Connor McLaughlin
d64bc193fd
SaveStateSelectorUI: Make select/next hotkeys apply immediately
2021-05-30 13:21:25 +10:00
Connor McLaughlin
e8a21d32dc
CommonHostInterface: Use string list for autofire bindings
...
Fixes autofire bindings on Android.
2021-05-25 14:14:37 +10:00
Connor McLaughlin
0979149236
EvdevControllerInterface: Implement axes
2021-05-25 13:20:15 +10:00
Connor McLaughlin
8f23a79d36
CommonHostInterface: Add public method to activate autofire
2021-05-24 21:25:08 +10:00
Connor McLaughlin
3f2c034869
CommonHostInterface: Fix always using playlist title for running game
2021-05-24 21:24:22 +10:00
Connor McLaughlin
3dc7ef92c2
GameSettings: Add CD-ROM seek speedup
2021-05-23 16:18:34 +10:00
Connor McLaughlin
98e4c181ca
CDROM: Add seek speedup enhancement
2021-05-23 16:18:34 +10:00
Connor McLaughlin
817c7ef96a
FrontendCommon: Mark host display files as final
...
Libretro has its own display classes now.
2021-05-23 16:18:15 +10:00
Connor McLaughlin
69cfcd22a2
CDImageCue: Replace libcue with in-house cue parser
2021-05-21 14:52:55 +10:00
Connor McLaughlin
2bde6d8e10
Android: Expose some of the GameSettings traits
2021-05-20 13:28:36 +10:00
Connor McLaughlin
a6d76e787f
GameSettings: Add trait for sw-renderer-for-readbacks
2021-05-20 13:28:36 +10:00
Connor McLaughlin
5d877250e9
GPU/HW: Add an option to use software renderer for readbacks
2021-05-20 13:28:36 +10:00
Connor McLaughlin
0e59a14c82
OpenGLHostDisplay: Fix crash when context creation fails
2021-05-20 12:19:29 +10:00
Connor McLaughlin
67f352339c
CommonHostInterface: Add swap memory cards hotkey
2021-05-20 12:19:28 +10:00
Connor McLaughlin
f3cceca805
NoGUI: Implement mouse cursor hiding in fullscreen
2021-05-20 12:19:28 +10:00
Connor McLaughlin
2fe1f3c2f7
VulkanHostDisplay: Wait for GPU idle on surface change
2021-05-20 12:19:28 +10:00
Connor McLaughlin
c43957d385
FullscreenUI: Add controller autofire settings
2021-05-20 12:19:28 +10:00
Connor McLaughlin
01c869b704
CommonHostInterface: Implement controller autofire
2021-05-20 12:19:28 +10:00
Connor McLaughlin
f5bec87f79
CommonHostInterface: Add Toggle PGXP CPU Mode hotkey
2021-05-20 12:19:28 +10:00
Connor McLaughlin
fd462ab778
VulkanHostDisplay: Fix crash in RenderScreenshot() when display disabled
2021-05-20 12:19:27 +10:00
Connor McLaughlin
1f206421e8
CommonHostInterface: Prevent crash with fullscreen UI enabled
2021-05-20 12:19:27 +10:00
Connor McLaughlin
3d972955a7
FullscreenUI: Fix empty cheat menu leaving system paused
2021-05-20 12:19:27 +10:00
Connor McLaughlin
a6d2324f0e
ControllerInterface: Don't fire events when fullscreen UI active
2021-05-20 12:19:27 +10:00
Connor McLaughlin
00ffffe8c0
VulkanHostDisplay: Handle surface changes if this happens
2021-05-20 12:19:27 +10:00
Connor McLaughlin
08a815ad7b
FullscreenUI: Make show status indicator setting local
2021-05-20 12:19:26 +10:00
Connor McLaughlin
172ba1fc32
CommonHostInterface: Fix controller masking for Start Disc
2021-05-20 12:19:26 +10:00
ValadAmoleo
1fa4460590
Added a toggle for persistent message. ( #2106 )
...
* Added a toggle for persistent message.
Added a toggle to display settings to disable persistent messages (ff, pause) in the fullscreen UI.
* Moved toggle for the icons to advanced settings.
Moved the toggle to the advanced settings as suggested. Renamed the option from "show persistent messages" to "show speed icons", so that it's much more specific.
2021-05-20 12:19:26 +10:00
Connor McLaughlin
8dd36f4474
CommonHostInterface: Fix translatability of widescreen hack toggle message
2021-05-20 12:19:23 +10:00
ValadAmoleo
057c264d97
Widescreen Hotkey ( #2080 )
...
* Widescreen Hotkey
Added the ability to toggle Widescreen Hack and set the Aspect Ratio via a hotkey.
This is in response to Discussion #1912 (https://github.com/stenzek/duckstation/discussions/1912 )
* Widescreen Hotkey Uses Settings
The Widescreen Hotkey now looks at the user's global or game settings when toggling. This means:
When disabling the widescreen hack it uses a non-wide ratio as set by the user if available or auto if unavailable.
When enabling the widescreen hack it uses a wide ratio as set by the user if available or 16:9 if unavailable.
* Avoids loading the entire settings now.
Specifically loads the aspect ratio setting.
2021-05-20 12:19:23 +10:00
Connor McLaughlin
e226464a35
GameSettings: Add GPU renderer and 8MB RAM options
2021-05-08 03:45:14 +10:00
Connor McLaughlin
e84fe4d948
D3D11HostDisplay: Fix alpha channel of lightgun crosshair
2021-05-08 03:24:18 +10:00
Connor McLaughlin
8a39969a61
SDLControllerInterface: Prevent crash with out-of-range buttons
2021-05-08 03:24:18 +10:00
Connor McLaughlin
e5a6103f74
ControllerInterface: Move axes/constants to derived class
2021-05-08 03:24:18 +10:00
Connor McLaughlin
9ff1f153be
CommonHostInterface: Remove some rarely used default hotkeys
2021-05-08 03:24:18 +10:00
Connor McLaughlin
e382df0d41
Support expanding RAM to 8MB (dev console)
2021-05-03 12:43:33 +10:00
Connor McLaughlin
19b84cbe4d
GameList: Support getting covers without list entry
2021-05-02 14:57:52 +10:00
Connor McLaughlin
44f29da40f
CommonHostInterface: Fix OSD messages not clearing on shutdown
2021-05-01 13:37:29 +10:00
Connor McLaughlin
e8fece60cf
CommonHostInterface: Fix crash booting exe/psf from file
2021-05-01 02:58:43 +10:00
Connor McLaughlin
864e7f0c91
GameSettings: Add custom aspect ratios
2021-04-30 02:53:03 +10:00
Connor McLaughlin
256f272768
Support custom and match display aspect ratios
2021-04-30 02:53:03 +10:00
Connor McLaughlin
48bc152a63
Vulkan/SwapChain: Ensure returned height is at least 1x1
2021-04-30 02:53:03 +10:00
Connor McLaughlin
c2916e0719
System: Render save state screenshots at fixed resolution
...
Fixes delays when saving state at high internal resolution.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
67adc986ab
VulkanHostDisplay: Fix incorrect screenshot size rendering when specified
2021-04-28 02:51:44 +10:00
Connor McLaughlin
6767fa1e5f
OpenGLHostDisplay: Disable scissor test before rendering
...
Fixes uncleared screen sections in OpenGL renderer.
2021-04-28 02:51:44 +10:00
Connor McLaughlin
e6383286d9
D3D11HostDisplay: Make screenshots/display rendering opaque
2021-04-28 02:51:44 +10:00
iFarbod
0f8128cc23
Fix width and height checks for fullscreen swapchain
...
Height is being compared against Width somehow, this is wrong..
2021-04-26 22:33:28 +04:30
Connor McLaughlin
1e44c2f3d0
GameSettings: Add trait to force LUT fastmem
...
Should help with games like CMR2 and Lagnacure (which are
constantly invalidating code), and THPS series (which use
memory mirrors).
2021-04-27 03:16:44 +10:00
Connor McLaughlin
46d19eeb1f
Android: Allow opening/getting files relative to downloads directory
2021-04-24 16:19:13 +10:00
Connor McLaughlin
8f821c776c
FullscreenUI: Fix compile with cheevos compile-time disabled
2021-04-22 15:52:11 +10:00
Connor McLaughlin
cc6ef01926
CMake: Add missing rapidjson dependency for frontend-common
2021-04-22 15:44:31 +10:00
Connor McLaughlin
558978b7f2
GameDatabase: Fix incorrect entries returned from short serials
2021-04-22 13:40:48 +10:00
Silent
712a11fb71
Hotkey Settings: Fix a missing space in Change Disc
2021-04-21 23:57:15 +02:00
Connor McLaughlin
a7017783e4
dep/rurl: Enlarge username buffers
2021-04-21 01:55:10 +10:00
Connor McLaughlin
704c160c35
CommonHostInterface: Add CPU overclock toggle hotkey
2021-04-20 16:06:34 +10:00
Connor McLaughlin
49cd62aa6e
Merge pull request #1996 from jpchow26/master
...
Update game_database.cpp
2021-04-20 12:27:06 +10:00
Connor McLaughlin
045eb8be76
HTTPDownloaderCurl: Set CURL_NOSIGNAL and block SIGPIPE
2021-04-20 12:25:28 +10:00
jpchow26
c86ff987eb
Update game_database.cpp
...
fix windows build with missing include
2021-04-19 16:46:35 -04:00
Connor McLaughlin
c4891af00e
GameList: Fix broken cover-by-file-title detection
2021-04-18 19:00:27 +10:00
Connor McLaughlin
a6cd7f383a
Merge pull request #1984 from ggrtk/cubeb-persist
...
CubebAudioStream: Set CUBEB_STREAM_PREF_PERSIST flag
2021-04-18 13:53:09 +10:00
Connor McLaughlin
021a3677f9
Merge pull request #1975 from soaresden/master
...
Duckstation - Adding F8 to change discs
2021-04-18 13:52:39 +10:00
Connor McLaughlin
64bd840195
Update common_host_interface.cpp
2021-04-18 13:52:17 +10:00
Albert Liu
e9e4d4174b
CubebAudioStream: Set CUBEB_STREAM_PREF_PERSIST flag
...
This is required for getting default IAudioClient behavior on the WASAPI
backend.
2021-04-17 20:37:49 -07:00
soaresden
b0bd4b8cfe
Adding Shortcut to Change Disc
...
Adding ShortCut to F8
simplifying
simplifying the code
2021-04-17 19:16:43 +02:00
Connor McLaughlin
2a8fd2f60b
GameList: Fix database getting unloaded and lost on double refresh
2021-04-18 01:36:21 +10:00
Connor McLaughlin
03f3f0369c
GameList: Reduce number of system calls when scanning
2021-04-17 21:52:26 +10:00
Connor McLaughlin
2985c395df
GameList: Fix uninitialized fields of PSF/EXE
2021-04-17 21:52:26 +10:00
Connor McLaughlin
8ad0f78ef7
CommonHostInterface: Prefer serial from database, not image
2021-04-17 21:52:26 +10:00
Connor McLaughlin
ff14e8aede
Add JSON game database to replace dat parsing
2021-04-17 17:04:23 +10:00
Connor McLaughlin
3c83ef4939
NoGUI: Fail startup if font atlas creation fails
2021-04-10 14:59:59 +10:00
Connor McLaughlin
deeb861918
CommonHostInterface: Fix rumble not applying to non-first controller
2021-04-08 11:33:59 +10:00
Connor McLaughlin
19ca102b40
VulkanHostDisplay: Handle surface loss gracefully
...
Also skips a full swap chain recreate on resize.
2021-04-08 03:07:10 +10:00
Connor McLaughlin
72e6291107
HTTPDownloader: Drop user agent from base class
2021-04-04 13:30:28 +10:00
Connor McLaughlin
4062d6c015
Cheevos: Provide OS and arch in user agent
2021-04-04 13:02:02 +10:00
Connor McLaughlin
d41b5be908
HTTPDownloader: Fix user agent sending on Windows/Android
2021-04-04 12:55:03 +10:00
Connor McLaughlin
251043f11a
OSD: Add controller input display overlay
2021-04-04 04:08:42 +10:00
Connor McLaughlin
6c59e769ed
FullscreenUI: Fix double display of stats with debug menu
2021-04-03 02:53:28 +10:00
Connor McLaughlin
924756860e
HostDisplay: Support refresh rate queries on all platforms except Mac
2021-04-03 02:53:28 +10:00
Connor McLaughlin
872a9b95c7
Android: Remove quick menu hotkey
...
It has its own quick menu hotkey.
2021-04-01 02:29:59 +10:00
C.W. Betts
b8e85798a6
Fix wrong printflike for FormattedError in Cheevos.
2021-03-29 14:04:23 -06:00
C.W. Betts
fb7a8886f1
Add more printflike macros.
2021-03-29 13:56:19 -06:00
Connor McLaughlin
a9c026f06a
Settings: Rename 'FPS' to 'Game Frame Rate'
2021-03-28 13:47:53 +10:00
Connor McLaughlin
e9aab649e5
GameList: Bump cache version
...
Force playlists to re-scan.
2021-03-27 17:31:20 +10:00
Connor McLaughlin
5aa70cf797
Settings: Add memory card directory option
2021-03-27 15:18:29 +10:00
Connor McLaughlin
50d712c3fe
CDImage: Support sub-images, use subimages for m3u
2021-03-27 15:18:29 +10:00
Connor McLaughlin
573aa6d9cc
FullscreenUI: Fix missing window title with playlist
2021-03-27 13:44:59 +10:00
Connor McLaughlin
f1fb7383b7
DInputControllerInterface: Support diagonals in hat
2021-03-25 13:50:13 +10:00
Connor McLaughlin
11dcba1b68
CDImage: Use Error class for complex errors
2021-03-19 01:58:00 +10:00
Connor McLaughlin
4c76d88728
Cheevos: Fix panic when logging in with fullscreen UI disabled
2021-03-17 00:51:13 +10:00
Albert Liu
46ff2b553d
CDImage: Add support for loading PBP images
2021-03-15 20:06:39 -07:00
Connor McLaughlin
a0086851ce
Qt: Fix double-clicking psexes/psfs in game list
2021-03-16 01:59:17 +10:00
Connor McLaughlin
299ba60b8d
XInput: Fix trigger magnitude being doubled
2021-03-16 01:59:17 +10:00
Connor McLaughlin
a8fd4d5bbd
HTTPDownloaderWinHttp: Hopefully fix issue on Windows <8.1
2021-03-15 01:46:26 +10:00
Connor McLaughlin
ee171465ea
CommonHostInterface: Move controller ID parsing to interface
2021-03-14 19:32:03 +10:00
Connor McLaughlin
6bced299f4
Android: Add AndroidHTTPDownloader class
2021-03-14 02:21:15 +10:00
Connor McLaughlin
566ecaf209
Cheevos: Remove redundant message on login
2021-03-14 02:21:05 +10:00
Connor McLaughlin
658184f85f
GameSettings: Fix SSAA always showing on Android
2021-03-14 02:19:51 +10:00
Connor McLaughlin
fa03038cef
Cheevos: Clear login timestamp on logout
2021-03-14 02:01:48 +10:00
Connor McLaughlin
28e52e53e7
FullscreenUI: Allow tweaking notification vertical position
2021-03-14 02:01:48 +10:00
Silent
6350bb0e36
Hook up plurality to OSD messages
2021-03-12 21:40:24 +01:00
Connor McLaughlin
e10271e18b
GameList: Allow webp covers
...
Currently only enabled for Qt/Android, nogui lacks a decoder.
2021-03-12 03:06:11 +10:00
Connor McLaughlin
7241876cc7
CommonHostInterface: Fix -settings on cmdline not applying
2021-03-12 03:02:57 +10:00
Connor McLaughlin
14a98c3c9e
CommonHostInterface: Fix reset settings not saving on startup
2021-03-12 03:02:45 +10:00
Connor McLaughlin
eca0b51008
GameSettings: Fix incorrect key for texture filter load from ini
2021-03-12 02:18:50 +10:00
Connor McLaughlin
272daedc46
GameSettings: Don't display message for icache force enable
...
This likely isn't something the user has explicitly enabled, therefore
no need to spam them with the override.
2021-03-09 17:24:46 +10:00
Silent
435a848559
FullscreenUI: Close menus on Cancel button edge only
...
Now requires the button to be released, THEN pressed
2021-03-08 20:42:32 +01:00
Silent
3849ec449b
Revert "CommonHostInterface: Use key-release to open quick menu"
...
This reverts commit e0161c3bb2
.
2021-03-08 20:16:38 +01:00
Connor McLaughlin
e0161c3bb2
CommonHostInterface: Use key-release to open quick menu
...
Fixes auto closing when it's bound to escape.
2021-03-08 11:45:48 +10:00
Connor McLaughlin
e2694b2570
Cheevos: Fix unlimited fast forward in hardcode mode
2021-03-08 11:44:02 +10:00
Connor McLaughlin
5e0ebb5d5f
SDLControllerInterface: Don't crash on unbound hat index
2021-03-08 02:48:18 +10:00
Connor McLaughlin
1893bfd248
Cheevos: Don't choke on long passwords
2021-03-08 01:53:26 +10:00
Connor McLaughlin
39498cda10
FullscreenUI: Make right click on binding clear it
2021-03-08 01:53:26 +10:00
Connor McLaughlin
627f147a90
Support compiling for FreeBSD
2021-03-07 19:35:02 +10:00
Connor McLaughlin
3f5d6ee025
CommonHostInterface: FixIncompatibleSettings() should be marked override
2021-03-07 17:35:02 +10:00
Connor McLaughlin
753dd0480f
CDImage: Add support for loading mds/mdf images
2021-03-07 16:26:15 +10:00
Connor McLaughlin
6bbb1128b6
System: Hash executable for game code when system.cnf missing
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ac4dd11fa0
CDImage: Add support for ECM images
2021-03-07 02:47:00 +10:00
Connor McLaughlin
ae17ade117
FullscreenUI: Add missing stretch/internal res screenshot options
2021-03-06 02:22:35 +10:00
Connor McLaughlin
359d1509be
Qt: Add option for internal/window resolution screenshots
2021-03-06 02:22:28 +10:00
Connor McLaughlin
2aea58d056
HostDisplay: Add method to render screenshots at window size
2021-03-06 02:21:27 +10:00
Connor McLaughlin
757bef7b6d
Common/D3D11: Stride should be byte width
2021-03-06 02:21:27 +10:00
Connor McLaughlin
767343ca22
FullscreenUI: Prevent quick menu opening over other windows
2021-03-05 01:12:56 +10:00
Connor McLaughlin
05ac272c3f
GameSettings: Add multitap mode
2021-03-03 21:45:03 +10:00
Connor McLaughlin
6ecf828171
Cheevos: Ignore unofficial achievements for now
2021-03-03 19:44:29 +10:00
Connor McLaughlin
7dbc759619
Cheevos: Implement hardcore mode
2021-03-03 19:14:01 +10:00
Connor McLaughlin
7a05b4f98e
XInputControllerInterface: Support fullscreen UI navigation
2021-03-03 03:07:38 +10:00
Connor McLaughlin
738bf9be9f
FullscreenUI: Make achievements/settings/load state closable with controller
2021-03-03 03:07:38 +10:00
Connor McLaughlin
99ff0e64c5
FullscreenUI: Don't draw fps/pause overlay over windows
2021-03-03 03:06:13 +10:00
Connor McLaughlin
b45891f21a
FullscreenUI: Make achievements window pause game
2021-03-03 03:06:13 +10:00
Connor McLaughlin
2088fa599e
HTTPDownloaderCurl: Send user agent and cleanup
2021-03-03 03:06:13 +10:00
Connor McLaughlin
f47f99b62d
FullscreenUI: Make achievement list collapsable
2021-03-03 03:06:13 +10:00
Connor McLaughlin
9cc079223c
FullscreenUI: Fix achievement list scrolling off screen
2021-03-03 03:06:13 +10:00
Connor McLaughlin
c58227752d
CommonHostInterface: Move save state on exit logic to base class
2021-03-03 01:14:05 +10:00
Connor McLaughlin
7645ca3836
HTTPDownloader: Log error code for WinHttpOpen() failure
2021-03-02 15:18:02 +10:00
Albert Liu
3482313e2f
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
Connor McLaughlin
4df9778e85
FullscreenUI: Fix OSD showing over debug menu
2021-03-01 02:21:04 +10:00
Connor McLaughlin
10c3506f1a
Cheevos: Linux support
2021-02-28 19:01:16 +10:00
Connor McLaughlin
98be448140
Cheevos: Support logging in while disabled
2021-02-28 19:00:37 +10:00
Connor McLaughlin
bc9ca302b8
FullscreenUI: Fix debug menu being occluded
2021-02-28 16:30:09 +10:00
Connor McLaughlin
a48fa4097b
CommonHostInterface: Fix key inputs getting stuck with modifiers
2021-02-28 04:03:48 +10:00
Connor McLaughlin
faa8ed0031
CMake: Make evdev optional
2021-02-27 20:53:00 +10:00
Connor McLaughlin
47e26b1ad3
FullscreenUI: Put cover images through the texture cache
2021-02-27 16:25:42 +10:00
Connor McLaughlin
4380992591
Fix a couple of typos in translation sources
2021-02-27 16:21:36 +10:00
Albert Liu
f9dc1a7e80
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
Connor McLaughlin
b4e4e5891d
Qt: Fix controller navigation for fullscreen UI
2021-02-27 01:17:44 +10:00
Connor McLaughlin
0ec2c87a0e
Implement RetroAchivements
2021-02-27 00:44:53 +10:00
Connor McLaughlin
ef524d7dea
FrontendCommon: Add HTTPDownloader class
2021-02-27 00:44:50 +10:00
Albert Liu
07ad4f63fa
FullscreenUI: Update type cache when controller type is changed
2021-02-24 20:32:32 -08:00
Connor McLaughlin
bfb575cf40
Qt: Improve handling of exclusive fullscreen loss
...
Exclusive fullscreen will be re-requested automatically when the window
regains focus.
2021-02-25 12:51:45 +10:00
Connor McLaughlin
defea38a60
FullscreenUI: Add fullscreen/close buttons to landing window
2021-02-25 02:20:33 +10:00
Connor McLaughlin
1969a10034
FullscreenUI: Fix placeholder logo showing up
2021-02-25 02:20:33 +10:00
Connor McLaughlin
f023c1bcde
FullscreenUI: Add 'Pause on Menu' option
2021-02-25 02:20:33 +10:00
Connor McLaughlin
b56b438f1f
FullscreenUI: Only show debug menu bar in NoGUI
2021-02-25 02:20:33 +10:00
Chris
dd3d5dbd86
Allow keyboard binding in nogui/fullscreen mode ( #1679 )
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* Allow keyboard binding in nogui/fullscreen mode
2021-02-25 02:05:33 +10:00
Connor McLaughlin
0d0a7eac1f
ImGuiFullscreen: Add animations for notifications
2021-02-24 01:22:04 +10:00
Connor McLaughlin
6e80c882df
FullscreenUI: Allow vertical scaling
2021-02-24 01:22:04 +10:00
Connor McLaughlin
a7e4d55d02
Move game settings apply to CommonHostInterface
2021-02-24 01:22:04 +10:00
Connor McLaughlin
28fdc5537f
FullscreenUI: Draw quick menu at screen bounds, not scaled bounds
2021-02-24 01:22:04 +10:00
Connor McLaughlin
8318cdb3c1
Move ImGui setup to common, and enable fullscreen UI in Qt
2021-02-24 01:22:03 +10:00
Connor McLaughlin
d0f6ff03a5
FullscreenUI: Remove local pointer to SettingsInterface
2021-02-24 01:21:43 +10:00
Connor McLaughlin
1fc53ff622
CommonHostInterface: Move settings interface pointer to base class
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7e1fe166ee
FullscreenUI: Add notifications API
2021-02-24 01:21:43 +10:00
Connor McLaughlin
7501e89b7a
System: Add path/image to game change notification
2021-02-24 01:21:43 +10:00
Connor McLaughlin
77090865c1
OSD: Draw shadows on stats overlays (FPS/Resolution)
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Makes it more visible on white backgrounds.
2021-02-24 01:21:43 +10:00
Connor McLaughlin
175abd4914
CommonHostInterface: Filter OSD messages in acquire for disabled case
2021-02-24 01:21:43 +10:00
Connor McLaughlin
75776f9b33
Merge pull request #1657 from CookiePLMonster/savestate-ui-legend
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Save State UI: Add legend showing hotkeys
2021-02-24 01:21:24 +10:00
Silent
78f9136fb8
Save State UI: Cache legend strings
2021-02-22 19:34:51 +01:00
Connor McLaughlin
caae06dbf4
Merge pull request #1646 from piepacker/jake/osd_locking_opt
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optimize locking mechanism for OSD messages (deadlock-proofing)
2021-02-22 12:21:12 +10:00
Silent
e361b9f012
Save State UI: Make the widget translatable
2021-02-19 20:14:33 +01:00
Silent
82a217570c
Save State UI: Add legend showing hotkeys
2021-02-19 20:14:00 +01:00
Connor McLaughlin
1b544ae350
GameList: Slight optimization to scanning
2021-02-19 01:37:56 +10:00
Connor McLaughlin
cacf12c209
FileSystem: Migrate component extractors to std::string_view
2021-02-19 01:37:56 +10:00
Connor McLaughlin
8c7aec2edf
CommonHostInterface: Ensure game list is loaded before booting
...
Fixes a possible race/crash when starting with a filename in NoGUI.
2021-02-19 01:37:56 +10:00
Connor McLaughlin
e7b9309567
GameSettings: Add PGXP projection precision
2021-02-18 02:19:43 +10:00
Connor McLaughlin
7641bbf5f2
UI: Shuffle around PGXP settings
2021-02-18 02:08:48 +10:00
Connor McLaughlin
09805c1f80
FullscreenUI: Fix controller navigation in disc change
2021-02-18 02:08:47 +10:00
Jake Stine
c3c4181074
optimize locking mechanism for OSD messages, use EnumerateOSDMessages more generally
2021-02-15 16:53:40 -08:00
Silent
82469ac425
Fix a missing comma in the PGXP message
...
+ translations fixed to account for that
2021-02-15 23:36:39 +01:00
Connor McLaughlin
65daf1d6a0
Vulkan: Support fullscreen resolution enumeration
2021-02-16 02:58:25 +10:00
Connor McLaughlin
0110295f2c
Android: Fix some game settings saving/loading incorrectly
2021-02-15 00:21:27 +10:00
Connor McLaughlin
d4143399eb
OpenGLHostDisplay: Support fullscreen mode enumeration (DRM only)
2021-02-14 18:36:21 +10:00
Connor McLaughlin
0c71a97e02
FullscreenUI: Add resolution selection
2021-02-14 18:36:21 +10:00
Connor McLaughlin
5a66639d78
HostDisplay: Add virtual method for getting resolutions
2021-02-14 18:36:21 +10:00
Connor McLaughlin
c8efade20c
CommonHostInterface: Don't draw OSD/FPS as windows
...
Slight performance improvement.
2021-02-12 01:01:30 +10:00
Connor McLaughlin
de688615ff
Qt: Add Clear and Reset buttons to cheat manager
2021-02-12 01:01:30 +10:00
Connor McLaughlin
5f6fce9d98
CommonHostInterface: Remove Rewind hotkey on Android
...
It's not enablable in the UI anywhere.
2021-02-11 01:40:00 +10:00
Connor McLaughlin
537f833658
FullscreenUI: Fix binding immediately when activating with controller
2021-02-08 00:57:56 +10:00
Connor McLaughlin
53fb55ff15
Add evdev controller interface
2021-02-08 00:47:39 +10:00
Connor McLaughlin
ee3aa0dc4d
OpenGLHostDisplay: Fix incorrect default for PBO streaming
2021-02-08 00:47:34 +10:00
Connor McLaughlin
b20b1a2fa8
OpenGLHostDisplay: Only disable streaming PBO on Adreno
...
It's slightly faster on Mali.
2021-02-06 20:19:10 +10:00
Connor McLaughlin
d416dbb461
FullscreenUI: Ensure fonts are at least one pixel high
2021-02-06 19:21:39 +10:00
Connor McLaughlin
c6ed19cc7b
OpenGLHostDisplay: Don't use PBOs for software upload on GLES
2021-02-06 19:20:05 +10:00
Connor McLaughlin
701edb335a
Various warning fixes
2021-02-06 19:19:55 +10:00
Connor McLaughlin
3c910782ca
FullscreenUI: Fix heading line width not being scaled
2021-02-06 19:19:21 +10:00
Connor McLaughlin
105376b1b3
FullscreenUI: Don't draw OSD over windows
2021-02-06 19:18:44 +10:00
Connor McLaughlin
d7962fdac7
ImGui: Use safe strcat/scanf on MSVC
2021-02-06 19:16:39 +10:00
C.W. Betts
662d6e9711
Fix possible log formatting errors.
2021-02-04 17:54:51 -07:00
Connor McLaughlin
43d1495a63
OpenGLHostDisplay: Allow filtering to be toggled for GLES2 path
2021-02-05 02:28:03 +10:00
Connor McLaughlin
d455b61d5e
OpenGLHostDisplay: Fix interlaced software renderer output
2021-02-05 02:16:45 +10:00
Connor McLaughlin
8f9bbb0bba
Vulkan: Support VK_KHR_display
2021-02-04 19:25:21 +10:00
Connor McLaughlin
fd269ec9dd
FullscreenUI: Use format string for TextWrapped()
2021-02-02 04:06:57 +10:00
Connor McLaughlin
e0dd45c35e
FullscreenUI: Fix game list settings not applying
2021-02-02 01:56:28 +10:00
Connor McLaughlin
1e8752759d
NoGUI: Set default settings if missing
2021-02-02 01:47:27 +10:00
Connor McLaughlin
c54842830f
FullscreenUI: Support modal error/confirmation
2021-02-02 01:40:37 +10:00
Connor McLaughlin
904680f0df
Settings: Make integer and linear upscaling mutually exclusive
2021-02-01 18:39:15 +10:00
Connor McLaughlin
91092847f8
CommonHostInterface: Restore display skip on exit/pause
...
Fixes CPU usage/controller moving too quickly in menus after fast
forwarding in big duck mode.
2021-02-01 02:08:52 +10:00
Connor McLaughlin
1a9120135f
FullscreenUI: Fix some advanced setings not saving
2021-02-01 01:13:05 +10:00
Connor McLaughlin
590513350c
NoGUI: Start in fullscreen when option or command line flag is set
2021-02-01 01:10:32 +10:00
Connor McLaughlin
d1a5b89f0a
FullscreenUI: Fix some textures leaking at shutdown
2021-02-01 01:10:32 +10:00
Connor McLaughlin
18405a713c
FullscreenUI: Fix debug windows not drawing
2021-02-01 01:10:32 +10:00
Connor McLaughlin
c17fb88426
FullscreenUI: Fix controller binding setting instantly
2021-01-31 18:11:56 +10:00
Connor McLaughlin
bb2e35b732
FullscreenUI: Load covers on demand
2021-01-31 18:11:56 +10:00
Connor McLaughlin
85b4a02f20
Fix Android build
2021-01-31 17:28:37 +10:00
Connor McLaughlin
61e4e6f140
Add "Fullscreen UI"
2021-01-31 17:10:27 +10:00
Connor McLaughlin
3a7d9f1725
CommonHostInterface: Add controller nav helpers
2021-01-31 17:10:27 +10:00
Connor McLaughlin
41be96ef93
CommonHostInterface: Make RunLater()/ApplySettings() virtual
2021-01-31 17:10:27 +10:00
Connor McLaughlin
ec60fa3c9d
CommonHostInterface: Make fullscreen/exit functions public
2021-01-31 17:10:27 +10:00
Connor McLaughlin
2dbb3325ff
CommonHostInterface: Tweak frame boundary for loading screen
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e1bf362d13
CommonHostInterface: Extract ff/turbo hotkeys to functions
2021-01-31 17:10:27 +10:00
Connor McLaughlin
bed1abf0b8
CommonHostInterface: Add media path to save state info
2021-01-31 17:10:27 +10:00
Connor McLaughlin
4540a190c1
CommonHostInterface: Make input profile functions public
2021-01-31 17:10:27 +10:00
Connor McLaughlin
556cd6d168
CommonHostInterface: Add enumerator for OSD messages
2021-01-31 17:10:27 +10:00
Connor McLaughlin
48f78a9c41
GameList: Expose search directories list
2021-01-31 17:10:27 +10:00
Connor McLaughlin
98b4101cd7
Settings: Expose Save() method to interface
2021-01-31 17:10:27 +10:00
Connor McLaughlin
7a48bcc585
FrontendCommon: Remove WITH_IMGUI #ifdefs
...
We never compile FrontendCommon without imgui anyway.
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e697d9aa33
HostDisplay: Move imgui context creation to base class
2021-01-31 17:10:27 +10:00
Connor McLaughlin
e132cac0e5
ImGui: Clear memory for font after creating texture
2021-01-31 17:10:27 +10:00
Connor McLaughlin
d8ea9c2983
GameSettings: Add helper to query number of user settings
2021-01-31 17:10:27 +10:00
Connor McLaughlin
582c77b604
ImGuiStyle: Return the font we create
2021-01-31 17:10:26 +10:00
Connor McLaughlin
a563f99191
dep/imgui: Update to 9499afdf5e7f22e2cf4bf7c365d18f7e1d07572b
2021-01-31 17:10:10 +10:00
Connor McLaughlin
5aeabf028b
Qt: Install crash handler on startup
2021-01-31 17:00:57 +10:00
Connor McLaughlin
4bb3fb48f9
System: Add a new throttler/pacer which can catch up on lost time
...
This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.
But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin
1320e4fdab
GameSettings: Fix texture filter setting not loading from ini
2021-01-27 01:21:03 +10:00
Connor McLaughlin
a5dfc68ac9
GameSettings: Add runahead as per-game setting
2021-01-26 03:38:32 +10:00
Connor McLaughlin
0d473e8681
ImGui: Fix incorrect buffer binding/crash in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
8cafe856f0
OpenGLHostDisplay: Work around functions unavailable in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
24dd49e05d
GPU: Fix runahead with MSAA enabled in D3D11/Vulkan
2021-01-26 03:22:23 +10:00
Connor McLaughlin
6eeca57a06
CommonHostInterface: Wrap OSD messages
2021-01-25 01:15:46 +10:00
Connor McLaughlin
516d685dd0
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
Connor McLaughlin
6c6fdeb15e
HostDisplay: Make textures have levels/layers/samples attributes
2021-01-24 20:41:40 +10:00
Connor McLaughlin
4a60cc4c1e
VulkanHostDisplay: Ensure previous frame is presented before acquiring image
2021-01-24 17:37:09 +10:00
Connor McLaughlin
6a122623fa
GameList: Increment progress on each file, not each load
2021-01-24 17:37:09 +10:00
Connor McLaughlin
f61427017d
GameList: Remove exe/psf extensions from titles in game list
2021-01-24 17:37:09 +10:00
Connor McLaughlin
76ec38ee47
GameList: Support scanning PSF/MiniPSF files
2021-01-24 17:37:09 +10:00
Connor McLaughlin
41a9231a87
GameList: Use region from exe
2021-01-24 17:37:09 +10:00
Connor McLaughlin
cbee8fab66
CommonHostInterface: Throttle rumble updates to changes or every 100ms
...
These updates appear to be synchronous, and limit how fast we can fast
forward when controllers are connected via bluetooth.
2021-01-19 00:27:34 +10:00
Connor McLaughlin
ffa3744b3b
Settings: Add 20:9 display aspect ratio
2021-01-14 00:45:46 +10:00
Connor McLaughlin
37f9f118c4
Android: Add 'Open Pause Menu' hotkey
2021-01-13 19:26:24 +10:00
Connor McLaughlin
b5ffbfe826
Qt: Fix audio sliders not applying correctly
2021-01-13 02:37:04 +10:00
Connor McLaughlin
16ad54143b
HostInterface: Don't sleep when syncing to host refresh
2021-01-12 02:19:23 +10:00
Connor McLaughlin
fd166a4485
ShaderCache: Add a data version field
...
We can increment this to prevent people's shader caches from growing too
large with shader changes.
2021-01-11 15:24:38 +10:00
Connor McLaughlin
bc5fb850d4
AudioStream: Reset resampler state on emptying buffers
2021-01-11 03:58:14 +10:00
Connor McLaughlin
43d01776dc
HostInterface: Add "Sync To Host Refresh Rate" option
2021-01-11 03:50:44 +10:00
Connor McLaughlin
bb572741ae
HostDisplay: Add GetHostRefreshRate() function
...
Only implemented in Windows for now.
2021-01-11 03:50:13 +10:00
Connor McLaughlin
54f5563321
Qt: Add turbo speed setting
2021-01-11 01:57:10 +10:00
Connor McLaughlin
a5f9aa11e1
Settings: Add audio resampling when running at non-standard speed
2021-01-11 01:14:32 +10:00
Connor McLaughlin
4fafb34251
CommonHostInterface: Move input map update to frontend
...
Fixes controller state getting reset when loading input profile.
2021-01-09 14:54:53 +10:00
Connor McLaughlin
b0398f5aa7
Qt: Add shutdown without saving menu option
2021-01-09 00:23:02 +10:00
Albert Liu
d860c14267
CommonHostInterface: Update rumble every frame regardless of change
...
Fixes SDL rumble cutting off early when a game sends the same motor
strength values every frame over a long duration.
2021-01-07 18:30:43 -08:00
Connor McLaughlin
419726f4cc
Remove libretro core - core will now be maintained by libretro
...
libretro have agreed to take over maintenance of the core.
Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Silent
de075fffc3
Register more glyph ranges supported by Roboto
...
Adds support for Polish, makes Russian use a default font
2021-01-05 18:17:18 +01:00
Connor McLaughlin
0534f36b8d
D3D11HostDisplay: Fix incorrect format support check
...
Was resulting in RGB565 textures trying to be created when unsupported.
2021-01-05 17:47:59 +10:00
Connor McLaughlin
c3b0a87029
CommonHostInterface: Move settings filename to start of class
2021-01-05 00:58:32 +10:00
johnnyruz
f7b0c0f493
Add cli parameter to override default settings file ( #1375 )
...
* Add cli parameter to specify alternate settings file
* fix issue with error message string parameter
2021-01-05 00:46:16 +10:00
Connor McLaughlin
f369e3c476
HostDisplay: Fix vram pixels bleeding into edges of display with linear filtering
2021-01-04 03:11:14 +10:00
Connor McLaughlin
b3bf9f3f10
GameSettings: Fix compilation with libretro
2021-01-03 19:06:24 +10:00
Connor McLaughlin
4eee5ebdb7
Android: Add per-game settings and properties UI
2021-01-03 18:30:06 +10:00
Connor McLaughlin
6ff73f35bd
GameSettings: Add string key accessors
2021-01-03 17:26:51 +10:00
Connor McLaughlin
3ffbbe82e8
SDLControllerInterface: Use SDL_GameControllerRumble where supported
...
Allows vibration on DualShock 4 without using DS4Windows.
2020-12-31 19:41:51 +10:00
Connor McLaughlin
e464a8c332
CommonHostInterface: Disable some hotkeys on Android
2020-12-30 19:42:14 +10:00
Connor McLaughlin
78282d1508
GameSettings: Add downsampling mode
2020-12-30 17:53:51 +10:00
Connor McLaughlin
59e8363075
D3D11: Support mipmaps in wrapper textures
2020-12-30 17:39:40 +10:00
Connor McLaughlin
6bf37f51be
Android: Add controller interface class
2020-12-29 22:49:52 +10:00
Connor McLaughlin
0945744f9b
FrontendCommon: Add DInput controller interface
...
Still needs force feedback/vibration support.
2020-12-29 22:49:52 +10:00
Connor McLaughlin
a3e4c61a0b
CommonHostInterface: Add a method to get top-level window handle
2020-12-29 22:49:52 +10:00
Albert Liu
1c1ca45e4e
VulkanHostDisplay: Fix post shader uniform buffer
2020-12-29 01:33:41 -08:00
Connor McLaughlin
f181b45760
libretro: Build fix
2020-12-27 02:41:43 +10:00
Connor McLaughlin
dc46d52029
FrontendCommon: Remove unnecessary #ifndef LIBRETRO macros
...
These were only needed because of ancient compilers on the libretro
buildbot, it still compiles fine with these fields on the latest
compilers.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
702ed21207
HostDisplay: Add threaded presentation for Vulkan renderer
...
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
41b803ed2b
FrontendCommon: Add a hotkey to reload texture replacements
2020-12-26 00:47:03 +10:00
Michael Forney
7a40a843d4
Common/FileSystem: Fix misspelling of 'separator'
2020-12-26 00:47:02 +10:00
Connor McLaughlin
d320d5c830
GameSettings: Add game settings/hotkey for PGXP depth
2020-12-23 01:39:49 +10:00
Connor McLaughlin
ca84925ff8
HostDisplay: Support screenshotting 16-bit display formats
2020-12-22 03:24:51 +10:00
Albert Liu
189656cbc4
CommonHostInterface: Fully clear controller section before loading profile
2020-12-22 03:24:51 +10:00
Albert Liu
a5f04f2a8e
CommonHostInterface: Don't save/load input profile rumble for motorless controller types
2020-12-22 03:24:51 +10:00
Connor McLaughlin
b24245dd1d
GameList: Bump cache list version
...
Required due to aspect ratio change.
2020-12-22 02:16:11 +10:00
Connor McLaughlin
81aad196e8
HostInterface: Add -nocontroller CLI option to disable controller interface
...
Can use with buggy drivers where SDL is causing crashes.
2020-12-19 17:02:01 +10:00
Connor McLaughlin
a6a0b660d2
GameList: Bump cache version
...
This should've happened with the aspect ratio changes.
2020-12-19 02:44:46 +10:00
Connor McLaughlin
fa0f177e51
HostInterface: Move PauseSystem from common to base
2020-12-17 11:57:47 +10:00
Albert Liu
62609b5008
GameSettings: Fix build warning
2020-12-12 01:00:34 -08:00
Albert Liu
def9a98cb9
GameSettings: Disable analog mode forcing instead of forcing digital controller
2020-12-11 19:50:43 -08:00
Connor McLaughlin
90997d4a8b
GameList: Prioritize game title cover image over database title
2020-12-12 12:23:53 +10:00
Connor McLaughlin
6e7f1501b5
SDLAudioStream: Fix volume not applying
2020-12-12 11:50:48 +10:00
Connor McLaughlin
eefbd8f6a6
CubebAudioStream: Use cubeb's volume control
2020-12-12 11:50:37 +10:00
Connor McLaughlin
907e0de35a
FrontendCommon: Fix volume hotkeys starting at 0% when muted
2020-12-12 11:50:20 +10:00
Connor McLaughlin
98766a490f
Log: Change success to verbose and move down in ordering
2020-12-09 01:03:32 +10:00
Connor McLaughlin
678146b907
HostInterface: Add separate volume control for fast forwarding
2020-12-09 01:03:32 +10:00
Silent
a4124fdc1b
Another fix for XInput backend
2020-12-07 18:08:48 +01:00
Connor McLaughlin
c8f33e340b
Revert "CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed"
...
This reverts commit 922e17f677
.
2020-12-07 02:44:23 +10:00
Connor McLaughlin
a511882cb8
D3D11HostDisplay: Add an option to force a blit/discard swap chain
2020-12-06 23:46:23 +10:00
Connor McLaughlin
3ccfc42b0f
D3D11HostDisplay: Use shader cache for postprocessing shaders
2020-12-06 23:37:41 +10:00
Connor McLaughlin
737a87b483
CommonHostInterface: Add a hotkey to toggle all cheats
2020-12-06 23:32:32 +10:00
Connor McLaughlin
922e17f677
CommonHostInterface: Don't use sleep throttle when syncing to audio at standard speed
2020-12-06 18:18:18 +10:00
Silent
39768edd74
XInput: Fix mapping triggers to axes
2020-12-04 17:55:01 +01:00
Connor McLaughlin
362905e3df
GPU: Add display line offset game setting
...
Use when games need additional cropping.
2020-12-04 00:33:04 +10:00
Connor McLaughlin
c3932e945d
GameSettings: Fix PGXP culling disabled message showing when PGXP disabled
2020-11-30 01:15:44 +10:00
Connor McLaughlin
eaafd0a00c
Cheats: Support parsing built-in database
2020-11-30 01:15:44 +10:00
Connor McLaughlin
d1a42df121
GameList: Fix cover image detection based on file title
2020-11-28 02:04:18 +10:00
Connor McLaughlin
16a6c1706e
Qt: Fix manual redump database downloading/updating
2020-11-28 00:42:09 +10:00
Connor McLaughlin
3137eb41c4
GameList: Make cover functions const
2020-11-28 00:14:45 +10:00
Connor McLaughlin
263f7b673b
GameList: Use shipped redump database/compatibility settings
2020-11-28 00:14:45 +10:00
Connor McLaughlin
5f69216f70
HostInterface: Add OpenPackageFile method
2020-11-28 00:14:45 +10:00
Connor McLaughlin
859f23f4d5
libretro: Add compatibility settings loading
2020-11-28 00:14:44 +10:00
Connor McLaughlin
b73fd7a4e8
SDLControllerInterface: Ship game controller db with builds
2020-11-28 00:14:44 +10:00
Albert Liu
32e47fba93
System: Limit maximum loadable save state version
2020-11-26 19:51:45 -08:00
Connor McLaughlin
f7a75941b5
GameSettings: Add PGXP tolerance and MSAA
2020-11-27 01:40:50 +10:00
Connor McLaughlin
24fef20485
CommonHostInterface: Compress screenshots in background/use worker thread
2020-11-27 01:40:50 +10:00
Connor McLaughlin
df14fa4d75
CommonHostInterface: Fix compatible/old version save states not showing in browser
2020-11-27 01:40:50 +10:00
Connor McLaughlin
7fd22958ae
OpenGLHostDisplay: Fix crash in libretro core
2020-11-24 14:54:06 +10:00
Connor McLaughlin
497759b4d6
VulkanHostDisplay: Support 16-bit scanout
2020-11-21 21:12:38 +10:00
Connor McLaughlin
cb407263ea
XInputControllerInterface: Fix device connected spam
2020-11-21 18:58:27 +10:00
Connor McLaughlin
7f058169b9
OpenGLHostDisplay: Add a GLES2 render path
2020-11-21 18:39:04 +10:00
Connor McLaughlin
d3d881aa6b
GPU/Software: Reduce number of copies by one, enable 16-bit scanout
2020-11-21 18:39:04 +10:00
Connor McLaughlin
3185c5df0f
Merge pull request #1078 from CookiePLMonster/sdl-joystick-support
...
Add SDL_Joystick support
2020-11-21 18:37:20 +10:00
Connor McLaughlin
e4d2b7331b
CommonHostInterface: Add resize window to scale functions
2020-11-19 00:40:02 +10:00
Silent
086f251370
Tidy up SDL controller methods interface
2020-11-15 16:12:39 +01:00
Silent
2880b71b48
Support for SDL Joysticks
...
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Albert Liu
d87ab23fec
ControllerInterface: Move axis scaling into AnalogController class
2020-11-11 23:55:23 -08:00
Connor McLaughlin
56ab103559
GameSettings: Fix CD-ROM read speedup incorrectly saved to ini
2020-11-08 00:22:35 +10:00
Connor McLaughlin
3e6bc0e10d
Android: Implement disc changing via playlists
2020-11-08 00:22:35 +10:00
Connor McLaughlin
8cb89636eb
Android: Empty audio buffers when returning from activity
2020-11-08 00:22:35 +10:00
Connor McLaughlin
2b66492ed8
HostInterface: Add proper turbo speed setting
2020-11-03 22:59:26 +10:00
Connor McLaughlin
2c8a4ff154
HostDisplay: Add an option to decouple display fps from emulator fps
...
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin
d102b2facd
Qt: Fix selecting fullscreen mode breaking other backend borderless
2020-11-03 16:17:45 +10:00
Connor McLaughlin
414bc30f24
HostDisplay: Implement exclusive fullscreen for D3D11 renderer
2020-11-02 00:56:05 +10:00
Connor McLaughlin
ed0777cd8d
OpenGLHostDisplay: Make sure vsync is on at startup
2020-10-31 14:27:58 +10:00
Connor McLaughlin
fdb770a596
ImGui: Get rid of serializing GL calls in OpenGL renderer
...
Gives a 25% performance improvement on NVIDIA.
2020-10-31 14:27:58 +10:00
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
2020-10-31 14:27:58 +10:00
Connor McLaughlin
7210b0826a
GameSettings: Make DMA/GPU tweak settings overridable
2020-10-30 00:44:40 +10:00
Connor McLaughlin
29467d40c8
DMA: Add debug window
2020-10-30 00:44:39 +10:00
Connor McLaughlin
62dbaaf02c
Qt: Fix power off button not exiting in batch mode
2020-10-30 00:44:39 +10:00
Connor McLaughlin
7ce55ca800
Android: Fix race/crash when switching away/back to the emulation activity
2020-10-27 11:58:46 +10:00
Albert Liu
f69889264d
Core: Make some additional OSD messages translatable
2020-10-22 02:07:48 -07:00
Connor McLaughlin
b694577c38
Qt: Add new cheat manager
2020-10-21 01:11:30 +10:00
Albert Liu
9b8fbeb087
CommonHostInterface: Activate hotkeys on press instead of release
2020-10-19 16:35:12 -07:00
Connor McLaughlin
49cea927f0
Build: Add ARM64 platform for Windows
2020-10-14 00:48:48 +10:00
Connor McLaughlin
a372a1d782
GameList: Fix progress disappearing when scanning >1 directory
2020-10-12 00:40:06 +10:00
Connor McLaughlin
ad61815cad
GameList: Don't keep cache open after rewriting
2020-10-11 20:55:49 +10:00
Connor McLaughlin
1db1d64a1f
GameSettings: Simplify controller type check
2020-10-11 14:38:31 +10:00
Connor McLaughlin
303357df27
GameSettings: Only replace analog -> digital controller when forcing
...
e.g. Die Hard Trilogy can also work with Konami Justifier.
2020-10-11 12:46:12 +10:00
Connor McLaughlin
d39c9f5d1c
Clean up some compiler warnings
2020-10-11 12:21:08 +10:00