 7290e5cad0 HostInterface: Add per-slot save state helper functions 2020-02-16 00:14:00 +09:00
Connor McLaughlin 9148581213 GPU: Narrowing warning fix 2020-02-16 00:13:57 +09:00
Connor McLaughlin 3bafdf88d4 SDL: Fix uninitialized mapping variables 2020-02-16 00:13:55 +09:00
Connor McLaughlin 745c2785b2 Move shared frontend code from SDL to a seperate project 2020-02-16 00:13:53 +09:00
Connor McLaughlin 24bebf7f59 SDL: Add emulation speed slider 2020-02-16 00:13:48 +09:00
Connor McLaughlin fd2ca2927e Common/FileSystem: Fix recursive directory creation 2020-02-15 23:19:27 +09:00
Connor McLaughlin befa2a27d8 HostInterface: Fix crash in SetUserDirectory 2020-02-15 23:12:15 +09:00
Connor McLaughlin b605a84f7d HostInterface: Set user directory for Linux/macOS, portable.txt support 2020-02-15 22:36:16 +09:00
Connor McLaughlin f5482cb3b6 Don't require OpenGL compatibility profile 2020-02-15 21:11:51 +09:00
Connor McLaughlin 1c17d5495e CMake: Attempting to around SDL2 issues on macOS 2020-02-15 17:40:21 +09:00
Connor McLaughlin 65b5013da0 Qt: Work around indirect include of glext.h by QOpenGLContext on macOS
Hacky, but aside from not using glad I'm not sure what else to do.
2020-02-15 17:23:35 +09:00
Connor McLaughlin 15e49b9f61 Core/TimingEvent: Add missing <string> include 2020-02-15 11:34:57 +09:00
Connor McLaughlin f0910dc948 Common/FileSystem: Include fix 2020-02-15 11:00:54 +09:00
Connor McLaughlin f805764fea Common/FileSystem: More OSX fixes.. 2020-02-15 10:50:33 +09:00
Connor McLaughlin 2ac8f7a6ac Common/FileSystem: uint32 -> u32 2020-02-15 10:34:48 +09:00
Connor McLaughlin 244302557f SDL: Add missing <cmath> include to sdl_host_interface.cpp 2020-02-15 10:29:46 +09:00
Connor McLaughlin 8eba4b379c Settings: Default to D3D11 renderer on Windows
This point it's less buggy and slightly more performant.
2020-02-15 10:21:59 +09:00
Connor McLaughlin 4681f9d744 Common/FileSystem: Don't include malloc.h on macOS 2020-02-15 10:12:55 +09:00
Connor McLaughlin 33f3ab4d86 Common/FIFOQueue: Use posix_memalign instead of memalign 2020-02-15 00:08:56 +09:00
Connor McLaughlin 23c8a5588d Add macOS to some Linux/Android-only-isms 2020-02-14 22:58:18 +09:00
Connor McLaughlin 5aba89091e HostInterface: Fix possible crash in BIOS loading 2020-02-14 22:45:54 +09:00
Connor McLaughlin d7f8884291 Qt: Fix compilation under clang-9
Fixes #23.
2020-02-13 16:54:09 +09:00
Connor McLaughlin c008a5d523 Display: Fix bleeding from adjacent VRAM columns with linear filtering 2020-02-13 00:19:46 +09:00
Connor McLaughlin 5c7ef65a34 HostInterface: Non-standard speeds are <100% too 2020-02-12 21:27:43 +09:00
Connor McLaughlin b8210ecbe3 GPU: Use correct texture page size in overlap tracking 2020-02-12 20:58:34 +09:00
Connor McLaughlin 278aa86d14 SPU: Refactor ADSR/implement exponential mode 2020-02-11 23:10:00 +09:00
Connor McLaughlin e098c83342 HostInterface: Disable vsync/audio sync when running at not-100% speed 2020-02-11 12:03:25 +09:00
Connor McLaughlin 70fe43a3ec System: Implement variable emulation speed 2020-02-11 12:02:42 +09:00
Connor McLaughlin a81a0c0f21 Qt: Add normalized float values to SettingWidgetBinder 2020-02-10 22:44:00 +09:00
Connor McLaughlin 9ac7b002e2 GPU/HW: Improve dirty rectangle tracking
Fixes title screen of Activision Classics and performance regression
from Vagrant Story motion blur fix.
2020-02-09 22:49:53 +09:00
Connor McLaughlin 2bf6912f39 Qt: Simplify emulation thread loop 2020-02-09 22:16:37 +09:00
Connor McLaughlin c820ddba79 HostInterface: Move throttle and perf stats to System class 2020-02-09 22:16:25 +09:00
Connor McLaughlin 895cefec60 Qt: Fix core trying to use core OpenGL shaders on OpenGL ES 2020-02-08 21:18:41 +09:00
Connor McLaughlin 1e45c9c4e1 GPU: Fix incorrect overwrite of set mask bit from draw mode
Fixes motion blur in Vagrant Story.
2020-02-08 00:01:37 +09:00
Connor McLaughlin 287ab93cdc GPU: Fix texture bit15 not propogating when blending enabled 2020-02-08 00:01:12 +09:00
Connor McLaughlin ac5af4658d GPU: Mask bit check should use existing colour not new colour 2020-02-07 00:11:12 +09:00
Connor McLaughlin a36fe8bfe6 GPU: Keep drawing area invalidated after invalidating shadow VRAM copy
Partially fixes the motion blur in Vagrant Story.
2020-02-07 00:10:58 +09:00
Connor McLaughlin d1c8775996 Common/Rectangle: Compile fix when using operator= 2020-02-07 00:10:46 +09:00
Connor McLaughlin 7e862cd63e GPU: Texture bit should be ignored when drawing lines
Fixes line flickering in Vagrant Story.
2020-02-07 00:10:36 +09:00
Stenzek 8d9ce82281 Qt: Slightly rework desktop/GLES context creation 2020-02-06 21:02:47 +09:00
Stenzek 8654778298 Qt: OpenGL display window crash fix 2020-02-05 22:47:49 +09:00
Stenzek e4e15f234b Qt: Fix up debug CPU mode switch menu 2020-02-05 17:43:25 +09:00
Stenzek 057263bda3 HostInterface: Track changes to CPU mode in ApplySettings() 2020-02-05 17:43:15 +09:00
Stenzek c26b9bc54c System: UpdateCPUExecutionMode -> SetCPUExecutionMode 2020-02-05 17:43:00 +09:00
Stenzek 93f85535eb Qt: Handle creation of ES contexts even when it wasn't specified 2020-02-05 17:42:50 +09:00
Stenzek edb6d7c97e Qt: Add debug settings to menu 2020-02-04 15:22:56 +09:00
Stenzek 733ab1bca0 Settings: Store debug settings to ini 2020-02-04 15:22:48 +09:00
Stenzek 6718f0442c Qt: Support QActions in SettingsWidgetBinder 2020-02-04 15:22:39 +09:00
Connor McLaughlin 52fd070d3b Build: Compile tinyxml2 as static library instead of dll 2020-02-03 14:22:17 +10:00
Connor McLaughlin ec55ab7f5e Build: Rename duckstation to duckstation-sdl 2020-02-03 14:16:59 +10:00
Connor McLaughlin 5957df5b5c Update SDL2 to 2.0.10 2020-02-03 13:53:31 +10:00
Connor McLaughlin 4eadc07629 Common/StringUtil: Fix more incorrect usage of va_list 2020-02-03 13:53:17 +10:00
Connor McLaughlin 899a8e0f03 Qt: Add "Use Debug Device" to GPU settings 2020-02-02 00:22:14 +10:00
Connor McLaughlin 96be414e3e Qt: Populate console region drop-down dynamically 2020-02-02 00:22:07 +10:00
Connor McLaughlin b11a7a106f Common/Log: Fix corrupted output/UB with va_copy
Fixes crashes on GCC9+ (#9), maybe others.
2020-02-01 11:04:46 +10:00
Connor McLaughlin c72d86cf1b Qt: Hook up CPU execution mode setting 2020-02-01 00:05:20 +10:00
Connor McLaughlin e11c7190b5 Linux build fix 2020-01-30 20:20:21 +10:00
Connor McLaughlin 070e6c32d6 Frontends: Add .chd files to open filter 2020-01-30 20:06:15 +10:00
Connor McLaughlin c1c82eb3f3 Common/CDImage: Support CHD format 2020-01-30 20:06:15 +10:00
Connor McLaughlin 18d5086e4c Common/CDImage: Changes to support CHD interfaces 2020-01-30 20:06:15 +10:00
Connor McLaughlin 0b7abf244e Timers: Fix sync mode 3 inverted condition 2020-01-30 16:22:05 +10:00
Connor McLaughlin 88936463d7 GPU: Toggle vblank timer gate for full frame
Regression from event system. Fixes Ridge Racer.
2020-01-30 16:22:05 +10:00
Connor McLaughlin 288b680e07 FileSystem: Add ReplaceExtension() helper 2020-01-30 16:22:05 +10:00
Connor McLaughlin 6624df1e8c Qt: Add CPU settings/emulation speed to console settings 2020-01-29 00:01:44 +10:00
Connor McLaughlin 5272ecd572 Qt: Support binding settings to QSliders 2020-01-29 00:01:35 +10:00
Connor McLaughlin 4c59d8a9ea Linux build fix 2020-01-24 16:44:13 +10:00
Connor McLaughlin 1b9609ef61 Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
Connor McLaughlin 624888e131 HostInterface: Default BIOS path to bios subdirectory 2020-01-24 14:52:12 +10:00
Connor McLaughlin faf2308695 Settings: Move set defaults to HostInterface so it can use user paths 2020-01-24 14:52:04 +10:00
Connor McLaughlin b5e73a0be4 HostInterface: Add helper methods for getting paths to save states/memcards 2020-01-24 14:52:03 +10:00
Connor McLaughlin a83cad5872 GPU/D3D11: Use shader bytecode cache 2020-01-24 14:52:01 +10:00
Connor McLaughlin 82da9a4505 D3D11: Add a shader bytecode cache class 2020-01-24 14:52:00 +10:00
Connor McLaughlin 2276975d62 Qt: Implement GitHub Repository/Issue Tracker links 2020-01-24 14:51:59 +10:00
Connor McLaughlin 1ed187fd57 Qt: Add hotkey for increasing/decreasing resolution scale 2020-01-24 14:51:57 +10:00
Connor McLaughlin 40799d0f77 HostInterface: Move ModifyResolutionScale() to base class 2020-01-24 14:51:56 +10:00
Connor McLaughlin 8148486a9f Qt: Add hotkey to toggle software rendering 2020-01-24 14:51:55 +10:00
Connor McLaughlin 4a3478b360 HostInterface: Add function to switch between sw/hw rendering 2020-01-24 14:51:53 +10:00
Connor McLaughlin f2231d6669 HostInterface: Move setting update logic to base class 2020-01-24 14:51:52 +10:00
Connor McLaughlin 82563d94f4 HostInterface: Fix offset OSD messages in Qt frontend 2020-01-24 14:51:38 +10:00
Connor McLaughlin 687772c4da HostDisplay: Move some derived class fields to base class 2020-01-24 14:51:36 +10:00
Connor McLaughlin 736d85b0f3 Qt: Implement display linear filtering 2020-01-24 14:51:34 +10:00
Connor McLaughlin abf48b6cc2 Qt: Update GPU settings when enhancements are changed 2020-01-24 14:51:33 +10:00
Connor McLaughlin f05f5aeb2b Qt: Implement browse button for BIOS path 2020-01-24 14:51:31 +10:00
Connor McLaughlin 2694181811 Qt: Hook up HostInterface::Report{Error,Message} 2020-01-24 14:51:30 +10:00
Connor McLaughlin 19cd91a684 Qt: Fix crash on exit when boot fails 2020-01-24 14:51:28 +10:00
Connor McLaughlin 78f984c412 Qt: Add automatic download of redump disc database for game list 2020-01-24 14:51:25 +10:00
Connor McLaughlin b937275073 Qt: Link with and copy Qt5Network library 2020-01-24 14:51:24 +10:00
Connor McLaughlin 65ae85eb7b Qt: Skeleton for audio settings 2020-01-24 14:51:13 +10:00
Connor McLaughlin c5faa36f43 GameList: Add function to query whether database exists 2020-01-24 14:51:12 +10:00
Connor McLaughlin f6fee86f1c HostInterface: Create user directories on startup 2020-01-24 14:51:10 +10:00
Connor McLaughlin b4c06fdcc6 GameList: Auto set cache/database path from user directory 2020-01-24 14:51:09 +10:00
Connor McLaughlin feb48899c3 Qt: Don't double-create game list 2020-01-24 14:51:07 +10:00
Connor McLaughlin 77b282862f HostInterface: Move running title info to System 2020-01-24 14:51:05 +10:00
Connor McLaughlin b3db3a1cc0 HostInterface: Share settings between SDL and Qt frontends 2020-01-24 14:51:03 +10:00
Connor McLaughlin 2c3a0a6af9 HostInterface: Change working directory to user directory at startup 2020-01-24 14:51:02 +10:00
Connor McLaughlin 53428cb55b HostInterface: Add user directory helpers 2020-01-24 14:51:00 +10:00
Connor McLaughlin 7afb79aee6 Common: Add FileSystem::{Get,Set}WorkingDirectory functions 2020-01-24 14:50:58 +10:00
Connor McLaughlin de4e45a433 Common: Add a function to get the path to the running program 2020-01-24 14:50:57 +10:00
Connor McLaughlin 9456dc5d9b Qt: Power off system correctly when exiting 2020-01-24 14:50:56 +10:00
Connor McLaughlin 069bdd471c Qt: Stub saving resume state when powering off 2020-01-24 14:50:54 +10:00
Connor McLaughlin 0200b9ffc1 Qt: Hook up 'Add Game List Directory' function 2020-01-24 14:50:53 +10:00
Connor McLaughlin 98eb71aa3f Qt: Fix extra margins in pad settings panel 2020-01-24 14:50:52 +10:00
Connor McLaughlin 1cdd4e01fb Qt: Reorder settings categories 2020-01-24 14:50:51 +10:00
Connor McLaughlin 8d4d8e44e4 HostInterface: Saving state message should be OSD not error 2020-01-24 14:50:50 +10:00
Connor McLaughlin 0a5f7fcd75 System: Update running game when media changes from save state 2020-01-24 14:50:48 +10:00
Connor McLaughlin f2d5ce74df Qt: Fix bug where render window is not focused leaving fullscreen 2020-01-24 14:50:47 +10:00
Connor McLaughlin 20b60e0f01 Qt: Update window title/save states from running title 2020-01-24 14:50:46 +10:00
Connor McLaughlin 82b4229f1b GameList: Move entry to global scope so it can be forward declared 2020-01-24 14:50:44 +10:00
Connor McLaughlin 183928b0f6 Qt: Skeleton of load/save state menus 2020-01-24 14:50:42 +10:00
Connor McLaughlin 1998aa96a4 Qt: Simplify Change Disc menu logic 2020-01-24 14:50:40 +10:00
Connor McLaughlin 69841d0a09 Qt: Move quick CPU/GPU switch to Debug menu 2020-01-24 14:49:54 +10:00
Connor McLaughlin 6737b3ec44 Qt: Drop Settings accessor from HostInterface
This should only be accessed on the emulation thread.
2020-01-24 14:49:53 +10:00
Connor McLaughlin d343743768 Qt: Safer GPU renderer switching 2020-01-24 14:49:51 +10:00
Connor McLaughlin c5282b99e1 Qt: Thread-safe QSettings access and updating 2020-01-24 14:49:49 +10:00
Connor McLaughlin 9562cbea56 Frontends: Add frame time performance counters 2020-01-24 14:49:47 +10:00
Connor McLaughlin 67710ca184 Qt: Add a signal when the game list selection is changed 2020-01-24 14:49:46 +10:00
Connor McLaughlin 99af858562 Qt/GameList: Fix incorrect game booting when sorted 2020-01-24 14:49:44 +10:00
Connor McLaughlin bfef42f4cb GPU: Fix possible driver crash on oversized update/fill 2020-01-23 00:01:05 +10:00
Connor McLaughlin d2db6bf9c3 Common/Rectangle: Add clamp methods 2020-01-22 23:57:12 +10:00
Connor McLaughlin a5135ceeb0 GameList: Fix incorrect loading of cache 2020-01-22 17:56:58 +10:00
Connor McLaughlin a832138191 Settings: Add missing Cubeb entry to audio backend names 2020-01-21 21:27:29 +10:00
Connor McLaughlin 8096dc510d Settings: Add missing load/store of GPU/ForceProgressiveScan 2020-01-21 21:27:21 +10:00
Connor McLaughlin ed1ac6df4a Frontend: Fix error in swap chain ResizeBuffers() 2020-01-20 17:26:57 +10:00
Connor McLaughlin b9538a55f5 Settings: Add option for creating a debug GPU device 2020-01-19 14:54:19 +10:00
Connor McLaughlin 8378e5ed0d Frontend: Don't use debug D3D11 device 2020-01-19 12:24:26 +10:00
Connor McLaughlin 46033898ba Frontends: Use DXGI_PRESENT_FLAG_ALLOW_TEARING for presentatation 2020-01-18 18:12:09 +10:00
Connor McLaughlin 159786c3f1 Common/Assert: Fix incorrect windows platform detection 2020-01-17 21:36:31 +10:00
Connor McLaughlin 25004f882e SDL: Fix multiple entries for settings being created in ini 2020-01-16 14:36:31 +10:00
Connor McLaughlin 504510c242 GPU: Fix reading of write-combined GPU buffers
+100fps in recompiler modes
2020-01-16 14:36:10 +10:00
Connor McLaughlin 0861a1e579 Common: Remove unused type declarations 2020-01-13 12:01:39 +10:00
Connor McLaughlin 4de82bda6d Linux build for cubeb 2020-01-12 15:17:15 +10:00
Connor McLaughlin 28efc50a04 Qt: Fix worker thread lockup on shutdown 2020-01-11 14:21:08 +10:00
Connor McLaughlin 1911ab2e1c CubebAudioStream: Initialize COM on Windows if it isn't already initialized 2020-01-11 14:20:51 +10:00
Connor McLaughlin d52d6252a9 Qt: Remove QAudioOutput-based audio stream 2020-01-11 14:04:58 +10:00
Connor McLaughlin 835bbfaea5 Merge branch 'cubeb' 2020-01-11 13:52:02 +10:00
Connor McLaughlin 8f6ac437ab Frontends: Add cubeb as audio backend option 2020-01-11 13:51:44 +10:00
Connor McLaughlin 9586970a9f AudioStream: Add cubeb implementation 2020-01-11 13:51:41 +10:00
Connor McLaughlin c6119c210a Revert "DMA: Delay GPU transfers by block count"
This reverts commit 0639f4264f.

Breaks FF7's FMVs in the top row. Needs GPU timings.
2020-01-11 13:40:04 +10:00
Connor McLaughlin 3e90d79df7 Pad: Fix log spam 2020-01-11 13:29:30 +10:00
Connor McLaughlin e68e67f161 SDL: Fix log spam in Release builds 2020-01-11 13:29:22 +10:00
Connor McLaughlin 71c1e243fe Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
Connor McLaughlin 1c2c4c8489 Qt: Fix emulation thread using 100% CPU when idle 2020-01-10 13:28:13 +10:00
Connor McLaughlin c52040434a Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
Connor McLaughlin 06d26084fb Frontend: Linux compile fix 2020-01-08 15:06:31 +10:00
Connor McLaughlin 2611e64459 Qt: Implement game list sorting 2020-01-08 15:01:04 +10:00
Connor McLaughlin 64426a0be2 Qt: Fix shutdown-and-restart failing in D3D11 renderer 2020-01-08 14:00:28 +10:00
Connor McLaughlin 25f55690f2 Qt: Add icons for game list entry type (disc/exe) 2020-01-08 13:50:44 +10:00
Connor McLaughlin ecc8109d43 Qt: Show flags for region instead of text 2020-01-08 13:39:19 +10:00
Connor McLaughlin 9402c7c145 Qt: Fix double-free/crash on shutdown 2020-01-08 13:39:04 +10:00
Connor McLaughlin 048c6835e5 Qt: Don't highlight headings in game list 2020-01-08 13:38:31 +10:00
Connor McLaughlin c03c1451fe GameList: Support caching entries 2020-01-08 13:37:43 +10:00
Connor McLaughlin e0086156ca System: Compile fix for Linux 2020-01-08 13:34:21 +10:00
Connor McLaughlin e7bebb0105 Qt: Support runtime renderer switching 2020-01-07 18:55:36 +10:00
Connor McLaughlin c6d6b0405f Qt: Don't create imgui.ini 2020-01-07 18:55:26 +10:00
Connor McLaughlin d32383bd95 Settings: Don't include D3D11 renderer on non-WIN32 platforms 2020-01-07 18:54:39 +10:00
Connor McLaughlin 686df4a203 Qt: Improve imgui hidpi scaling 2020-01-07 18:52:33 +10:00
Connor McLaughlin 168eb5fe2d Qt: Add D3D11 display window implementation 2020-01-07 15:54:44 +10:00
Connor McLaughlin 5076d7dfe8 Qt: Fix handling of display window size in hidpi 2020-01-07 14:27:48 +10:00
Connor McLaughlin 1b7be01507 Qt: Implement audio output 2020-01-07 14:18:51 +10:00
Connor McLaughlin 207c75e6eb Qt: Implement fullscreen 2020-01-06 16:27:39 +10:00
Connor McLaughlin 87889a13e0 Qt: Properly handle modifier keys for input 2020-01-06 15:14:47 +10:00
Connor McLaughlin 6d5eca13a6 Qt: Ignore key repeat events for input 2020-01-06 14:08:15 +10:00
Connor McLaughlin d61f12cb4e Qt: Set focus to display window when starting 2020-01-06 14:08:00 +10:00
Connor McLaughlin 40e1b7af23 Qt: Initial hotkey implementation 2020-01-05 12:46:03 +10:00
Connor McLaughlin 0590f0935c HostInterface: Fix compile error on Linux 2020-01-04 15:25:15 +10:00
Connor McLaughlin d88fc20434 Qt: GPU settings tab 2020-01-03 17:51:58 +10:00
Connor McLaughlin fbf5e7f0e3 Qt: Enable DPI scaling 2020-01-03 17:51:45 +10:00
Connor McLaughlin bea15c97cd Qt: ImGui support 2020-01-02 19:14:16 +10:00
Connor McLaughlin 9de0bf0aaf HostInterface: Most some imgui logic from SDL to core 2020-01-02 19:14:06 +10:00
Connor McLaughlin 9436ffc806 Qt: Move some functionalty from OpenGLDisplayWindow into QtDisplayWindow 2020-01-02 17:45:25 +10:00
Connor McLaughlin ac6a7bad3f Qt: Hack for setting swap interval at runtime (currently Windows only) 2020-01-02 16:33:52 +10:00
Connor McLaughlin b135b32159 Qt: Add config and implementation for basic controller input 2020-01-02 16:13:03 +10:00
Connor McLaughlin eb7659368e Qt: Add natvis file for Qt data structures 2020-01-02 16:11:22 +10:00
Connor McLaughlin 4b1541087a Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
Connor McLaughlin 0528a2a1f9 Settings: Put each controller in its own config section 2020-01-02 16:10:30 +10:00
Connor McLaughlin 3bdafa1932 Qt: Fix double-scanning of game list at start 2020-01-01 14:02:45 +10:00
Connor McLaughlin 77a47c87d2 Qt: Hook up console settings 2020-01-01 14:01:58 +10:00
Connor McLaughlin 62e1829ec9 Qt: Fix recursive setting toggle in game list settings 2019-12-31 16:40:24 +10:00
Connor McLaughlin f3e9c3ec8c Add initial work on Qt frontend 2019-12-31 16:18:30 +10:00
Connor McLaughlin 98214a9327 SettingsInterface: Add support for string list settings 2019-12-31 16:16:47 +10:00
Connor McLaughlin dbf651e493 CPU/Interpreter: Remove redundant comparison in divu instruction 2019-12-31 11:41:52 +10:00
Connor McLaughlin 0f1f5a4f49 Settings: Define an abstract settings retrieval interface
Can be used by both Android and Qt to access their platform-dependent
formats.
2019-12-30 21:22:49 +10:00
Connor McLaughlin 6176fc4486 NullAudioStream: Provide factory function 2019-12-30 00:45:50 +10:00
Connor McLaughlin e66214d93e GameList: Fix non-recursive scanning 2019-12-30 00:45:37 +10:00
Connor McLaughlin 0639f4264f DMA: Delay GPU transfers by block count
Needs real GPU timings, but fixes NFS5 in the meantime.
2019-12-29 15:34:07 +10:00
Connor McLaughlin 41cf894488 GPU/HW: Fix readback of odd transfer widths
Fixes character model flailing and crash in FF9.
2019-12-28 15:50:37 +10:00
Connor McLaughlin d118377c9e CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
Connor McLaughlin 620284f7d1 CPU/Recompiler/AArch64: Use PC-relative branches to far code 2019-12-27 20:38:07 +10:00
Connor McLaughlin 9f45c67b1d JitCodeBuffer: Fix compilation on AArch64 2019-12-27 20:38:07 +10:00
Connor McLaughlin 29355bc44d CPU/Recompiler: Move branch codegen to base class 2019-12-27 20:38:07 +10:00
Connor McLaughlin aabe5b9287 CPU/Recompiler: Add GetCurrentCodePointer() 2019-12-27 20:38:07 +10:00
Connor McLaughlin 390b6da0b8 CPU/Recompiler: Add unconditional EmitBranch 2019-12-27 20:38:07 +10:00
Connor McLaughlin 4f2c1e1a6b CPU/Recompiler: Add EmitBindLabel and EmitBranchIfBitClear 2019-12-27 20:38:07 +10:00
Connor McLaughlin 03a36645a2 Settings: Save fullscreen setting to ini 2019-12-27 20:38:07 +10:00
Connor McLaughlin 5bb2b3ec63 Frontend: Add audio backend to settings (switch-while-running) 2019-12-27 20:38:07 +10:00
Connor McLaughlin 0eab6435fe Frontend: Use configured audio backend when creating stream 2019-12-27 20:38:07 +10:00
Connor McLaughlin 16317d077e Settings: Add audio backend, move sync settings to Display/Audio 2019-12-27 20:38:07 +10:00
Connor McLaughlin ed7aabe5f2 Common: Add a NullAudioStream implementation 2019-12-23 17:02:11 +10:00
Connor McLaughlin c8d3b2c546 GPU/Software: Use templates for render functions 2019-12-22 19:34:24 +10:00
Connor McLaughlin a1b52980e2 GPU: Implement line renderering in software renderer 2019-12-22 18:53:20 +10:00
Connor McLaughlin ad93d83421 JitCodeBuffer: Don't leak code space on Windows 2019-12-21 22:09:08 +10:00
Connor McLaughlin decf416aee JitCodeBuffer: Expose FlushInstructionCache() to callers 2019-12-20 21:55:25 +10:00
Connor McLaughlin 1de096224c JitCodeBuffer: Fix far code pointer not being initialized without reset 2019-12-20 21:55:21 +10:00
Connor McLaughlin ad21f48a67 Fix Android build after controller changes 2019-12-16 16:46:43 +10:00
Connor McLaughlin 52c82b6aa3 Pad: Change controller types when loading states if needed 2019-12-16 00:05:48 +10:00
Connor McLaughlin 0df741a799 Frontend: Disable controller input for navigating UI
It seems to interfere too much with normal gameplay.
2019-12-16 00:05:33 +10:00
Connor McLaughlin 6f7154fbef Frontend: Rumble support 2019-12-15 23:24:34 +10:00
Connor McLaughlin cbcb9b02b0 AnalogController: Rumble support 2019-12-15 23:22:53 +10:00
Connor McLaughlin 1d2bd11b02 Frontend: Add controller settings 2019-12-15 22:24:27 +10:00
Connor McLaughlin a347b3606e Implement support for analog controllers 2019-12-15 21:58:27 +10:00
Connor McLaughlin e4595992a5 Frontend: Fix crash in controller input 2019-12-15 21:58:10 +10:00
Connor McLaughlin 6e18e56089 Controller: Support general axis input events 2019-12-15 00:32:55 +10:00
Connor McLaughlin 32d8b4dc84 Frontend: Dynamic button mapping based on controller type 2019-12-15 00:17:43 +10:00
Connor McLaughlin c65279f944 System: Create controllers dynamically based on config 2019-12-14 23:29:26 +10:00
Connor McLaughlin ea0845d5ad Move controller creation to System class, switch shared_ptr to unique_ptr 2019-12-14 23:20:24 +10:00
Connor McLaughlin 5fd421860a GameList: Support detecting region from system area of CDROM
More accurate than basing it off the code, and better support for
homebrew discs.
2019-12-13 16:51:40 +10:00
Connor McLaughlin f77721b84d CPU/Recompiler: Fix "jalr t0, t0" and like instructions (mainly AArch64) 2019-12-13 14:36:41 +10:00
Connor McLaughlin 5e5b1b64db CPU/Recompiler: Incorporate latest work into AArch64 backend 2019-12-13 01:25:05 +10:00
Connor McLaughlin 44c76f3bf3 CPU/Recompiler: Support three-operand basic operations
e.g. add r1, r2, r3. This eliminates the extra move on ARM.
2019-12-13 00:51:41 +10:00
Connor McLaughlin 41298a74e1 CPU/Recompiler: Fetch instruction before dispatching interrupts
Fixes polygon glitches in Crash.
2019-12-12 23:55:42 +10:00
Connor McLaughlin aa52dbfeb8 CPU/Recompiler: Use register cache for managing pc
Reduces the number of loadstores after each instruction.
2019-12-12 23:55:23 +10:00
Connor McLaughlin 002d1cd4fd CPU/CoreCache: Use virtual (unmasked) address as PC 2019-12-12 20:23:53 +10:00
Connor McLaughlin a267451614 CPU/Recompiler: Remove unused code 2019-12-12 20:17:52 +10:00
Connor McLaughlin 20c7aaf74b CPU/Recompiler: Support pushing/popping the register cache state 2019-12-12 20:15:54 +10:00
Connor McLaughlin 1905d22a9a CPU/Recompiler/AArch64: Fix potential stack corruption in function calls 2019-12-12 02:38:03 +10:00
Connor McLaughlin 18066239b7 CPU/Recompiler: Fix bad codegen on slti where rd==rs 2019-12-12 00:00:48 +10:00
Connor McLaughlin aafac96f34 CPU/Recompiler: Linux/Android compile fix 2019-12-11 22:54:22 +10:00
Connor McLaughlin 37933e9678 CPU/Recompiler: Read GTE registers directly from struct 2019-12-11 22:33:54 +10:00
Connor McLaughlin b0eb8074f5 CPU/Recompiler: Implement lwc2/swc2 2019-12-11 22:04:11 +10:00
Connor McLaughlin a5afb250ea CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
Connor McLaughlin a6dab97928 CPU: Simplify GTE register addressing 2019-12-11 21:44:26 +10:00
Connor McLaughlin 4e7d420a06 CPU/Recompiler: Implement mfc0/mtc0/rfe 2019-12-11 20:50:55 +10:00
Connor McLaughlin f5d65448d6 GPU: Improve structure alignment 2019-12-11 20:28:14 +10:00
Connor McLaughlin 8f624afb59 GPU: Fix handling of GP1(09h) 2019-12-11 16:47:49 +10:00
Connor McLaughlin ffe90083d3 GPU: Refactor draw mode setting 2019-12-11 16:35:14 +10:00
Connor McLaughlin cda2394287 System: Fix loading of EXEs with sp=0 (leave unchanged) 2019-12-11 16:34:56 +10:00
Connor McLaughlin bf44f72169 Frontend: Remove unused texture for icon 2019-12-11 00:06:44 +10:00
Connor McLaughlin 6f78fea159 GL: Improve error handling with texture creation 2019-12-11 00:02:12 +10:00
Connor McLaughlin 05e6d4c401 GPU/OpenGL: Clean up VAOs at shutdown time
These were leaking before.
2019-12-10 23:37:01 +10:00
Connor McLaughlin 152b56c8cc GPU: Fix mask bit setting on non-textured polygons
Fixes garbled colours in FMVs in some games.
2019-12-10 23:27:41 +10:00
Connor McLaughlin 0d293c4be4 Settings: Disable fast boot and TTY output by default
The latter can cause crashes in some games.
2019-12-10 23:06:45 +10:00
Connor McLaughlin 56b87f33c0 Controller: Linux build fix 2019-12-10 23:05:19 +10:00
Connor McLaughlin df6e079920 GPU: Add a Force Progressive Scan option (disable interlacing) 2019-12-10 22:52:46 +10:00
Connor McLaughlin fb0aad0917 System: Include SIO in save state 2019-12-10 00:28:58 +10:00
Connor McLaughlin 89e9373037 Controller: Add a set-button interface in base class 2019-12-09 01:06:58 +10:00
Connor McLaughlin da14b10e72 Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
Connor McLaughlin c1710482df Pad: Add button name -> code lookup functions 2019-12-09 00:46:04 +10:00
Connor McLaughlin 8930383c96 GPU: Use start address in computation of drawing_even_line 2019-12-08 00:40:52 +10:00
Connor McLaughlin 42ee55ae17 CDROM: Seek to start of first track on stop
Fixes WipEout crashing after track selection.
2019-12-07 21:09:30 +10:00
Connor McLaughlin 315f2b701a Stub out SIO controller
Fixes WipEout booting.
2019-12-07 21:09:04 +10:00
Connor McLaughlin 67c67bbb66 GPU: Add basic texture filtering support
Still has issues around the edges of text.
2019-12-07 17:03:56 +10:00
Connor McLaughlin c284d3835f GPU: Add a simplified OpenGL ES renderer
Seems this is the only way to get semi-decent performance out of Mali
drivers :/
2019-12-07 01:37:37 +10:00
Connor McLaughlin b53e32e84f GL/Program: Add IsBound() method 2019-12-07 01:36:14 +10:00
Connor McLaughlin 8d7b93766d MemoryCard: Fix incorrect checksum after formatting
Fixes memory cards not working in the BIOS.
2019-12-07 00:03:05 +10:00
Connor McLaughlin 54277dc24f Pad: Update status after ACK 2019-12-07 00:02:47 +10:00
Connor McLaughlin c1e9617c77 Frontend: Disable KHR_debug for speed 2019-12-06 21:57:24 +10:00
Connor McLaughlin 36fbc4523d CDROM: Skip reading sectors which have an invalid SubQ checksum
i.e. libcrypt support
2019-12-06 21:15:04 +10:00
Connor McLaughlin bc44d4b1b0 CDImage: Support SBI replacement subchannel Q for cue/bin images 2019-12-06 21:14:58 +10:00
Connor McLaughlin 53621bd3eb CDROM: Fix clipping when combined left/volume volume > 0x80 2019-12-06 00:33:46 +10:00
Connor McLaughlin d41a76ac5e CDImage: Fix incorrect file offset being used for pregap 2019-12-06 00:33:21 +10:00
Connor McLaughlin 4798f35e40 Pad: Delay ACK after receiving byte
The controller routines in the BIOS seem to depend on this, if they
happen at the same time depending on what part of the code it was in,
it'll assume no controller is connected.
2019-12-05 23:03:56 +10:00
Connor McLaughlin 9fa8eb239e CPU: Force-inline some accessor functions 2019-12-05 23:02:03 +10:00
Connor McLaughlin 8b9d44f4dc System: Use game code for automatic region detection 2019-12-05 17:09:10 +10:00
Connor McLaughlin eeea5125f7 CPU: Use pending ticks as downcount comparison
Saves a few cycles decrementing the downcount.
2019-12-05 16:28:46 +10:00
Connor McLaughlin 0171dc4241 CPU/Recompiler: Prevent vixl from using scratch registers
This took too long to find that it was trashing one of our register
cache values. Let it abort instead, until we use the base assembler
instead of the macro assembler.
2019-12-05 02:03:01 +10:00
Connor McLaughlin 914abe64c1 CPU/Recompiler: Extend sign for add/sub/cmp immediates in AArch64 2019-12-05 02:02:23 +10:00
Connor McLaughlin 8c33163ef1 Android: Add type to game list (disc/psexe) 2019-12-04 21:54:14 +10:00
Connor McLaughlin dec475db62 GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
Connor McLaughlin 2c645d9e93 JitCodeBuffer: Use __builtin___clear_cache instead of __clear_cache
The former exists on Android.
2019-12-04 20:33:02 +10:00
Connor McLaughlin baaa94d4c1 CPU/Recompiler: Instruction parity between x64 and AArch64 2019-12-04 19:52:56 +10:00
Connor McLaughlin f49216f5f8 CPU/Recompiler: Implement most instructions for AArch64 2019-12-04 01:50:59 +10:00
Connor McLaughlin e518cbfffb CPU/Recompiler: Fallback-all-instructions working in AArch64 2019-12-03 20:45:14 +10:00
Connor McLaughlin 98e67616ec JitCodeBuffer: Flush cache after committing code on ARM CPUs
ARM's instruction and data caches are not coherent, so we need to flush
before executing to ensure there's no stale data left over.
2019-12-03 20:21:32 +10:00
Connor McLaughlin bbe1cb5fe9 CPU: Preparations for AArch64 recompiler 2019-12-03 01:31:49 +10:00
Connor McLaughlin efb8033d48 HostInterface: Fix for gcc < 8 2019-12-03 01:29:26 +10:00
Connor McLaughlin 45fc19fd05 GPU: Only latch texpage/mode on polygon/set draw mode
Driver seems to draw an off-screen polygon to set up the parameters,
instead of the set draw mode command.

Fixes broken sprites in Driver/Driver 2.
2019-12-02 17:04:26 +10:00
Connor McLaughlin a3f2286bdb CDROM: Hack to set subq position before seek instead of after
I assume this should be set throughout the seek to the current disc
position, but since we're only updating at the end of the seek, this'll
do.

Fixes music looping in Spyro.
2019-12-02 17:02:59 +10:00
Connor McLaughlin adc3a2fac1 Android: Support GLES3 and hardware renderers 2019-12-01 21:57:27 +10:00
Connor McLaughlin 299ee05cd9 HostInterface: Move OSD messages to base class 2019-12-01 21:33:56 +10:00
Connor McLaughlin 0a6b913536 HostInterface: Move performance counters to base class 2019-12-01 21:29:09 +10:00
Connor McLaughlin abfa531648 GameList: Add disc size 2019-12-01 19:52:00 +10:00
Connor McLaughlin ea52b9e8aa GameList: Support parsing Redump.org dat files 2019-12-01 19:52:00 +10:00
Connor McLaughlin 04c70b3118 Add initial game list class implementation 2019-11-29 23:46:11 +10:00
Connor McLaughlin 3b11d936df Common: Add a basic ISO reader class 2019-11-29 23:36:25 +10:00
Connor McLaughlin ea0b13a05c More changes to accomodate Android - imgui/host display 2019-11-28 23:32:57 +10:00
Connor McLaughlin f11d357ab9 Compile fixes for Android 2019-11-28 01:55:33 +10:00
Connor McLaughlin 457743e109 Common/CDImage: Fix double increment of sectors_read 2019-11-28 01:55:09 +10:00
Connor McLaughlin aec01d3890 Bus: Reduce RAM write delay 2019-11-27 00:01:47 +10:00
Connor McLaughlin 519dbc818d CPU/CodeCache: Fix DMA writes not invalidating code blocks
Fixes Crash Team Racing and Spyro in Cached Interpreter/Recompiler
modes.
2019-11-26 19:45:38 +10:00
Connor McLaughlin 771a151567 GPU/OpenGL: Use CopyImageSubData for VRAM copies
Not correct with regard to the mask bit handling, but better than
blitting.
2019-11-25 00:27:23 +10:00
Connor McLaughlin 22e8b6b0a7 System: Fall back to software when D3D11 selected on Linux 2019-11-25 00:24:22 +10:00
Connor McLaughlin 0bc7333e6e GPU/OpenGL: Set GLSL version string dynamically
Rather than hardcoding to 3.3.
2019-11-25 00:17:17 +10:00
Connor McLaughlin db0d11c2ff GPU/HW: Cull primitives larger than 1024x512 2019-11-24 23:46:33 +10:00
Connor McLaughlin 024ed01bbb GPU/HW: Set alpha to mask bit setting 2019-11-24 23:30:35 +10:00
Connor McLaughlin bc5a247a4b GPU/HW: Use dual-source blend to split alpha and mask 2019-11-24 23:28:01 +10:00
Connor McLaughlin 9d6d00480c GPU: Implement mask bit handling in software renderer
Still needs implementation in the hardware renderers.
2019-11-24 18:47:42 +10:00
Connor McLaughlin 6c6bf8714c CPU/Recompiler: Only check interpreter load delay when it's dirty 2019-11-24 16:51:08 +10:00
Connor McLaughlin e3965d9be3 CPU/Recompiler: Fix b{ltz,gez}al when using a load delayed register 2019-11-24 16:47:21 +10:00
Connor McLaughlin 8c5fcc8f48 CPU: Fix more load delay slot issues
Fixes Spyro again. b{ltz,gez}(al)? disabled in the recompiler until
issues are fixed.
2019-11-24 01:11:51 +10:00
Connor McLaughlin 897e75fa8e CPU/Recompiler: Fix code generation crash on Linux 2019-11-23 21:38:38 +10:00
Connor McLaughlin 889bd73ac8 CPU: Add settings for execution mode 2019-11-23 20:22:09 +10:00
Connor McLaughlin b8de55b9b8 CPU/Recompiler: Implement simple block linking 2019-11-23 19:56:19 +10:00
Connor McLaughlin 201be8aa9c CPU: Fix interpreter speed regression from recompiler
Seems the logging prevented ExecuteInstruction() from being inlined.
2019-11-23 19:49:44 +10:00
Connor McLaughlin 5d0a6f88ad CDROM: Header valid/playing should not be set on SeekL
Fixes Syphon Filter locking up on boot.
2019-11-23 19:13:50 +10:00
Connor McLaughlin 9da4e642af CMake: Include SDL2 module in-tree 2019-11-23 19:07:54 +10:00
Connor McLaughlin bb4ef2103e GPU: Fix dump vram-to-cpu copies 2019-11-23 19:07:17 +10:00
Connor McLaughlin da69085b3c CPU/Recompiler: Implement nor 2019-11-23 12:53:44 +10:00
Connor McLaughlin 2f3107216a CPU/Recompiler: Implement syscall/break 2019-11-23 12:51:17 +10:00
Connor McLaughlin d2d0d5287b CPU/Recompiler: Implement slt/sltu/slti/sltiu 2019-11-23 01:20:59 +10:00
Connor McLaughlin bdc47319dc CPU/Recompiler: Remove unused variable 2019-11-23 00:45:46 +10:00
Connor McLaughlin e2850b5a6c CPU/Recompiler: Implement and/or/xor 2019-11-23 00:41:25 +10:00
Connor McLaughlin a9cbc08890 CPU/Recompiler: Cleanup/combine shift immediate/variable 2019-11-23 00:35:32 +10:00
Connor McLaughlin 5b745864e3 CPU/Recompiler: Implement sub/subu 2019-11-23 00:30:47 +10:00
Connor McLaughlin f14ad1d3c4 CPU/Recompiler: Implement add/addu/addi 2019-11-23 00:26:56 +10:00
Connor McLaughlin 641e68db95 CPU/Recompiler: Implement b{gez,ltz}(al)? 2019-11-23 00:25:51 +10:00
Connor McLaughlin 167e2a3454 CPU/Recompiler: Implement j/jal/jr/jalr/beq/bne/bgtz/blez 2019-11-22 21:41:10 +10:00
Connor McLaughlin ff398a3f77 Revert "Frontend: Swap L1/R1 and L2/R2 bindings"
This reverts commit a25fe54a4b.
2019-11-22 18:28:41 +10:00
Connor McLaughlin 11966e4caf CPU/Recompiler: Write exception exits to far code buffer
Keeps the hot path nice and clean.
2019-11-22 18:01:28 +10:00
Connor McLaughlin 7b0978119b CPU: Only write exceptions to log when logging 2019-11-22 17:54:06 +10:00
Connor McLaughlin f46160ac46 CPU/Recompiler: Implement mult/multu 2019-11-22 16:45:13 +10:00
Connor McLaughlin e5c0d28fdc CPU/Recompiler: Implement mfhi/mthi/mflo/mtlo 2019-11-22 10:53:54 +10:00
Connor McLaughlin 51a873e58d CPU: Expand register file to include hi/lo/pc/npc 2019-11-22 10:53:54 +10:00
Connor McLaughlin 330d512831 CPU: Write exceptions to trace log 2019-11-22 10:53:15 +10:00
Connor McLaughlin 9e82afac7b CPU/Recompiler: Support block revalidation instead of flushing 2019-11-22 00:32:40 +10:00
Connor McLaughlin 7aafaeacbc CPU/Recompiler: Implement lb/lbu/lh/lhu/lw/sb/sh/sw instructions
Currently not passing CPU tests when combined with lwl/lwr.
2019-11-21 23:34:04 +10:00
Connor McLaughlin 9e3bb62216 CPU/CodeCache: Fast path for self-linking blocks 2019-11-20 01:19:03 +10:00
Connor McLaughlin 09de3819eb CPU/Recompiler: Implement sra/srav instructions 2019-11-20 01:00:31 +10:00
Connor McLaughlin 4f436461ff CPU/Recompiler: Combine shift instructions 2019-11-20 01:00:31 +10:00
Connor McLaughlin 51600c5bc0 CPU/Recompiler: Implement andi/xori, combine BitwiseImmediate 2019-11-20 01:00:31 +10:00
Connor McLaughlin 6157aa9d21 CPU/Recompiler: Implement srlv/srrv instructions 2019-11-20 00:32:41 +10:00
Connor McLaughlin 82cbb6e1b8 CPU/Recompiler: Implement srl instruction 2019-11-20 00:21:02 +10:00
Connor McLaughlin 5217088d82 CPU: Refactor load delay handling
Now works when mixing interpreter and recompiler code.
2019-11-20 00:15:15 +10:00
Connor McLaughlin 1d6c4a3af1 CPU: Basic recompiler implementation for x64 (lui, ori, addiu)
Disabled by default.
2019-11-19 20:38:05 +10:00
Connor McLaughlin b9089cac95 System: Fix EXE loading again 2019-11-18 21:03:48 +10:00
Connor McLaughlin 19062e11b5 Revert "Bus: Relax memory timing"
This reverts commit b5c799ba81.
2019-11-17 22:11:16 +10:00
Connor McLaughlin 38d0f46063 Frontend: Fix some GPU settings not saving to ini 2019-11-17 22:10:55 +10:00
Connor McLaughlin 48e3683d20 HostInterface: Fix load state on boot not loading state 2019-11-17 19:41:25 +10:00
Connor McLaughlin 1f4dbd1060 Frontend: Implement D3D<->GL renderer switching 2019-11-17 19:37:10 +10:00
Connor McLaughlin d1f7ad2512 HostInterface: Fix display classes not getting destructed 2019-11-17 19:36:56 +10:00
Connor McLaughlin 55550798e4 Frontend: Call timeBeginPeriod() to increase timer resolution
Hopefully will prevent FPS fluctuations due to sleep variation.
2019-11-17 01:47:52 +10:00
Connor McLaughlin b2b5e6c793 HostInterface: Reset throttle timer on slowdown
Prevents too slow messages when fast forwarding.
2019-11-17 01:47:50 +10:00
Connor McLaughlin b5c799ba81 Bus: Relax memory timing
Formulas from Mednafen.
2019-11-17 01:47:46 +10:00
Connor McLaughlin 8fb4f73d17 Settings: Add audio sync and additional cleanup 2019-11-16 20:52:39 +10:00
Connor McLaughlin 3673c6e33c HostInterface: Re-enable audio sync by default 2019-11-16 20:52:39 +10:00
Connor McLaughlin f1289d6161 Settings: Hook up console region 2019-11-16 20:52:39 +10:00
Connor McLaughlin 613e4f4a2a GPU: Set PAL mode on soft reset if region is PAL 2019-11-16 20:52:39 +10:00
Connor McLaughlin 49ab9467df GPU: Set throttle frequency based on mode config 2019-11-16 20:52:39 +10:00
Connor McLaughlin 77fe883901 System: Default to NTSC region for BIOS boot if auto 2019-11-16 20:52:39 +10:00
Connor McLaughlin b57f1d4a60 HostInterface: Implement non-vsync based speed throttler
Needed for PAL games.
2019-11-16 20:52:39 +10:00
Connor McLaughlin 246c97ccb3 System: Scaffolding for multi-system/multi-bios 2019-11-16 20:50:59 +10:00
Connor McLaughlin d6209937fb CDROM: Properly handle audio sectors in SeekL 2019-11-16 12:54:41 +10:00
Connor McLaughlin f12b97e98b DMA: Add missing transfer_ticks to save state 2019-11-16 01:51:22 +10:00
Connor McLaughlin 4524172573 Frontend: Use flip model swap chains in D3D 2019-11-16 01:45:31 +10:00
Connor McLaughlin 2399c1dab7 SPU: Fix incorrect step value in attack phase 2019-11-16 01:43:34 +10:00
Connor McLaughlin a47492382c System: Add "fast boot" option (skip boot logo) 2019-11-16 01:04:52 +10:00
Connor McLaughlin 30fd7a6683 DMA: Support delaying transfers
Fixes Syphon Filter 2/3.
2019-11-15 23:27:56 +10:00
Connor McLaughlin e02ebb1b2a SPU: Mute voice without release phase on loop/end flag
Fixes channels getting stuck in Syphon Filter.
2019-11-15 17:24:11 +10:00
Connor McLaughlin 5b5d22fd27 SPU: Stub out transfer control register
Fixes sound in Ridge Racer.
2019-11-15 16:44:23 +10:00
Connor McLaughlin d9c27c4ee3 SPU: Fix sustain step being ignored 2019-11-15 16:42:25 +10:00
Connor McLaughlin 4e9d5b77f8 GPU: Fix swapped bytes for VRAM->CPU transfers 2019-11-15 15:05:27 +10:00
Connor McLaughlin f27ad2fa67 Frontend: Re-implement fullscreen 2019-11-15 14:57:27 +10:00
Connor McLaughlin a25fe54a4b Frontend: Swap L1/R1 and L2/R2 bindings 2019-11-15 14:13:05 +10:00
Connor McLaughlin 708ce25cb0 GPU/HW: Fix resolution changing while running corrupting screen 2019-11-14 22:24:47 +10:00
Connor McLaughlin 49569d29aa GPU: Refactor command execution/VRAM->CPU transfers
Simpler, and handles odd sizes correctly.
2019-11-14 22:17:11 +10:00
Connor McLaughlin bc9ed3572b GPU/HW: Fix flipped GPU readback in D3D11 2019-11-14 22:11:12 +10:00
Connor McLaughlin 9d66638bce GPU: Handle oversized transfers (wrap around behavior) 2019-11-14 20:31:48 +10:00
Connor McLaughlin 9ea7a8418c GPU: Eliminate temporary buffer when reading back 2019-11-14 17:17:22 +10:00
Connor McLaughlin 3998b9684e GPU/HW: GPU-based RGBA8->RGB5551 conversion for readbacks 2019-11-14 17:16:21 +10:00
Connor McLaughlin 878a76e258 Common: Fix issues in utility classes for readbacks 2019-11-14 16:57:58 +10:00
Connor McLaughlin 4bab3bffc0 Frontend: Fix display linear filtering setting not applying 2019-11-14 01:22:35 +10:00
Connor McLaughlin 53881219ce GPU: Fix handling of interlaced non-480-line mode 2019-11-14 00:59:09 +10:00
Connor McLaughlin 7152d54104 GPU: Simplify 480i mode handling in CRTC 2019-11-14 00:58:15 +10:00
Connor McLaughlin b48accf0bf GPU/HW: Fix 24-bit output broken with >1x res scale 2019-11-13 22:54:52 +10:00
Connor McLaughlin 76172c88f3 GPU/HW: Disable blending when updating VRAM
Fixes random breakage when it was previously enabled.
2019-11-13 22:48:39 +10:00
Connor McLaughlin f7f4818de4 GPU/HW: Explicitly specify std140 layout for UBOs 2019-11-13 22:48:14 +10:00
Connor McLaughlin 8cfb8d7922 CDROM: Fix track skip behavior with track=0
Fixes Doom.
2019-11-13 16:33:51 +10:00
Connor McLaughlin 525bbf48d7 CDImage: Set data bit in Q subchannel for bin images 2019-11-13 16:28:43 +10:00
Connor McLaughlin 8e06f86db8 CDROM: Implement auto-pause at end of track 2019-11-12 20:40:37 +10:00
Connor McLaughlin 85413218cb SPU: Check upper 8 byte block of ADPCM block for interrupt
Fixes NFS2 stuck after selecting Race.
2019-11-12 18:56:55 +10:00
Connor McLaughlin 90cf6b8b41 CDROM: Don't lose INT1 interrupts from command execution 2019-11-12 18:02:36 +10:00
Connor McLaughlin 6a82333d8f Pad: Only buffer a single byte
Fixes Croc 2 memory card access freezing.
2019-11-12 01:32:06 +10:00
Connor McLaughlin d8452d7d7d GPU: Track horizontal blanking, correct timer increment point 2019-11-12 01:32:06 +10:00
Connor McLaughlin f3baee2582 DMA: Hack for self-referencing DMA loops
I need to figure how these are being generated in the first place.
2019-11-11 20:37:13 +10:00
Connor McLaughlin 29674df803 DMA: Simplify address masking 2019-11-11 20:34:41 +10:00
Connor McLaughlin 6f4cf7d5e3 System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
Connor McLaughlin 99c264947d SPU: Implement capture buffers
Fixes Crash Team Racing and lipsyncing within.
2019-11-11 14:06:30 +10:00
Connor McLaughlin 26437e31dd SPU: Fire interrupt on DMA reads/writes too 2019-11-11 14:05:58 +10:00
Connor McLaughlin 8722757412 SPU: Implement pitch modulation 2019-11-11 00:41:09 +10:00
Connor McLaughlin 5a84122862 CDROM: Implement CDDA report 2019-11-10 23:03:52 +10:00
Connor McLaughlin ab90d287bb CDROM: Use Sub-Channel Q for GetLocP 2019-11-10 22:45:48 +10:00
Connor McLaughlin 6bb4f8e728 CDImage: Support generating Q Sub-Channel 2019-11-10 22:44:53 +10:00
Connor McLaughlin 2cc5084dd1 CDImage: Handle cue sheets where pregap is in file 2019-11-10 15:16:48 +10:00
Connor McLaughlin 68fe492130 CDROM: Use seek time formula from Mednafen 2019-11-10 15:01:18 +10:00
Connor McLaughlin c0208b6e78 GPU: Flush render before changing drawing area/offset
Fixes "random" broken polygons in hardware backends.
2019-11-09 22:56:53 +10:00
Connor McLaughlin dbc22fe841 GPU/HW: Fix typo preventing fragment shader based VRAM writes from being used 2019-11-09 21:36:37 +10:00
Connor McLaughlin 5dd4f6f65e CDROM: Implement ReadTOC command 2019-11-09 00:21:11 +10:00
Connor McLaughlin 7e7b7dc216 CDROM: Stub out SCEx test commands 2019-11-09 00:21:04 +10:00
Connor McLaughlin 5eea2f9ced CDROM: Fix interrupt enable register having no effect 2019-11-08 23:49:28 +10:00
Connor McLaughlin c3efc5637a CDROM: Implement Getparam command 2019-11-08 22:45:06 +10:00
Connor McLaughlin 487f952c48 CDROM: Clear response FIFO before writing results 2019-11-08 22:42:42 +10:00
Connor McLaughlin 02132a9f29 CDROM: INT2 should not be sent after read/play command 2019-11-08 21:16:21 +10:00
Connor McLaughlin 8c51abaf37 System: Move settings to HostInterface 2019-11-08 01:07:39 +10:00
Connor McLaughlin e8ebead23d Frontend: Use Roboto font 2019-11-08 00:22:25 +10:00
Connor McLaughlin 52caf312d9 Frontend: Make about window modal 2019-11-08 00:22:25 +10:00
Connor McLaughlin b5a8e562e8 Frontend: Add 'Darker' style 2019-11-08 00:22:25 +10:00
Connor McLaughlin 36b7690056 Frontend: Add settings window 2019-11-08 00:22:25 +10:00
Connor McLaughlin 98a5c4980d Settings: Use simpleini for settings load/save 2019-11-07 01:43:51 +10:00
Connor McLaughlin 26c22f003f Common: Persistent-mapped stream buffer implementation 2019-11-07 00:08:13 +10:00
Connor McLaughlin ff8cef4da3 GPU/HW: Support OpenGL ES 2019-11-06 01:33:09 +10:00
Connor McLaughlin b28610e30b Frontend: Support OpenGL ES 2019-11-06 01:32:56 +10:00
Connor McLaughlin 15c42f032f GPU/HW: Fallback path for VRAM writes for GPUs w/o texel buffers 2019-11-05 23:16:03 +10:00
Connor McLaughlin 089f297b9a GPU/HW: Fallback path via blit for GPUs without GL_EXT_copy_image 2019-11-05 23:06:40 +10:00
Connor McLaughlin cc7483ad58 GPU/HW: Only copy the dirty area to the VRAM read texture 2019-11-05 22:34:36 +10:00
Connor McLaughlin da51d49d18 GPU/HW: Track VRAM fills/writes in dirty rectangle instead of invalidating 2019-11-05 22:12:39 +10:00
Connor McLaughlin 2578f34a7c GPU/HW: Reset state when shutting down 2019-11-05 19:51:08 +10:00