Leon Styhre
4eb763d816
Replaced the ambiguous alignment properties with specific horizontal and vertical properties.
2022-02-11 00:19:08 +01:00
Leon Styhre
e6d6f3252f
Improved the StringUtil::toCapitalized function.
2022-02-10 21:56:02 +01:00
Leon Styhre
28a3beb9ce
ScrollableContainer parameters are now themeable.
2022-02-10 20:02:56 +01:00
Leon Styhre
70eb937f85
Fixed a potential crash for legacy themes with broken configuration.
2022-02-09 23:12:12 +01:00
Leon Styhre
09bc9770f2
Changed the theme property forceUppercase to the more versatile letterCase property.
2022-02-09 22:06:34 +01:00
Leon Styhre
6db671de3d
Added support to TextComponent for lowercase and capitalized text conversions.
...
Also changed camelCase to capitalized and textStyle to letterCase in various places.
2022-02-09 20:44:22 +01:00
Leon Styhre
9856a3da1b
ThemeData now only prints debug messages for missing files set using variables.
2022-02-09 18:45:03 +01:00
Leon Styhre
b9e9178169
Fixed multiple issues in CarouselComponent.
2022-02-09 18:22:06 +01:00
Leon Styhre
027af497d5
Fixed an issue where VideoComponent static images were not fading out correctly in the gamelist view.
2022-02-09 18:16:15 +01:00
Leon Styhre
03f8e020c3
Fixed a reverse scrolling issue in CarouselComponent.
2022-02-09 00:05:06 +01:00
Leon Styhre
69b9b587d6
Added support for text entries to CarouselComponent.
...
Also fixed some issues with the carousel wheels and removed an unused function in ThemeData.
2022-02-07 21:05:56 +01:00
Leon Styhre
b5d49e9b43
Migrated the carousel code from SystemView to CarouselComponent.
2022-02-06 14:01:40 +01:00
Leon Styhre
afe249c5fc
Added CarouselComponent skeleton.
2022-02-04 21:42:08 +01:00
Leon Styhre
bc8c23d642
Enabled the video player audio by default.
2022-02-01 20:54:36 +01:00
Leon Styhre
c530373ddc
Improved the integration of the variant and aspect ratio options in the UI Settings menu.
...
Also reorganized the order of some settings.
2022-02-01 18:06:32 +01:00
Leon Styhre
36fe3c871c
Fixed an issue where corrupt textures could get rendered.
2022-02-01 17:51:00 +01:00
Leon Styhre
061974eddf
Added UI labels to the theme aspect ratios.
2022-01-31 23:22:42 +01:00
Leon Styhre
2bf5e6f3f1
Fixed two text color issues when resetting ScrollableContainer.
2022-01-31 22:53:21 +01:00
Leon Styhre
0e9e47e090
Fixed an issue where text transparencies would not work.
2022-01-31 22:37:10 +01:00
Leon Styhre
285d2a7bcc
Removed an unnecessary color opacity variable from GuiComponent.
2022-01-31 22:36:08 +01:00
Leon Styhre
d140804dad
Adjusted a few log warning messages in ThemeData.
2022-01-30 21:35:39 +01:00
Leon Styhre
1dd5e52760
Updated ThemeData to more strictly enforce the new theme engine format.
2022-01-30 21:13:49 +01:00
Leon Styhre
e96aa82dd3
Fixed an issue where some images would not get rendered.
2022-01-30 20:48:31 +01:00
Leon Styhre
f2c708bf79
Fixed two incorrect intializations in TextComponent.
2022-01-30 19:36:58 +01:00
Leon Styhre
bf222d7eb0
Fixed some missing initializations in TextComponent.
2022-01-30 19:31:53 +01:00
Leon Styhre
3bf46c3fb0
Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
...
Also fixed some issues with theming ScrollableContainer.
2022-01-30 19:30:38 +01:00
Leon Styhre
c35a297d9a
Large update to get the new theme engine up and running.
2022-01-29 18:41:22 +01:00
Leon Styhre
0ca2b62edf
Some minor code cleanup.
2022-01-29 18:16:30 +01:00
Leon Styhre
336ff3ea7c
Added an extra assert macro to GuiComponent.
2022-01-29 18:12:30 +01:00
Leon Styhre
4b1138ebc7
Fixed an issue where ScrollableContainer could round its size to zero.
...
Also added a sizing check to prevent application hangs on zero-sized containers.
2022-01-29 11:06:58 +01:00
Leon Styhre
24f65a2560
Prevented ImageComponent from attempting to render an empty texture.
2022-01-25 18:18:16 +01:00
Leon Styhre
dc20a9e21b
Cleaned up ThemeData a bit.
2022-01-23 20:03:50 +01:00
Leon Styhre
644f79ebec
Improved the theme loading error logging.
...
Also cleaned up the code a bit.
2022-01-23 17:50:51 +01:00
Leon Styhre
a147c87cea
Added a new getRatingValue function to RatingComponent.
2022-01-22 21:25:35 +01:00
Leon Styhre
487422454e
Added support for the 'metadata' element to TextComponent and DateTimeComponent.
2022-01-22 21:24:19 +01:00
Leon Styhre
6229592c74
Added two new 'metadata' and 'scrollHide' elements to ThemeData.
2022-01-22 21:21:13 +01:00
Leon Styhre
d04a49957c
Added a metadata field to GuiComponent.
...
Also did some general code cleanup of GuiComponent.
2022-01-22 21:17:28 +01:00
Leon Styhre
2aabe2eef3
Reduced CPU usage significantly when a menu is open.
2022-01-19 19:31:27 +01:00
Leon Styhre
a443f86235
Removed a huge amount of unnecessary Window* function arguments.
2022-01-19 18:01:54 +01:00
Leon Styhre
dfeddebc66
Removed a lot of unnecessary combinations of the virtual and override keywords.
2022-01-18 17:40:47 +01:00
Leon Styhre
1a2920c5fc
Some minor code cleanup in TextListComponent.h
2022-01-17 21:35:59 +01:00
Leon Styhre
2ebfb45bdf
Some minor code cleanup.
2022-01-17 20:47:30 +01:00
Leon Styhre
0c8efee8ad
General refactoring and code cleanup.
2022-01-16 18:18:28 +01:00
Leon Styhre
8a6652552f
Set the clang-format option SpaceBeforeCpp11BracedList to true.
2022-01-16 12:09:55 +01:00
Leon Styhre
5f2f439fc3
Moved the fan art scrape menu option to the bottom and set it as disabled by default.
2022-01-16 10:43:12 +01:00
Leon Styhre
89cf82b88e
When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly.
2022-01-15 19:28:41 +01:00
Leon Styhre
c7964b7ebc
Renamed GameList to Gamelist throughout the codebase.
2022-01-15 13:38:09 +01:00
Leon Styhre
92f5284bf3
Added support for scraping fan art images.
...
Also added scraping of box back covers when using TheGamesDB.
2022-01-15 13:16:23 +01:00
Leon Styhre
dde456cbc8
Removed the unnecessary Renderer::getWindowFlags() function.
2022-01-14 18:23:51 +01:00
Leon Styhre
73beeeaeaf
Fixed two Emscripten compiler warnings.
2022-01-13 20:07:04 +01:00
Leon Styhre
8596aca68c
Added an OpenGL ES 2.0 renderer.
2022-01-13 19:39:49 +01:00
Leon Styhre
90fa63f91c
Removed support for supplying a separate format than internalFormat when creating OpenGL textures.
2022-01-12 22:25:41 +01:00
Leon Styhre
d85c966e49
Added logging of the display refresh rate on startup.
2022-01-12 21:26:43 +01:00
Leon Styhre
a233b96c2a
Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
...
Also harmonized the names of some user defined types and made some other minor cleanup.
2022-01-11 21:57:00 +01:00
Leon Styhre
d45a67eeab
(Windows) Fixed a few compiler errors and warnings.
2022-01-10 19:53:23 +01:00
Leon Styhre
b4e08ba92b
Renamed Platform to utils/PlatformUtil
2022-01-10 18:56:04 +01:00
Leon Styhre
2d149c5161
Moved all Platform functions to the utility namespace.
2022-01-10 18:43:17 +01:00
Leon Styhre
5a085c585e
Fixed a frame caching issue in LottieComponent.
2022-01-10 17:42:01 +01:00
Leon Styhre
c3dbdd431c
Fixed some potential segfaults on emergency shutdown.
2022-01-10 17:41:08 +01:00
Leon Styhre
f80658696c
Removed some unnecessary time measurement constants.
2022-01-09 23:50:08 +01:00
Leon Styhre
aeb0292a3e
Changed a variable to inline static in BadgeComponent.
2022-01-09 23:41:56 +01:00
Leon Styhre
5c07e29101
Fixed an issue where the cached background would sometimes miss some GUI elements.
2022-01-09 19:50:11 +01:00
Leon Styhre
f66bb91496
Decreased the background caching invalidation delay from 50 to 25 ms.
2022-01-09 19:48:29 +01:00
Leon Styhre
6ff91e89ca
Disabled debug mode in LottieComponent and fixed a small bug.
2022-01-09 19:26:42 +01:00
Leon Styhre
cd7cfe36ce
Added play direction support to LottieComponent.
...
Also fixed some bugs and cleaned up the code a bit.
2022-01-09 18:17:23 +01:00
Leon Styhre
e730d24da0
Added a small delay to the cached background invalidation to give components some time to render.
2022-01-09 17:56:17 +01:00
Leon Styhre
a1abaa7112
Increased the default per-file maximum Lottie cache size from 100 to 150 MiB.
2022-01-09 13:45:44 +01:00
Leon Styhre
b16ea29088
Added theme support and proper application integration for LottieComponent.
2022-01-09 13:43:42 +01:00
Leon Styhre
d45c690586
Some CMake configuration changes for building with rlottie.
2022-01-08 16:23:23 +01:00
Leon Styhre
b3421823a7
Added rudimentary frame caching support to LottieComponent.
2022-01-08 15:04:10 +01:00
Leon Styhre
3f629b6c1e
Created proper program structure for LottieComponent.
2022-01-08 11:25:29 +01:00
Leon Styhre
3ee4e4cb35
Added threading support and proper frame pacing to LottieComponent.
2022-01-07 19:09:07 +01:00
Leon Styhre
0c552dd8fb
Added a GLSL shader to convert the color model BGRA to RGBA.
...
Also added support for specifying a separate format as compared to internalFormat when creating textures, although the shader should be used primarily as this is not really supported by the OpenGL standard.
2022-01-07 18:54:52 +01:00
Leon Styhre
0021bee104
(Windows) Fixed two compiler warnings.
2022-01-07 00:30:31 +01:00
Leon Styhre
19147eee66
(Windows) CMake configuration changes to make rlottie build correctly.
2022-01-07 00:29:31 +01:00
Leon Styhre
998830181f
Added CMake configuration for the Lottie animation support.
2022-01-06 23:19:37 +01:00
Leon Styhre
f56d7cc67b
Added a preliminary Lottie animation component.
...
Also added two temporary test animations.
2022-01-06 23:15:29 +01:00
Leon Styhre
c62a069448
Fixed an issue where the audio device was accessed after it had been closed.
2022-01-05 00:08:50 +01:00
Leon Styhre
87ace0b8cb
Changed some shared_ptr return values to use values instead of references.
2022-01-04 22:36:15 +01:00
Leon Styhre
0cbcb7a516
Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
2022-01-04 21:54:55 +01:00
Leon Styhre
5d79c3d77e
Fixed a compile error when building with the bundled TLS/SSL certificates.
2022-01-04 21:38:46 +01:00
Leon Styhre
254b00a3d8
Large refactoring to improve thread safety and improve singleton pattern usage.
2022-01-04 21:21:26 +01:00
Leon Styhre
f36245886f
Set the 'Scrape actual folders' option as enabled by default.
...
Also moved it higher up in the scraper options menu.
2022-01-03 18:20:49 +01:00
Leon Styhre
6431804ee7
Removed the deprecated VideoVlcComponent.
2022-01-02 13:13:01 +01:00
Leon Styhre
fa993a0489
Fixed a texture corruption issue caused by too aggressive optimizations.
2021-12-27 21:24:34 +01:00
Leon Styhre
796951bf44
Fixed an issue in TextEditComponent when clearing really long strings.
2021-12-27 19:52:45 +01:00
Leon Styhre
c63e5e4529
Fixed an additional issue in the ROM selection dialog.
2021-12-27 19:26:42 +01:00
Leon Styhre
7f314d0108
Fixed a few cosmetic issues in the ROM selection dialog.
2021-12-27 19:00:22 +01:00
Leon Styhre
246e9ae8be
Fixed a cosmetic issue with the ROM directory setup dialog caused by an optimization.
2021-12-26 17:07:57 +01:00
Leon Styhre
2d8d1e6831
(macOS) Reduced the CPU usage significantly while running in the background.
2021-12-14 18:17:46 +01:00
Leon Styhre
08bba3cbaf
(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
2021-12-14 17:15:04 +01:00
Leon Styhre
ab92a4135a
Fixed an issue where using fallback fonts at very low resolutions could lead to a crash.
2021-12-14 17:12:39 +01:00
Leon Styhre
5fd2c86c7d
Fixed an issue where corrupt Unicode strings could crash the application.
2021-12-14 17:08:37 +01:00
Leon Styhre
55316365d8
Fixed an issue where buggy controller drivers could crash the application.
2021-12-10 16:51:41 +01:00
Leon Styhre
045e56ae3f
(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
...
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre
0978c697a2
(macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18
2021-12-08 21:19:24 +01:00
Leon Styhre
5019d8c065
Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
2021-12-06 20:21:32 +01:00
Leon Styhre
4227a609a2
Made the window corners slightly more rounded.
2021-12-06 18:58:51 +01:00
Leon Styhre
7e8d1f6434
(Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled.
2021-12-06 18:51:50 +01:00
Leon Styhre
515577c8f9
(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
...
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre
6e24c8d77b
Increased the amount of custom event arguments from two to four.
2021-12-05 11:25:11 +01:00
Leon Styhre
f5ff480fc4
Fixed a GCC compiler warning.
2021-12-02 17:40:45 +01:00
Leon Styhre
0fdd169835
Fixed a compile error on BSD Unix.
2021-12-01 19:10:17 +01:00
Leon Styhre
3516ee7a26
(macOS) Set the Monterey VSync workaround setting as enabled by default.
2021-12-01 18:05:43 +01:00
Leon Styhre
a2253113f7
(macOS) Some fixes to make the legacy build work again.
2021-12-01 17:57:23 +01:00
Leon Styhre
8373d59e29
(macOS) All dependencies are now built in-tree.
2021-11-30 22:14:18 +01:00
Leon Styhre
a4f8fe78e1
Fixed a time zone issue related to the Unix epoch.
2021-11-26 20:55:54 +01:00
Leon Styhre
5482950689
Updated a code comment regarding the use of bundled TLS certificates.
2021-11-25 18:56:30 +01:00
Leon Styhre
360be460a2
Added a CMake option to use the bundled TLS certificates with cURL.
2021-11-25 17:34:34 +01:00
Leon Styhre
7ebf895613
Fixed a ScrollableContainer sizing issue while running in the background when games are launched.
2021-11-22 19:46:05 +01:00
Leon Styhre
2bbbab7d70
Small optimization in VideoFFmpegComponent.
2021-11-18 17:25:09 +01:00
Leon Styhre
0314b2d439
Fixed a performance regression caused by excessive mutex locks.
2021-11-18 17:20:59 +01:00
Leon Styhre
e91e23a053
Small code simplification in Settings.
2021-11-18 17:19:30 +01:00
Leon Styhre
bd1fa04e79
(RPi) Fixed a compiler error.
2021-11-17 21:38:27 +01:00
Leon Styhre
445b914379
Completely refactored MameNames.
2021-11-17 21:32:40 +01:00
Leon Styhre
af52d9b0ac
Changed most increment and decrement operators from postfix to prefix for es-core.
2021-11-17 17:48:49 +01:00
Leon Styhre
4c6bfb8b78
Fixed a few issues reported by UBSan.
2021-11-16 22:03:34 +01:00
Leon Styhre
9937476e18
Replaced some mutex locks with atomic variables.
...
Also removed an SDL audio issue workaround from AudioManager.
2021-11-16 17:49:05 +01:00
Leon Styhre
a5e10a6434
(Windows) Fixed a compiler error.
2021-11-15 23:45:17 +01:00
Leon Styhre
999b9a6c04
Improved thread safety in TextureData and TextureDataManager.
2021-11-15 23:33:16 +01:00
Leon Styhre
7b06e9fb8b
Fixed some thread safety issues in Sound.
2021-11-15 23:27:02 +01:00
Leon Styhre
81d6f0fd30
Improved thread safety for Settings.
...
Also moved some data from the global namespace to an anonymous namespace.
2021-11-15 22:53:21 +01:00
Leon Styhre
6bc4a09c9b
Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
...
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre
b742951dc0
Removed some unnecessary includes of AudioManager.h
2021-11-15 20:52:36 +01:00
Leon Styhre
57d172bb14
Some code cleanup in the logger.
2021-11-15 20:47:00 +01:00
Leon Styhre
f8c10c539d
Added two asserts to ComponentGrid to check for invalid grid layouts.
2021-11-13 15:33:42 +01:00
Leon Styhre
4cf291798a
Fixed a grid layout issue for the virtual keyboard.
2021-11-13 15:31:44 +01:00
Leon Styhre
36b7146d7f
Made the video player shut down slightly faster under some circumstances.
2021-11-12 23:48:12 +01:00
Leon Styhre
1005dfcdb7
(macOS) Added a Monterey VSync bug workaround.
2021-11-12 19:49:24 +01:00
Leon Styhre
043db7e05e
(RPi) Fixed a crash by null terminating the Unicode lookup tables.
2021-11-11 22:41:13 +01:00
Leon Styhre
3e59a451c9
Improved the padding consistency for OptionListComponent arrows across different screen resolutions.
2021-11-11 19:54:10 +01:00
Leon Styhre
b68640939a
Improved consistency of sizing and padding for buttons across different screen resolutions.
2021-11-11 19:51:42 +01:00
Leon Styhre
22200c3025
Fixed an issue where TextListComponent would not correctly handle the forceUppercase theme property.
2021-11-11 19:49:46 +01:00
Leon Styhre
6a7f002a94
Improved the sizing of screen corners in NinePatchComponent.
2021-11-11 19:47:59 +01:00
Leon Styhre
c4fb3eafbe
Fixed a small alignment issue in SliderComponent.
2021-11-11 19:45:44 +01:00
Leon Styhre
99d0f17e6b
Fixed a small alignment issue in ComponentList.
2021-11-11 19:43:58 +01:00
Leon Styhre
fd980d7e4a
The alternative emulator badges and filters are now disabled if the per-game setting has been disabled.
2021-11-10 22:38:25 +01:00
Leon Styhre
39926abc41
Some very small optimizations in CImgUtil.
2021-11-09 22:57:15 +01:00
Leon Styhre
3e12fcb420
General refactoring and minor optimizations throughout the codebase.
2021-11-09 22:40:08 +01:00
Leon Styhre
d3b135e387
Set the FFmpeg video player HW decoding as disabled by default.
2021-11-08 17:58:36 +01:00
Leon Styhre
ac4710a18e
Added proper support for the Raspberry Pi 4.
2021-11-07 23:54:52 +01:00
Leon Styhre
c642848081
Reverted the last commit as the issue does not seem to be in the code.
2021-11-07 22:49:23 +01:00
Leon Styhre
433c77261f
Fixed a small issue with the sizing of the badges.
2021-11-07 22:22:34 +01:00
Leon Styhre
c136f87a9f
Small optimization when opening the menu.
2021-11-07 19:21:01 +01:00
Leon Styhre
14e1b800fa
Made two optimizations in TextureData.
2021-11-07 18:18:41 +01:00
Leon Styhre
c5a1555de3
Added proper frame drop support to the FFmpeg video player.
...
Also made multiple large optimizations.
2021-11-07 18:14:38 +01:00
Leon Styhre
b4492abccd
Removed the copying of es_settings.cfg to es_settings.xml on startup.
2021-11-06 21:43:32 +01:00
Leon Styhre
cdf0227ad4
Fixed a small alignment issue in the scraper GUI and removed an ugly hack.
2021-11-05 20:31:24 +01:00
Leon Styhre
8b5386df79
Fixed an issue where corrupt SVG graphics could crash the application.
2021-11-03 17:26:19 +01:00
Leon Styhre
f7643e96a4
Added support for two more controller icons.
2021-11-02 19:01:00 +01:00