Commit graph

1751 commits

Author SHA1 Message Date
Leon Styhre e36041669d Fixed an issue where DateTimeEditComponent would not center vertically. 2022-10-27 19:09:45 +02:00
Leon Styhre e4f4f29198 Merged the master branch into new-svg-renderer. 2022-10-26 19:52:01 +02:00
Leon Styhre 2fd5580e13 Fixed a small font offset problem mostly seen at really low resolutions. 2022-10-26 18:42:42 +02:00
Leon Styhre cbea006a70 Removed support for setting logoScale to lower than 1.0 for legacy themes as it introduced backward compatibility issues. 2022-10-25 22:58:03 +02:00
Leon Styhre 3252f8fa1b Reintroduced a transformation rounding in GuiComponent as some GPU drivers went crazy without it. 2022-10-25 21:11:16 +02:00
Leon Styhre 7c1a48ec5c Removed two unnecessary roundings from OptionListComponent. 2022-10-25 20:49:22 +02:00
Leon Styhre c50b6b35f4 Removed some unnecessary roundings. 2022-10-25 20:39:12 +02:00
Leon Styhre 18bbd97433 Fixed an issue where the textlist selector would not get sized correctly. 2022-10-25 20:34:58 +02:00
Leon Styhre a8d1c4a2e1 Fixed an issue in CarouselComponent where setting itemScale to less than 1.0 did not work as expected.
Also fixed a problem where carousel text entries did not get multiplied by itemScale.
2022-10-25 20:33:12 +02:00
Leon Styhre 4513b20339 Some minor font sizing improvements.
Also fixed a few implicit casts.
2022-10-25 01:20:31 +02:00
Leon Styhre 97a9347d67 Improved font sizing for the launch screen, scraper and help system. 2022-10-25 01:06:02 +02:00
Leon Styhre 3de8275db6 Fixed multiple minor pixel alignment issues. 2022-10-25 00:43:27 +02:00
Leon Styhre 84f019680d Greatly improved text sizing and rendering. 2022-10-25 00:39:40 +02:00
Leon Styhre 103e59b54d Fixed an issue where mutually exclusive system variables could lead to theme loading errors. 2022-10-17 22:21:52 +02:00
Leon Styhre 45fa3d2c37 Added a pillarboxThreshold property to control these values for the video element. 2022-10-16 16:40:52 +02:00
Leon Styhre 0f327582c1 Fixed an issue where ScrollableContainer would reset too early. 2022-10-16 15:00:38 +02:00
Leon Styhre 6599c12554 Fixed an issue where ScrollableContainer would sometimes fade in text that had not been scrolled. 2022-10-16 13:51:22 +02:00
Leon Styhre 16c4fb6d17 Fixed some alignment issues in CarouselComponent. 2022-10-14 18:14:15 +02:00
Leon Styhre 5f6bd48022 One more try to fix a rounding issue in TextComponent. 2022-10-14 18:12:23 +02:00
Leon Styhre 7f5ed1c41d Fixed a minor graphical glitch in CarouselComponent. 2022-10-11 21:31:05 +02:00
Leon Styhre 8bbaec229f Fixed a rounding issue in TextComponent. 2022-10-11 19:37:35 +02:00
Leon Styhre 7e923cb9b6 Some refactoring of the OpenGL renderer and TextureDataManager. 2022-10-11 18:11:36 +02:00
Leon Styhre 11b035affa Fixed a rounding issue in TextComponent. 2022-10-11 18:08:57 +02:00
Leon Styhre d74966a3c4 Fixed a heisenbug where letters would sometimes get rendered with ugly edge artifacts. 2022-10-11 18:07:56 +02:00
Leon Styhre 241a0119ef Fixed a crash in the Font::wrapText function. 2022-10-10 21:12:49 +02:00
Leon Styhre 1c82228a9c Fixed two small logical errors. 2022-10-10 20:52:55 +02:00
Leon Styhre 39c9bd2cbc Added font size overflow restrictions to TextComponent and DateTimeComponent.
Also fixed a crash that could occur in TextComponent when blank/dummy fonts were used.
2022-10-10 20:37:04 +02:00
Leon Styhre 610ac9adb3 Implemented dynamic texture allocation to the font handling. 2022-10-10 20:32:35 +02:00
Leon Styhre 6af1f76be8 Fixed an issue where the help system was rendered on top of the menus. 2022-10-10 20:07:40 +02:00
Leon Styhre 0232635504 Refactoring/cleanup. 2022-10-09 19:13:54 +02:00
Leon Styhre 0757156caf Improved error handling for unloadable font files. 2022-10-09 18:01:30 +02:00
Leon Styhre 50832a5b64 Some code cleanup. 2022-10-09 17:59:27 +02:00
Leon Styhre fdcd4a4a9d (Windows) Fixed an MSVC compiler warning. 2022-10-08 11:22:46 +02:00
Leon Styhre d927135034 Fixed an issue where line breaks were included in single-line text entries. 2022-10-08 10:00:40 +02:00
Leon Styhre 508ea87963 Rewrite of the text wrapping code to work with languages which generally lack spaces, like Japanese.
Also implemented massive performance improvements to the text wrapping code.
2022-10-08 09:33:57 +02:00
Leon Styhre d2ca019a75 Avoided unnecessary SVG file parsing for images previously found to be invalid. 2022-10-06 20:20:48 +02:00
Leon Styhre bbe9666f69 Removed the use of a deprecated LunaSVG function that is no longer required. 2022-10-03 21:38:01 +02:00
Leon Styhre bf5cce31c6 Replaced the NanoSVG library with LunaSVG. 2022-10-03 18:43:30 +02:00
Leon Styhre 8f6262a3a9 Fixed an issue where the video player output frame width was not set correctly. 2022-10-01 17:19:53 +02:00
Leon Styhre e7f1a0f36c Updated VideoFFmpegComponent for deprecated functions in FFmpeg 5.1 2022-09-30 23:20:36 +02:00
Leon Styhre bfdeb2e004 Video player code cleanup. 2022-09-29 22:32:57 +02:00
Leon Styhre 993efe8504 Fixed an issue where audio for static videos in the gamelist view would get muted on navigation. 2022-09-29 20:18:33 +02:00
Leon Styhre 2c84e9c59b Fixed two SliderComponent issues with inconsistent knob placements.
Also improved the component for use with vertical resolutions and cleaned up some code.
2022-09-28 17:23:44 +02:00
Leon Styhre f048d06b95 Fixed a text abbreviation issue. 2022-09-28 17:21:02 +02:00
Leon Styhre 49c9710afc Added 'none' as a supported carousel item type to show only text entries in the gamelist view. 2022-09-28 17:20:01 +02:00
Leon Styhre 87d1c19e68 Fixed an issue where the scrollable container would not get properly sized after using the single-game scraper. 2022-09-27 21:56:15 +02:00
Leon Styhre 430d3e5e30 Changed the default OpenGL version on the Steam Deck from 3.3 to 4.6 2022-09-27 17:47:10 +02:00
Leon Styhre 15e30bc0ca Increased the minimum VRAM limit from 80 MiB to 128 MiB. 2022-09-27 17:43:27 +02:00
Leon Styhre 7a5daaa6fa Increased the default VRAM limit from 256 MiB to 384 MiB.
Also enabled video framerate upscaling by default on the Steam Deck.
2022-09-27 17:38:02 +02:00
Leon Styhre 06fd76abc3 Added a fadeAbovePrimary property to control whether elements above the system view carousel and textlist should be rendered during fade transitions. 2022-09-26 20:02:31 +02:00
Leon Styhre 577ed366b4 Frame advances no longer take place for GIF and Lottie animations unless update() has been called. 2022-09-26 19:00:59 +02:00
Leon Styhre 123f29aa43 Fixed multiple issues with carousel on-demand texture loading.
Also cleaned up some code.
2022-09-25 19:38:24 +02:00
Leon Styhre 47dd0e33d1 Added fading support for carousel items if the hidden or count-as-game metadata fields have been set. 2022-09-25 13:06:09 +02:00
Leon Styhre fcbe612a0b Fixed an issue where the text background opacity was not calculated correctly. 2022-09-25 10:02:24 +02:00
Leon Styhre 664a39df2c Fixed an issue where ScrollableContainer would not scroll at the correct speed. 2022-09-24 22:53:52 +02:00
Leon Styhre 9d0b3b911f Changed the argument order for the TextComponent constructor. 2022-09-24 21:37:00 +02:00
Leon Styhre 369cc7684b Eliminated a lot of unnecessary text rasterization when populating the gamelist carousel. 2022-09-24 16:47:14 +02:00
Leon Styhre 0736192417 Fixed a text abbreviation issue. 2022-09-24 16:45:18 +02:00
Leon Styhre 782d68f906 Attempt to fix a log output deadlock issue. 2022-09-23 22:49:17 +02:00
Leon Styhre 00b71c7b27 Fixed an issue where text element vertical auto-sizing did not work correctly. 2022-09-23 19:40:39 +02:00
Leon Styhre f620df4dff Eliminated some unnecessary carousel on-demand texture loading. 2022-09-22 20:11:37 +02:00
Leon Styhre 04473d0ff3 Added on-demand texture loading for wheel carousels.
Also added proper support for horizontal and vertical offsetting and fixed a clipping issue.
2022-09-22 19:11:53 +02:00
Leon Styhre 1e9b95baac Very minor code change. 2022-09-21 22:05:21 +02:00
Leon Styhre 7b7a99dbe2 Fixed an issue where overlapping wheel carousel items were not rendered in the correct order. 2022-09-21 22:03:03 +02:00
Leon Styhre 5f864d0b96 Fixed an issue where the itemAxisHorizontal carousel property did not work correctly. 2022-09-21 21:09:10 +02:00
Leon Styhre 02aba10a08 Added a ScreenScraper option to remove dots from game name searches when using the automatic scraper. 2022-09-20 22:45:32 +02:00
Leon Styhre 24a10a7807 Some improvements to the cursor logic in SystemView. 2022-09-20 21:16:39 +02:00
Leon Styhre ac5b3b15e0 Added a new 'itemAxisHorizontal' property to the carousel.
Also fixed a clipping issue when the vertical origin was not set to zero and cleaned up some code.
2022-09-20 17:05:24 +02:00
Leon Styhre 0f53d65f0d Increased the maximum carousel size to 2 per axis. 2022-09-20 00:39:03 +02:00
Leon Styhre 04c23a890f Fixed an issue where instant carousel item transitions would break view slide transitions. 2022-09-19 19:34:39 +02:00
Leon Styhre da343c49aa Added an 'Ignore keyboard input' option to the input device settings menu. 2022-09-19 19:05:06 +02:00
Leon Styhre db46180024 Fixed an issue where setting the carousel itemSize property to zero could crash the application.
Also fixed a small carousel glitch.
2022-09-19 19:02:17 +02:00
Leon Styhre 74a2256037 Added the properties 'itemsBeforeCenter' and 'itemsAfterCenter' to define entries for carousels of the wheel type. 2022-09-19 18:51:05 +02:00
Leon Styhre b435a8dd24 Decreased the splash screen logo size slightly. 2022-09-18 16:33:27 +02:00
Leon Styhre da7bfa0fa7 Fixed an issue where the TextListComponent debug overlay would not always be correctly positioned. 2022-09-18 16:02:03 +02:00
Leon Styhre c45678e857 Fixed an issue where line breaks could not be inserted into multline text entry fields. 2022-09-18 15:35:13 +02:00
Leon Styhre 3636eeba18 Fixed an issue where the carousel would not update when entering and exiting gamelist folders. 2022-09-17 19:27:06 +02:00
Leon Styhre 1258ddc78f Fixed some compiler errors on older GCC versions. 2022-09-17 18:17:57 +02:00
Leon Styhre d1d2349c57 Improved some theme warning log messages in CarouselComponent. 2022-09-17 18:05:51 +02:00
Leon Styhre bea6889926 Added carousel theme support for setting item transitions to 'slide' or 'instant'. 2022-09-17 12:42:27 +02:00
Leon Styhre 87749e7d37 Fixed an issue where overlapping carousel items were not rendered correctly during transitions. 2022-09-17 12:17:01 +02:00
Leon Styhre 3789a0ca12 Fixed a heisenbug where videos would sometimes not get rendered on application startup. 2022-09-17 10:24:46 +02:00
Leon Styhre 720a6fcc22 Added support for fade-in and fade-out of static videos. 2022-09-16 23:54:13 +02:00
Leon Styhre 6fd47a5599 Fixed an issue where the video pillarboxes would not align precisely with the video content. 2022-09-16 23:30:51 +02:00
Leon Styhre d203f4be27 Changed the location for a theme property. 2022-09-16 19:43:36 +02:00
Leon Styhre 3f9023885e Prevented some unnecessary badge rendering. 2022-09-16 19:25:38 +02:00
Leon Styhre 4f88909eff Fixed multiple issues where horizontally scrolling TextListComponent rows would not stop and reset correctly. 2022-09-16 19:22:19 +02:00
Leon Styhre 7e892a7855 Changed the order of some theme properties. 2022-09-16 18:51:36 +02:00
Leon Styhre dca3a6d232 Fixed multiple issues in ScrollableContainer and added a new containerVerticalSnap property. 2022-09-16 18:49:39 +02:00
Leon Styhre 79a661b744 Changed the default vertical tile alignment from top to bottom. 2022-09-15 23:49:08 +02:00
Leon Styhre 16880028d7 Fixed an issue where ScrollableContainer would cause excessive stuttering with some legacy theme sets. 2022-09-15 23:31:51 +02:00
Leon Styhre 611824be18 Improved some invalid theme configuration warnings in ImageComponent. 2022-09-15 21:53:26 +02:00
Leon Styhre 47c8f5988d Some very minor code cleanup. 2022-09-15 17:34:20 +02:00
Leon Styhre 3a41aa61c5 Fixed an issue where a legacy theme workaround for incorrect element types did not work as expected.
Also cleaned up a log warning message related to this.
2022-09-15 17:29:34 +02:00
Leon Styhre 59494b0a9b Fixed an issue where videos without any static images would sometimes have a delayed start. 2022-09-15 17:25:27 +02:00
Leon Styhre 78cdc49200 Fixed an issue where static images for video elements would sometimes not fade out during gamelist fast-scrolling. 2022-09-15 17:22:26 +02:00
Leon Styhre 0aa1d3bdc7 Added checks for whether video files set using the 'path' and 'default' properties actually exist before attempting to use them in VideoComponent. 2022-09-15 17:19:50 +02:00
Leon Styhre 8e43138722 Made GameSelectorComponent not return the same game repeatedly in a row. 2022-09-12 19:48:11 +02:00
Leon Styhre 8d5dc46fc6 Some minor code cleanup. 2022-09-12 19:03:45 +02:00
Leon Styhre 2da2a86397 Adjusted the splash screen sizing to be more consistent across various screen aspect ratios. 2022-09-11 17:24:05 +02:00
Leon Styhre a2eedde8d3 Fixed a small rounding error in TextComponent. 2022-09-10 20:05:58 +02:00
Leon Styhre c50f39dd05 Updated the CMake configuration for the removed legacy theme engine code. 2022-09-10 11:58:52 +02:00
Leon Styhre 596bc5e8af Removed a lot of deprecated theme engine code from the legacy engine. 2022-09-10 11:55:35 +02:00
Leon Styhre f0fd5346c6 Changed the default origin from 0.5 0.5 to 0 0 for GIFAnimComponent and LottieAnimComponent. 2022-09-10 11:24:43 +02:00
Leon Styhre 8cc3d1aac5 Added some more workarounds for legacy theme sets with incorrectly defined element types. 2022-09-09 18:03:58 +02:00
Leon Styhre 807cf7b057 Fixed a rounding issue for the ImageComponent debug overlay. 2022-09-09 17:56:41 +02:00
Leon Styhre 2a4d9d334d Gamelist fade animations are now cancelled on certain navigation actions. 2022-09-09 17:52:20 +02:00
Leon Styhre a58153f08d The badge overlay images are now retained in the texture cache. 2022-09-08 19:04:56 +02:00
Leon Styhre b3148a7f74 Added a dummy RatingComponent object to SystemView to keep the cached texture entries from expiring. 2022-09-08 18:59:33 +02:00
Leon Styhre 2742424ca2 Some general code cleanup. 2022-09-08 18:56:02 +02:00
Leon Styhre a2769b98d4 Added a workaround for playing broken video files with invalid PTS values. 2022-09-08 18:38:19 +02:00
Leon Styhre b9303e5494 Mipmapping is now taken into consideration when calculating the VRAM usage. 2022-09-07 21:17:01 +02:00
Leon Styhre 406aecc6a9 Added two new properties tileHorizontalAlignment and tileVerticalAlignment to the image element. 2022-09-07 20:18:15 +02:00
Leon Styhre d362f62b45 Added explicit sorting of the custom event scripts. 2022-09-07 20:01:04 +02:00
Leon Styhre c537de51ef Some general code cleanup. 2022-09-07 19:59:27 +02:00
Leon Styhre 8361c4f15c Moved the Alignment enumerator from Font to GuiComponent. 2022-09-07 19:54:55 +02:00
Leon Styhre 503ff07d81 Fixed an issue where the rating stars would not display properly in the metadata editor and in the scraper.
Also fixed a minor rounding issue.
2022-09-07 19:29:56 +02:00
Leon Styhre feef706ba4 (Windows) Fixed an MSVC compiler warning. 2022-09-06 22:59:32 +02:00
Leon Styhre 487cbd84bc Fixed an excessive texture pop-in issue caused by a recent commit. 2022-09-06 22:39:28 +02:00
Leon Styhre b4b709b589 Added a tileSize property to the image element so that the size of each individual image in tiled textures can be defined. 2022-09-06 21:33:50 +02:00
Leon Styhre b6dc0bd72c Removed the font texture linear magnification support as it caused various rendering artifacts. 2022-09-06 00:51:16 +02:00
Leon Styhre 9d46625739 Added support for texture mipmapping with trilinear filtering. 2022-09-05 23:36:49 +02:00
Leon Styhre 1bbf32a6f5 Fixed some menu alignment issues. 2022-09-05 23:05:09 +02:00
Leon Styhre 311595ff62 Removed an unnecessary rounding in TextComponent. 2022-09-05 23:03:04 +02:00
Leon Styhre 01d410867c Moved back the wide SVG images size compensation from TextureData to ImageComponent. 2022-09-05 23:00:47 +02:00
Leon Styhre 5d78412b9d Fixed some pixel alignment issues for the carousel. 2022-09-05 22:39:26 +02:00
Leon Styhre b079421205 Changed it so that only fonts of a certain minimum size gets linear texture magnification applied. 2022-09-05 22:36:33 +02:00
Leon Styhre ff0e76332c Added rounding to various translations like camera movements. 2022-09-05 20:13:47 +02:00
Leon Styhre 881b602cb4 Fixed a rendering issue in ScrollableContainer. 2022-09-05 00:30:19 +02:00
Leon Styhre e8c74450a0 Enabled linear interpolation for all font rendering regardless of resolution. 2022-09-05 00:11:53 +02:00
Leon Styhre d36e64e23a Fixed a rendering issue in ButtonComponent. 2022-09-04 23:55:53 +02:00
Leon Styhre 77a2383683 Fixed a font rendering issue in TextListComponent. 2022-09-04 23:48:27 +02:00
Leon Styhre b9a2031cf6 Increased the maximum allowed size for the carousel for legacy themes only. 2022-09-04 22:36:50 +02:00
Leon Styhre dda63403fa Improved the renderer scaling accuracy. 2022-09-04 22:01:59 +02:00
Leon Styhre d242c84ea8 Set linear interpolation for the rating component in GuiMetaDataEd and GuiScraperSearch. 2022-09-03 21:43:36 +02:00
Leon Styhre 455b970a59 Reverted a removal of vertex rounding during the project matrix calculation. 2022-09-03 21:22:31 +02:00
Leon Styhre 947ab458ae Fixed some Clang compiler warnings. 2022-09-03 16:39:59 +02:00
Leon Styhre ce50c1121b Enabled linear interpolation for font texture magnification when running on display resolutions at or above approximately 1920x1080. 2022-09-02 21:30:16 +02:00
Leon Styhre 9b1fb95865 Enabled linear interpolation for font texture minifications. 2022-09-02 21:03:19 +02:00
Leon Styhre a1027c2580 Removed some projection matrix and vertices roundings which caused multiple pixel alignment issues. 2022-09-02 21:01:31 +02:00
Leon Styhre 4ade04d760 Some minor code cleanup. 2022-09-02 20:52:49 +02:00
Leon Styhre 039c27fa8e Added support for sizing SVG images arbitrarily (overriding the image aspect ratio by stretching and squashing). 2022-09-02 20:48:45 +02:00
Leon Styhre 3a9c7b92e3 Added support for arbitrary image aspect ratios to RatingComponent.
Also added an overlay property and fixed some potential crashes.
2022-09-01 17:40:29 +02:00
Leon Styhre 819d1b0341 Fixed some potential crashes in ImageComponent caused by invalid theme configuration. 2022-09-01 17:35:40 +02:00
Leon Styhre 6215ae8b57 Fixed two minor issues in RatingComponent. 2022-08-31 22:30:31 +02:00
Leon Styhre 54ded5cbb6 Changed RatingComponent to use shader-based clipping. 2022-08-31 21:19:09 +02:00
Leon Styhre 7b279a7c73 Made SVG rasterizations slightly more accurate. 2022-08-31 21:17:13 +02:00
Leon Styhre ed69e46b42 Fixed some issues where bundled SVG images would not get cached at the correct resolution. 2022-08-30 20:26:48 +02:00
Leon Styhre eced44934e Added clamping of 0.0 to 1.0 to the rotationOrigin property. 2022-08-30 19:56:38 +02:00
Leon Styhre 496b60fa7d Added support for clipping to the core GLSL shader. 2022-08-30 19:42:37 +02:00
Leon Styhre 6126016289 Cleaned up some font-related code. 2022-08-30 19:31:57 +02:00
Leon Styhre f61d0f1df8 Added a property to RatingComponent to set interpolation method (nearest or linear) when using raster images. 2022-08-28 20:45:04 +02:00
Leon Styhre 2c86e4f99e Removed the deprecated SVG force rasterization flag from the cache manager. 2022-08-28 20:21:58 +02:00
Leon Styhre 48a9571609 Refactored RatingComponent to improve rendering accuracy and performance. 2022-08-28 20:11:20 +02:00
Leon Styhre 0060cd48dc (Windows) Fixed a couple of MSVC compiler warnings. 2022-08-23 22:50:14 +02:00
Leon Styhre e553f68e90 Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations. 2022-08-23 22:34:56 +02:00
Leon Styhre 5dae37f558 Added support for caching SVG images. 2022-08-23 22:24:24 +02:00
Leon Styhre 047d080346 Fixed a small text abbreviation issue. 2022-08-21 21:24:46 +02:00
Leon Styhre e2fb03dbf3 Fixed an issue where the tile property for the image element did not work correctly with SVG images. 2022-08-21 19:06:51 +02:00
Leon Styhre fca9e51844 Added support for the letterCase property when using the carousel in the gamelist view. 2022-08-21 18:15:06 +02:00
Leon Styhre 08d5e4eff0 Enabled vertical abbreviations of multiline text entries in TextComponent.
Also fixed an issue where the debug overlay would not get rendered correctly for scrollable containers.
2022-08-21 16:51:21 +02:00
Leon Styhre ce217c48a4 Added support for vertical abbreviations of multiline text entries. 2022-08-21 16:33:29 +02:00
Leon Styhre 67488467c3 (Linux) The data installation directory is now excluded for themes and resources when built as an AppImage. 2022-08-20 11:30:15 +02:00
Leon Styhre 15314fff84 Eliminated some incorrect and unnecessary cursor stops in IList.
Also got rid of some unnecessary cursor stops triggered by TextListComponent.
2022-08-19 17:17:34 +02:00
Leon Styhre fa81853127 Changed some theme loading issues log output from warning to error for DateTimeComponent and TextComponent. 2022-08-19 17:11:16 +02:00
Leon Styhre 0b34bd8991 Added checks for valid imageType property values to ImageComponent and VideoComponent. 2022-08-19 17:07:45 +02:00
Leon Styhre 9d2a9ed9d9 Fixed an issue where StringUtil::delimitedStringToVector could return empty elements. 2022-08-19 17:03:55 +02:00
Leon Styhre d24102db0e TextComponent now only accepts valid metadata and systemdata property values. 2022-08-18 23:44:22 +02:00
Leon Styhre 8c24d0a3b7 Fixed an issue where videos with no path set could sometimes get attempted to play. 2022-08-18 23:02:00 +02:00
Leon Styhre de5a642cf6 Added a metadataElement theme property to the image, video, animation and text element types to control fading and hiding of arbitrary elements. 2022-08-18 22:51:21 +02:00
Leon Styhre 389dc6ed79 Added mOpacity video fading support to VideoFFmpegComponent 2022-08-18 22:38:09 +02:00
Leon Styhre 93e0bfab5b Fixed an issue where text elements that had an opacity set to lower than FF via the color tag were faded in during gamelist scrolling. 2022-08-17 17:04:19 +02:00
Leon Styhre e6ae806c31 Added an itemInterpolation theme property to control the interpolation method for carousel items. 2022-08-17 00:26:47 +02:00
Leon Styhre 141f8aadf4 Fixed an issue where the video would not start playing immediately after closing the media viewer if the showSnapshotDelay property was not set. 2022-08-16 23:39:33 +02:00
Leon Styhre 640793ec0a Fixed an issue where the video player would delay playing even though the showSnapshotDelay property was not set. 2022-08-16 23:10:40 +02:00
Leon Styhre 225a602a74 If the same raster image is used with different interpolation methods then these are now cached separately. 2022-08-16 22:37:36 +02:00
Leon Styhre 967b98008b Fixed an issue where raster graphic images could get scaled incorrectly. 2022-08-16 21:04:39 +02:00
Leon Styhre 91d4c0b45a Changed the default selectorColor and selectorColorEnd property values for TextListComponent. 2022-08-16 19:10:58 +02:00
Leon Styhre 85ce3ef7f6 Allow maxLogoCount to be set to 0 for legacy themes. 2022-08-14 23:04:25 +02:00
Leon Styhre 899ace3eb6 Added a manualUnloadAll function to TextureResource.
Also converted some variables to static inline and cleand up some code.
2022-08-14 21:31:02 +02:00
Leon Styhre b69706fc35 The currently loaded theme set name is now logged to to es_log.txt on startup, reload and theme change. 2022-08-14 20:24:26 +02:00
Leon Styhre 5699988767 Added a workaround for legacy theme sets where the md_releasedate and md_lastplayed element types have incorrectly been defined as text instead of datetime. 2022-08-14 14:46:56 +02:00
Leon Styhre f6c109e3fc (Windows) Trigger emergency shutdown on wide string conversion errors to preserve data integrity at all times. 2022-08-13 16:27:44 +02:00
Leon Styhre f550ba7dfc (Windows) Added error handling to StringUtil::stringToWideString() and StringUtil::wideStringToString() to avoid crashes caused by invalid characters. 2022-08-01 19:51:25 +02:00
Leon Styhre 81268fb11c (Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators. 2022-07-01 16:39:18 +02:00
Leon Styhre 0d23719fe7 (Windows) Fixed an issue where file paths would get escaped with quotation marks even if they did not contain any spaces. 2022-07-01 16:32:31 +02:00
Leon Styhre ffed5dee2d Added connection and transfer timeout settings to the scraper (not configurable via the GUI). 2022-06-29 17:28:39 +02:00
Leon Styhre 08d893b119 Fixed an issue where the IgnoreGamelist setting was saved although it shouldn't.
Also made a change so that passing the --ignore-gamelist command line option now immediately disables the ParseGamelistOnly setting.
2022-06-29 17:17:31 +02:00
Leon Styhre b897b8a15d Merge branch 'threadsafe_logging' 2022-06-26 14:19:43 +02:00
Leon Styhre 25ac88c2f6 (Windows) Increased window size one pixel horizontally instead of decreasing it one pixel vertically on game launch. 2022-06-26 12:18:28 +02:00
Joseph Geumlek 517186bbe0 Make Log() instances only lock in ~Log(), and make the mutex non-recursive. 2022-06-23 14:20:48 -07:00
Joseph Geumlek fefd70b943 Make logging more thread-safe 2022-06-21 22:06:20 -07:00
Leon Styhre bded2bf31f Added a ScreenScraper option to fallback to additional regions to allow scraping of country-specific games and unofficial releases. 2022-06-16 19:56:41 +02:00
Leon Styhre c9eb9022db A dummy theme set is now created if no theme sets were found on startup. 2022-06-11 18:35:44 +02:00
Leon Styhre 40bf018aaa Changed theme loading into a populateThemeSets function and created a separate getter function.
Also removed a deprecated theme check in the game directory.
2022-06-11 18:34:53 +02:00
Leon Styhre 0ef6a22248 Removed the 'Enable menu scroll indicators' menu option. 2022-06-10 19:54:29 +02:00
Leon Styhre c8cc7b7947 Fixed an issue where a virtual keyboard key repeat would sometimes continue to run when it shouldn't. 2022-06-10 19:30:21 +02:00
Leon Styhre cfc9d54068 Improved the behavior and consistency for the virtual keyboard when using non-standard keyboard mappings. 2022-06-10 19:28:01 +02:00
Leon Styhre d217a3315a Changed the SDL video initialization function from SDL_Init to SDL_InitSubSystem 2022-06-09 17:16:43 +02:00
Leon Styhre d96828f454 Suppressed MSVC compiler warnings C4251 caused by rlottie DLL interface exports. 2022-06-07 17:55:26 +02:00
Leon Styhre 9480f125bb Added support for the physicalmedia image type to the image, video and carousel elements. 2022-06-07 17:32:42 +02:00
Leon Styhre 2e3ac5bf0e Fixed an issue where using a text rating without a rating element in the gamelist view would crash the application. 2022-06-06 22:28:24 +02:00
Leon Styhre 0008e44294 Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
Leon Styhre c216f3804a Removed the RetroPie ES bug replication from TextListComponent for non-legacy theme sets. 2022-06-05 12:17:15 +02:00
Leon Styhre 0345fd8fa7 Fixed an issue where entering folders using the gamelist carousel could lead to a crash. 2022-06-04 17:44:00 +02:00
Leon Styhre 3ecb821c00 Added size restrictions to the 'size' and 'maxSize' theme properties for the image and video elements. 2022-06-04 17:25:36 +02:00
Leon Styhre 2ac706e0c5 Fixed an issue where large pixelated fonts sometimes displayed too many textlist rows. 2022-06-03 23:24:34 +02:00
Leon Styhre 269e2e8202 Added a wheelHorizontalAlignment property for aligning the carousel within the overall element area. 2022-06-03 20:53:15 +02:00
Leon Styhre 824089d703 Fixed an issue where the scroll indicators sometimes overlapped the menu titles. 2022-06-03 18:27:46 +02:00
Leon Styhre 765aaeb2df Changed the default quit shortcut to Alt + F4 and Command + Q.
Also renamed the setting 'Exit button combo' to 'Keyboard quit shortcut' and fixed an issue where the application sometimes quit when exiting an emulator using Alt + F4 while running in the background.
2022-05-31 22:06:47 +02:00
Leon Styhre d418c05614 Added scraper support for the platforms arcadia (Emerson Arcadia 2001) and crvision (VTech CreatiVision).
Also removed an unnecessary code comment.
2022-05-19 17:32:12 +02:00
Leon Styhre 6a0b1bad5b Added custom event script triggers on application startup, screensaver start and screensaver end. 2022-05-18 23:56:51 +02:00
Leon Styhre 92c4ae3cdf Changed the execution order of some custom event scripts. 2022-05-18 23:01:32 +02:00
Leon Styhre fdf63a9ad0 Fixed an issue where the 'quit' custom event would not trigger on application shutdown. 2022-05-18 22:57:03 +02:00
Leon Styhre 5b63ecb828 Removed the last remnants of the PowerSaver. 2022-05-18 21:08:55 +02:00
Leon Styhre e50be3376b Added an Xbox Kinect controller badge icon. 2022-05-12 23:31:11 +02:00
Leon Styhre 53ad5a3152 Fixed an issue where the texture buffer sometimes couldn't fit Chinese characters. 2022-05-09 20:12:08 +02:00
Leon Styhre 595037b301 Fixed some minor function argument name mismatches. 2022-05-08 14:22:11 +02:00
Leon Styhre 9df3436d82 (Windows) Fixed an issue where symlinking media directories would crash the application. 2022-05-07 12:16:31 +02:00
Leon Styhre f990d91841 Reverted the previous commit. 2022-05-04 00:42:28 +02:00
Leon Styhre f86ab2ea89 Increased the font texture size slightly. 2022-05-03 23:35:47 +02:00
Leon Styhre 4d5364e9e4 (Windows) Fixed a MinGW compile error. 2022-04-30 21:19:15 +02:00
Leon Styhre 6caf4d193b Added support for a %STARTDIR% es_systems.xml variable. 2022-04-30 20:43:29 +02:00
Leon Styhre de48b69760 Prevented a potential endless loop in StringUtil::replace() 2022-04-30 18:31:53 +02:00
Leon Styhre 2f80d1e578 Removed some unnecessary log output when locating emulators when running as a Flatpak. 2022-04-27 18:57:17 +02:00
Leon Styhre 97da2df0a4 Found a better solution to the single-pixel alignment rendering issue. 2022-04-27 18:40:28 +02:00
Leon Styhre 7eecf6bb41 (Linux) Yet another ugly hack to detect installed emulators when running as a Flatpak. 2022-04-27 17:33:43 +02:00
Leon Styhre a9b17a7375 Removed some unreachable directories from the Flatpak path hack. 2022-04-26 23:20:47 +02:00
Leon Styhre b7d3b242fd (Linux) Ugly Flatpak PATH hack. 2022-04-26 21:26:25 +02:00
Leon Styhre a98ba7a42d A check is now done on game launch that emulator binaries are actually files or symlinks. 2022-04-24 11:17:51 +02:00
Leon Styhre 440e089847 Fixed some graphical glitches in NinePatchComponent and ButtonComponent. 2022-04-21 20:29:17 +02:00
Leon Styhre dbfab96e03 Added rudimentary on-demand texture loading to CarouselComponent. 2022-04-20 23:00:53 +02:00
Leon Styhre defbbfd13f Removed the setting 'Preload gamelists on startup'. 2022-04-20 22:39:27 +02:00
Leon Styhre 06f6840038 Carousel textures in the gamelist view now load dynamically. 2022-04-19 21:42:29 +02:00
Leon Styhre 7872f35d1b Fixed some compile errors when using old GCC versions. 2022-04-19 20:00:10 +02:00
Leon Styhre cad06bd841 Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI. 2022-04-19 17:29:29 +02:00
Leon Styhre 277a729a2d Cleaned up the CMake configuration. 2022-04-19 17:24:54 +02:00
Leon Styhre 1798b96cf8 Added reflections support to CarouselComponent. 2022-04-18 21:37:58 +02:00
Leon Styhre 79c61b2d8a Fixed a text artifact issue caused by a missing rounding in TextComponent.
Also forced vertical center alignment if the text field is smaller than the font height.
2022-04-18 13:47:22 +02:00
Leon Styhre 63e7b58ec0 Fixed a renderer heisenbug that caused multiple single-pixel alignment issues. 2022-04-18 10:17:05 +02:00
Leon Styhre fafca5c194 Added carousel theme support for setting the opacity for unfocused entries. 2022-04-17 13:08:28 +02:00
Leon Styhre 468d2b3635 Added a green debug mode rectangle for CarouselComponent.
Also changed the debug mode rectangle from blue to green for TextListComponent.
2022-04-17 11:08:08 +02:00
Leon Styhre a112fc035f Changed the variable names in CarouselComponent to use 'item' instead of 'logo'. 2022-04-17 10:40:18 +02:00
Leon Styhre 01c2d7ff17 Adjusted some theme log warnings in BadgeComponent. 2022-04-16 22:12:24 +02:00
Leon Styhre f463766497 Generalized the carousel property names and added support for setting media types for gamelist carousels. 2022-04-16 21:54:58 +02:00
Leon Styhre a149124252 Fixed an issue where two BadgeComponent default values were not always set. 2022-04-15 21:26:07 +02:00
Leon Styhre 7daf69092f Added theme support for controlling the TextListComponent collection indicators. 2022-04-15 21:20:43 +02:00
Leon Styhre 03e457516a Fixed an issue where the StringUtil::replace function did not remove repeating occurances. 2022-04-15 20:33:53 +02:00
Leon Styhre 2001a9f639 Added a collection badge to be shown when editing custom collections.
Also changed the default badge lines value from 2 to 3.
2022-04-15 19:27:38 +02:00
Leon Styhre aa4258a31a Removed the 'Use plain ASCII for special gamelist characters' menu option. 2022-04-15 17:13:51 +02:00
Leon Styhre 254e271392 Added theme support for controlling the TextListComponent indicators. 2022-04-15 17:06:33 +02:00
Leon Styhre d62bc17400 Renamed the default theme set from rbsimple-DE to slate-DE 2022-04-14 22:46:30 +02:00
Leon Styhre 30b02456c0 Added a folder badge including support for a folder link overlay. 2022-04-13 16:53:28 +02:00
Leon Styhre 45af7441e9 Added support for launching game files inside folders without having to enter the folder. 2022-04-11 23:28:18 +02:00
Leon Styhre 008fa23d5f Added a setting to define the OpenGL version to use. 2022-04-10 14:54:21 +02:00
Leon Styhre 91460495be Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration. 2022-04-10 11:53:44 +02:00
Leon Styhre cb8596ab8a Prevented themes using the <resolution> tag from loading altogether. 2022-04-10 11:32:55 +02:00
Leon Styhre 3a8d19bad5 Added support for nested theme variables. 2022-04-10 11:24:15 +02:00
Leon Styhre 72ce3d33a8 Some code cleanup. 2022-04-09 16:32:47 +02:00
Leon Styhre 16955e5318 Fixed an issue where the theme sets were not always sorted correctly. 2022-04-09 15:57:37 +02:00
Leon Styhre 21f21c20f5 Added a scraper setting to convert underscores _ to spaces when searching. 2022-04-09 15:14:48 +02:00
Leon Styhre 088237fe85 Set the interactive scraper as disabled by default. 2022-04-06 23:53:21 +02:00
Leon Styhre acbbb0a630 Increased the default value for the MaxVRAM setting to 512 for the Steam Deck. 2022-04-03 13:37:41 +02:00
Leon Styhre c4cae406e9 Fixed a font loading crash caused by an insufficient font texture size.
Also added a preventive measure for similar crashes in the future and made some general cleanup of the font code.
2022-04-02 11:59:52 +02:00
Leon Styhre 8ce820e001 Fixed an issue where carousel shoulder button navigation was a bit inconsistent. 2022-03-25 23:38:04 +01:00
Leon Styhre e7aeb8e2b4 Removed the playing of some navigation sounds during textlist and carousel navigation. 2022-03-25 23:17:56 +01:00
Leon Styhre fa4151a3d9 Fixed some GCC compiler warnings. 2022-03-24 23:32:28 +01:00
Leon Styhre 3a1c9d41ce Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
2022-03-24 23:05:23 +01:00
Leon Styhre 5625f44a0a Added dimming support to RatingComponent. 2022-03-21 20:35:24 +01:00
Leon Styhre 3eacb27c3b Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
Also reverted the helpsystem horizontal alignment functionality as it's not needed.
2022-03-20 19:07:52 +01:00
Leon Styhre 07f151d906 Moved TextListComponent and CarouselComponent from es-core to es-app. 2022-03-19 09:55:05 +01:00
Leon Styhre 6f6f388257 Added RatingComponent support to the system view. 2022-03-18 22:16:53 +01:00
Leon Styhre 44fe2f8fe7 Standardized some theme warning log output. 2022-03-18 20:31:04 +01:00
Leon Styhre a115b3f941 Added alignment support and separate dimming of gamelist and system views to the help system. 2022-03-18 20:14:51 +01:00
Leon Styhre 56d1b8f83d Fixed an issue where multiple carousel logos were rendered when there was only a single system. 2022-03-17 21:52:55 +01:00
Leon Styhre 86ad917bc8 Set logo scaling to linear interpolation in CarouselComponent. 2022-03-17 19:34:41 +01:00
Leon Styhre 5de2855d60 Added theme support for defining color saturation for the image, video and animation components. 2022-03-17 19:33:09 +01:00
Leon Styhre b6e38dcf67 Fixed multiple issues in CarouselComponent. 2022-03-17 00:02:16 +01:00
Leon Styhre 65d79edb54 Miniscule optimization in RendererOpenGL. 2022-03-16 20:26:13 +01:00
Leon Styhre 4b9f0c5d14 Removed the deprecated OpenGL ES 1.0 and 2.0 renderers. 2022-03-15 18:13:15 +01:00
Leon Styhre 02249ae6b9 (RPi) Fixed two compiler errors. 2022-03-15 18:02:19 +01:00
Leon Styhre e5ed25ed5f Removed an OpenGL initialization workaround that doesn't seem to be needed any longer. 2022-03-15 17:44:15 +01:00
Leon Styhre 2fe11bd827 A few fixes for the Emscripten WebAssembly build. 2022-03-15 17:17:56 +01:00
Leon Styhre 29501af68f Changed some variables names and debug logging info for the OpenGL renderer.
Also simplified a pixel conversion in the core.glsl shader.
2022-03-15 17:14:55 +01:00
Leon Styhre f859fd828d Cleaned up the GLSL shader files and related code. 2022-03-15 00:14:06 +01:00
Leon Styhre 06a037d8cf Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
2022-03-14 22:30:24 +01:00
Leon Styhre 6b095bde05 (Windows) Fixed some compiler errors. 2022-03-14 20:29:25 +01:00
Leon Styhre 6ff0ff1c47 Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL. 2022-03-14 20:14:18 +01:00
Leon Styhre f0c35d8509 Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
Leon Styhre a7db474a64 Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
2022-03-13 23:52:32 +01:00
Leon Styhre adb162e0d1 Another go at getting post-processing to work properly with all graphics drivers. 2022-03-12 17:57:59 +01:00
Leon Styhre 32251e0264 Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
2022-03-12 14:22:27 +01:00
Leon Styhre bebc9d58cf Added debug overlay support to GIFAnimComponent. 2022-03-12 10:19:47 +01:00
Leon Styhre 8497967510 Disabled rlottie caching in debug mode so animations can be replaced on the fly. 2022-03-12 10:11:04 +01:00
Leon Styhre ac6cc41059 Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
2022-03-12 00:40:03 +01:00
Leon Styhre 755b2c9f50 Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre 9867c3d595 Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu. 2022-03-06 23:31:32 +01:00
Leon Styhre 9e2c24ef79 Fixed an issue where videos would still play if the video theme configuration was broken. 2022-03-06 22:52:13 +01:00
Leon Styhre 2df8a867ad Fixed some compiler errors when building with FFmpeg 5.0 2022-03-06 14:38:19 +01:00