Leon Styhre
|
a7db474a64
|
Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
|
2022-03-13 23:52:32 +01:00 |
|
Leon Styhre
|
32251e0264
|
Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
|
2022-03-12 14:22:27 +01:00 |
|
Leon Styhre
|
ac6cc41059
|
Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
|
2022-03-12 00:40:03 +01:00 |
|
Leon Styhre
|
755b2c9f50
|
Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
|
2022-03-11 23:51:41 +01:00 |
|
Leon Styhre
|
6ffd4b1740
|
Multiple improvements to the fade transitions in SystemView.
|
2022-03-11 23:20:27 +01:00 |
|
Leon Styhre
|
63af859618
|
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
|
2022-03-11 23:17:04 +01:00 |
|
Leon Styhre
|
9867c3d595
|
Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu.
|
2022-03-06 23:31:32 +01:00 |
|
Leon Styhre
|
9e2c24ef79
|
Fixed an issue where videos would still play if the video theme configuration was broken.
|
2022-03-06 22:52:13 +01:00 |
|
Leon Styhre
|
60213003b1
|
(Windows) Fixed some incomprehensible compiler errors.
|
2022-03-05 22:12:50 +01:00 |
|
Leon Styhre
|
ecdbf6d3d5
|
Added GIF animation support to SystemView.
Also improved some rendering logic in SystemView.
|
2022-03-05 21:10:40 +01:00 |
|
Leon Styhre
|
46fd4ce5cc
|
Added GIF animation support to GamelistView.
|
2022-03-05 21:04:22 +01:00 |
|
Leon Styhre
|
fec860f5d3
|
Merge branch 'master' into new-theme-engine-phase-four
|
2022-02-27 16:44:59 +01:00 |
|
Leon Styhre
|
c96ab29e95
|
Fixed a few GCC compiler warnings.
|
2022-02-27 15:23:33 +01:00 |
|
Leon Styhre
|
32349dc9a6
|
Renamed LottieComponent to LottieAnimComponent.
|
2022-02-23 21:54:57 +01:00 |
|
Leon Styhre
|
a6b1a8844d
|
Made the emulator wildcard support work on Windows.
|
2022-02-21 19:14:41 +01:00 |
|
Leon Styhre
|
da802aec61
|
Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml
|
2022-02-21 17:23:23 +01:00 |
|
Leon Styhre
|
d0b773a8ce
|
The emulator name is now displayed if it's not found during game launch.
|
2022-02-20 21:28:23 +01:00 |
|
Leon Styhre
|
b9f5b03005
|
Changed the version from 1.3.0-alpha to 2.0.0-alpha
|
2022-02-20 20:00:51 +01:00 |
|
Leon Styhre
|
46eec8ead6
|
(Windows) Fixed another compile error.
|
2022-02-20 18:54:38 +01:00 |
|
Leon Styhre
|
c4843b3b1d
|
(Windows) Fixed a compile error.
|
2022-02-20 18:49:35 +01:00 |
|
Leon Styhre
|
a97e86a6aa
|
Renamed the menu option to enable or disable audio playback for gamelist videos.
|
2022-02-20 16:07:27 +01:00 |
|
Leon Styhre
|
e92af0548c
|
Added DateTimeComponent support to SystemView.
|
2022-02-20 15:49:32 +01:00 |
|
Leon Styhre
|
992c39d3a3
|
Added Lottie animation support to SystemView.
|
2022-02-19 22:46:52 +01:00 |
|
Leon Styhre
|
c06dea5d2d
|
Lottie animations are now paused during view transitions.
|
2022-02-19 22:44:02 +01:00 |
|
Leon Styhre
|
29514d4db9
|
Added video support to SystemView.
|
2022-02-19 21:22:46 +01:00 |
|
Leon Styhre
|
374a66dd76
|
Removed the 'Play videos immediately' setting.
|
2022-02-19 17:16:38 +01:00 |
|
Leon Styhre
|
c4eb1b8b97
|
Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
|
2022-02-19 17:04:23 +01:00 |
|
Leon Styhre
|
ee1a0f7cd3
|
Added support for using the tilde symbol for ROM path tags in es_systems.xml
|
2022-02-16 19:32:02 +01:00 |
|
Leon Styhre
|
4f019c3775
|
Added support for defining multiple imageType entries.
Also made some improvements to GameSelectorComponent and related logic.
|
2022-02-14 19:32:07 +01:00 |
|
Leon Styhre
|
eb3729a5fb
|
Fixed a few crashes related to GameSelectorComponent.
|
2022-02-13 23:15:43 +01:00 |
|
Leon Styhre
|
57a594225a
|
Added initial game selector support to SystemView.
|
2022-02-13 22:30:03 +01:00 |
|
Leon Styhre
|
81b819a96a
|
Fixed some incorrect debug log messages in GamelistFileParser.
|
2022-02-13 20:06:35 +01:00 |
|
Leon Styhre
|
afa6221582
|
Fixed a potential crash in GamelistBase.
|
2022-02-13 20:05:32 +01:00 |
|
Leon Styhre
|
cc8123f5a6
|
Added a GameSelectorComponent for displaying game media in SystemView.
|
2022-02-13 20:03:34 +01:00 |
|
Leon Styhre
|
0d799575ca
|
Fixed an issue where the logo text was incorrectly displayed for legacy themes.
|
2022-02-13 12:39:17 +01:00 |
|
Leon Styhre
|
1bca9e185e
|
Changed to the more specific imageType and systemdata theme properties.
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
|
2022-02-13 11:45:06 +01:00 |
|
Leon Styhre
|
8103bef3b8
|
Fixed a minor animation glitch in the gamelist view.
Also removed the explicit setDisplayRelative() call which made it impossible to override this theme setting.
|
2022-02-12 17:50:44 +01:00 |
|
Leon Styhre
|
1cba6e202e
|
Disabled the pillarboxes and scanline rendering menu options if using a non-legacy theme set.
|
2022-02-12 17:47:59 +01:00 |
|
Leon Styhre
|
a42d63e567
|
Code cleanup by moving a lot of casts to the appropriate getter functions.
|
2022-02-11 23:38:23 +01:00 |
|
Leon Styhre
|
2c2e624160
|
Changed the opacity data type and functions from unsigned char to float.
|
2022-02-11 22:10:25 +01:00 |
|
Leon Styhre
|
85cb10d71a
|
Changed some string::compare functions to == operators.
Also removed an unused theme property.
|
2022-02-11 18:39:16 +01:00 |
|
Leon Styhre
|
28a3beb9ce
|
ScrollableContainer parameters are now themeable.
|
2022-02-10 20:02:56 +01:00 |
|
Leon Styhre
|
bdbc0580d2
|
Added two more theme system variables.
|
2022-02-09 23:10:45 +01:00 |
|
Leon Styhre
|
59f9791efe
|
Added new theme system variables for differentiating between collections and non-collection systems.
|
2022-02-09 23:00:15 +01:00 |
|
Leon Styhre
|
b9e9178169
|
Fixed multiple issues in CarouselComponent.
|
2022-02-09 18:22:06 +01:00 |
|
Leon Styhre
|
98e265413e
|
Removed some unnecessary legacy gamelist code.
|
2022-02-09 18:19:01 +01:00 |
|
Leon Styhre
|
027af497d5
|
Fixed an issue where VideoComponent static images were not fading out correctly in the gamelist view.
|
2022-02-09 18:16:15 +01:00 |
|
Leon Styhre
|
03f8e020c3
|
Fixed a reverse scrolling issue in CarouselComponent.
|
2022-02-09 00:05:06 +01:00 |
|
Leon Styhre
|
69b9b587d6
|
Added support for text entries to CarouselComponent.
Also fixed some issues with the carousel wheels and removed an unused function in ThemeData.
|
2022-02-07 21:05:56 +01:00 |
|
Leon Styhre
|
0bd38ba26c
|
Updated SystemView for non-legacy carousel theming.
|
2022-02-06 20:36:06 +01:00 |
|
Leon Styhre
|
3ceecdc793
|
Added metadata property support for the SystemView text fields.
|
2022-02-06 20:13:53 +01:00 |
|
Leon Styhre
|
6d01e85885
|
Reshuffled some functions in SystemView.
|
2022-02-06 14:55:48 +01:00 |
|
Leon Styhre
|
b5d49e9b43
|
Migrated the carousel code from SystemView to CarouselComponent.
|
2022-02-06 14:01:40 +01:00 |
|
Leon Styhre
|
d564a234c1
|
Implemented a better legacy theme detection in GamelistView.
|
2022-02-06 13:58:50 +01:00 |
|
Leon Styhre
|
c530373ddc
|
Improved the integration of the variant and aspect ratio options in the UI Settings menu.
Also reorganized the order of some settings.
|
2022-02-01 18:06:32 +01:00 |
|
Leon Styhre
|
17d8f8eb5b
|
Fixed a camera animation issue when changing theme variant or aspect ratio.
|
2022-02-01 00:06:40 +01:00 |
|
Leon Styhre
|
d4f572d78d
|
Added preliminary menu options for changing theme variants and aspect ratios.
|
2022-01-31 23:53:32 +01:00 |
|
Leon Styhre
|
d414c3b845
|
Removed some unnecessary functions in SystemData.
|
2022-01-30 21:53:22 +01:00 |
|
Leon Styhre
|
872aaf6b48
|
Preliminary update to SystemView for the new theme engine.
|
2022-01-30 21:16:03 +01:00 |
|
Leon Styhre
|
db05fb3800
|
Fixed an issue where an extra game image could be shown for legacy themes.
|
2022-01-30 20:00:49 +01:00 |
|
Leon Styhre
|
3bf46c3fb0
|
Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
Also fixed some issues with theming ScrollableContainer.
|
2022-01-30 19:30:38 +01:00 |
|
Leon Styhre
|
c35a297d9a
|
Large update to get the new theme engine up and running.
|
2022-01-29 18:41:22 +01:00 |
|
Leon Styhre
|
0ca2b62edf
|
Some minor code cleanup.
|
2022-01-29 18:16:30 +01:00 |
|
Leon Styhre
|
dc20a9e21b
|
Cleaned up ThemeData a bit.
|
2022-01-23 20:03:50 +01:00 |
|
Leon Styhre
|
644f79ebec
|
Improved the theme loading error logging.
Also cleaned up the code a bit.
|
2022-01-23 17:50:51 +01:00 |
|
Leon Styhre
|
098cde5f98
|
Pointless change to silence a GCC compiler warning.
|
2022-01-22 21:50:42 +01:00 |
|
Leon Styhre
|
62d5c1e656
|
Rewrote the gamelist logic for the new theme engine.
Also split out all legacy mode (backward compatibility) functions to a separate header file.
|
2022-01-22 21:42:43 +01:00 |
|
Leon Styhre
|
7275f020f1
|
Fixed the gamelist fade-in animation which was too slow.
|
2022-01-19 19:30:11 +01:00 |
|
Leon Styhre
|
a443f86235
|
Removed a huge amount of unnecessary Window* function arguments.
|
2022-01-19 18:01:54 +01:00 |
|
Leon Styhre
|
21b167ed9b
|
Added support to the new gamelist classes for changing view styles.
Also removed the deprecated 'grid' view style and corresponding menu option.
|
2022-01-18 22:04:05 +01:00 |
|
Leon Styhre
|
4e444c369c
|
Made the new gamelist code work correctly for the detailed view style.
|
2022-01-18 21:09:06 +01:00 |
|
Leon Styhre
|
51578903ff
|
Replaced the legacy gamelist code with rudimentary support for GamelistBase and GamelistView.
|
2022-01-18 20:42:50 +01:00 |
|
Leon Styhre
|
dfeddebc66
|
Removed a lot of unnecessary combinations of the virtual and override keywords.
|
2022-01-18 17:40:47 +01:00 |
|
Leon Styhre
|
ec0a7ad2f1
|
Added the preliminary GamelistBase and GamelistView classes.
|
2022-01-18 17:14:17 +01:00 |
|
Leon Styhre
|
50db59a6f6
|
Updated the include guards for UIModeController.
|
2022-01-17 21:59:00 +01:00 |
|
Leon Styhre
|
e6c36e88c5
|
Moved UIModeController.cpp from the es-app/views directory to es-app
|
2022-01-17 21:53:23 +01:00 |
|
Leon Styhre
|
2ebfb45bdf
|
Some minor code cleanup.
|
2022-01-17 20:47:30 +01:00 |
|
Leon Styhre
|
a6be6225d8
|
Renamed SystemScreensaver to Screensaver.
|
2022-01-17 18:43:29 +01:00 |
|
Leon Styhre
|
acd18bd1f8
|
Very minor change to the command line --help output.
|
2022-01-17 18:35:03 +01:00 |
|
Leon Styhre
|
0c8efee8ad
|
General refactoring and code cleanup.
|
2022-01-16 18:18:28 +01:00 |
|
Leon Styhre
|
8a6652552f
|
Set the clang-format option SpaceBeforeCpp11BracedList to true.
|
2022-01-16 12:09:55 +01:00 |
|
Leon Styhre
|
e64976d4bc
|
Renamed GuiGameScraper to GuiScraperSingle.
|
2022-01-16 11:10:32 +01:00 |
|
Leon Styhre
|
5f2f439fc3
|
Moved the fan art scrape menu option to the bottom and set it as disabled by default.
|
2022-01-16 10:43:12 +01:00 |
|
Leon Styhre
|
89cf82b88e
|
When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly.
|
2022-01-15 19:28:41 +01:00 |
|
Leon Styhre
|
c2619fd520
|
Added media type checks for fan art and TheGamesDB box back covers to the multi-scraper.
|
2022-01-15 18:29:38 +01:00 |
|
Leon Styhre
|
d343e785af
|
Fixed an issue with scraping fan art images using ScreenScraper.
|
2022-01-15 18:14:11 +01:00 |
|
Leon Styhre
|
97e08922a0
|
Renamed GamelistFileParse to GamelistFileParser and moved it to its own namespace.
|
2022-01-15 14:12:56 +01:00 |
|
Leon Styhre
|
b43c991a9d
|
Renamed Gamelist.cpp/Gamelist.h to GamelistFileParse.
|
2022-01-15 13:57:08 +01:00 |
|
Leon Styhre
|
7323dd5dfd
|
Renamed some GAME_LIST constants to GAMELIST.
|
2022-01-15 13:49:14 +01:00 |
|
Leon Styhre
|
c7964b7ebc
|
Renamed GameList to Gamelist throughout the codebase.
|
2022-01-15 13:38:09 +01:00 |
|
Leon Styhre
|
92f5284bf3
|
Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
|
2022-01-15 13:16:23 +01:00 |
|
Leon Styhre
|
a135edb02e
|
Fixed multiple issues with scraping and saving metadata in GuiMetaDataEd.
|
2022-01-15 13:02:45 +01:00 |
|
Leon Styhre
|
65702b6689
|
Added the ability to set a sortname specifically for custom collections.
|
2022-01-15 11:50:51 +01:00 |
|
Leon Styhre
|
6ca4d6b96e
|
Removed an unused constructor parameter for GuiMetaDataEd.
|
2022-01-14 23:42:52 +01:00 |
|
Leon Styhre
|
3fd060dc4f
|
Fixed an issue where some media files were sometimes not removed when clearing games.
|
2022-01-14 21:17:00 +01:00 |
|
Leon Styhre
|
1fc3dfda8c
|
Fixed an issue when changing the grouping setting for custom collections.
|
2022-01-14 17:29:20 +01:00 |
|
Leon Styhre
|
cd2ef3d179
|
Fixed an issue where custom collections could get the wrong sort order after metadata changes.
|
2022-01-14 17:27:42 +01:00 |
|
Leon Styhre
|
73beeeaeaf
|
Fixed two Emscripten compiler warnings.
|
2022-01-13 20:07:04 +01:00 |
|
Leon Styhre
|
750ee07351
|
Improved the structure of main.cpp
Also partially added support for Emscripten.
|
2022-01-12 21:38:37 +01:00 |
|
Leon Styhre
|
a233b96c2a
|
Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
|
2022-01-11 21:57:00 +01:00 |
|
Leon Styhre
|
d45a67eeab
|
(Windows) Fixed a few compiler errors and warnings.
|
2022-01-10 19:53:23 +01:00 |
|
Leon Styhre
|
b4e08ba92b
|
Renamed Platform to utils/PlatformUtil
|
2022-01-10 18:56:04 +01:00 |
|
Leon Styhre
|
2d149c5161
|
Moved all Platform functions to the utility namespace.
|
2022-01-10 18:43:17 +01:00 |
|
Leon Styhre
|
c3dbdd431c
|
Fixed some potential segfaults on emergency shutdown.
|
2022-01-10 17:41:08 +01:00 |
|
Leon Styhre
|
f80658696c
|
Removed some unnecessary time measurement constants.
|
2022-01-09 23:50:08 +01:00 |
|
Leon Styhre
|
b16ea29088
|
Added theme support and proper application integration for LottieComponent.
|
2022-01-09 13:43:42 +01:00 |
|
Leon Styhre
|
d45c690586
|
Some CMake configuration changes for building with rlottie.
|
2022-01-08 16:23:23 +01:00 |
|
Leon Styhre
|
19147eee66
|
(Windows) CMake configuration changes to make rlottie build correctly.
|
2022-01-07 00:29:31 +01:00 |
|
Leon Styhre
|
998830181f
|
Added CMake configuration for the Lottie animation support.
|
2022-01-06 23:19:37 +01:00 |
|
Leon Styhre
|
c62a069448
|
Fixed an issue where the audio device was accessed after it had been closed.
|
2022-01-05 00:08:50 +01:00 |
|
Leon Styhre
|
f8e201d347
|
Moved the CollectionSystemsManager cleanup from the destructor to a deinit function.
|
2022-01-04 23:14:12 +01:00 |
|
Leon Styhre
|
87ace0b8cb
|
Changed some shared_ptr return values to use values instead of references.
|
2022-01-04 22:36:15 +01:00 |
|
Leon Styhre
|
119dfc90f8
|
Changed ViewController::get() to ViewController::getInstance()
|
2022-01-04 21:49:22 +01:00 |
|
Leon Styhre
|
254b00a3d8
|
Large refactoring to improve thread safety and improve singleton pattern usage.
|
2022-01-04 21:21:26 +01:00 |
|
Leon Styhre
|
2a4e7d22b8
|
Fixed an issue where the busy indicator would not get displayed during multi-scraping.
|
2022-01-03 18:44:19 +01:00 |
|
Leon Styhre
|
5bb009e604
|
Added scraper support for displaying the returned platform if it does not match the game platform.
|
2022-01-03 18:37:43 +01:00 |
|
Leon Styhre
|
6f35f16470
|
Added a missing scummvm system entry for the TheGamesDB scraper.
|
2022-01-03 18:22:41 +01:00 |
|
Leon Styhre
|
f36245886f
|
Set the 'Scrape actual folders' option as enabled by default.
Also moved it higher up in the scraper options menu.
|
2022-01-03 18:20:49 +01:00 |
|
Leon Styhre
|
0a72780b59
|
Fixed two small typos.
|
2022-01-02 21:02:43 +01:00 |
|
Leon Styhre
|
6431804ee7
|
Removed the deprecated VideoVlcComponent.
|
2022-01-02 13:13:01 +01:00 |
|
Leon Styhre
|
20dbaa01f2
|
Added year 2022 to the copyright messages.
|
2022-01-02 12:22:51 +01:00 |
|
Leon Styhre
|
17dbae3c20
|
(Unix) Added the 1.2.0 release to the AppData file.
|
2022-01-02 12:20:22 +01:00 |
|
Leon Styhre
|
2bb5d0c164
|
Bumped the version to 1.3.0-alpha
|
2021-12-29 15:54:26 +01:00 |
|
Leon Styhre
|
a3561f4c88
|
Bumped the version to 1.2.0
|
2021-12-28 11:27:01 +01:00 |
|
Leon Styhre
|
595786601e
|
Fixed a potential memory leak when enabling the 'All games' collection.
|
2021-12-27 16:05:58 +01:00 |
|
Leon Styhre
|
44cf76095f
|
Fixed an issue where leading and trailing spaces were not trimmed when defining the ROM directory.
|
2021-12-26 17:10:30 +01:00 |
|
Leon Styhre
|
361a93fd37
|
(Windows) Added support for appending strings to the winregistryvalue find rule.
|
2021-12-24 12:26:34 +01:00 |
|
Leon Styhre
|
d199554d86
|
(macOS) Disabled the startup animations also when starting with a gamelist view.
|
2021-12-23 12:31:04 +01:00 |
|
Leon Styhre
|
4bbd0bc1af
|
(macOS) Disabled the startup animations as they are not working correctly as of SDL 2.0.18
|
2021-12-23 11:45:21 +01:00 |
|
Leon Styhre
|
c2d3719edf
|
Fixed an issue where stale gamelist entries could get displayed.
|
2021-12-22 18:53:29 +01:00 |
|
Leon Styhre
|
7a7f29825d
|
Bumped the version to 1.2.0-dev
|
2021-12-19 19:16:09 +01:00 |
|
Leon Styhre
|
230a4a68dc
|
Bumped the version to 1.2.0-rc
|
2021-12-19 15:08:09 +01:00 |
|
Leon Styhre
|
daf66c4b60
|
Added proper support for interpreting directories as files.
|
2021-12-17 20:18:47 +01:00 |
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Leon Styhre
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96bbd25e79
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Added support for prefixing the es_systems.xml %EMULATOR_% variable with a command.
Also added trimming of leading and trailing whitespace characters from the launch command.
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2021-12-16 18:05:36 +01:00 |
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Leon Styhre
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a0743e6871
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(Windows) Fixed an issue with the winregistryvalue find rule.
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2021-12-16 17:36:09 +01:00 |
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Leon Styhre
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08bba3cbaf
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(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
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2021-12-14 17:15:04 +01:00 |
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Leon Styhre
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b04c6d88a9
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Changed the email address for the DEB package.
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2021-12-13 17:15:24 +01:00 |
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Leon Styhre
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2c421c86e0
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Bumped the version to v1.2.0-rc-dev
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2021-12-11 12:01:54 +01:00 |
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Leon Styhre
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0e9367de9f
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Bumped the version to 1.2.0-beta3
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2021-12-10 16:55:46 +01:00 |
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Leon Styhre
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9e86908a47
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(Windows) Fixed a window focusing issue when hiding the taskbar.
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2021-12-09 20:23:09 +01:00 |
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Leon Styhre
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171679efa9
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Filter the first 'a' button press after returning from a game when running in background.
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2021-12-09 18:56:25 +01:00 |
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Leon Styhre
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045e56ae3f
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(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
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2021-12-09 18:53:22 +01:00 |
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Leon Styhre
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de45f3d298
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Fixed an issue where the launch screen would contain text rendering artifacts.
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2021-12-08 19:58:50 +01:00 |
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Leon Styhre
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80555eb7a3
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Moved the System view preloading to the correct location.
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2021-12-08 19:57:31 +01:00 |
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Leon Styhre
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5019d8c065
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Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
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2021-12-06 20:21:32 +01:00 |
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Leon Styhre
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515577c8f9
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(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
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2021-12-05 13:51:39 +01:00 |
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Leon Styhre
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50a8edecf3
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Added the system name and full system name as arguments to the game-start and game-end custom events.
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2021-12-05 11:28:09 +01:00 |
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Leon Styhre
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0b79c19883
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Bumped the version to 1.2.0-beta3-dev
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2021-12-05 11:16:41 +01:00 |
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Leon Styhre
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36dd70b476
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Fixed an issue where text scrolling would get disabled upon failed game launches.
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2021-12-02 20:42:49 +01:00 |
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Leon Styhre
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42c07ee4c5
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Another go at fixing a crash after scraping.
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2021-12-02 19:28:10 +01:00 |
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Leon Styhre
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c75ce3c8b0
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Fixed a missed code path for a previous crash fix.
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2021-12-02 18:35:02 +01:00 |
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Leon Styhre
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ae0605b785
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Bumped the version to 1.2.0-beta2
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2021-12-02 17:59:39 +01:00 |
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Leon Styhre
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a794c717b6
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Fixed an issue where the multi-scraper would sometimes not reload the gamelists.
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2021-12-02 17:36:00 +01:00 |
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Leon Styhre
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654dc2a546
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Fixed a crash that could occur when aborting the single-scraper followed by a re-scrape.
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2021-12-02 17:34:30 +01:00 |
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Leon Styhre
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8373d59e29
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(macOS) All dependencies are now built in-tree.
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2021-11-30 22:14:18 +01:00 |
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Leon Styhre
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6e479dac74
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Fixed an issue where the first scraper result row was focused when it shouldn't.
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2021-11-27 11:49:56 +01:00 |
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Leon Styhre
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775674a77f
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The 'Custom game collections' menu entry is now grayed out if there are no custom collections.
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2021-11-27 00:26:01 +01:00 |
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Leon Styhre
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05bcb9b011
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Fixed a potential crash when deleting the last custom collection.
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2021-11-27 00:08:16 +01:00 |
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Leon Styhre
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04453c42ff
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Removed a blank line that was accidentally added via the last commit.
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2021-11-26 23:25:58 +01:00 |
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Leon Styhre
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909f96622d
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Clearing an arcade game name in the metadata editor now sets it to the expanded MAME name.
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2021-11-26 23:24:43 +01:00 |
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Leon Styhre
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2db8724f4a
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Fixed a view style change issue that could occur after scraping.
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2021-11-26 23:01:10 +01:00 |
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Leon Styhre
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a4f8fe78e1
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Fixed a time zone issue related to the Unix epoch.
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2021-11-26 20:55:54 +01:00 |
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Leon Styhre
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0ddbfe8921
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(Unix) Fixed an issue in the AppData file and removed a deprecated .desktop entry.
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2021-11-25 18:54:24 +01:00 |
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Leon Styhre
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1f9f9b903c
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(Linux) Reverted the past few commits and removed support for Snap packages.
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2021-11-24 20:31:46 +01:00 |
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Leon Styhre
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f03d233048
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(Linux) Added CMake configuration and launch script for the Snap package.
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2021-11-24 18:39:48 +01:00 |
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Leon Styhre
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241e1c7f01
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Small cosmetic change to the AppData file.
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2021-11-23 20:36:58 +01:00 |
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Leon Styhre
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fc540f3e1f
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Removed the hardcoded 'run in background' setting for Steam games.
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2021-11-22 20:19:10 +01:00 |
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Leon Styhre
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7c07c0d5cf
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Added a 'winregistryvalue' find rule and a %RUNINBACKGROUND% variable.
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2021-11-22 20:03:05 +01:00 |
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Leon Styhre
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71b9a3a255
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(Linux) Fixed an issue with RPM package generation.
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2021-11-21 20:04:28 +01:00 |
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Leon Styhre
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0da0b8f855
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(Unix) Reorganized the .desktop file.
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2021-11-21 19:54:07 +01:00 |
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Leon Styhre
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95b766e1da
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Added an AppData file for Linux and BSD Unix.
Also renamed the .desktop file.
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2021-11-21 19:38:38 +01:00 |
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Leon Styhre
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445b914379
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Completely refactored MameNames.
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2021-11-17 21:32:40 +01:00 |
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Leon Styhre
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9cbdaefe58
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Moved a decrement operator and an increment operator from postfix to prefix.
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2021-11-17 18:00:00 +01:00 |
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Leon Styhre
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dd0f36f82b
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Changed most increment and decrement operators from postfix to prefix for es-app.
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2021-11-17 17:35:34 +01:00 |
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Leon Styhre
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4c6bfb8b78
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Fixed a few issues reported by UBSan.
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2021-11-16 22:03:34 +01:00 |
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Leon Styhre
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6bc4a09c9b
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Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
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2021-11-15 22:43:06 +01:00 |
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Leon Styhre
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b742951dc0
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Removed some unnecessary includes of AudioManager.h
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2021-11-15 20:52:36 +01:00 |
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Leon Styhre
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aeae1ba10e
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Bumped the version to 1.2.0-beta2-dev
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2021-11-14 18:23:42 +01:00 |
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Leon Styhre
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beac6d864b
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Bumped the version to 1.2.0-beta1
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2021-11-14 12:31:31 +01:00 |
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Leon Styhre
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fa17d8df66
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Moved some data and functions from the global to anonymous namespace.
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2021-11-13 14:27:26 +01:00 |
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Leon Styhre
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1005dfcdb7
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(macOS) Added a Monterey VSync bug workaround.
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2021-11-12 19:49:24 +01:00 |
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Leon Styhre
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fd980d7e4a
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The alternative emulator badges and filters are now disabled if the per-game setting has been disabled.
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2021-11-10 22:38:25 +01:00 |
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Leon Styhre
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5d3ce8b92e
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Updated the file header text for MiximageGenerator.
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2021-11-09 23:00:16 +01:00 |
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Leon Styhre
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3e12fcb420
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General refactoring and minor optimizations throughout the codebase.
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2021-11-09 22:40:08 +01:00 |
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Leon Styhre
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c4b574f571
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Implemented a proper solution for the carousel logo alignment issue.
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2021-11-09 22:13:58 +01:00 |
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Leon Styhre
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b89df021b1
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Fixed multiple single-pixel menu alignment issues at lower resolutions.
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2021-11-08 19:02:46 +01:00 |
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Leon Styhre
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ac4710a18e
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Added proper support for the Raspberry Pi 4.
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2021-11-07 23:54:52 +01:00 |
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Leon Styhre
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c673f06eb0
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Improved the handling of invalid scraper configuration file entries.
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2021-11-06 21:21:41 +01:00 |
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Leon Styhre
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af337124d6
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Fixed an issue where an invalid scraper entry in es_settings.xml could lead to a crash.
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2021-11-06 21:12:13 +01:00 |
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Leon Styhre
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46228c6a9d
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Fixed an issue where an invalid UIMode entry in es_settings.xml could lead to a crash.
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2021-11-06 20:47:30 +01:00 |
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Leon Styhre
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cdf0227ad4
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Fixed a small alignment issue in the scraper GUI and removed an ugly hack.
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2021-11-05 20:31:24 +01:00 |
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Leon Styhre
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ee60dcb88c
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Fixed a small code formatting issue.
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2021-11-05 12:03:16 +01:00 |
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Leon Styhre
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9472f607cc
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Merge branch '652-allow-system-placeholders-to-be-a-combination-of-text-and-image-make-text-and-image-customizable'
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2021-11-05 11:47:37 +01:00 |
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Leon Styhre
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14c2c68683
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Game name filter input is not converted to uppercase any longer.
Also added trimming of leading and ending whitespace characters.
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2021-11-05 10:32:24 +01:00 |
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shadash
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761b086331
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652: cleanup code, theme tags
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2021-11-05 10:26:14 +01:00 |
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Leon Styhre
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1ed759aa47
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Fixed a small code formatting issue.
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2021-11-05 10:26:07 +01:00 |
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Sophia Hadash
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b822aea514
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Merge branch 'master' into 652-allow-system-placeholders-to-be-a-combination-of-text-and-image-make-text-and-image-customizable
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2021-11-05 09:22:46 +01:00 |
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Leon Styhre
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51ade956ed
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Fixed an issue where reloading the System view could lead to an invalid camera position.
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2021-11-04 23:21:12 +01:00 |
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Leon Styhre
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99604d3a34
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Added the System view loading to the ViewController preload to avoid texture pop-ins.
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2021-11-04 21:59:24 +01:00 |
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Leon Styhre
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b957cfcea6
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Improvements to some logo alignment issues in the System view carousel.
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2021-11-04 21:33:28 +01:00 |
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