Connor McLaughlin
c2916e0719
System: Render save state screenshots at fixed resolution
...
Fixes delays when saving state at high internal resolution.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
67adc986ab
VulkanHostDisplay: Fix incorrect screenshot size rendering when specified
2021-04-28 02:51:44 +10:00
Connor McLaughlin
6767fa1e5f
OpenGLHostDisplay: Disable scissor test before rendering
...
Fixes uncleared screen sections in OpenGL renderer.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
e6383286d9
D3D11HostDisplay: Make screenshots/display rendering opaque
2021-04-28 02:51:44 +10:00
iFarbod
0f8128cc23
Fix width and height checks for fullscreen swapchain
...
Height is being compared against Width somehow, this is wrong..
2021-04-26 22:33:28 +04:30
Connor McLaughlin
1e44c2f3d0
GameSettings: Add trait to force LUT fastmem
...
Should help with games like CMR2 and Lagnacure (which are
constantly invalidating code), and THPS series (which use
memory mirrors).
2021-04-27 03:16:44 +10:00
Connor McLaughlin
46d19eeb1f
Android: Allow opening/getting files relative to downloads directory
2021-04-24 16:19:13 +10:00
Connor McLaughlin
8f821c776c
FullscreenUI: Fix compile with cheevos compile-time disabled
2021-04-22 15:52:11 +10:00
Connor McLaughlin
cc6ef01926
CMake: Add missing rapidjson dependency for frontend-common
2021-04-22 15:44:31 +10:00
Connor McLaughlin
558978b7f2
GameDatabase: Fix incorrect entries returned from short serials
2021-04-22 13:40:48 +10:00
Silent
712a11fb71
Hotkey Settings: Fix a missing space in Change Disc
2021-04-21 23:57:15 +02:00
Connor McLaughlin
a7017783e4
dep/rurl: Enlarge username buffers
2021-04-21 01:55:10 +10:00
Connor McLaughlin
704c160c35
CommonHostInterface: Add CPU overclock toggle hotkey
2021-04-20 16:06:34 +10:00
Connor McLaughlin
49cd62aa6e
Merge pull request #1996 from jpchow26/master
...
Update game_database.cpp
2021-04-20 12:27:06 +10:00
Connor McLaughlin
045eb8be76
HTTPDownloaderCurl: Set CURL_NOSIGNAL and block SIGPIPE
2021-04-20 12:25:28 +10:00
jpchow26
c86ff987eb
Update game_database.cpp
...
fix windows build with missing include
2021-04-19 16:46:35 -04:00
Connor McLaughlin
c4891af00e
GameList: Fix broken cover-by-file-title detection
2021-04-18 19:00:27 +10:00
Connor McLaughlin
a6cd7f383a
Merge pull request #1984 from ggrtk/cubeb-persist
...
CubebAudioStream: Set CUBEB_STREAM_PREF_PERSIST flag
2021-04-18 13:53:09 +10:00
Connor McLaughlin
021a3677f9
Merge pull request #1975 from soaresden/master
...
Duckstation - Adding F8 to change discs
2021-04-18 13:52:39 +10:00
Connor McLaughlin
64bd840195
Update common_host_interface.cpp
2021-04-18 13:52:17 +10:00
Albert Liu
e9e4d4174b
CubebAudioStream: Set CUBEB_STREAM_PREF_PERSIST flag
...
This is required for getting default IAudioClient behavior on the WASAPI
backend.
2021-04-17 20:37:49 -07:00
soaresden
b0bd4b8cfe
Adding Shortcut to Change Disc
...
Adding ShortCut to F8
simplifying
simplifying the code
2021-04-17 19:16:43 +02:00
Connor McLaughlin
2a8fd2f60b
GameList: Fix database getting unloaded and lost on double refresh
2021-04-18 01:36:21 +10:00
Connor McLaughlin
03f3f0369c
GameList: Reduce number of system calls when scanning
2021-04-17 21:52:26 +10:00
Connor McLaughlin
2985c395df
GameList: Fix uninitialized fields of PSF/EXE
2021-04-17 21:52:26 +10:00
Connor McLaughlin
8ad0f78ef7
CommonHostInterface: Prefer serial from database, not image
2021-04-17 21:52:26 +10:00
Connor McLaughlin
ff14e8aede
Add JSON game database to replace dat parsing
2021-04-17 17:04:23 +10:00
Connor McLaughlin
3c83ef4939
NoGUI: Fail startup if font atlas creation fails
2021-04-10 14:59:59 +10:00
Connor McLaughlin
deeb861918
CommonHostInterface: Fix rumble not applying to non-first controller
2021-04-08 11:33:59 +10:00
Connor McLaughlin
19ca102b40
VulkanHostDisplay: Handle surface loss gracefully
...
Also skips a full swap chain recreate on resize.
2021-04-08 03:07:10 +10:00
Connor McLaughlin
72e6291107
HTTPDownloader: Drop user agent from base class
2021-04-04 13:30:28 +10:00
Connor McLaughlin
4062d6c015
Cheevos: Provide OS and arch in user agent
2021-04-04 13:02:02 +10:00
Connor McLaughlin
d41b5be908
HTTPDownloader: Fix user agent sending on Windows/Android
2021-04-04 12:55:03 +10:00
Connor McLaughlin
251043f11a
OSD: Add controller input display overlay
2021-04-04 04:08:42 +10:00
Connor McLaughlin
6c59e769ed
FullscreenUI: Fix double display of stats with debug menu
2021-04-03 02:53:28 +10:00
Connor McLaughlin
924756860e
HostDisplay: Support refresh rate queries on all platforms except Mac
2021-04-03 02:53:28 +10:00
Connor McLaughlin
872a9b95c7
Android: Remove quick menu hotkey
...
It has its own quick menu hotkey.
2021-04-01 02:29:59 +10:00
C.W. Betts
b8e85798a6
Fix wrong printflike for FormattedError in Cheevos.
2021-03-29 14:04:23 -06:00
C.W. Betts
fb7a8886f1
Add more printflike macros.
2021-03-29 13:56:19 -06:00
Connor McLaughlin
a9c026f06a
Settings: Rename 'FPS' to 'Game Frame Rate'
2021-03-28 13:47:53 +10:00
Connor McLaughlin
e9aab649e5
GameList: Bump cache version
...
Force playlists to re-scan.
2021-03-27 17:31:20 +10:00
Connor McLaughlin
5aa70cf797
Settings: Add memory card directory option
2021-03-27 15:18:29 +10:00
Connor McLaughlin
50d712c3fe
CDImage: Support sub-images, use subimages for m3u
2021-03-27 15:18:29 +10:00
Connor McLaughlin
573aa6d9cc
FullscreenUI: Fix missing window title with playlist
2021-03-27 13:44:59 +10:00
Connor McLaughlin
f1fb7383b7
DInputControllerInterface: Support diagonals in hat
2021-03-25 13:50:13 +10:00
Connor McLaughlin
11dcba1b68
CDImage: Use Error class for complex errors
2021-03-19 01:58:00 +10:00
Connor McLaughlin
4c76d88728
Cheevos: Fix panic when logging in with fullscreen UI disabled
2021-03-17 00:51:13 +10:00
Albert Liu
46ff2b553d
CDImage: Add support for loading PBP images
2021-03-15 20:06:39 -07:00
Connor McLaughlin
a0086851ce
Qt: Fix double-clicking psexes/psfs in game list
2021-03-16 01:59:17 +10:00
Connor McLaughlin
299ba60b8d
XInput: Fix trigger magnitude being doubled
2021-03-16 01:59:17 +10:00
Connor McLaughlin
a8fd4d5bbd
HTTPDownloaderWinHttp: Hopefully fix issue on Windows <8.1
2021-03-15 01:46:26 +10:00
Connor McLaughlin
ee171465ea
CommonHostInterface: Move controller ID parsing to interface
2021-03-14 19:32:03 +10:00
Connor McLaughlin
6bced299f4
Android: Add AndroidHTTPDownloader class
2021-03-14 02:21:15 +10:00
Connor McLaughlin
566ecaf209
Cheevos: Remove redundant message on login
2021-03-14 02:21:05 +10:00
Connor McLaughlin
658184f85f
GameSettings: Fix SSAA always showing on Android
2021-03-14 02:19:51 +10:00
Connor McLaughlin
fa03038cef
Cheevos: Clear login timestamp on logout
2021-03-14 02:01:48 +10:00
Connor McLaughlin
28e52e53e7
FullscreenUI: Allow tweaking notification vertical position
2021-03-14 02:01:48 +10:00
Silent
6350bb0e36
Hook up plurality to OSD messages
2021-03-12 21:40:24 +01:00
Connor McLaughlin
e10271e18b
GameList: Allow webp covers
...
Currently only enabled for Qt/Android, nogui lacks a decoder.
2021-03-12 03:06:11 +10:00
Connor McLaughlin
7241876cc7
CommonHostInterface: Fix -settings on cmdline not applying
2021-03-12 03:02:57 +10:00
Connor McLaughlin
14a98c3c9e
CommonHostInterface: Fix reset settings not saving on startup
2021-03-12 03:02:45 +10:00
Connor McLaughlin
eca0b51008
GameSettings: Fix incorrect key for texture filter load from ini
2021-03-12 02:18:50 +10:00
Connor McLaughlin
272daedc46
GameSettings: Don't display message for icache force enable
...
This likely isn't something the user has explicitly enabled, therefore
no need to spam them with the override.
2021-03-09 17:24:46 +10:00
Silent
435a848559
FullscreenUI: Close menus on Cancel button edge only
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Now requires the button to be released, THEN pressed
2021-03-08 20:42:32 +01:00
Silent
3849ec449b
Revert "CommonHostInterface: Use key-release to open quick menu"
...
This reverts commit e0161c3bb2
.
2021-03-08 20:16:38 +01:00
Connor McLaughlin
e0161c3bb2
CommonHostInterface: Use key-release to open quick menu
...
Fixes auto closing when it's bound to escape.
2021-03-08 11:45:48 +10:00
Connor McLaughlin
e2694b2570
Cheevos: Fix unlimited fast forward in hardcode mode
2021-03-08 11:44:02 +10:00
Connor McLaughlin
5e0ebb5d5f
SDLControllerInterface: Don't crash on unbound hat index
2021-03-08 02:48:18 +10:00
Connor McLaughlin
1893bfd248
Cheevos: Don't choke on long passwords
2021-03-08 01:53:26 +10:00
Connor McLaughlin
39498cda10
FullscreenUI: Make right click on binding clear it
2021-03-08 01:53:26 +10:00
Connor McLaughlin
627f147a90
Support compiling for FreeBSD
2021-03-07 19:35:02 +10:00
Connor McLaughlin
3f5d6ee025
CommonHostInterface: FixIncompatibleSettings() should be marked override
2021-03-07 17:35:02 +10:00
Connor McLaughlin
753dd0480f
CDImage: Add support for loading mds/mdf images
2021-03-07 16:26:15 +10:00
Connor McLaughlin
6bbb1128b6
System: Hash executable for game code when system.cnf missing
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ac4dd11fa0
CDImage: Add support for ECM images
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ae17ade117
FullscreenUI: Add missing stretch/internal res screenshot options
2021-03-06 02:22:35 +10:00
Connor McLaughlin
359d1509be
Qt: Add option for internal/window resolution screenshots
2021-03-06 02:22:28 +10:00
Connor McLaughlin
2aea58d056
HostDisplay: Add method to render screenshots at window size
2021-03-06 02:21:27 +10:00
Connor McLaughlin
757bef7b6d
Common/D3D11: Stride should be byte width
2021-03-06 02:21:27 +10:00
Connor McLaughlin
767343ca22
FullscreenUI: Prevent quick menu opening over other windows
2021-03-05 01:12:56 +10:00
Connor McLaughlin
05ac272c3f
GameSettings: Add multitap mode
2021-03-03 21:45:03 +10:00
Connor McLaughlin
6ecf828171
Cheevos: Ignore unofficial achievements for now
2021-03-03 19:44:29 +10:00
Connor McLaughlin
7dbc759619
Cheevos: Implement hardcore mode
2021-03-03 19:14:01 +10:00
Connor McLaughlin
7a05b4f98e
XInputControllerInterface: Support fullscreen UI navigation
2021-03-03 03:07:38 +10:00
Connor McLaughlin
738bf9be9f
FullscreenUI: Make achievements/settings/load state closable with controller
2021-03-03 03:07:38 +10:00
Connor McLaughlin
99ff0e64c5
FullscreenUI: Don't draw fps/pause overlay over windows
2021-03-03 03:06:13 +10:00
Connor McLaughlin
b45891f21a
FullscreenUI: Make achievements window pause game
2021-03-03 03:06:13 +10:00
Connor McLaughlin
2088fa599e
HTTPDownloaderCurl: Send user agent and cleanup
2021-03-03 03:06:13 +10:00
Connor McLaughlin
f47f99b62d
FullscreenUI: Make achievement list collapsable
2021-03-03 03:06:13 +10:00
Connor McLaughlin
9cc079223c
FullscreenUI: Fix achievement list scrolling off screen
2021-03-03 03:06:13 +10:00
Connor McLaughlin
c58227752d
CommonHostInterface: Move save state on exit logic to base class
2021-03-03 01:14:05 +10:00
Connor McLaughlin
7645ca3836
HTTPDownloader: Log error code for WinHttpOpen() failure
2021-03-02 15:18:02 +10:00
Albert Liu
3482313e2f
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
Connor McLaughlin
4df9778e85
FullscreenUI: Fix OSD showing over debug menu
2021-03-01 02:21:04 +10:00
Connor McLaughlin
10c3506f1a
Cheevos: Linux support
2021-02-28 19:01:16 +10:00
Connor McLaughlin
98be448140
Cheevos: Support logging in while disabled
2021-02-28 19:00:37 +10:00
Connor McLaughlin
bc9ca302b8
FullscreenUI: Fix debug menu being occluded
2021-02-28 16:30:09 +10:00
Connor McLaughlin
a48fa4097b
CommonHostInterface: Fix key inputs getting stuck with modifiers
2021-02-28 04:03:48 +10:00
Connor McLaughlin
faa8ed0031
CMake: Make evdev optional
2021-02-27 20:53:00 +10:00
Connor McLaughlin
47e26b1ad3
FullscreenUI: Put cover images through the texture cache
2021-02-27 16:25:42 +10:00
Connor McLaughlin
4380992591
Fix a couple of typos in translation sources
2021-02-27 16:21:36 +10:00
Albert Liu
f9dc1a7e80
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
Connor McLaughlin
b4e4e5891d
Qt: Fix controller navigation for fullscreen UI
2021-02-27 01:17:44 +10:00
Connor McLaughlin
0ec2c87a0e
Implement RetroAchivements
2021-02-27 00:44:53 +10:00
Connor McLaughlin
ef524d7dea
FrontendCommon: Add HTTPDownloader class
2021-02-27 00:44:50 +10:00
Albert Liu
07ad4f63fa
FullscreenUI: Update type cache when controller type is changed
2021-02-24 20:32:32 -08:00
Connor McLaughlin
bfb575cf40
Qt: Improve handling of exclusive fullscreen loss
...
Exclusive fullscreen will be re-requested automatically when the window
regains focus.
2021-02-25 12:51:45 +10:00
Connor McLaughlin
defea38a60
FullscreenUI: Add fullscreen/close buttons to landing window
2021-02-25 02:20:33 +10:00
Connor McLaughlin
1969a10034
FullscreenUI: Fix placeholder logo showing up
2021-02-25 02:20:33 +10:00
Connor McLaughlin
f023c1bcde
FullscreenUI: Add 'Pause on Menu' option
2021-02-25 02:20:33 +10:00
Connor McLaughlin
b56b438f1f
FullscreenUI: Only show debug menu bar in NoGUI
2021-02-25 02:20:33 +10:00
Chris
dd3d5dbd86
Allow keyboard binding in nogui/fullscreen mode ( #1679 )
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* Allow keyboard binding in nogui/fullscreen mode
2021-02-25 02:05:33 +10:00
Connor McLaughlin
0d0a7eac1f
ImGuiFullscreen: Add animations for notifications
2021-02-24 01:22:04 +10:00
Connor McLaughlin
6e80c882df
FullscreenUI: Allow vertical scaling
2021-02-24 01:22:04 +10:00
Connor McLaughlin
a7e4d55d02
Move game settings apply to CommonHostInterface
2021-02-24 01:22:04 +10:00
Connor McLaughlin
28fdc5537f
FullscreenUI: Draw quick menu at screen bounds, not scaled bounds
2021-02-24 01:22:04 +10:00
Connor McLaughlin
8318cdb3c1
Move ImGui setup to common, and enable fullscreen UI in Qt
2021-02-24 01:22:03 +10:00
Connor McLaughlin
d0f6ff03a5
FullscreenUI: Remove local pointer to SettingsInterface
2021-02-24 01:21:43 +10:00
Connor McLaughlin
1fc53ff622
CommonHostInterface: Move settings interface pointer to base class
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7e1fe166ee
FullscreenUI: Add notifications API
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7501e89b7a
System: Add path/image to game change notification
2021-02-24 01:21:43 +10:00
Connor McLaughlin
77090865c1
OSD: Draw shadows on stats overlays (FPS/Resolution)
...
Makes it more visible on white backgrounds.
2021-02-24 01:21:43 +10:00
Connor McLaughlin
175abd4914
CommonHostInterface: Filter OSD messages in acquire for disabled case
2021-02-24 01:21:43 +10:00
Connor McLaughlin
75776f9b33
Merge pull request #1657 from CookiePLMonster/savestate-ui-legend
...
Save State UI: Add legend showing hotkeys
2021-02-24 01:21:24 +10:00
Silent
78f9136fb8
Save State UI: Cache legend strings
2021-02-22 19:34:51 +01:00
Connor McLaughlin
caae06dbf4
Merge pull request #1646 from piepacker/jake/osd_locking_opt
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optimize locking mechanism for OSD messages (deadlock-proofing)
2021-02-22 12:21:12 +10:00
Silent
e361b9f012
Save State UI: Make the widget translatable
2021-02-19 20:14:33 +01:00
Silent
82a217570c
Save State UI: Add legend showing hotkeys
2021-02-19 20:14:00 +01:00
Connor McLaughlin
1b544ae350
GameList: Slight optimization to scanning
2021-02-19 01:37:56 +10:00
Connor McLaughlin
cacf12c209
FileSystem: Migrate component extractors to std::string_view
2021-02-19 01:37:56 +10:00
Connor McLaughlin
8c7aec2edf
CommonHostInterface: Ensure game list is loaded before booting
...
Fixes a possible race/crash when starting with a filename in NoGUI.
2021-02-19 01:37:56 +10:00
Connor McLaughlin
e7b9309567
GameSettings: Add PGXP projection precision
2021-02-18 02:19:43 +10:00
Connor McLaughlin
7641bbf5f2
UI: Shuffle around PGXP settings
2021-02-18 02:08:48 +10:00
Connor McLaughlin
09805c1f80
FullscreenUI: Fix controller navigation in disc change
2021-02-18 02:08:47 +10:00
Jake Stine
c3c4181074
optimize locking mechanism for OSD messages, use EnumerateOSDMessages more generally
2021-02-15 16:53:40 -08:00
Silent
82469ac425
Fix a missing comma in the PGXP message
...
+ translations fixed to account for that
2021-02-15 23:36:39 +01:00
Connor McLaughlin
65daf1d6a0
Vulkan: Support fullscreen resolution enumeration
2021-02-16 02:58:25 +10:00
Connor McLaughlin
0110295f2c
Android: Fix some game settings saving/loading incorrectly
2021-02-15 00:21:27 +10:00
Connor McLaughlin
d4143399eb
OpenGLHostDisplay: Support fullscreen mode enumeration (DRM only)
2021-02-14 18:36:21 +10:00
Connor McLaughlin
0c71a97e02
FullscreenUI: Add resolution selection
2021-02-14 18:36:21 +10:00
Connor McLaughlin
5a66639d78
HostDisplay: Add virtual method for getting resolutions
2021-02-14 18:36:21 +10:00
Connor McLaughlin
c8efade20c
CommonHostInterface: Don't draw OSD/FPS as windows
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Slight performance improvement.
2021-02-12 01:01:30 +10:00
Connor McLaughlin
de688615ff
Qt: Add Clear and Reset buttons to cheat manager
2021-02-12 01:01:30 +10:00
Connor McLaughlin
5f6fce9d98
CommonHostInterface: Remove Rewind hotkey on Android
...
It's not enablable in the UI anywhere.
2021-02-11 01:40:00 +10:00
Connor McLaughlin
537f833658
FullscreenUI: Fix binding immediately when activating with controller
2021-02-08 00:57:56 +10:00
Connor McLaughlin
53fb55ff15
Add evdev controller interface
2021-02-08 00:47:39 +10:00
Connor McLaughlin
ee3aa0dc4d
OpenGLHostDisplay: Fix incorrect default for PBO streaming
2021-02-08 00:47:34 +10:00
Connor McLaughlin
b20b1a2fa8
OpenGLHostDisplay: Only disable streaming PBO on Adreno
...
It's slightly faster on Mali.
2021-02-06 20:19:10 +10:00
Connor McLaughlin
d416dbb461
FullscreenUI: Ensure fonts are at least one pixel high
2021-02-06 19:21:39 +10:00
Connor McLaughlin
c6ed19cc7b
OpenGLHostDisplay: Don't use PBOs for software upload on GLES
2021-02-06 19:20:05 +10:00
Connor McLaughlin
701edb335a
Various warning fixes
2021-02-06 19:19:55 +10:00
Connor McLaughlin
3c910782ca
FullscreenUI: Fix heading line width not being scaled
2021-02-06 19:19:21 +10:00
Connor McLaughlin
105376b1b3
FullscreenUI: Don't draw OSD over windows
2021-02-06 19:18:44 +10:00
Connor McLaughlin
d7962fdac7
ImGui: Use safe strcat/scanf on MSVC
2021-02-06 19:16:39 +10:00
C.W. Betts
662d6e9711
Fix possible log formatting errors.
2021-02-04 17:54:51 -07:00
Connor McLaughlin
43d1495a63
OpenGLHostDisplay: Allow filtering to be toggled for GLES2 path
2021-02-05 02:28:03 +10:00
Connor McLaughlin
d455b61d5e
OpenGLHostDisplay: Fix interlaced software renderer output
2021-02-05 02:16:45 +10:00
Connor McLaughlin
8f9bbb0bba
Vulkan: Support VK_KHR_display
2021-02-04 19:25:21 +10:00
Connor McLaughlin
fd269ec9dd
FullscreenUI: Use format string for TextWrapped()
2021-02-02 04:06:57 +10:00
Connor McLaughlin
e0dd45c35e
FullscreenUI: Fix game list settings not applying
2021-02-02 01:56:28 +10:00
Connor McLaughlin
1e8752759d
NoGUI: Set default settings if missing
2021-02-02 01:47:27 +10:00
Connor McLaughlin
c54842830f
FullscreenUI: Support modal error/confirmation
2021-02-02 01:40:37 +10:00
Connor McLaughlin
904680f0df
Settings: Make integer and linear upscaling mutually exclusive
2021-02-01 18:39:15 +10:00
Connor McLaughlin
91092847f8
CommonHostInterface: Restore display skip on exit/pause
...
Fixes CPU usage/controller moving too quickly in menus after fast
forwarding in big duck mode.
2021-02-01 02:08:52 +10:00
Connor McLaughlin
1a9120135f
FullscreenUI: Fix some advanced setings not saving
2021-02-01 01:13:05 +10:00
Connor McLaughlin
590513350c
NoGUI: Start in fullscreen when option or command line flag is set
2021-02-01 01:10:32 +10:00
Connor McLaughlin
d1a5b89f0a
FullscreenUI: Fix some textures leaking at shutdown
2021-02-01 01:10:32 +10:00
Connor McLaughlin
18405a713c
FullscreenUI: Fix debug windows not drawing
2021-02-01 01:10:32 +10:00
Connor McLaughlin
c17fb88426
FullscreenUI: Fix controller binding setting instantly
2021-01-31 18:11:56 +10:00
Connor McLaughlin
bb2e35b732
FullscreenUI: Load covers on demand
2021-01-31 18:11:56 +10:00
Connor McLaughlin
85b4a02f20
Fix Android build
2021-01-31 17:28:37 +10:00
Connor McLaughlin
61e4e6f140
Add "Fullscreen UI"
2021-01-31 17:10:27 +10:00
Connor McLaughlin
3a7d9f1725
CommonHostInterface: Add controller nav helpers
2021-01-31 17:10:27 +10:00
Connor McLaughlin
41be96ef93
CommonHostInterface: Make RunLater()/ApplySettings() virtual
2021-01-31 17:10:27 +10:00
Connor McLaughlin
ec60fa3c9d
CommonHostInterface: Make fullscreen/exit functions public
2021-01-31 17:10:27 +10:00
Connor McLaughlin
2dbb3325ff
CommonHostInterface: Tweak frame boundary for loading screen
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e1bf362d13
CommonHostInterface: Extract ff/turbo hotkeys to functions
2021-01-31 17:10:27 +10:00
Connor McLaughlin
bed1abf0b8
CommonHostInterface: Add media path to save state info
2021-01-31 17:10:27 +10:00
Connor McLaughlin
4540a190c1
CommonHostInterface: Make input profile functions public
2021-01-31 17:10:27 +10:00
Connor McLaughlin
556cd6d168
CommonHostInterface: Add enumerator for OSD messages
2021-01-31 17:10:27 +10:00
Connor McLaughlin
48f78a9c41
GameList: Expose search directories list
2021-01-31 17:10:27 +10:00
Connor McLaughlin
98b4101cd7
Settings: Expose Save() method to interface
2021-01-31 17:10:27 +10:00
Connor McLaughlin
7a48bcc585
FrontendCommon: Remove WITH_IMGUI #ifdefs
...
We never compile FrontendCommon without imgui anyway.
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e697d9aa33
HostDisplay: Move imgui context creation to base class
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e132cac0e5
ImGui: Clear memory for font after creating texture
2021-01-31 17:10:27 +10:00
Connor McLaughlin
d8ea9c2983
GameSettings: Add helper to query number of user settings
2021-01-31 17:10:27 +10:00
Connor McLaughlin
582c77b604
ImGuiStyle: Return the font we create
2021-01-31 17:10:26 +10:00
Connor McLaughlin
a563f99191
dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b
2021-01-31 17:10:10 +10:00
Connor McLaughlin
5aeabf028b
Qt: Install crash handler on startup
2021-01-31 17:00:57 +10:00
Connor McLaughlin
4bb3fb48f9
System: Add a new throttler/pacer which can catch up on lost time
...
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.
But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin
1320e4fdab
GameSettings: Fix texture filter setting not loading from ini
2021-01-27 01:21:03 +10:00
Connor McLaughlin
a5dfc68ac9
GameSettings: Add runahead as per-game setting
2021-01-26 03:38:32 +10:00
Connor McLaughlin
0d473e8681
ImGui: Fix incorrect buffer binding/crash in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
8cafe856f0
OpenGLHostDisplay: Work around functions unavailable in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
24dd49e05d
GPU: Fix runahead with MSAA enabled in D3D11/Vulkan
2021-01-26 03:22:23 +10:00
Connor McLaughlin
6eeca57a06
CommonHostInterface: Wrap OSD messages
2021-01-25 01:15:46 +10:00
Connor McLaughlin
516d685dd0
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
Connor McLaughlin
6c6fdeb15e
HostDisplay: Make textures have levels/layers/samples attributes
2021-01-24 20:41:40 +10:00
Connor McLaughlin
4a60cc4c1e
VulkanHostDisplay: Ensure previous frame is presented before acquiring image
2021-01-24 17:37:09 +10:00
Connor McLaughlin
6a122623fa
GameList: Increment progress on each file, not each load
2021-01-24 17:37:09 +10:00
Connor McLaughlin
f61427017d
GameList: Remove exe/psf extensions from titles in game list
2021-01-24 17:37:09 +10:00
Connor McLaughlin
76ec38ee47
GameList: Support scanning PSF/MiniPSF files
2021-01-24 17:37:09 +10:00
Connor McLaughlin
41a9231a87
GameList: Use region from exe
2021-01-24 17:37:09 +10:00
Connor McLaughlin
cbee8fab66
CommonHostInterface: Throttle rumble updates to changes or every 100ms
...
These updates appear to be synchronous, and limit how fast we can fast
forward when controllers are connected via bluetooth.
2021-01-19 00:27:34 +10:00
Connor McLaughlin
ffa3744b3b
Settings: Add 20:9 display aspect ratio
2021-01-14 00:45:46 +10:00
Connor McLaughlin
37f9f118c4
Android: Add 'Open Pause Menu' hotkey
2021-01-13 19:26:24 +10:00
Connor McLaughlin
b5ffbfe826
Qt: Fix audio sliders not applying correctly
2021-01-13 02:37:04 +10:00
Connor McLaughlin
16ad54143b
HostInterface: Don't sleep when syncing to host refresh
2021-01-12 02:19:23 +10:00
Connor McLaughlin
fd166a4485
ShaderCache: Add a data version field
...
We can increment this to prevent people's shader caches from growing too
large with shader changes.
2021-01-11 15:24:38 +10:00
Connor McLaughlin
bc5fb850d4
AudioStream: Reset resampler state on emptying buffers
2021-01-11 03:58:14 +10:00
Connor McLaughlin
43d01776dc
HostInterface: Add "Sync To Host Refresh Rate" option
2021-01-11 03:50:44 +10:00
Connor McLaughlin
bb572741ae
HostDisplay: Add GetHostRefreshRate() function
...
Only implemented in Windows for now.
2021-01-11 03:50:13 +10:00
Connor McLaughlin
54f5563321
Qt: Add turbo speed setting
2021-01-11 01:57:10 +10:00
Connor McLaughlin
a5f9aa11e1
Settings: Add audio resampling when running at non-standard speed
2021-01-11 01:14:32 +10:00
Connor McLaughlin
4fafb34251
CommonHostInterface: Move input map update to frontend
...
Fixes controller state getting reset when loading input profile.
2021-01-09 14:54:53 +10:00
Connor McLaughlin
b0398f5aa7
Qt: Add shutdown without saving menu option
2021-01-09 00:23:02 +10:00
Albert Liu
d860c14267
CommonHostInterface: Update rumble every frame regardless of change
...
Fixes SDL rumble cutting off early when a game sends the same motor
strength values every frame over a long duration.
2021-01-07 18:30:43 -08:00
Connor McLaughlin
419726f4cc
Remove libretro core - core will now be maintained by libretro
...
libretro have agreed to take over maintenance of the core.
Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Silent
de075fffc3
Register more glyph ranges supported by Roboto
...
Adds support for Polish, makes Russian use a default font
2021-01-05 18:17:18 +01:00
Connor McLaughlin
0534f36b8d
D3D11HostDisplay: Fix incorrect format support check
...
Was resulting in RGB565 textures trying to be created when unsupported.
2021-01-05 17:47:59 +10:00
Connor McLaughlin
c3b0a87029
CommonHostInterface: Move settings filename to start of class
2021-01-05 00:58:32 +10:00
johnnyruz
f7b0c0f493
Add cli parameter to override default settings file ( #1375 )
...
* Add cli parameter to specify alternate settings file
* fix issue with error message string parameter
2021-01-05 00:46:16 +10:00
Connor McLaughlin
f369e3c476
HostDisplay: Fix vram pixels bleeding into edges of display with linear filtering
2021-01-04 03:11:14 +10:00
Connor McLaughlin
b3bf9f3f10
GameSettings: Fix compilation with libretro
2021-01-03 19:06:24 +10:00
Connor McLaughlin
4eee5ebdb7
Android: Add per-game settings and properties UI
2021-01-03 18:30:06 +10:00
Connor McLaughlin
6ff73f35bd
GameSettings: Add string key accessors
2021-01-03 17:26:51 +10:00
Connor McLaughlin
3ffbbe82e8
SDLControllerInterface: Use SDL_GameControllerRumble where supported
...
Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
Connor McLaughlin
e464a8c332
CommonHostInterface: Disable some hotkeys on Android
2020-12-30 19:42:14 +10:00
Connor McLaughlin
78282d1508
GameSettings: Add downsampling mode
2020-12-30 17:53:51 +10:00
Connor McLaughlin
59e8363075
D3D11: Support mipmaps in wrapper textures
2020-12-30 17:39:40 +10:00
Connor McLaughlin
6bf37f51be
Android: Add controller interface class
2020-12-29 22:49:52 +10:00
Connor McLaughlin
0945744f9b
FrontendCommon: Add DInput controller interface
...
Still needs force feedback/vibration support.
2020-12-29 22:49:52 +10:00
Connor McLaughlin
a3e4c61a0b
CommonHostInterface: Add a method to get top-level window handle
2020-12-29 22:49:52 +10:00
Albert Liu
1c1ca45e4e
VulkanHostDisplay: Fix post shader uniform buffer
2020-12-29 01:33:41 -08:00
Connor McLaughlin
f181b45760
libretro: Build fix
2020-12-27 02:41:43 +10:00
Connor McLaughlin
dc46d52029
FrontendCommon: Remove unnecessary #ifndef LIBRETRO macros
...
These were only needed because of ancient compilers on the libretro
buildbot, it still compiles fine with these fields on the latest
compilers.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
702ed21207
HostDisplay: Add threaded presentation for Vulkan renderer
...
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
41b803ed2b
FrontendCommon: Add a hotkey to reload texture replacements
2020-12-26 00:47:03 +10:00
Michael Forney
7a40a843d4
Common/FileSystem: Fix misspelling of 'separator'
2020-12-26 00:47:02 +10:00
Connor McLaughlin
d320d5c830
GameSettings: Add game settings/hotkey for PGXP depth
2020-12-23 01:39:49 +10:00
Connor McLaughlin
ca84925ff8
HostDisplay: Support screenshotting 16-bit display formats
2020-12-22 03:24:51 +10:00
Albert Liu
189656cbc4
CommonHostInterface: Fully clear controller section before loading profile
2020-12-22 03:24:51 +10:00
Albert Liu
a5f04f2a8e
CommonHostInterface: Don't save/load input profile rumble for motorless controller types
2020-12-22 03:24:51 +10:00
Connor McLaughlin
b24245dd1d
GameList: Bump cache list version
...
Required due to aspect ratio change.
2020-12-22 02:16:11 +10:00
Connor McLaughlin
81aad196e8
HostInterface: Add -nocontroller CLI option to disable controller interface
...
Can use with buggy drivers where SDL is causing crashes.
2020-12-19 17:02:01 +10:00
Connor McLaughlin
a6a0b660d2
GameList: Bump cache version
...
This should've happened with the aspect ratio changes.
2020-12-19 02:44:46 +10:00
Connor McLaughlin
fa0f177e51
HostInterface: Move PauseSystem from common to base
2020-12-17 11:57:47 +10:00
Albert Liu
62609b5008
GameSettings: Fix build warning
2020-12-12 01:00:34 -08:00
Albert Liu
def9a98cb9
GameSettings: Disable analog mode forcing instead of forcing digital controller
2020-12-11 19:50:43 -08:00
Connor McLaughlin
90997d4a8b
GameList: Prioritize game title cover image over database title
2020-12-12 12:23:53 +10:00
Connor McLaughlin
6e7f1501b5
SDLAudioStream: Fix volume not applying
2020-12-12 11:50:48 +10:00
Connor McLaughlin
eefbd8f6a6
CubebAudioStream: Use cubeb's volume control
2020-12-12 11:50:37 +10:00
Connor McLaughlin
907e0de35a
FrontendCommon: Fix volume hotkeys starting at 0% when muted
2020-12-12 11:50:20 +10:00
Connor McLaughlin
98766a490f
Log: Change success to verbose and move down in ordering
2020-12-09 01:03:32 +10:00
Connor McLaughlin
678146b907
HostInterface: Add separate volume control for fast forwarding
2020-12-09 01:03:32 +10:00
Silent
a4124fdc1b
Another fix for XInput backend
2020-12-07 18:08:48 +01:00
Connor McLaughlin
c8f33e340b
Revert "CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed"
...
This reverts commit 922e17f677
.
2020-12-07 02:44:23 +10:00
Connor McLaughlin
a511882cb8
D3D11HostDisplay: Add an option to force a blit/discard swap chain
2020-12-06 23:46:23 +10:00
Connor McLaughlin
3ccfc42b0f
D3D11HostDisplay: Use shader cache for postprocessing shaders
2020-12-06 23:37:41 +10:00
Connor McLaughlin
737a87b483
CommonHostInterface: Add a hotkey to toggle all cheats
2020-12-06 23:32:32 +10:00
Connor McLaughlin
922e17f677
CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed
2020-12-06 18:18:18 +10:00
Silent
39768edd74
XInput: Fix mapping triggers to axes
2020-12-04 17:55:01 +01:00
Connor McLaughlin
362905e3df
GPU: Add display line offset game setting
...
Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin
c3932e945d
GameSettings: Fix PGXP culling disabled message showing when PGXP disabled
2020-11-30 01:15:44 +10:00
Connor McLaughlin
eaafd0a00c
Cheats: Support parsing built-in database
2020-11-30 01:15:44 +10:00
Connor McLaughlin
d1a42df121
GameList: Fix cover image detection based on file title
2020-11-28 02:04:18 +10:00
Connor McLaughlin
16a6c1706e
Qt: Fix manual redump database downloading/updating
2020-11-28 00:42:09 +10:00
Connor McLaughlin
3137eb41c4
GameList: Make cover functions const
2020-11-28 00:14:45 +10:00
Connor McLaughlin
263f7b673b
GameList: Use shipped redump database/compatibility settings
2020-11-28 00:14:45 +10:00
Connor McLaughlin
5f69216f70
HostInterface: Add OpenPackageFile method
2020-11-28 00:14:45 +10:00
Connor McLaughlin
859f23f4d5
libretro: Add compatibility settings loading
2020-11-28 00:14:44 +10:00
Connor McLaughlin
b73fd7a4e8
SDLControllerInterface: Ship game controller db with builds
2020-11-28 00:14:44 +10:00
Albert Liu
32e47fba93
System: Limit maximum loadable save state version
2020-11-26 19:51:45 -08:00
Connor McLaughlin
f7a75941b5
GameSettings: Add PGXP tolerance and MSAA
2020-11-27 01:40:50 +10:00
Connor McLaughlin
24fef20485
CommonHostInterface: Compress screenshots in background/use worker thread
2020-11-27 01:40:50 +10:00
Connor McLaughlin
df14fa4d75
CommonHostInterface: Fix compatible/old version save states not showing in browser
2020-11-27 01:40:50 +10:00
Connor McLaughlin
7fd22958ae
OpenGLHostDisplay: Fix crash in libretro core
2020-11-24 14:54:06 +10:00
Connor McLaughlin
497759b4d6
VulkanHostDisplay: Support 16-bit scanout
2020-11-21 21:12:38 +10:00
Connor McLaughlin
cb407263ea
XInputControllerInterface: Fix device connected spam
2020-11-21 18:58:27 +10:00
Connor McLaughlin
7f058169b9
OpenGLHostDisplay: Add a GLES2 render path
2020-11-21 18:39:04 +10:00
Connor McLaughlin
d3d881aa6b
GPU/Software: Reduce number of copies by one, enable 16-bit scanout
2020-11-21 18:39:04 +10:00
Connor McLaughlin
3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
...
Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
Connor McLaughlin
e4d2b7331b
CommonHostInterface: Add resize window to scale functions
2020-11-19 00:40:02 +10:00
Silent
086f251370
Tidy up SDL controller methods interface
2020-11-15 16:12:39 +01:00
Silent
2880b71b48
Support for SDL Joysticks
...
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Albert Liu
d87ab23fec
ControllerInterface: Move axis scaling into AnalogController class
2020-11-11 23:55:23 -08:00
Connor McLaughlin
56ab103559
GameSettings: Fix CD-ROM read speedup incorrectly saved to ini
2020-11-08 00:22:35 +10:00
Connor McLaughlin
3e6bc0e10d
Android: Implement disc changing via playlists
2020-11-08 00:22:35 +10:00
Connor McLaughlin
8cb89636eb
Android: Empty audio buffers when returning from activity
2020-11-08 00:22:35 +10:00
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
2020-11-03 22:59:26 +10:00
Connor McLaughlin
2c8a4ff154
HostDisplay: Add an option to decouple display fps from emulator fps
...
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
d102b2facd
Qt: Fix selecting fullscreen mode breaking other backend borderless
2020-11-03 16:17:45 +10:00
Connor McLaughlin
414bc30f24
HostDisplay: Implement exclusive fullscreen for D3D11 renderer
2020-11-02 00:56:05 +10:00
Connor McLaughlin
ed0777cd8d
OpenGLHostDisplay: Make sure vsync is on at startup
2020-10-31 14:27:58 +10:00
Connor McLaughlin
fdb770a596
ImGui: Get rid of serializing GL calls in OpenGL renderer
...
Gives a 25% performance improvement on NVIDIA.
2020-10-31 14:27:58 +10:00
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
2020-10-31 14:27:58 +10:00
Connor McLaughlin
7210b0826a
GameSettings: Make DMA/GPU tweak settings overridable
2020-10-30 00:44:40 +10:00
Connor McLaughlin
29467d40c8
DMA: Add debug window
2020-10-30 00:44:39 +10:00
Connor McLaughlin
62dbaaf02c
Qt: Fix power off button not exiting in batch mode
2020-10-30 00:44:39 +10:00
Connor McLaughlin
7ce55ca800
Android: Fix race/crash when switching away/back to the emulation activity
2020-10-27 11:58:46 +10:00
Albert Liu
f69889264d
Core: Make some additional OSD messages translatable
2020-10-22 02:07:48 -07:00
Connor McLaughlin
b694577c38
Qt: Add new cheat manager
2020-10-21 01:11:30 +10:00
Albert Liu
9b8fbeb087
CommonHostInterface: Activate hotkeys on press instead of release
2020-10-19 16:35:12 -07:00
Connor McLaughlin
49cea927f0
Build: Add ARM64 platform for Windows
2020-10-14 00:48:48 +10:00
Connor McLaughlin
a372a1d782
GameList: Fix progress disappearing when scanning >1 directory
2020-10-12 00:40:06 +10:00
Connor McLaughlin
ad61815cad
GameList: Don't keep cache open after rewriting
2020-10-11 20:55:49 +10:00
Connor McLaughlin
1db1d64a1f
GameSettings: Simplify controller type check
2020-10-11 14:38:31 +10:00
Connor McLaughlin
303357df27
GameSettings: Only replace analog -> digital controller when forcing
...
e.g. Die Hard Trilogy can also work with Konami Justifier.
2020-10-11 12:46:12 +10:00
Connor McLaughlin
d39c9f5d1c
Clean up some compiler warnings
2020-10-11 12:21:08 +10:00
Connor McLaughlin
c89d94c2ff
Move Cubeb AudioStream to FrontendCommon
...
This way it doesn't need to be built for libretro.
2020-10-11 12:21:08 +10:00
Connor McLaughlin
cb6502afa3
Qt: Simplify settings version check
2020-10-09 18:26:21 +10:00
Albert Liu
94d7d4cead
Qt: Show dialog on startup for settings version mismatch
...
For the QMessageBox to appear, error reporting is performed again after
main window creation.
2020-10-07 20:43:50 -07:00
Connor McLaughlin
a3f2f13fa9
GameSettings: Add CD-ROM Read Speedup
2020-10-05 00:18:10 +10:00
Connor McLaughlin
0b858658ca
GameSettings: Add per-game input bindings from profiles
...
This just affects the **bindings**. You will still have to set the
controller type per game if this is different from the global default.
2020-10-05 00:18:10 +10:00
Connor McLaughlin
7278f055cb
FrontendCommon: Attempt two at hotkey translation
2020-10-05 00:18:10 +10:00
Connor McLaughlin
55f0915534
Qt: Hopefully fix save state slot hotkeys being untranslatable
2020-10-04 00:12:01 +10:00
Connor McLaughlin
968c835249
CommonHostInterface: Add reset hotkey
2020-10-04 00:12:01 +10:00
Connor McLaughlin
36511fda18
Qt: Add set cover image option to context menu
2020-10-04 00:12:01 +10:00
Connor McLaughlin
ca0bfc39a2
CDROM: Add a setting and hotkey to mute CD audio
2020-10-04 00:12:01 +10:00
Connor McLaughlin
c051538d03
HostInterface: Mark some more OSD messages as being translatable
2020-10-03 01:06:04 +10:00
Connor McLaughlin
caf100ec0d
Qt: Make hotkey categories translatable
2020-10-03 01:06:04 +10:00
Connor McLaughlin
5bc61849eb
FrontendCommon: Add duck icon to loading screens
2020-10-02 00:01:51 +10:00
Connor McLaughlin
9a23c5547a
GameSettings: Add CPU overclocking as game option
2020-09-30 23:48:34 +10:00
Connor McLaughlin
2c971ce0c7
VulkanHostDisplay: Fix errors for shaders with many options
2020-09-30 22:52:55 +10:00
Connor McLaughlin
8342fec2c8
VulkanHostDisplay: Execute command buffer before reloading post shaders
2020-09-27 01:34:29 +10:00
Connor McLaughlin
f26e75fa37
GameSettings: Add force 4:3 for 24-bit
2020-09-26 15:21:17 +10:00
Connor McLaughlin
e7cfc69975
Cheats: Fix parsing of Retroarch cheats
2020-09-26 01:13:48 +10:00
Connor McLaughlin
699242b1a7
GameList: Fix compatibility xml saving
2020-09-24 22:16:23 +10:00
Connor McLaughlin
41f36d0673
GameList: Fix cover search from game serial/code
2020-09-24 12:33:11 +10:00
Connor McLaughlin
b193374dd4
GameList: Add method to look up a cover image
2020-09-24 00:31:44 +10:00
Connor McLaughlin
f022bdb328
PostProcessingShader: Fix a compile warning
2020-09-23 20:19:38 +10:00
Silent
92d0dabf54
Make path separators in UI more consistent
2020-09-20 00:08:17 +02:00
Connor McLaughlin
d274c553c5
OpenGLHostDisplay: Fix incorrect top alignment
2020-09-20 01:36:49 +10:00
Silent
67392a37ec
Fix Discord RPC not reporting the game title
2020-09-19 15:00:03 +02:00
Connor McLaughlin
67d0bbedb1
ControllerInterface: Don't use a minimum strength of 0.01
2020-09-17 19:56:11 +10:00
Connor McLaughlin
3096f0953f
PostProcessing: Use ints-for-bools CPU-side as well
2020-09-16 11:52:23 +10:00
Connor McLaughlin
3bd9f85af8
PostProcessingShaderGen: Use ints instead of bools for options
2020-09-16 11:52:23 +10:00
Connor McLaughlin
352a3405e8
OpenGLHostDisplay: Fix offset image in libretro
2020-09-16 01:14:56 +10:00
Silent
a35a2838b6
Fix XML loading not handling UTF-8 paths
2020-09-14 20:33:56 +02:00
Connor McLaughlin
daa5e02853
GameSettings: Add trait for disabling PGXP texture correction
2020-09-15 00:31:35 +10:00
Connor McLaughlin
51c595759f
GameList: Fix incorrect serialization of some options
2020-09-15 00:31:35 +10:00
Connor McLaughlin
bb6af3c8fc
Merge pull request #845 from CookiePLMonster/fix-resume
...
Fix issues with a -resume parameter
2020-09-14 00:11:42 +10:00
Connor McLaughlin
9c28b3e167
CommonHostInterface: Add post processing toggle hotkeys
2020-09-13 22:31:31 +10:00
Connor McLaughlin
441f26706e
Qt: Move post processing to its own setting category
2020-09-13 22:27:30 +10:00
Connor McLaughlin
7a5f167c1c
VulkanHostDisplay: Fix a possible crash at shutdown with large post shaders
2020-09-13 20:21:23 +10:00
Connor McLaughlin
2492eb8678
FrontendCommon: Add a hotkey to reload post processing
2020-09-13 20:21:05 +10:00
Connor McLaughlin
c1006bd0ff
PostProcessing: Allow fragment coordinate access from shader
2020-09-13 18:50:40 +10:00
Connor McLaughlin
60ed9e7191
PostProcessingShader: Fix errors in shader parsing
2020-09-13 18:39:40 +10:00
Connor McLaughlin
a053f389bd
VulkanHostDisplay: Don't choke when we lose the surface
2020-09-13 14:37:00 +10:00
Connor McLaughlin
26dff586f3
OpenGLHostDisplay: Fix vertical alignment
2020-09-13 14:36:31 +10:00