Leon Styhre
b68640939a
Improved consistency of sizing and padding for buttons across different screen resolutions.
2021-11-11 19:51:42 +01:00
Leon Styhre
22200c3025
Fixed an issue where TextListComponent would not correctly handle the forceUppercase theme property.
2021-11-11 19:49:46 +01:00
Leon Styhre
6a7f002a94
Improved the sizing of screen corners in NinePatchComponent.
2021-11-11 19:47:59 +01:00
Leon Styhre
c4fb3eafbe
Fixed a small alignment issue in SliderComponent.
2021-11-11 19:45:44 +01:00
Leon Styhre
99d0f17e6b
Fixed a small alignment issue in ComponentList.
2021-11-11 19:43:58 +01:00
Leon Styhre
fd980d7e4a
The alternative emulator badges and filters are now disabled if the per-game setting has been disabled.
2021-11-10 22:38:25 +01:00
Leon Styhre
3e12fcb420
General refactoring and minor optimizations throughout the codebase.
2021-11-09 22:40:08 +01:00
Leon Styhre
d3b135e387
Set the FFmpeg video player HW decoding as disabled by default.
2021-11-08 17:58:36 +01:00
Leon Styhre
ac4710a18e
Added proper support for the Raspberry Pi 4.
2021-11-07 23:54:52 +01:00
Leon Styhre
c642848081
Reverted the last commit as the issue does not seem to be in the code.
2021-11-07 22:49:23 +01:00
Leon Styhre
433c77261f
Fixed a small issue with the sizing of the badges.
2021-11-07 22:22:34 +01:00
Leon Styhre
c5a1555de3
Added proper frame drop support to the FFmpeg video player.
...
Also made multiple large optimizations.
2021-11-07 18:14:38 +01:00
Leon Styhre
cdf0227ad4
Fixed a small alignment issue in the scraper GUI and removed an ugly hack.
2021-11-05 20:31:24 +01:00
Leon Styhre
f7643e96a4
Added support for two more controller icons.
2021-11-02 19:01:00 +01:00
Leon Styhre
190b3ba054
Fixed an issue where rasterized window corners would look excessively pixelated.
2021-10-30 13:07:07 +02:00
Leon Styhre
1c79723894
Improved the NinePatchComponent corner sizing for screens in portrait orientation.
2021-10-29 20:10:15 +02:00
Leon Styhre
28f0f8549c
Fixed an issue where the OptionList arrows would not get correctly centered vertically.
2021-10-29 19:45:46 +02:00
Leon Styhre
59839546a5
Fixed an issue where ComponentList elements would not get correctly centered vertically.
2021-10-29 19:44:27 +02:00
Leon Styhre
a6f72ff934
Replaced a hack in NinePatchComponent with a proper solution.
2021-10-29 19:38:45 +02:00
Leon Styhre
c4a7380d40
Added a few more controller types and icons.
...
Also fixed an incorrect name for one controller and made some other name changes.
2021-10-27 19:10:48 +02:00
Leon Styhre
a979c6d0e5
Made the menu texture render correctly when running really low on texture memory.
2021-10-26 18:29:30 +02:00
Leon Styhre
fbb974de03
Removed an unnecessary force load setter from ImageComponent.
2021-10-26 18:28:21 +02:00
Leon Styhre
4e02ce230b
Disabled dynamic loading of images in BadgeComponent.
2021-10-26 18:27:30 +02:00
Leon Styhre
3d3d951842
Renamed alwaysRasterize to forceRasterization.
...
Also removed an unnecessary function call in ImageComponent.
2021-10-26 18:22:41 +02:00
Leon Styhre
f32c3dc6f4
Reintroduced column mode for BadgeComponent.
...
Also fixed an issue with direction in FlexboxComponent when using column mode.
2021-10-25 19:13:54 +02:00
Leon Styhre
7ed0267f5b
Made a large optimization to the SVG rasterization logic.
2021-10-25 18:39:58 +02:00
Leon Styhre
960f6e56be
Fixed an incorrect text debug overlay color in SliderComponent.
2021-10-24 14:53:53 +02:00
Leon Styhre
b83db7d33e
Added text debug overlay to SliderComponent.
...
Also changed a variable name to align with the standard naming conventions.
2021-10-24 14:48:42 +02:00
Leon Styhre
71b5c50b85
Made the SliderComponent width consistent across different screen aspect ratios.
2021-10-24 14:17:43 +02:00
Leon Styhre
5247a9f5fe
Fixed an issue where the wrong scroll indicator could be shown.
2021-10-24 12:10:38 +02:00
Leon Styhre
f2c787e769
Moved the resources/help directory to resources/graphics/help
2021-10-23 20:49:00 +02:00
Leon Styhre
1aa360598d
Renamed BadgesComponent to BadgeComponent.
2021-10-23 20:28:07 +02:00
Leon Styhre
b5a61a0617
Renamed 'controller types' to 'game controllers' (code) and simply 'controllers' (metadata editor).
2021-10-23 20:14:17 +02:00
Leon Styhre
84514f67d0
Added support for controller types.
2021-10-23 19:08:32 +02:00
Leon Styhre
edc11e6255
Added a setter to ImageComponent for mForceLoad.
2021-10-23 17:36:13 +02:00
Leon Styhre
89aefab54c
Small simplification in ImageComponent.
2021-10-23 17:35:23 +02:00
Leon Styhre
dd94aeec96
Fixed two casting issues.
2021-10-23 15:53:31 +02:00
Leon Styhre
6cee6d2732
Fixed multiple image scaling and rasterization issues.
2021-10-23 15:45:44 +02:00
Leon Styhre
bd62f2af14
Fixed an issue where the bar and knob in SliderComponent were not correctly aligned vertically.
2021-10-23 15:36:16 +02:00
Leon Styhre
022f8c7e8b
Fixed an issue where resizing in SwitchComponent would not reposition the image.
2021-10-23 15:30:35 +02:00
Leon Styhre
114c91679e
Increased the start delay slightly for the scraper GUI game name scrolling.
2021-10-18 19:58:04 +02:00
Leon Styhre
484606fb6f
Added horizontal scrolling of long game names to the scraper GUI.
2021-10-18 19:24:47 +02:00
Leon Styhre
ccc3cae46b
Fixed some small rounding issues in TextListComponent.h
2021-10-18 19:15:50 +02:00
Leon Styhre
94c825e3a3
Changed the 'marquee' variable names to 'loop' in TextListComponent.h
2021-10-18 18:07:20 +02:00
Leon Styhre
1166539466
Fixed a general ImageComponent scaling issue caused by incorrect rounding.
2021-10-17 21:51:21 +02:00
Leon Styhre
975ff0eb69
Fixed a potential rounding issue.
2021-10-17 21:20:17 +02:00
Leon Styhre
62d327b071
Merge branch '655-fix-the-left-and-right-alignment-in-badgescomponent'
2021-10-17 18:45:52 +02:00
Leon Styhre
af1d1b3109
Fixed some rounding issues and the right-alignment in FlexboxComponent.
2021-10-17 18:45:21 +02:00
Leon Styhre
11ca17fc91
Fixed an issue where the wrong scroll indicators could be displayed.
2021-10-17 16:14:28 +02:00
shadash
8fd05fcd77
bugfix, simplification
...
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-17 01:11:01 +02:00
Leon Styhre
690083a123
The scroll indicators don't fade in and out any longer if quick jumping in a list.
2021-10-16 13:21:52 +02:00
Sophia Hadash
1c93ca2c07
fix right align
...
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-15 21:33:34 +02:00
shadash
c68f78f3d1
fix right align
...
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-15 21:28:12 +02:00
Leon Styhre
3683866062
Improved the layout of the scraper GUIs.
...
Also added the scroll indicators and replaced a text margin hack with a proper solution.
2021-10-15 20:58:40 +02:00
Leon Styhre
050dccb6b8
Fixed an issue with international characters getting clipped in ScrollableContainer.
2021-10-15 20:31:51 +02:00
Leon Styhre
7311a49f82
Removed an unnecessary column from MenuComponent and adjusted the scroll indicators.
2021-10-14 22:38:30 +02:00
Leon Styhre
10e284c929
Text in ScrollableContainer now mostly stays within the initial area.
2021-10-14 21:59:09 +02:00
Leon Styhre
a1ed59553f
Made it possible to set a 'a/select' help prompt for TextComponent.
2021-10-14 21:29:23 +02:00
Leon Styhre
eb611d12db
Fixed some issues in FlexboxComponent.
...
Also added some sanity checks and size restrictions to BadgeComponent and FlexboxComponent.
2021-10-13 18:18:23 +02:00
Leon Styhre
b9b4bd120d
Fixed multiple issues where ComponentGrid would display incorrect help prompts.
2021-10-12 23:32:26 +02:00
Leon Styhre
48db23691d
Merged BadgeComponent code into master branch.
2021-10-12 23:13:38 +02:00
Leon Styhre
ae96cb4c54
Further improvements to the badges code.
2021-10-12 22:53:02 +02:00
Leon Styhre
848277141a
Optimized the badges code.
...
Also made a small adjustment to the alternative emulator badge.
2021-10-11 21:28:37 +02:00
Leon Styhre
76ef1629c0
Added a simple static scroll indicator and set this as the default.
...
Also made some minor adjustments to the scroll indicator placement.
2021-10-10 20:07:44 +02:00
Leon Styhre
33d3df9db4
(Windows) Fixed some MSVC compiler warnings.
2021-10-10 18:28:00 +02:00
Leon Styhre
261ad3735a
Very minor code consistency fix.
2021-10-10 18:21:42 +02:00
Leon Styhre
bef997420d
Added menu scroll indicators.
2021-10-10 18:15:37 +02:00
shadash
a93b975ca0
bug fixes, adjust theme badge proportions
...
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-10 13:29:26 +02:00
shadash
123e50cf17
change dimension constraints to use container size.
...
make margins proportional to screen size.
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-09 17:04:04 +02:00
Leon Styhre
20760c1b43
Added support to OptionListComponent to abbreviate non-multiselect entries.
2021-10-09 13:06:04 +02:00
Leon Styhre
33792baa53
Replaced an alignment hack with a proper fix in OptionListComponent.
...
Also fixed an issue where the number of selected OptionListComponent entries would not get displayed.
2021-10-08 22:50:37 +02:00
Leon Styhre
9c20498339
The OptionListComponent key repeat parameters are now configurable.
2021-10-08 21:11:38 +02:00
Leon Styhre
ce593686a5
Added key repeat support to DateTimeEditComponent.
...
Also made some other improvements and cleaned up the code.
2021-10-08 19:38:14 +02:00
Leon Styhre
a4d2b87ede
Added support for key repeat to OptionListComponent.
2021-10-08 19:13:37 +02:00
Leon Styhre
766e04c0b8
Fixed an issue where the last TextListComponent row would sometimes be partially rendered.
...
Also fixed another related linespacing issue in TextListComponent.
2021-10-06 17:14:25 +02:00
Leon Styhre
3ff5f90f36
Fixed a sizing issue in FlexboxComponent.
2021-10-05 17:59:44 +02:00
shadash
95b729dadf
replace badges svgs
...
minimize svgs
fix bug in flexbox component
adjust theme for new badges style
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-02 22:31:37 +02:00
shadash
20d14ca71f
remove redundant virtual keyword
...
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-02 22:00:54 +02:00
shadash
dbc9ffb99e
remove unused imports
...
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-02 22:00:05 +02:00
shadash
519644f66c
make direction and align an enum.
...
more in line defaults in constructor.
getter/setter in header
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-02 21:58:04 +02:00
shadash
9d23d124d4
change casts to c++ style
...
Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-02 21:34:38 +02:00
Sophia Hadash
f37d915653
remove old code
2021-10-02 21:30:10 +02:00
shadash
33f0b01c55
move to avoid unnecessary copies.
2021-10-02 21:29:27 +02:00
Leon Styhre
590f080897
(Windows) Fixed an MSVC compiler warning.
2021-09-30 20:18:15 +02:00
Leon Styhre
6ee33634fb
Improved the scrolling consistency in ScrollableContainer.
...
Also fixed an issue where a fractional last text line would sometimes get rendered.
2021-09-30 20:11:56 +02:00
Leon Styhre
5366af6999
Fixed a sizing issue in OptionListComponent.
2021-09-28 23:02:27 +02:00
Leon Styhre
0077e334b7
Made multiple optimizations to the GUI components.
2021-09-28 21:46:45 +02:00
Leon Styhre
91f1a0a47d
Improved the speed of the badges code.
...
Also made some other adjustments to the badges and flexbox logic.
2021-09-27 22:18:19 +02:00
Leon Styhre
7321bf8f36
Reverted the SVG caching logic.
2021-09-27 21:41:22 +02:00
Leon Styhre
50f2af0077
Manual merges to align with master branch.
2021-09-27 21:27:07 +02:00
Leon Styhre
e8956512dc
Merged the master branch.
2021-09-27 21:19:11 +02:00
Leon Styhre
c51ad4a432
Removed some noexcept operators.
2021-09-27 21:16:05 +02:00
Leon Styhre
f6dd49071e
Fixed lots of code formatting issues.
2021-09-27 21:06:07 +02:00
Leon Styhre
87d6207c51
Removed lots of unnecessary help component texture resizing.
2021-09-27 21:03:53 +02:00
Sophia Hadash
a928142d5b
make slots configurable by theme (fix)
2021-09-27 01:50:45 +02:00
Sophia Hadash
593b6d94ee
remove obtrusive static image component and add svg caching
2021-09-27 00:41:53 +02:00
Sophia Hadash
39f67cfcdf
finally properly implemented destructor
2021-09-26 23:58:23 +02:00
Sophia Hadash
2b8c95d2ef
fix segfault in badge destructor
2021-09-26 23:04:09 +02:00
Sophia Hadash
e2c1d2d0ef
fix segfault in badge destructor
...
fix margins
2021-09-26 22:59:14 +02:00
Sophia Hadash
a4d4493d3e
fix segfault on application exit
2021-09-26 22:45:10 +02:00
Sophia Hadash
0587b220cc
add alternative emulator badge
2021-09-26 22:26:47 +02:00
Sophia Hadash
87735cd915
fix the startup slowdown
2021-09-26 20:02:03 +02:00
Sophia Hadash
edc761c4f9
fix the startup slowdown
2021-09-26 19:45:05 +02:00
Sophia Hadash
97067ae40b
remove flexbox padding when item margins are set
2021-09-26 02:17:07 +02:00
Leon Styhre
3d6628f084
Massive ~2500% speed improvement for OptionListComponent.
2021-09-25 19:22:59 +02:00
Leon Styhre
3649684501
Added support for multi-select total count and exclusive multi-select to OptionListComponent.
2021-09-25 10:47:59 +02:00
Sophia Hadash
7820a94442
Implement origin.
2021-09-24 00:26:41 +02:00
Sophia Hadash
af50921d4b
merge master
2021-09-24 00:05:32 +02:00
Sophia Hadash
dbf76f92e6
merge master
2021-09-23 23:28:19 +02:00
Leon Styhre
f1ceb1c2fe
Fixed a crash when attempting to navigate multi-cell ComponentGrid entries.
2021-09-22 23:42:57 +02:00
Leon Styhre
fc08a83fa0
TextEditComponent will now return an empty string if only whitespace characters were entered.
2021-09-21 22:18:18 +02:00
Sophia Hadash
4959e72b35
fix when badges are shown (reverse)
2021-09-19 23:21:38 +02:00
Leon Styhre
00e304f09a
Fixed an issue where navigation in menus would behave weirdly under some circumstances.
2021-09-19 23:07:04 +02:00
Leon Styhre
fad326c3bd
Miscellaneous code cleanup.
2021-09-19 19:46:59 +02:00
Leon Styhre
63767347f2
Fixed numerous compiler warnings reported by the -Wall and -Wpedantic flags.
2021-09-19 14:37:10 +02:00
Leon Styhre
c7d815a125
Fixed multiple compiler warnings related to virtual functions.
2021-09-18 11:49:39 +02:00
Leon Styhre
0b6d987263
Fixed lots of compiler warnings reported by the -Wall and -Wpedantic flags.
2021-09-18 09:53:26 +02:00
Leon Styhre
bbaf2739d4
Added a blinking cursor to TextEditComponent.
...
Also fixed a text field sizing bug and made a small padding adjustment.
2021-09-17 21:40:48 +02:00
Leon Styhre
08790ed1f3
Added support for correctly navigating arbitrarily sized ComponentGrid entries.
...
Also added a callback for handling navigation attempts beyond the grid boundary as well as a function to move to an absolute cursor position.
2021-09-17 21:35:37 +02:00
Leon Styhre
db4fb1ab92
Added support for a new type of 'flat style' buttons to ButtonComponent.
...
Also did some general code cleanup.
2021-09-17 21:25:21 +02:00
Leon Styhre
13abaf6734
Added support for including the left and right trigger buttons in the help prompts.
2021-09-17 21:14:43 +02:00
Sophia Hadash
f230b0de0e
replace png badges by svg
2021-09-14 02:44:47 +02:00
Sophia Hadash
aaf5d0209b
Implement flexbox and badges.
2021-09-14 01:01:46 +02:00
Sophia Hadash
efe928852f
Separate flexbox functionality in it's own component.
2021-09-07 17:21:54 +02:00
Sophia Hadash
fe413bb68f
Initial implementation, including flexbox layout for badges.
2021-09-05 03:40:23 +02:00
Leon Styhre
db77b6d0df
Merge branch '587-make-the-help-component-more-configurable-by-the-theme'
2021-09-04 19:51:09 +02:00
Sophia Hadash
24f34df66b
invalidate icon cache when an icon is replaced
2021-08-30 14:29:43 +02:00
Leon Styhre
db1e595d11
Fixed an issue where text coloring in menus would sometimes not get rendered correctly.
2021-08-25 21:36:35 +02:00
Sophia Hadash
c1d7f37a07
reformat HelpComponent if-else.
2021-08-23 15:01:30 +02:00
Sophia Hadash
76a25d2204
Implement theme customizable button icons.
2021-08-23 12:58:06 +02:00
Sophia Hadash
54df6a5520
remove debug logs
2021-08-23 12:58:06 +02:00
Sophia Hadash
c2042e66e2
Add help component theme options textColorDimmed
and iconColorDimmed
.
2021-08-23 12:58:06 +02:00
Sophia Hadash
dfffd1057d
Add help component theme options textStyle
.
2021-08-23 12:58:06 +02:00
Sophia Hadash
6672fd1ec8
Add help component theme options entrySpacing
and iconTextSpacing
.
2021-08-23 12:58:06 +02:00
Leon Styhre
5381f38231
Added support for defining and choosing between alternative emulators.
2021-08-22 15:26:38 +02:00
Leon Styhre
4676cee4fa
Fixed a small cosmetic issue introduced by a previous commit.
2021-08-19 20:30:04 +02:00
Leon Styhre
6e882dd564
Added support for upscaling bitmap images using linear filtering.
2021-08-19 20:16:42 +02:00
Leon Styhre
70a1e4612a
Fixed an issue where menu rows would not align properly during navigation.
2021-08-19 19:53:05 +02:00
Leon Styhre
192bec6f5c
Added a function to generate MD5 hashes.
2021-08-18 21:03:25 +02:00
Leon Styhre
91339bf1fa
(Windows) Fixed a MinGW compiler error.
2021-08-18 18:52:41 +02:00
Leon Styhre
12c853bc31
Moved the remaining math functions to a math utility namespace.
2021-08-17 22:11:16 +02:00
Leon Styhre
74e21e8c03
Replaced some internal math functions with equivalents from the GLM library.
2021-08-17 20:55:29 +02:00
Leon Styhre
7b5d673050
Replaced the internal Vector2i data type and functions with the GLM library equivalent.
...
Also applied some code formatting changes for braced lists using clang-format.
2021-08-17 18:41:45 +02:00
Leon Styhre
1fb0ccef0d
Replaced the internal Vector2f data type and functions with the GLM library equivalent.
2021-08-16 18:25:01 +02:00
Leon Styhre
64a7b8e54a
Replaced the internal Vector3f and Vector4f data types and functions with the GLM library equivalents.
2021-08-15 22:03:17 +02:00
Leon Styhre
722468129e
Replaced all internal matrix data types and functions with the GLM library equivalents.
...
Also changed some vectors.
2021-08-15 19:30:31 +02:00
Leon Styhre
9bbba93edf
Added experimental hardware decoding support to VideoFFmpegComponent.
...
Also fixed some memory leaks and removed the video frame skipping code as it caused more harm than good.
2021-07-14 19:13:25 +02:00
Leon Styhre
3b4bb74ac0
VideoFFmpegComponent now prioritizes audio by dropping video frames if the computer can't keep up.
2021-07-09 19:47:33 +02:00
Leon Styhre
7ea91f08af
Removed the deprecated VideoOmxComponent.
2021-07-08 18:26:01 +02:00
Leon Styhre
a62be38c85
Fixed an issue where fractional rating values were always rounded up.
2021-07-07 22:08:19 +02:00
Leon Styhre
23fdc00044
Formatted the es-core source tree using clang-format.
2021-07-07 20:31:46 +02:00
Leon Styhre
45d3bb9bad
Small refactoring of VideoFFmpegComponent.
2021-07-04 11:36:16 +02:00
Leon Styhre
651b7a4d02
Fixed an issue with an endless loop when attempting to load a corrupt image file.
2021-07-02 20:33:50 +02:00
Leon Styhre
6e28300a5a
The ComponentList padding is now scaled properly to the screen aspect ratio and resolution.
2021-07-02 17:44:27 +02:00
Leon Styhre
e957e96e20
Window corner sizes are now calculated based on the screen height instead of the screen width.
2021-07-02 17:36:05 +02:00
Leon Styhre
3dea4bc8ec
Minimal code cleanup of HelpComponent.
2021-07-02 17:32:55 +02:00
Leon Styhre
4a3b24e770
Removed a ComponentGrid assert that prevented portrait orientation to work at all.
2021-07-02 17:31:35 +02:00
Leon Styhre
817ee4122a
Fixed an issue where horizontally scrolling game names would sometimes flicker.
...
Also cleaned up some code.
2021-06-28 20:45:58 +02:00
Leon Styhre
337f06b428
Added a CMake option to build with or without the VLC video player.
2021-06-23 00:24:15 +02:00
Leon Styhre
badcfb0fe9
Fixed a glitch in VideoFFmpegComponent as the video texture was not properly reset.
2021-06-22 18:17:06 +02:00
Leon Styhre
d1a30133d1
Fixed an issue where images were only scaled down but never up during cropping.
2021-06-14 19:56:21 +02:00
Leon Styhre
dde840c5f8
Added a game launch screen.
2021-06-14 19:15:22 +02:00
Leon Styhre
aeb74055d0
Added a function to ImageComponent to crop fully transparent areas around an image.
2021-06-12 21:08:35 +02:00
Leon Styhre
75430f210a
Some cosmetic code cleanup.
2021-06-11 17:02:06 +02:00
Leon Styhre
653cf4c46f
(Windows) Fixed an MSVC compiler warning.
2021-05-29 11:48:33 +02:00
Leon Styhre
5ee28ed8ec
Fixed some compiler errors on Windows caused by an FFmpeg C macro.
2021-05-29 11:27:04 +02:00
Leon Styhre
77bbe0592c
Updated VideoFFmpegComponent to use libavfilter for frame processing and conversion.
2021-05-29 10:58:51 +02:00
Leon Styhre
0d8f50f632
Added automatic retries to the scraper for ScreenScraper TLS errors.
2021-05-24 18:51:16 +02:00
Leon Styhre
ccb4c19d78
Changed input type 'select' to 'back' to align with the SDL naming conventions.
2021-05-23 20:31:15 +02:00
Leon Styhre
4d4210a419
Added support for selecting between different controller types.
2021-05-23 19:12:31 +02:00
Leon Styhre
d6eba6ae24
Adjusted the size and position of the various menus.
2021-05-23 10:40:11 +02:00
Leon Styhre
65e119cff9
The audio stream is now only cleared from a single location in VideoFFmpegComponent.
...
Also made the video player finish processing if the video is paused.
2021-05-19 19:52:58 +02:00
Leon Styhre
9d8cb889ac
Reduced video stuttering in VideoFFmpegComponent.
...
Also did some other optimizations.
2021-05-19 19:47:40 +02:00
Leon Styhre
3ed17fbea2
Added a fullscreen game media viewer.
2021-05-16 13:12:31 +02:00
Leon Styhre
282d2fa445
Implemented a workaround for a potential crash when scaling frames in VideoFFmpegComponent.
2021-05-15 20:16:48 +02:00
Leon Styhre
4a42f929b3
(Windows) Fixed some MinGW and MSVC compiler errors and warnings for VideoFFmpegComponent.
2021-05-13 11:05:23 +02:00
Leon Styhre
4465342724
Added an audio buffer to VideoFFmpegComponent to avoid underflows and distortion.
2021-05-12 22:55:00 +02:00
Leon Styhre
f3f86c6e20
Changed to unique_ptr for the threading in VideoFFmpegComponent and TextureDataManager.
2021-05-12 22:49:24 +02:00
Leon Styhre
b1521c4c53
Fixed a stupid iterator issue in VideoFFmpegComponent.
2021-05-11 18:06:30 +02:00
Leon Styhre
84640c0dc5
Added multithreading to VideoFFmpegComponent.
2021-05-11 17:35:55 +02:00
Leon Styhre
a1209dfc5d
Fixed a video/audio synchronization issue in VideoFFmpegComponent.
2021-05-10 18:54:17 +02:00
Leon Styhre
d9eda97ca6
Fixed an issue in VideoFFmpegComponent that could lead to a crash.
...
Also renamed a function in VideoFFmpegComponent.
2021-05-10 18:08:45 +02:00
Leon Styhre
ef8b008d28
Added an experimental FFmpeg video player.
2021-05-09 22:52:26 +02:00
Leon Styhre
fbbb6aece1
Improved the audio streaming in AudioManager.
2021-05-09 22:47:46 +02:00
Leon Styhre
837f781e04
Fixed an issue where the static video image would not be displayed after metadata changes.
2021-04-09 22:54:00 +02:00
Leon Styhre
0243b4bcf8
Changed to static loading of the help icons to avoid texture pop-in.
...
Also cleaned up some error logging for the help icon loading.
2021-04-05 13:26:25 +02:00
Leon Styhre
23903de1cf
Minor cosmetic code cleanup.
2021-03-27 10:26:13 +01:00
Leon Styhre
12a7b18d05
Renamed controller input type 'analog' to 'thumbstick'.
2021-03-24 21:20:01 +01:00
Leon Styhre
4ab296d8bb
Improved the video player pause function while running in background.
2021-03-24 20:15:17 +01:00
Leon Styhre
1338e4467b
Added support for controller analog sticks click.
2021-03-24 19:35:51 +01:00
Leon Styhre
cf2b9534e8
Some code cleanup.
2021-03-23 22:01:47 +01:00
Leon Styhre
28c66225c9
Fixed two memory leaks in VideoVlcComponent.
2021-03-22 18:12:25 +01:00
Leon Styhre
e96f8b9c0a
Added debug overlay support to ButtonComponent, DateTimeEditComponent and TextListComponent.
2021-03-22 18:07:15 +01:00
Leon Styhre
acef76d791
Changed some debug overlay colors.
2021-03-22 17:56:38 +01:00
Leon Styhre
d90f29b931
Added support to TextComponent to return the horizontal and vertical alignments.
2021-03-21 11:50:13 +01:00
Leon Styhre
3355d6f208
Added support for more imageSource types to the Grid view style.
2021-03-21 11:24:34 +01:00
Leon Styhre
e3f67b26c3
Eliminated some unnecessary processing in DateTimeEditComponent if not right aligning.
2021-03-20 11:11:19 +01:00
Leon Styhre
552368d2f6
Left aligned DateTimeEditComponent in the scraper GUI.
2021-03-20 11:08:28 +01:00
Leon Styhre
9d9aaa30d7
Right aligned DateTimeEditComponent and made some minor adjustments in GuiMetaDataEd.
2021-03-20 10:26:18 +01:00
Leon Styhre
320f81ab4f
Fixed a texture pop-in problem for some bundled graphic files.
2021-03-16 21:43:14 +01:00
Leon Styhre
bd095a719a
Fixed two uninitialized variables in GridTileComponent.
2021-03-16 20:53:53 +01:00
Leon Styhre
98395bc81d
Slightly decreased the time needed to reach the highest scrolling tier.
2021-03-14 10:04:52 +01:00
Leon Styhre
6e58b5f2fa
Fixed an issue in ScrollableContainer where the reset animation played when it shouldn't.
2021-03-14 09:49:26 +01:00
Leon Styhre
5099593d73
The gamelist description text no longer scrolls above the starting position.
2021-03-13 16:52:15 +01:00
Leon Styhre
b12a68603d
Fixed an issue where SVG rating components would not render immediately.
2021-03-13 11:46:19 +01:00
Leon Styhre
9ca7e58250
Fixed some minor warnings reported by the Clang static analyzer.
2021-03-01 19:40:23 +01:00
Leon Styhre
5bc19fc723
Fixed a Valgrind error in VideoVlcComponent.
2021-03-01 18:52:20 +01:00
Leon Styhre
0a9ae5b8ec
Fixed a slight but annoying rendering issue for the menu selector bar.
2021-02-01 21:23:13 +01:00
Leon Styhre
ae55eda233
Made the menus slightly wider to accomodate the new standard font.
2021-02-01 00:12:04 +01:00
Leon Styhre
392ca21adb
Improved the knob position calculation for SliderComponent.
2021-02-01 00:07:15 +01:00
Leon Styhre
4556a0c71a
The video player is now stopped before attempting to remove media files.
2021-01-31 20:51:24 +01:00
Leon Styhre
dc3a936595
Yet another attempt to get libVLC to reliably set the audio volume.
2021-01-29 21:46:48 +01:00
Leon Styhre
39e8e33733
Fixed a cosmetic menu scrolling alignment issue.
2021-01-29 17:59:05 +01:00
Leon Styhre
8f32be00b4
Some general code cleanup.
2021-01-25 18:07:11 +01:00
Leon Styhre
632dcbfcd5
Removed log output only needed for testing purposes.
2021-01-23 20:52:25 +01:00
Leon Styhre
c16a6d9bc4
Fixed an issue with flickering and potential crashes when starting to play gamelist videos.
2021-01-23 20:26:53 +01:00
Leon Styhre
0b5d9cfc52
Adjusted the time needed to reach the highest scrolling tier.
2021-01-23 16:42:58 +01:00
Leon Styhre
0dfe52586c
Fixed an issue with adjusting SliderComponent values using the controller D-pad.
2021-01-23 15:43:48 +01:00
Leon Styhre
a68bdcec30
Fixed two MSVC compiler warnings.
2021-01-19 00:26:02 +01:00
Leon Styhre
66e1c4e897
Improved the speed consistency for ScrollableContainer.
2021-01-19 00:11:02 +01:00
Leon Styhre
e68c8f1db3
ScrollableContainer now takes the font size into consideration for adjusting the scrolling speed.
2021-01-17 22:02:22 +01:00
Leon Styhre
6e4b26daae
Multi-scraper no longer jumps to the main menu after finished scraping.
2021-01-17 12:21:33 +01:00
Leon Styhre
8b18022752
Adjusted the game description text scrolling parameters.
2021-01-17 10:17:41 +01:00
Leon Styhre
632d11e46f
Minor code update.
2021-01-16 23:01:13 +01:00
Leon Styhre
ef25c675f7
Fixed an issue where separator lines would not get rendered on lower resolutions.
2021-01-16 22:55:38 +01:00
Leon Styhre
9589778107
Fixed an issue where separator lines would not be rendered correctly.
2021-01-16 22:52:10 +01:00
Leon Styhre
a3c2f831c8
Clamped the scale factor in NinePatchComponent to avoid artifacts for extreme screen resolutions.
2021-01-16 20:53:09 +01:00
Leon Styhre
3c0f62b1be
Fixed a text string abbreviation issue in GuiComplexTextEditPopup.
2021-01-16 19:22:23 +01:00
Leon Styhre
8dc23e2114
Made BusyComponent scale properly on high resolution displays.
2021-01-15 20:27:54 +01:00
Leon Styhre
755df0b10d
Removed a deprecated function from NinePatchComponent.
2021-01-15 20:26:33 +01:00
Leon Styhre
f212a85b23
Fixed scaling of GridTileComponent on high resolution displays.
2021-01-15 19:25:44 +01:00
Leon Styhre
db1a97dd85
Made SliderComponent scale properly on high resolution displays.
2021-01-15 19:06:53 +01:00
Leon Styhre
3abbb3c85c
Updated TextEditComponent to scale properly on high resolution diplays.
...
Also changed to SVG graphic files for the text input box frame in order to look smoother at higher resolutions.
2021-01-15 18:53:38 +01:00
Leon Styhre
ee8e0a0c89
Some minor code cleanup.
2021-01-15 18:47:01 +01:00
Leon Styhre
a99d32f596
Made some separator lines scale correctly on high resolution displays.
2021-01-15 18:44:54 +01:00
Leon Styhre
574feadc68
Changed from frame.png to frame.svg in most places.
2021-01-14 22:56:49 +01:00
Leon Styhre
f71f4704ce
Properly fixed NinePatchComponent so it scales with the screen resolution.
2021-01-14 22:55:07 +01:00
Leon Styhre
2995a0c7c5
Removed an invalid video resizing attempt.
2021-01-14 21:56:43 +01:00
Leon Styhre
be9eaf6b38
Very minor code cleanup.
2021-01-14 21:54:26 +01:00
Leon Styhre
fbb78add20
Fixed a GUI element placement issue on high resolution displays.
2021-01-14 18:24:41 +01:00
Leon Styhre
82896f01fb
Fixed an issue with NinePatchComponent scaling on 1920x1200 displays.
2021-01-14 00:09:23 +01:00
Leon Styhre
ace0366479
Buttons now look correct on high-resolution displays.
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Also removed some unneeded SVG metadata from the bundled graphics files.
2021-01-13 23:46:51 +01:00
Leon Styhre
a97b08e87e
Eliminated some unnecessary processing in TextComponent.
2021-01-13 19:49:35 +01:00
Leon Styhre
34e10ec319
Minor code cleanup and log output changes.
2021-01-13 19:48:31 +01:00
Leon Styhre
ce16c8e3ec
Improved GUI consistency when running on high resolution devices.
2021-01-13 19:45:56 +01:00
Leon Styhre
f25973f9b9
Tiny code cleanup.
2021-01-12 23:10:39 +01:00
Leon Styhre
c5b0042dff
Fixed the quick list scroll overlay and made it configurable using a menu option.
2021-01-12 22:41:28 +01:00
Leon Styhre
8ecc50b4ce
Added margin support to TextComponent for abbreviated text.
2021-01-05 16:52:39 +01:00
Leon Styhre
dc9c49438f
Fixed an issue where a missing texture in GridTileComponent generated a lot of log warnings.
2021-01-05 15:57:50 +01:00
Leon Styhre
a28f174960
Added a function to set scrolling parameters for ScrollableContainer.
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Also tuned the scrolling speed a bit.
2021-01-05 12:52:21 +01:00
Leon Styhre
d2d6813a54
Fixed multiple issues with the UI modes.
2021-01-05 10:45:32 +01:00
Leon Styhre
1a746ac98f
Fixed an issue where the text scrolling speed would change relative to the screen resolution.
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Also added a fade-in animation when the scrolling resets to the start position.
2021-01-02 21:17:23 +01:00
Leon Styhre
c95334756d
Fixed a lot of MSVC compiler warnings.
2020-12-29 12:54:24 +01:00
Leon Styhre
0365e9c572
Fixed some MSVC compiler warnings.
2020-12-29 11:06:01 +01:00
Leon Styhre
9ec3f19482
(Windows) Added support for the MSVC compiler.
2020-12-28 23:23:01 +01:00
Leon Styhre
963f93e0f8
Replaced the custom math functions with standard C++ functions.
2020-12-28 11:29:32 +01:00
Leon Styhre
51ab69b54c
Fixed an issue where some SVG graphics would have their right side cut off slightly.
2020-12-23 20:32:12 +01:00
Leon Styhre
bde34ddffd
Further modernizations of the audio handling code.
2020-12-22 23:27:23 +01:00
Leon Styhre
cfff577549
Implemented a better way to mute videos.
2020-12-20 20:37:31 +01:00
Leon Styhre
46c178af1d
Added volume controls for navigation sounds and the video player.
2020-12-20 16:41:58 +01:00
Leon Styhre
0cce86beca
Created a common pixel conversion function for both renderers.
2020-12-18 16:49:11 +01:00
Leon Styhre
ade0160ffe
Made the switches slightly smaller in the metadata editor.
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Also made the value 'unknown' be set for some entries when clearing them individually in the metadata editor.
2020-12-17 20:49:20 +01:00
Leon Styhre
bddc87bbcc
Changed some more code from C to C++
2020-12-17 20:43:52 +01:00
Leon Styhre
debf072a0e
Rewrote some code from C to C++
2020-12-16 23:59:00 +01:00
Leon Styhre
6c62b23da8
Fixed an issue where videos would not pause on screensaver activation.
2020-12-16 18:03:23 +01:00
Leon Styhre
29abe2dc8c
Removed the deprecated PowerSaver.
2020-12-16 17:57:10 +01:00
Leon Styhre
0c7e02e6f4
The scraper filter setting is now retained throughout the program session.
2020-12-16 17:35:23 +01:00
Leon Styhre
98d99ef8bb
Added support for graying out menu entries via switch callbacks.
2020-12-15 18:49:43 +01:00
Leon Styhre
e30e636780
Fixed an issue where game media would not get rendered during gamelist transitions.
2020-11-18 22:26:58 +01:00
Leon Styhre
0b6dce687e
Changed to C++ casts throughout the application.
2020-11-17 23:06:54 +01:00
Leon Styhre
623c302174
Cosmetic code cleanup of VideoComponent.
2020-11-17 22:13:33 +01:00
Leon Styhre
635e7d2cdd
Added a menu option to enable and disable video pillarboxes.
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Also did some general code cleanup of VideoVlcComponent.
2020-11-17 17:20:25 +01:00
Leon Styhre
bbb5575334
Added black areas around videos with non-standard aspect ratios.
2020-11-16 23:34:08 +01:00
Leon Styhre
53cacd5eac
Renamed VideoPlayerComponent to VideoOmxComponent.
2020-11-12 17:40:06 +01:00
Leon Styhre
00ba2e78ab
Improvements to the screensaver and game overlay.
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Also added functionality to jump to a game from the screensaver (without launching it).
2020-11-12 17:13:24 +01:00
Leon Styhre
6368ae0cc1
OCD update renaming ScreenSaver to Screensaver.
2020-11-10 22:33:57 +01:00
Leon Styhre
bbb2aa5217
Overhaul of the screensaver.
2020-11-10 22:18:20 +01:00
Leon Styhre
2c3b452401
Some cosmetic code cleanup and some small documentation updates.
2020-11-08 22:58:06 +01:00
Leon Styhre
3336f50e04
Added a file that was missing in the last commit.
2020-11-08 13:23:50 +01:00
Leon Styhre
bd33d5a3b9
Implemented (somehow) proper inversions for images in menus.
2020-11-08 13:03:45 +01:00
Leon Styhre
1af7e3eda4
Added support for hidden text fields (intended for passwords).
2020-11-07 12:50:30 +01:00
Leon Styhre
8131b81761
Editing now starts by default for the text edit popups.
2020-11-07 12:45:57 +01:00
Leon Styhre
9f747e161d
Rewrote collection settings to the new settings logic.
2020-11-06 20:27:41 +01:00
Leon Styhre
1a6bec2e3b
Overhaul of settings code.
2020-11-05 18:18:11 +01:00
Leon Styhre
3e8a5391e1
Videos now always start to play immediately if there is no static image.
2020-10-20 21:24:29 +02:00
Leon Styhre
5838481e0d
Small adjustments to ScrollableContainer timings.
2020-10-18 11:03:49 +02:00
Leon Styhre
35c7c7ec09
Removed deprecated code for handling video subtitles.
2020-10-17 16:06:48 +02:00
Leon Styhre
930bdce576
Fixed multiple issues reported by the Clang static analyzer.
2020-10-17 14:05:41 +02:00
Leon Styhre
13e0735dda
Implemented variable scrolling speed for ScrollableContainer.
2020-10-17 12:16:58 +02:00
Leon Styhre
2768380446
Fixed several errors reported by Valgrind.
2020-10-11 18:57:37 +02:00
Leon Styhre
5cd83899f0
Fixed a regression where the video would not pause when launching a game.
2020-10-10 15:46:01 +02:00
Leon Styhre
107c747374
Fixed a regression where the graying-out of menu entries didn't work.
2020-09-27 14:41:59 +02:00
Leon Styhre
08a2602fe2
Added function to unpause video.
2020-09-26 22:15:36 +02:00
Leon Styhre
8db04c5fcb
Added SPDX license identifiers to all source files.
2020-09-21 19:17:34 +02:00
Leon Styhre
83bae1e963
When marking or unmarking a game as favorite, the cursor position is now retained.
2020-09-20 10:05:03 +02:00
Leon Styhre
fd92f7f86d
Implemented the same opacity animation for the video style as for the detailed style.
2020-09-18 20:43:46 +02:00
Leon Styhre
afa91aa093
Fixed an issue where long game names would sometimes not scroll.
2020-09-18 18:19:02 +02:00
Leon Styhre
f4e24bdd56
Fixed an issue where the cursor would end up outside text fields for long strings.
2020-09-18 18:16:12 +02:00
Leon Styhre
d4f5b2d20d
Text scrolling now stops when launching a game and when the screensaver starts.
...
Also did some additional code cleanup.
2020-09-17 22:00:07 +02:00
Leon Styhre
2a852170a8
(Windows) Fixed some build issues and got the OpenGL shaders to work.
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Also some additional code cleanup.
2020-09-16 22:14:35 +02:00
Leon Styhre
ae7c9dabb8
Decreased CPU usage dramatically and fixed multiple UI navigation glitches.
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Also did some code cleanup.
2020-09-15 22:57:54 +02:00
Leon Styhre
db0e15f5e8
Fixed an annoying scrolling issue that also affected the application performance.
2020-09-13 19:08:17 +02:00
Leon Styhre
02c9b4fb28
Several small improvements to the video view style.
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Also partly rearranged the UI menu.
2020-09-13 14:28:06 +02:00
Leon Styhre
66829b4ffa
Added multiple animations and effects (mostly using shaders).
2020-09-13 13:21:38 +02:00
Leon Styhre
a34bc45e56
Added an opacity shader.
2020-09-12 19:17:26 +02:00
Leon Styhre
79b5bfffef
Some minor cosmetic changes.
2020-09-04 19:05:48 +02:00
Leon Styhre
9da16dd00e
Some minor cosmetic code changes.
2020-08-30 22:25:38 +02:00
Leon Styhre
d512c2b11d
Implemented OpenGL GLSL shader support.
2020-08-30 22:19:37 +02:00
Leon Styhre
a6c8f8034e
Updated the built-in Math::clamp() argument order to behave as the C++17 std::clamp().
2020-08-30 22:03:11 +02:00
Leon Styhre
feb6577dbc
Changed to full system name sorting for the system view and scraper selector.
2020-08-24 18:51:55 +02:00
Leon Styhre
88a5962926
Changed '#ifdef' to '#if defined()' throughout the code.
2020-08-23 17:04:30 +02:00
Leon Styhre
af5a48ed10
Removed unnecessary #ifdefs for the SDL2 include files.
2020-08-23 16:15:06 +02:00
Leon Styhre
31fae9678a
(macOS) Made playing of videos work.
2020-08-23 15:42:10 +02:00
Leon Styhre
ad960b28ac
Various updates to make the application compile on macOS.
2020-08-17 19:15:05 +02:00
Leon Styhre
5b93c40365
Adjusted the scroll speed and scroll delay for the game descriptions.
2020-08-15 10:15:17 +02:00
Leon Styhre
d45e72e10c
Fixed incorrect knob position for SliderComponent for non-zero minimum values.
2020-08-08 12:33:55 +02:00
Leon Styhre
22ed97c6d8
Fixed an issue where hiding a folder was not immediately reflected in the gamelist.
...
Improved the debug logging for hidden games as well and adjusted the hidden text opacity slightly.
2020-08-06 18:16:31 +02:00
Leon Styhre
2a3d78bef2
Text opacity is now lowered for games marked not to be counted, and for hidden games.
2020-08-06 16:48:32 +02:00
Leon Styhre
2c6bc918d6
Scraping options not supported by TheGamesDB are now grayed out in the menu.
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This required some general logic to be added to disable GUI components, and this functionality could hopefully be useful elsewhere.
2020-08-05 19:31:59 +02:00
Leon Styhre
3ae0726d1a
Improvements to the date and time handling.
2020-08-02 15:56:32 +02:00
Leon Styhre
3923ad32c6
Fixed an issue where trigger input in menus wasn't handled correctly.
2020-08-02 15:04:43 +02:00
Leon Styhre
3f8e5a001b
Changed the handling of blank game name entries in the metadata editor.
2020-08-02 11:45:59 +02:00
Leon Styhre
ce9d5c2599
Fixed the screensaver random function so it does not show the same game twice in a row.
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Also fixed a bug related to audio playing for the video screensaver and changed its name from 'random video' to simply 'video'.
2020-07-28 11:10:14 +02:00
Leon Styhre
6090ff3df8
Improved handling of audio settings for video files.
2020-07-27 21:31:02 +02:00
Leon Styhre
9f0e587b1a
Harmonized some screensaver options.
2020-07-27 20:38:22 +02:00
Leon Styhre
58ba42ed54
Removed scaling and CaptionsCompatibility option for the video screensaver.
2020-07-27 20:20:58 +02:00
Leon Styhre
a90fb33cc7
(Windows) Fixed an issue where the date was shown as unknown during scraping.
2020-07-20 10:19:15 +02:00
Leon Styhre
8fcb56cfb3
Made game launching on Windows much more seamless.
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Also added an option to hide the taskbar.
2020-07-18 13:21:44 +02:00
Leon Styhre
70d0057295
Both user changes and scraper changes are now color marked in the metadata editor.
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User changes are marked with blue and scraper changes with red.
2020-07-15 17:44:27 +02:00
Leon Styhre
57d6dab2cc
Some cosmetic code changes.
2020-07-13 20:58:25 +02:00
Leon Styhre
76aa239855
Initial update to make the application build and run on Windows.
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Much more work will be needed to get the Windows port working properly.
2020-07-03 20:23:51 +02:00
Leon Styhre
e4fdd1e20d
Code cleanup and code documentation update.
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As of this commit, the initial code cleanup and code documentation has been completed for the entire application.
2020-06-28 18:39:18 +02:00
Leon Styhre
eeae8033bd
Use SDL2 include files instead of those for SDL version 1.
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This resolves an irritating issue in the code editor where SDL2-specific functions could't be found. Not entirely sure about the SDL include file logic for other operating systems than Linux so the #ifdef directives may need to be updated further at a later date.
2020-06-26 18:03:55 +02:00
Leon Styhre
0387d515fb
Update to fully support Clang/LLVM.
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Also a general cleanup of CMakeLists.txt and many small code changes to satisfy Clang that complained quite a lot and actually wouldn't compile the binary at all at first.
2020-06-25 19:52:38 +02:00
Leon Styhre
8fefc9232c
Reorganized all resources to a subdirectory structure and added the CMake install prefix to the resource search path.
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CMAKE_INSTALL_PREFIX and CMAKE_INSTALL_DATAROOTDIR are now used to resolve the resource path. As of this commit, there are only two paths where resources are searched, under the user home directory and under this install prefix directory (which defaults to /usr/local/share/emulationstation/resources but can be set to for instance /opt/share/emulationstation/resources using the appropriate CMake flags).
2020-06-21 19:35:43 +02:00
Leon Styhre
67aa6b3dbd
Huge code cleanup and code documentation update.
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Includes lots of conversions from tabs to spaces. Only cosmetic code changes in this commit.
2020-06-21 14:25:28 +02:00
Leon Styhre
53ef1e5be7
Added navigation sounds to left and right triggers.
...
Also added left and right trigger navigation to grid view, to jump to the first and last game of the gamelist.
2020-06-15 22:55:47 +02:00
Leon Styhre
4098c64468
Implemented shoulder- and triggerbutton navigation to TextEditComponent (i.e. text edit quickjumps).
2020-06-13 21:55:58 +02:00
Leon Styhre
f1f82ac29f
Added support for jumping to the beginning and end of gamelists and menus using the left and right trigger buttons. Also fixed some navigation bugs.
2020-06-13 10:25:09 +02:00
Leon Styhre
4c67dae788
Added color marking to GuiMetaDataEd for newly scraped data.
2020-06-10 19:54:37 +02:00
Leon Styhre
4a38271f6a
Expanded the help system to (hopefully) the whole application, removed the completely broken command line scraper and fixed some bugs related to the game collections.
2020-06-09 20:03:31 +02:00
Leon Styhre
c5e70385dd
Expanded support for help system theming to entire application, as before it was only partially implemented.
2020-06-07 20:09:02 +02:00
Leon Styhre
b7d4274c6e
Added save confirmation dialogs to the text edit components, reorganized the scraper menu slightly and fixed a bug when toggling the screensaver.
2020-06-07 10:57:49 +02:00
Leon Styhre
a104b653ae
Mapped button Y to backspace in TextEditComponent.
2020-06-06 22:26:35 +02:00
Leon Styhre
f5376defe0
Changed to ISO 8601 date format and tidied up the scraper search screen.
2020-06-06 22:04:05 +02:00
Leon Styhre
709e6b996e
Code cleanup and code documentation. Only cosmetic changes in this commit.
2020-06-06 16:48:05 +02:00
Leon Styhre
b7feedd287
Moved all components into es-core and renamed ScraperSearchComponent to GuiScraperSearch as it's a GUI and not a component.
2020-06-06 14:14:13 +02:00
Leon Styhre
90735d44e3
Major update to scraper including support for new media handling logic, ability to download more media file types (screenshot, cover, marquee, 3D box) and an improved scraper GUI. As well a rewrite of the navigation sound code.
2020-06-06 13:10:33 +02:00
Leon Styhre
6303aa5664
Updated VLC video playing to use modern asynchronous media parsing
2020-05-15 18:35:30 +02:00
Leon Styhre
0aafc1314a
Added navigation sound support (configurable per theme) and implemented proper sound handling at most places in ES
2020-05-15 18:08:26 +02:00
Jools Wills
3b2227b4d1
Merge pull request #644 from pjft/disable-ss-audio
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Added option to disable video screensaver audio on VLC and OMXPlayer
2020-04-11 22:12:08 +01:00
pjft
f3de559cc3
Fix rotation for OMX Player
2020-04-08 13:23:41 +01:00
pjft
b2e71015a1
Added option to disable video screensaver audio on VLC and OMXPlayer
2020-03-28 21:01:47 +00:00
Cristi Mitrana
3b85735a2d
InputManager: replace pageUp/Down with left/rightShoulder and create an alias (via isMappedLike
) to accomodate existing configs that use the PageUp/Down buttons.
2019-12-23 16:12:35 +02:00
Jools Wills
d1c24f429e
Merge pull request #621 from cmitu/date-fix
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fix 'DateTimeEditComponent' output formatting
2019-12-10 05:31:49 +00:00
Cristi Mitrana
c48c2ce56f
fix 'DateTimeEditComponent' output formatting.
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If the display mode is `DISP_DATE`, ignore the `mTime` field when calculating the output.
This fixes the size calculation of the component.
Fixes https://github.com/RetroPie/EmulationStation/issues/385 .
2019-12-03 15:11:35 +02:00
John Rassa
9dfbaa5566
fix assignment of gridtile theme properties
2019-10-07 22:25:39 -04:00
John Rassa
961571655b
Grid updates. Animate scrolling option, autoLayout option, center selection option, scroll loop option, image source option
2019-09-21 19:38:57 -04:00
John Rassa
b43f1b43d3
clean up opacity handling for ImageComponent, RatingComponent
2019-09-08 09:24:25 -04:00
Tomas Jakobsson
eda3fe9c3b
Merge pull request #599 from jrassa/image-video-component-theme-cleanup
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Image video component theme cleanup
2019-09-07 19:28:36 +02:00
Tomas Jakobsson
71ac016c3d
Make sure all vertices are properly rounded
2019-08-31 18:19:43 +02:00
Tomas Jakobsson
489d7de096
Eliminate drawRect that takes int's and make sure everything uses the float version properly, this way everything is rounded the same way
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Only round the transforms when setting them on the GPU, to make sure everything is rounded the same, but only at the final moment
2019-08-31 17:58:36 +02:00
John Rassa
3b07bfeb93
cleanup duplicate theme code in Image/Video components
2019-08-31 09:50:57 -04:00
John Rassa
fc58af98fd
support for color gradients in drawRect and ImageComponent
2019-08-29 19:47:16 -04:00
Tomas Jakobsson
79cc5a7e8b
Merge pull request #575 from jrassa/guicomponent-visible
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support 'visible' theme element
2019-08-29 10:25:10 +02:00
Tomas Jakobsson
9de16045c9
whitespace cleanup
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fix faulty line endings
silence warnings on windows
2019-08-25 17:23:02 +02:00
Tomas Jakobsson
a02a747c50
Redid the entire Renderer
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Made all components render using triangle strips
2019-08-25 15:45:22 +02:00
John Rassa
8de1fc8860
add 'visible' theme element
2019-07-21 23:13:48 -04:00
Dan Leach
a2f59ee2fc
Add Game Info Font Settings to OMX Player
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Adds the ability for users to change the following features in OMX Player's subtitles (game info for screen saver).
- font size
- font file path
- italic font file path
- subtitle position
These changes can be made in the GUI menus via the Video Screen Saver menu, or directly in the es_settings.cfg file.
Safe OMX Player defaults are hard-coded into the EmulationStation application.
Here's an example of the new keys loaded/saved into in the es_settings.cfg file:
- `<int name="SubtitleSize" value="38" />`
- `<string name="SubtitleFont" value="/usr/local/share/fonts/slkscr.ttf" />`
- `<string name="SubtitleItalicFont" value="/usr/local/share/fonts/slkscrb.ttf" />`
- `<string name="SubtitleAlignment" value="center" />`
2019-06-19 18:51:32 +01:00
Tomas Jakobsson
5cc6bafd7d
Silence warnings
2019-03-09 00:23:13 +01:00
Rael Gugelmin Cunha
464b0992ad
Work with dpad and analogs
2018-11-15 14:38:20 -02:00
John Rassa
a57b0ecfea
create new DateTimeComponent
2018-10-15 20:40:45 -07:00
Hanno Zulla
c8c26203f1
Replace blank_game bitmap with svg cartridge artwork.
2018-07-25 15:19:41 +02:00
Hanno Zulla
3e27412d65
Replace folder bitmap with svg artwork.
2018-07-25 14:52:13 +02:00
Hanno Zulla
d02fab8463
Fix SVG resize issue for option_arrow.svg.
2018-06-12 16:44:25 +02:00
John Rassa
46c274ebe4
Merge pull request #451 from pjft/image-fix-part2
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Final Fix for resizing images
2018-06-10 22:05:07 -04:00
pjft
21f21d8268
Final Fix for resizing images
2018-06-09 18:38:18 +01:00
Koerty
3d7d62047b
Grid fix freeze with big game collections
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This fix the infinite freeze with big game collections by storing the texture path instead of loading texture resource
2018-06-08 11:31:24 +02:00
John Rassa
df60750ec9
Merge pull request #440 from Koerty/grid-fix-horizontal-mod
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Fix horizontal scrolling grid bugs
2018-06-06 16:06:36 -07:00
Koerty
8763adedb1
Fix grid padding being 2 times smaller than it should be
2018-06-06 23:26:32 +02:00
John Rassa
27670e48d6
Merge pull request #441 from pjft/image-fix
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Fix for image resize flicker when using MaxSize
2018-06-04 14:28:17 -07:00
pjft
68dff607c8
Fix for image resize flicker when using MaxSize
2018-06-04 21:25:45 +01:00
Koerty
bdc3054423
Fix horizontal scrolling grid bugs
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This fix 2 bugs with the horizontal scrolling grid :
- The grid is now positioned correctly (bug introduced by the buffer of the dynamic image loader)
- The right column contain the partial tile in horizontal mod, not the bottom row
2018-06-03 01:03:14 +02:00
Koerty
5913c9465e
Add extra buffer rows to the grid to load images ahead
2018-05-21 22:06:00 +02:00
John Rassa
0928498ef2
Fix for Windows build
2018-05-18 19:32:09 -07:00
Koerty
9f10b61dfa
Add 3 new theming properties to the grid tile background
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Add 3 new theming properties to the grid tile background : - backgroundCornerSize
- backgroundCenterColor
- backgroundEdgeColor
2018-05-18 01:20:58 +02:00
Koerty
c080ffb2c3
NinePatch now position correctly when origin is different from 0 0
2018-05-10 23:43:08 +02:00
Koerty
80456f566a
Partially display the last row if grid number of row isn't an integer
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- Also fix 2 bugs introduced by #428
- Also add log error message if grid dimensions are below 1
2018-05-09 17:29:21 +02:00
Koerty
a52a2f5597
Change grid creation flow
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- This changes make sure the buildTiles function is called only one time, at the end of the applyTheme function.
- The buildTiles function now call calcGridDimension as both are linked to the same events
2018-05-01 05:19:45 +02:00
Koerty
918ecbe493
Rewrite NinePatchComponent to handle images of all sizes
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- Rewrite NinePatchComponent to handle images with a different size than 48x48 px
- It's now possible to change the border sizes using setCornerSize function
2018-04-29 02:06:02 +02:00
John Rassa
4a1e9d5f11
Merge pull request #415 from Koerty/grid-default-image
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[GRID 5 & 6] Add grid default image and folder image
2018-04-16 21:30:40 -04:00
Koerty
3100fa3a6d
Add grid default image and folder image
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Add default game image and folder image to the grid. They can be configured by the theme with the gameImage and folderImage properties of the imagegrid.
2018-04-17 01:37:39 +02:00
John Rassa
e3bebc872d
Merge pull request #417 from Koerty/help-prompt-origin
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Add "origin" theming element for help prompt
2018-04-16 18:43:52 -04:00
Koerty
1b4a545c90
Add "origin" theming element for help prompt
2018-04-15 21:01:54 +02:00
Koerty
4a587ca347
Fix calcGridDimension being called before mScrollDirection
2018-04-15 15:20:49 +02:00
Koerty
deeaf438c7
Clean ImageGridComponent code
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- Separated private methods and attributes in 3 groups :
- images & entries
- tiles
- miscellaneous
- Renamed some methods :
- buildImages -> buildTiles
- updateImages -> updateTiles
- Moved private methods implementation so they respect the same order as their declaration
- Changed some methods internal variable names and other smalls clean
2018-04-13 15:24:32 +02:00
John Rassa
c7c828e47a
Merge pull request #412 from Koerty/crop-image-and-minsize
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Add cropping and minSize to ImageComponent
2018-04-12 19:15:13 -07:00
Koerty
f946801006
Add scroll direction to the grid
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Vertical by default, but can be set to horizontal by the theme
2018-04-13 03:41:50 +02:00
Koerty
d23d5dbc59
Add cropping and minSize to ImageComponent
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- A call to cropTop(0.2) will crop 20% of the top of the image
- A call to minSIze(0.2, 0.2) will resize the image smallest side to 0.2 without breaking aspect ratio, but crop the extra lenght of the biggest side.
- Call minSize(0.2, 0.2) and then uncrop() to define an image size by its smallest side
2018-04-13 02:57:43 +02:00
Koerty
3993ace607
Add GridTileComponent and base theming syntax
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- Add the GridTileComponent which hold the image and its background
- Add base theming syntax for the ImageGrid and GridTIle
- Numerous refactoring/cleaning in ImageGridComponent
2018-04-11 14:20:59 +02:00
Koerty
82e5c21da6
Add base theming syntax for the grid
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- The themes can now configure following elements : pos, size
- Change some default values for them
2018-04-07 10:37:09 +02:00
John Rassa
016956703a
Merge pull request #404 from Koerty/grid-metadata
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[GRID 4] Add metadata from the detailed view to the grid view
2018-04-06 19:34:21 -07:00
John Rassa
e82895ffca
Merge pull request #403 from Koerty/grid-display-bottom-row
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[GRID FIX] Bad tile position when close to the last row and last row is full
2018-04-06 19:18:44 -07:00
Benjamin D
a006650c1c
Add metadata from the detailed view to the grid view
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- Add the metadata from the detailed view to the grid view (minus the image, as it doesn't make sens in the grid view)
- Add a callback to the ImageGridComponent to update the metadata info panel when cursor changed
2018-04-06 15:54:34 +02:00
Koerty
37a16fe3ed
Update the grid's help prompt
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- Add a left+right shoulder button icon
- Update the outdated help prompt to match the one from the Basic view
2018-04-05 15:37:35 +02:00
Koerty
c25eaab7fb
Fix bad tile position when close to the last row and last row is full
2018-04-04 20:11:47 +02:00
Koerty
87a9c7318a
Fix ImageComponent flipY
2018-04-01 17:18:12 +02:00
Koerty
8d9c4a20ec
Rewrite the grid display code
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- Grid tile number of columns and rows is now controlled by the grid size, mMargin and mTileMaxSize
- Add a variable mSelectedTileMaxSize to control the size of the selected tile
- Update the render function to display the selected tile on top of the other
2018-03-30 18:15:54 +02:00
Koerty
41729f8cb8
Rename gridSize to gridDimension in ImageGridComponent.h
2018-03-23 10:25:33 +01:00
Tomas Jakobsson
e52e63cf9c
Fix mStaticImage to use setResize
2018-02-01 22:14:54 +01:00
Tomas Jakobsson
421e4a23df
The final traces of boost has been eliminated
2018-01-30 19:21:09 +01:00
Tomas Jakobsson
403b798572
Remove the last traces of boost::filesystem::operational, this is PR 4 of 5 in the boost::filesystem removal quest
2018-01-27 22:52:14 +01:00
Tomas Jakobsson
3d3fb2c277
Switched over the last functions in Utils.cpp to Utils::String, step 3 of 5 in the quest to remove boost::filesystem
2018-01-27 18:04:28 +01:00
Tomas Jakobsson
ed2eb3d4d0
Move more functionality from Util.cpp to utils/StringUtil.cpp in the quest too remove the need for boost
2018-01-27 02:12:16 +01:00
John Rassa
0686b4690a
Merge pull request #352 from tomaz82/boost_filesystem
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boost::filesystem replacement, step 1
2018-01-25 19:38:32 -05:00
Tomas Jakobsson
c1f8e7294c
Update and rename some Utils::FileSystem functions
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Replace boost::filesystem::is_directory
with Utils::FileSystem::isDirectory
Replace boost::filesystem::is_regular_file
with Utils::FileSystem::isRegularFile
Replace boost::filesystem::is_symlink
with Utils::FileSystem::isSymlink
Replace boost::filesystem::exists
with Utils::FileSystem::exists
Replace boost::filesystem::create_directory
with Utils::FileSystem::createDirectory
Replace boost::filesystem::remove
with Utils::FileSystem::removeFile
2018-01-23 12:07:20 +01:00
jrassa
e9403b6b00
implement horizontal wheel for system carousel. fix image rotation bug in carousel
2018-01-22 19:34:30 -05:00
jrassa
b41118fe92
implement debug rects for images similar to text components
2018-01-22 19:31:18 -05:00
Tomas Jakobsson
4428ddaa6d
Fix omxplayer when using --screensize, --screenoffset and --screenrotate
2018-01-19 02:09:49 +01:00
Tomas Jakobsson
5e8d6b7f45
Eliminated the need for boost::xpressive, boost::algorithm and boost::variant
2017-12-27 18:22:26 +01:00
Christopher Martin
d1d622bd93
fix audio mute during loop
2017-12-22 14:54:28 -05:00
Tomas Jakobsson
11b8dbfc43
Replaced boost::posix_time with Utils::Time
2017-12-01 18:49:56 +01:00
Tomas Jakobsson
bd0c6beed5
Silence warnings
2017-11-18 23:20:09 +01:00
Jools Wills
094c9ccd09
Merge pull request #308 from tomaz82/utils
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Add String and FilesSystem utils
2017-11-16 18:38:15 +00:00
Tomas Jakobsson
ae5f9a0342
Move StringUtil to utils subfolder
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Added utils/FileSystemUtils which will replace some boost::filesystem functions in the future
2017-11-16 19:18:20 +01:00
Tomas Jakobsson
92b73bd847
Cleaning up a lot of math functions
2017-11-14 20:09:20 +01:00
Tomas Jakobsson
9fbe95daa3
iterator -> const_iterator
2017-11-12 00:05:19 +01:00
Tomas Jakobsson
232f36f866
Implement StringUtil which has stolen some functions from Font and added unicode2Chars
2017-11-10 19:54:03 +01:00
Tomas Jakobsson
ac01e8fcd4
Removed all boost::assign::list_of
2017-11-03 01:33:08 +01:00
Tomas Jakobsson
a8fc560749
Header inclusion cleanup
2017-11-02 19:16:01 +01:00
Tomas Jakobsson
44e3e39083
Add pragma once and ifndef header guards to all headers
2017-10-31 18:12:50 +01:00
Conn O'Griofa
9a8b9c7413
Implement missed inhouse vector replacements
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Needed to fix build on Pi after https://github.com/RetroPie/EmulationStation/pull/263 .
2017-10-28 23:44:09 +00:00
Jools Wills
e5847c5343
Merge pull request #273 from pjft/OMX-warnings
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Video String Formatting Warning Fixes
2017-10-28 22:19:09 +01:00
pjft
1cc6059420
Warning Fixes
2017-10-28 22:16:53 +01:00
Tomas Jakobsson
73a2f6b716
Replace Eigen with "inhouse" vector and matrix math
2017-10-28 22:25:01 +02:00
Jools Wills
997ee7b940
Merge pull request #271 from tomaz82/fixWarnings
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Fix warnings
2017-10-28 21:10:15 +01:00
Tomas Jakobsson
d3e87739e3
fix warnings
2017-10-28 22:07:31 +02:00
Jools Wills
d57dee245c
Merge pull request #242 from psyke83/PSFixes
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Power Saving enhancements
2017-10-28 20:18:38 +01:00
D. Polders
fd40e84ba5
Fix build warnings (mostly adding explicit type casting)
2017-10-18 16:22:27 +02:00
Jools Wills
5f7aec71dc
Merge pull request #256 from jrassa/default-image
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add support for default image path in themes
2017-10-12 03:51:43 +01:00
Jools Wills
80953960ac
Merge pull request #255 from pjft/OMX-Volume
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Second stab at normalizing volume scale for OMX Player
2017-10-09 14:52:22 +01:00
pjft
a5655ed040
Second stab at normalizing volume scale for OMX Player
2017-10-07 08:58:09 +01:00
jrassa
24f1b969bf
add support for default image path in themes
2017-10-05 21:34:32 -04:00
Conn O'Griofa
c08c24e615
Remove explicit calls to AudioManager::init() and fix deinit() behaviour
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Ensure that deinit() removes the current sInstance so that the next call
to AudioManager::getInstance() will re-initialize audio correctly.
Remove explicit calls to AudioManager::init() and instead rely on
Sound::play() to initialize audio when needed.
2017-09-28 20:32:37 +01:00
hex007
8d4a69cacf
Handle longclick in PS:Instant mode
2017-09-21 10:44:00 -07:00
Jools Wills
ffec737d95
Merge pull request #226 from mooware/utf8-assert-fix
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fix delete-after-use issue with temporary string
2017-08-30 18:20:27 +01:00
Markus Pointner
96d7ac003d
fix delete-after-use issue with temporary string
2017-08-30 12:51:48 +02:00
hex007
597128b4ee
Better handle Menu width
2017-08-29 17:47:04 -07:00
pjft
7caf70a5e5
Adding slider to control screensaver swap time
2017-08-23 09:21:31 +01:00
Jools Wills
6d95146df6
Merge pull request #220 from pjft/OMX-Volume-Control
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Making OMXPlayer respect sound settings
2017-08-23 02:38:33 +01:00
pjft
cf3b641c3c
Making OMXPlayer respect sound settings
2017-08-22 20:34:59 +01:00
jrassa
c7b3db244e
carousel enhancements
2017-08-18 22:03:40 -04:00
John Rassa
96fbc1c277
Merge pull request #195 from jrassa/gui-component-enhancements
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added origin and rotation support to guicomponent, exposed as theme o…
2017-08-11 21:35:10 -04:00
hex007
90cd10b421
PowerSaver updates:
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- Video Screensaver to skip fade in/out if Instant
- Video Previews to skip fade in/out if Instant
- Added Pause/Resume methods to PS for better description
- Added basic documentation to PS header file
- Added trailing after waking up from SS
- Added proper timing offsets after PS is triggered
- PS set to Disabled by default
- some whitespace edits
2017-08-11 10:03:12 -07:00
jrassa
2377175a19
added origin and rotation support to guicomponent, exposed as theme options for several components
2017-08-09 22:15:57 -04:00
Jools Wills
37b89fe57e
Merge pull request #172 from hex007/feature-powersaver
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Implement Power Savings feature
2017-07-28 17:05:25 +01:00
Jools Wills
af62231926
Merge pull request #167 from nschloe/coverity-retropie
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various code fixes
2017-07-28 13:48:03 +01:00
Nico Schlömer
419e6c43e0
various code fixes
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From <https://scan.coverity.com/projects/emulationstation?tab=overview >.
2017-07-28 09:57:37 +02:00
hex007
45694cf1a4
Power Saver Feature
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- Change Power Saver (PS) from Other Settings menu
- 4 Modes are available : Disabled, Default [default], Enhanced, Instant
- All modes work well with Screensavers and Video previews.
- PS is disabled while running Videos through VLC.
- PS is disabled while Scrapping
- Game counts are shown immidiately if in Instant Mode
- PS mode defaults if Transitions are changed while in Instant Mode
2017-07-25 12:07:35 -07:00
pjft
d0cdbf2159
Adding support for Virtual Systems
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- Refactoring System Environment data
- Added Virtual System Manager class
- Added "all", "favorites" and "last played" systems
- Added GuiInfoPopup class for notifications
- Added Favorites to metadata, as well as a shortcut to toggle favorites
- Added warning if enabling systems but themes don't support it
- Added "filter by favorites" per system
- Adjusted "Go to Random Game" behavior to account for the fact that we now have an "All Games" system
- Added "sort by system name" for the collections
2017-07-07 20:16:21 +01:00
jrassa
2c217ec4c1
fix show snapshot on video delay
2017-06-13 22:19:43 -04:00
pjft
59d7516a16
Random Game Screensaver, Game Name and Controls
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- Final changes for VLC screensaver support as well
- ALSA de-init/re-init only when needed
- Adding screensaver options menu inside UI settings
- Slightly moved options (Show Frameskip to "Other Settings", sorting within same menu)
- Adding info popups on random video screensaver and OMX + Game Info setting
2017-06-11 19:56:05 +01:00
fieldofcows
0d04633954
Changes from fieldofcows to separate screensaver into separate module, squashed by pjft.
2017-06-05 20:02:09 +01:00
hex007
2d38605a08
Fixes for USB sound cards
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- Ability to change device used for Volume control (PCM/Speaker/Master) only on Pi.
- Ability to change Audio device used for OMX player (local/hdmi/both/ALSA:HW:0,0/ALSA:HW:1,0)
2017-06-02 08:58:44 -07:00
hex007
c32dee41ca
Bug fixes :
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- Incorrect strech in VideoComponent
- Reboved blank params in VideoVlcComponent
2017-05-30 09:12:57 -07:00
pjft
029e8bd040
Fixes and tweaks to OMXPlayer work, by pjft
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- Correct handling of zombie processes left in memory
- Add options to mute video
- Fix resizing to work with theme refactorings introduced by jdrassa and zigurana
2017-05-28 21:33:05 +01:00
fieldofcows
34ea9caa89
Adding experimental OMX video player component. Squashed from fieldofcows' work (by pjft).
2017-05-28 21:26:23 +01:00
jrassa
354d3b9dec
implement z-index support for themeing system view and gamelist views
2017-05-18 19:22:55 -04:00
pjft
80526c777e
Fixing whitespaces and indentation (tabs)
2017-05-18 12:51:45 +01:00
pjft
4e5c1ce49e
Changes to mitigate white flashes ES navigation
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- Set default GL clear color to black, rather than white
- Revert changes to ImageComponent intialization that cause white flashes
- Increased ALSA buffer to prevent buffer underruns which stall CPU momentarily
- Improved carousel texture buffering based on navigation direction and speed
2017-05-17 20:53:30 +01:00
Jools Wills
a909f10b2d
Merge pull request #115 from pjft/RetroPie-master-filter-rebase
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Adding generic gamelist filter funcionality for ES
2017-05-04 16:25:57 +01:00
jrassa
474891f4a3
fix black boxes appearing on gamelist after scrolling
2017-04-30 22:54:27 -04:00
pjft
7f84eeea94
Adding generic gamelist filter funcionality for ES, specifically genre, players, ratings and publisher/developer
2017-04-28 12:05:20 +01:00
Jools Wills
0a7605cae1
we map to pageup/pagedown not leftbottom/rightbottom - fixes page up / down buttons in date input etc
2017-04-04 03:06:07 +01:00
Jools Wills
61a493c38a
fix warning
2017-04-03 19:41:21 +01:00
D. Polders
ac5e3ad95f
System Carousel feature, now with only a single commit!
2017-03-25 21:09:12 +01:00
Jools Wills
f84fcfa62b
Merge pull request #93 from dirk-de-bugger/TextEditComponent
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Improved TextEditComponent
2017-03-13 17:57:35 +00:00
jrassa
44f886c961
implement maxSize for videos
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implement maxSize for videos
2017-02-23 20:43:37 -05:00
dirk-de-bugger
b851f91bd3
Fix initial text positioning and improve keyboard handling in TextEditComponent
2017-02-20 21:24:52 +01:00
fieldofcows
6872f47277
Fix WSOD by loading textures on demand in a separate thread when a user configurable texture memory threshold is reached
2017-01-29 22:46:22 +00:00
fieldofcows
25e1067794
Add video view that is based on detail view but allows themes to include a video preview of the selected game along with a marquee image
2016-12-12 09:34:01 +00:00
Jools Wills
4d27443f33
emulationstation - add additional scroll speed tier, and slow down fastest speed
2016-11-30 18:15:13 +00:00
Florian
65f2409d91
CHG: Additional input types, user-defined input config scripts
2015-06-01 20:47:42 +02:00
Aloshi
da86b618c4
Quick fix for the stack overflow with DateTimeComponents in a ComponentGrid.
2015-03-06 09:25:42 -06:00
Aloshi
d2b0fec88b
Catch pageup/pagedown in DateTimeComponent edit mode.
2015-03-05 17:49:26 -06:00
Aloshi
2b3080f90b
Make DateTimeComponent honor theme size values again.
2015-03-05 17:43:38 -06:00
Aloshi
5d0fc6a1b7
Fixed DateTimeComponent being cut off when a date is manually entered (from "unknown" -> "01/01/1990").
2015-03-05 17:21:52 -06:00
Jesper Ek
1e320b7718
Fixes two memory leaks, which caused the scraper to crash after a while. I believe this fixes #180 .
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Fixes #352 (duplicate).
Fixes #362 (duplicate).
The destructor for AsyncHandle needs to be virtual as its subclasses are
allocated dynamically. I believe this caused the ImageDownloadHandle and its
related resources (such as the HttpReq and its contents) not to be freed
correctly.
2015-02-09 23:23:36 +01:00
Aloshi
cefe9b6287
Merge branch 'utf8' into unstable
2014-11-23 09:55:57 -06:00
Alec Lofquist
c870caee03
Fix newlines messing up cursor offset.
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Fix an uninitialized value in TextEditComponent.
2014-10-18 15:46:14 -05:00
Aloshi
531fb50e01
Fixed text editing for multi-byte characters.
2014-08-30 15:37:51 -05:00
Aloshi
ded816905d
Fixed a typo in MenuComponent that accidentally used a constant as a
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boolean value (technically still worked)
2014-07-27 17:49:12 -05:00
Aloshi
2b22e1fe0b
Rewrote font code to use multiple textures.
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Will corrupt after playing a game.
2014-07-27 16:44:02 -05:00
Aloshi
dbdbcde6cd
Renamed folders to match their projects properly.
2014-06-20 20:03:05 -05:00