Leon Styhre
873ec7ee20
Added automatic configuration file migration from the legacy application data directory structure
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Also added instruction dialogs regarding the new directory structure and file migration
2023-12-16 00:00:10 +01:00
Leon Styhre
6b0bfbfc09
Changed to a new application data directory structure
2023-12-15 22:35:28 +01:00
Leon Styhre
56ccba81d1
Removed all instances of hardcoded application directory entries
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Also changed some source file headers
2023-12-15 18:33:02 +01:00
Leon Styhre
6bcbd70237
(Android) Changed a variable for the private data directory
2023-12-13 20:07:23 +01:00
Leon Styhre
8571dfe7bf
(Android) Implemented a cleaner way of handling the private data directory
2023-12-12 23:21:27 +01:00
Leon Styhre
d87bb4e3a4
(Android) Resources and themes are now only copied to internal storage after upgrades or for new installations
2023-12-07 18:33:08 +01:00
Leon Styhre
a83763c2c3
(Android) Added preliminary support for copying assets to the internal data directory
2023-12-07 18:28:55 +01:00
Leon Styhre
84534cf5d7
(Android) Added the application ID to the log output
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Also changed the general log output formatting slightly
2023-12-07 18:21:03 +01:00
Leon Styhre
a09e4096ac
(Android) Added preliminary support for requesting storage permissions
2023-12-07 18:10:47 +01:00
Leon Styhre
1ea0428a00
(Android) Temporary code to be able to test the .apk package
2023-12-07 17:41:58 +01:00
Leon Styhre
fed4dda4ac
Fixed an issue where the application shutdown was not always clean
2023-11-10 20:42:14 +01:00
Leon Styhre
6d6673e1c3
The application release number is now tracked on startup instead of the application version
2023-11-04 19:43:01 +01:00
Leon Styhre
d576cbc03f
Added a 'Debug mode' option to the Other settings menu
2023-10-02 19:59:13 +02:00
Leon Styhre
193d57445a
Renamed the setting 'Only show ROMs from gamelist.xml files' to 'Only show games from gamelist.xml files'
2023-08-14 23:22:50 +02:00
Leon Styhre
481e2869ec
Changed the concept of 'theme set' to simply 'theme' everywhere in the code
2023-08-14 22:40:32 +02:00
Leon Styhre
461bbe0e52
Refactored command line parsing to use a container instead of C-style functions
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Also simplified the Windows console stream redirection, and only redirect if started from the command line
2023-08-11 20:22:48 +02:00
Leon Styhre
35598a2c45
Changed the unsafe upgrade check to use std::filesystem::path
2023-08-02 20:36:29 +02:00
Leon Styhre
868c89cecf
(Windows) Added a warning dialog on startup if an unsafe upgrade of the portable release has been made
2023-07-31 17:42:38 +02:00
Leon Styhre
1552cd11c4
Added a missing cast
2023-07-29 17:49:32 +02:00
Leon Styhre
d27dd211c3
Added a utility to the menu for rescanning the ROM directory
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Also added a new Utilities menu to the main menu
2023-07-20 21:59:28 +02:00
Leon Styhre
f522c67a5c
The automatic popup of the device virtual keyboard is now always disabled if the SDL release is 2.28.0 or higher
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Also removed the custom SDL patch for the Linux AppImage builds that prevented the popup keyboard from being displayed, and also added logging of the SDL version to es_log.txt on application startup
2023-06-25 14:33:06 +02:00
Leon Styhre
bd2c229476
Added a PDF viewer
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Also added the PoDoFo and Poppler libraries as dependencies
2023-06-21 23:02:19 +02:00
Leon Styhre
b6d17810be
Added support for changing between light and dark color schemes for the menu system
2023-05-07 22:56:24 +02:00
Leon Styhre
2209c384aa
Added a UserThemeDirectory setting for relocating the user theme directory
2023-04-06 11:40:32 +02:00
Leon Styhre
a752761937
Moved the application updater result fetch prior to the startup time log message.
2023-02-26 12:57:16 +01:00
Leon Styhre
c9a59994a6
Multiple improvements to ApplicationUpdater.
2023-02-26 12:50:30 +01:00
Leon Styhre
5b001f5608
(Windows) Converted forward slashes to backslashes for a few directory creation log messages.
2023-02-21 19:25:19 +01:00
Leon Styhre
53a29b8314
Changed the order of dialogs shown on application startup.
...
Also made the startup animation finish before the dialogs are displayed.
2023-02-21 18:52:48 +01:00
Leon Styhre
5d5be42918
Moved the application updater execution slightly later in the startup process.
2023-02-18 14:06:29 +01:00
Leon Styhre
270351b033
Added an application updater that checks for new releases on startup.
2023-02-18 12:42:19 +01:00
Leon Styhre
daa0fe3a91
Added a program release number.
2023-02-16 22:24:42 +01:00
Leon Styhre
5be55d38ed
Added support for running the application at lower resolution in fullscreen padded mode.
...
Also added support for offsetting the screen contents within the application window.
2023-02-12 22:14:09 +01:00
Leon Styhre
f22da24486
Added a theme loading log entry about the applied aspect ratio configuration.
...
Also renamed some incorrectly named variables in ThemeData.
2023-02-10 00:34:24 +01:00
Leon Styhre
cf8ce151dd
The application startup can now be aborted via an OS signal or using the configured keyboard quit shortcut.
2023-02-07 18:14:16 +01:00
Leon Styhre
b33c7603bb
Added support for rotating the application screen contents 0, 90, 180 or 270 degrees.
...
Also improved post processing shader rendering when running in vertical orientation.
2023-02-06 23:38:35 +01:00
Leon Styhre
5125f81c78
SDL events are now parsed on startup before the main application loop.
...
Also removed the mouse pointer removal hack.
2023-01-29 22:38:16 +01:00
Leon Styhre
e9b1718fca
Multiple improvements to the progress bar to reduce startup times and increase consistency.
...
Also changed from SDL_GetTicks64() to SDL_GetTicks() in SystemData as the 64-bit function doesn't work with older SDL releases.
2023-01-27 17:34:38 +01:00
Leon Styhre
b0d3133983
The splash screen is now rendered much earlier during the application startup.
2023-01-24 18:18:51 +01:00
Leon Styhre
fd85df2716
Changed the log message on missing game files from error to info.
2023-01-23 18:06:53 +01:00
Leon Styhre
022446bce7
Found a better method to limit buffer swaps during splash screen rendering.
2023-01-22 23:24:08 +01:00
Leon Styhre
e44c18bc1b
Added a startup progress bar to the splash screen.
2023-01-22 21:03:08 +01:00
Leon Styhre
65f0c0e3c2
The .emulationstation/gamelists directory is now created on application startup instead of when scraping for the first time.
2023-01-09 21:16:45 +01:00
Leon Styhre
6d3d2ddb34
Added support for 2x and 4x MSAA anti-aliasing (OpenGL renderer only).
2023-01-09 17:55:54 +01:00
Leon Styhre
1f0bf21675
Some minor code cleanup.
2023-01-08 16:30:39 +01:00
Leon Styhre
e553f68e90
Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations.
2022-08-23 22:34:56 +02:00
Leon Styhre
12f7e20c95
Fixed a crash when there are no game ROMs present.
2022-08-19 17:02:25 +02:00
Leon Styhre
b69706fc35
The currently loaded theme set name is now logged to to es_log.txt on startup, reload and theme change.
2022-08-14 20:24:26 +02:00
Leon Styhre
08d893b119
Fixed an issue where the IgnoreGamelist setting was saved although it shouldn't.
...
Also made a change so that passing the --ignore-gamelist command line option now immediately disables the ParseGamelistOnly setting.
2022-06-29 17:17:31 +02:00
Leon Styhre
f27de7f860
Added an es_log.txt entry if running in portable mode.
2022-06-12 10:34:17 +02:00
Leon Styhre
6b24533c0d
(Windows) Added support for creating a portable installation in the root of a device, such as E: or F:
2022-06-11 18:59:40 +02:00
Leon Styhre
40bf018aaa
Changed theme loading into a populateThemeSets function and created a separate getter function.
...
Also removed a deprecated theme check in the game directory.
2022-06-11 18:34:53 +02:00
Leon Styhre
0008e44294
Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
2022-06-05 12:36:55 +02:00
Leon Styhre
cc004a45f1
Renamed the --create-systemdirs command line option to --create-system-dirs
2022-05-19 17:24:12 +02:00
Leon Styhre
6a0b1bad5b
Added custom event script triggers on application startup, screensaver start and screensaver end.
2022-05-18 23:56:51 +02:00
Leon Styhre
5b63ecb828
Removed the last remnants of the PowerSaver.
2022-05-18 21:08:55 +02:00
Leon Styhre
43191e4005
Added a --create-systemdirs command line option to generate the game system directories.
2022-05-18 18:32:13 +02:00
Leon Styhre
f0c35d8509
Refactored the rendering code into proper classes.
2022-03-14 19:51:48 +01:00
Leon Styhre
ac6cc41059
Added a command line option to rotate the application screen 180 degrees.
...
Also fixed a shader post-processing bug when rotating the application screen.
2022-03-12 00:40:03 +01:00
Leon Styhre
c35a297d9a
Large update to get the new theme engine up and running.
2022-01-29 18:41:22 +01:00
Leon Styhre
a443f86235
Removed a huge amount of unnecessary Window* function arguments.
2022-01-19 18:01:54 +01:00
Leon Styhre
a6be6225d8
Renamed SystemScreensaver to Screensaver.
2022-01-17 18:43:29 +01:00
Leon Styhre
acd18bd1f8
Very minor change to the command line --help output.
2022-01-17 18:35:03 +01:00
Leon Styhre
8a6652552f
Set the clang-format option SpaceBeforeCpp11BracedList to true.
2022-01-16 12:09:55 +01:00
Leon Styhre
750ee07351
Improved the structure of main.cpp
...
Also partially added support for Emscripten.
2022-01-12 21:38:37 +01:00
Leon Styhre
b4e08ba92b
Renamed Platform to utils/PlatformUtil
2022-01-10 18:56:04 +01:00
Leon Styhre
2d149c5161
Moved all Platform functions to the utility namespace.
2022-01-10 18:43:17 +01:00
Leon Styhre
f80658696c
Removed some unnecessary time measurement constants.
2022-01-09 23:50:08 +01:00
Leon Styhre
c62a069448
Fixed an issue where the audio device was accessed after it had been closed.
2022-01-05 00:08:50 +01:00
Leon Styhre
f8e201d347
Moved the CollectionSystemsManager cleanup from the destructor to a deinit function.
2022-01-04 23:14:12 +01:00
Leon Styhre
119dfc90f8
Changed ViewController::get() to ViewController::getInstance()
2022-01-04 21:49:22 +01:00
Leon Styhre
254b00a3d8
Large refactoring to improve thread safety and improve singleton pattern usage.
2022-01-04 21:21:26 +01:00
Leon Styhre
9e86908a47
(Windows) Fixed a window focusing issue when hiding the taskbar.
2021-12-09 20:23:09 +01:00
Leon Styhre
515577c8f9
(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
...
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre
445b914379
Completely refactored MameNames.
2021-11-17 21:32:40 +01:00
Leon Styhre
dd0f36f82b
Changed most increment and decrement operators from postfix to prefix for es-app.
2021-11-17 17:35:34 +01:00
Leon Styhre
6bc4a09c9b
Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
...
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre
0fecb43066
Increased the maximum supported display height to 7680 pixels.
2021-10-18 18:14:49 +02:00
Leon Styhre
a2e12ace6a
Lowered the minimal supported resolution from 640x480 to 224x224.
2021-09-30 19:51:04 +02:00
Leon Styhre
79849188d1
Fixed an issue where animations would play incorrectly when disabling a collection.
2021-09-19 20:43:36 +02:00
Leon Styhre
970b7dd63d
(Windows) Fixed some MinGW compiler warnings.
2021-09-19 15:27:32 +02:00
Leon Styhre
42458a7d76
Very minor code cleanup.
2021-09-17 21:10:16 +02:00
Leon Styhre
5942b2815e
Added support for selecting alternative emulators per game.
...
Also made some changes to the system-wide alternative emulators logic.
2021-09-04 11:21:55 +02:00
Leon Styhre
5381f38231
Added support for defining and choosing between alternative emulators.
2021-08-22 15:26:38 +02:00
Leon Styhre
7b5d673050
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
...
Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre
d3be0b73d3
Changed the word 'front-end' to 'frontend'.
2021-08-12 12:03:11 +02:00
Leon Styhre
e4ee4855df
Changed the header text in main.cpp
2021-07-08 18:47:29 +02:00
Leon Styhre
af5e32e121
Formatted the es-app source tree using clang-format.
2021-07-07 20:03:42 +02:00
Leon Styhre
11ae6ba6f5
Improved the support for portable installations.
2021-06-30 17:27:20 +02:00
Leon Styhre
f6122ed94a
Changed the descriptive name of ~/.emulationstation to the ES-DE home directory.
2021-06-25 00:00:49 +02:00
Leon Styhre
55a0cef4d1
The scripts and themes directories are now created during startup.
...
Also cleaned up some startup messages which now also refer to ~/.emulationstation as the base directory.
2021-06-24 23:29:03 +02:00
Leon Styhre
c8af5816a3
Added a version setting which can be used to detect upgrades of the application.
2021-06-22 17:47:01 +02:00
Leon Styhre
dc29b97e91
Changed es_settings.cfg to es_settings.xml
2021-06-16 19:05:24 +02:00
Leon Styhre
fa624f9f2c
Changed the logic for the systems configuration file, it now loads from the resources directory.
...
Also renamed the file from es_systems.cfg to es_systems.xml
2021-06-16 18:54:04 +02:00
Leon Styhre
dde840c5f8
Added a game launch screen.
2021-06-14 19:15:22 +02:00
Leon Styhre
83b764cf1f
Small cosmetic changes to the input device configuration screen.
2021-05-23 10:16:47 +02:00
Leon Styhre
0bde8dc79d
Migrated to the SDL2 GameController API.
2021-05-22 22:18:00 +02:00
Leon Styhre
3ed17fbea2
Added a fullscreen game media viewer.
2021-05-16 13:12:31 +02:00
Leon Styhre
8bf304b867
Added check for non-numeric characters in the arguments for the --resolution flag.
2021-03-21 21:54:30 +01:00
Leon Styhre
924b3ac033
Fixed a memory leak in Settings.
2021-03-19 18:40:37 +01:00
Leon Styhre
b90ab39cb7
Fixed a memory leak related to the navigation sounds.
2021-03-19 18:37:56 +01:00