Commit graph

1626 commits

Author SHA1 Message Date
Leon Styhre 225a602a74 If the same raster image is used with different interpolation methods then these are now cached separately. 2022-08-16 22:37:36 +02:00
Leon Styhre 967b98008b Fixed an issue where raster graphic images could get scaled incorrectly. 2022-08-16 21:04:39 +02:00
Leon Styhre 91d4c0b45a Changed the default selectorColor and selectorColorEnd property values for TextListComponent. 2022-08-16 19:10:58 +02:00
Leon Styhre 85ce3ef7f6 Allow maxLogoCount to be set to 0 for legacy themes. 2022-08-14 23:04:25 +02:00
Leon Styhre 899ace3eb6 Added a manualUnloadAll function to TextureResource.
Also converted some variables to static inline and cleand up some code.
2022-08-14 21:31:02 +02:00
Leon Styhre b69706fc35 The currently loaded theme set name is now logged to to es_log.txt on startup, reload and theme change. 2022-08-14 20:24:26 +02:00
Leon Styhre 5699988767 Added a workaround for legacy theme sets where the md_releasedate and md_lastplayed element types have incorrectly been defined as text instead of datetime. 2022-08-14 14:46:56 +02:00
Leon Styhre f6c109e3fc (Windows) Trigger emergency shutdown on wide string conversion errors to preserve data integrity at all times. 2022-08-13 16:27:44 +02:00
Leon Styhre f550ba7dfc (Windows) Added error handling to StringUtil::stringToWideString() and StringUtil::wideStringToString() to avoid crashes caused by invalid characters. 2022-08-01 19:51:25 +02:00
Leon Styhre 81268fb11c (Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators. 2022-07-01 16:39:18 +02:00
Leon Styhre 0d23719fe7 (Windows) Fixed an issue where file paths would get escaped with quotation marks even if they did not contain any spaces. 2022-07-01 16:32:31 +02:00
Leon Styhre ffed5dee2d Added connection and transfer timeout settings to the scraper (not configurable via the GUI). 2022-06-29 17:28:39 +02:00
Leon Styhre 08d893b119 Fixed an issue where the IgnoreGamelist setting was saved although it shouldn't.
Also made a change so that passing the --ignore-gamelist command line option now immediately disables the ParseGamelistOnly setting.
2022-06-29 17:17:31 +02:00
Leon Styhre b897b8a15d Merge branch 'threadsafe_logging' 2022-06-26 14:19:43 +02:00
Leon Styhre 25ac88c2f6 (Windows) Increased window size one pixel horizontally instead of decreasing it one pixel vertically on game launch. 2022-06-26 12:18:28 +02:00
Joseph Geumlek 517186bbe0 Make Log() instances only lock in ~Log(), and make the mutex non-recursive. 2022-06-23 14:20:48 -07:00
Joseph Geumlek fefd70b943 Make logging more thread-safe 2022-06-21 22:06:20 -07:00
Leon Styhre bded2bf31f Added a ScreenScraper option to fallback to additional regions to allow scraping of country-specific games and unofficial releases. 2022-06-16 19:56:41 +02:00
Leon Styhre c9eb9022db A dummy theme set is now created if no theme sets were found on startup. 2022-06-11 18:35:44 +02:00
Leon Styhre 40bf018aaa Changed theme loading into a populateThemeSets function and created a separate getter function.
Also removed a deprecated theme check in the game directory.
2022-06-11 18:34:53 +02:00
Leon Styhre 0ef6a22248 Removed the 'Enable menu scroll indicators' menu option. 2022-06-10 19:54:29 +02:00
Leon Styhre c8cc7b7947 Fixed an issue where a virtual keyboard key repeat would sometimes continue to run when it shouldn't. 2022-06-10 19:30:21 +02:00
Leon Styhre cfc9d54068 Improved the behavior and consistency for the virtual keyboard when using non-standard keyboard mappings. 2022-06-10 19:28:01 +02:00
Leon Styhre d217a3315a Changed the SDL video initialization function from SDL_Init to SDL_InitSubSystem 2022-06-09 17:16:43 +02:00
Leon Styhre d96828f454 Suppressed MSVC compiler warnings C4251 caused by rlottie DLL interface exports. 2022-06-07 17:55:26 +02:00
Leon Styhre 9480f125bb Added support for the physicalmedia image type to the image, video and carousel elements. 2022-06-07 17:32:42 +02:00
Leon Styhre 2e3ac5bf0e Fixed an issue where using a text rating without a rating element in the gamelist view would crash the application. 2022-06-06 22:28:24 +02:00
Leon Styhre 0008e44294 Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine. 2022-06-05 12:36:55 +02:00
Leon Styhre c216f3804a Removed the RetroPie ES bug replication from TextListComponent for non-legacy theme sets. 2022-06-05 12:17:15 +02:00
Leon Styhre 0345fd8fa7 Fixed an issue where entering folders using the gamelist carousel could lead to a crash. 2022-06-04 17:44:00 +02:00
Leon Styhre 3ecb821c00 Added size restrictions to the 'size' and 'maxSize' theme properties for the image and video elements. 2022-06-04 17:25:36 +02:00
Leon Styhre 2ac706e0c5 Fixed an issue where large pixelated fonts sometimes displayed too many textlist rows. 2022-06-03 23:24:34 +02:00
Leon Styhre 269e2e8202 Added a wheelHorizontalAlignment property for aligning the carousel within the overall element area. 2022-06-03 20:53:15 +02:00
Leon Styhre 824089d703 Fixed an issue where the scroll indicators sometimes overlapped the menu titles. 2022-06-03 18:27:46 +02:00
Leon Styhre 765aaeb2df Changed the default quit shortcut to Alt + F4 and Command + Q.
Also renamed the setting 'Exit button combo' to 'Keyboard quit shortcut' and fixed an issue where the application sometimes quit when exiting an emulator using Alt + F4 while running in the background.
2022-05-31 22:06:47 +02:00
Leon Styhre d418c05614 Added scraper support for the platforms arcadia (Emerson Arcadia 2001) and crvision (VTech CreatiVision).
Also removed an unnecessary code comment.
2022-05-19 17:32:12 +02:00
Leon Styhre 6a0b1bad5b Added custom event script triggers on application startup, screensaver start and screensaver end. 2022-05-18 23:56:51 +02:00
Leon Styhre 92c4ae3cdf Changed the execution order of some custom event scripts. 2022-05-18 23:01:32 +02:00
Leon Styhre fdf63a9ad0 Fixed an issue where the 'quit' custom event would not trigger on application shutdown. 2022-05-18 22:57:03 +02:00
Leon Styhre 5b63ecb828 Removed the last remnants of the PowerSaver. 2022-05-18 21:08:55 +02:00
Leon Styhre e50be3376b Added an Xbox Kinect controller badge icon. 2022-05-12 23:31:11 +02:00
Leon Styhre 53ad5a3152 Fixed an issue where the texture buffer sometimes couldn't fit Chinese characters. 2022-05-09 20:12:08 +02:00
Leon Styhre 595037b301 Fixed some minor function argument name mismatches. 2022-05-08 14:22:11 +02:00
Leon Styhre 9df3436d82 (Windows) Fixed an issue where symlinking media directories would crash the application. 2022-05-07 12:16:31 +02:00
Leon Styhre f990d91841 Reverted the previous commit. 2022-05-04 00:42:28 +02:00
Leon Styhre f86ab2ea89 Increased the font texture size slightly. 2022-05-03 23:35:47 +02:00
Leon Styhre 4d5364e9e4 (Windows) Fixed a MinGW compile error. 2022-04-30 21:19:15 +02:00
Leon Styhre 6caf4d193b Added support for a %STARTDIR% es_systems.xml variable. 2022-04-30 20:43:29 +02:00
Leon Styhre de48b69760 Prevented a potential endless loop in StringUtil::replace() 2022-04-30 18:31:53 +02:00
Leon Styhre 2f80d1e578 Removed some unnecessary log output when locating emulators when running as a Flatpak. 2022-04-27 18:57:17 +02:00
Leon Styhre 97da2df0a4 Found a better solution to the single-pixel alignment rendering issue. 2022-04-27 18:40:28 +02:00
Leon Styhre 7eecf6bb41 (Linux) Yet another ugly hack to detect installed emulators when running as a Flatpak. 2022-04-27 17:33:43 +02:00
Leon Styhre a9b17a7375 Removed some unreachable directories from the Flatpak path hack. 2022-04-26 23:20:47 +02:00
Leon Styhre b7d3b242fd (Linux) Ugly Flatpak PATH hack. 2022-04-26 21:26:25 +02:00
Leon Styhre a98ba7a42d A check is now done on game launch that emulator binaries are actually files or symlinks. 2022-04-24 11:17:51 +02:00
Leon Styhre 440e089847 Fixed some graphical glitches in NinePatchComponent and ButtonComponent. 2022-04-21 20:29:17 +02:00
Leon Styhre dbfab96e03 Added rudimentary on-demand texture loading to CarouselComponent. 2022-04-20 23:00:53 +02:00
Leon Styhre defbbfd13f Removed the setting 'Preload gamelists on startup'. 2022-04-20 22:39:27 +02:00
Leon Styhre 06f6840038 Carousel textures in the gamelist view now load dynamically. 2022-04-19 21:42:29 +02:00
Leon Styhre 7872f35d1b Fixed some compile errors when using old GCC versions. 2022-04-19 20:00:10 +02:00
Leon Styhre cad06bd841 Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI. 2022-04-19 17:29:29 +02:00
Leon Styhre 277a729a2d Cleaned up the CMake configuration. 2022-04-19 17:24:54 +02:00
Leon Styhre 1798b96cf8 Added reflections support to CarouselComponent. 2022-04-18 21:37:58 +02:00
Leon Styhre 79c61b2d8a Fixed a text artifact issue caused by a missing rounding in TextComponent.
Also forced vertical center alignment if the text field is smaller than the font height.
2022-04-18 13:47:22 +02:00
Leon Styhre 63e7b58ec0 Fixed a renderer heisenbug that caused multiple single-pixel alignment issues. 2022-04-18 10:17:05 +02:00
Leon Styhre fafca5c194 Added carousel theme support for setting the opacity for unfocused entries. 2022-04-17 13:08:28 +02:00
Leon Styhre 468d2b3635 Added a green debug mode rectangle for CarouselComponent.
Also changed the debug mode rectangle from blue to green for TextListComponent.
2022-04-17 11:08:08 +02:00
Leon Styhre a112fc035f Changed the variable names in CarouselComponent to use 'item' instead of 'logo'. 2022-04-17 10:40:18 +02:00
Leon Styhre 01c2d7ff17 Adjusted some theme log warnings in BadgeComponent. 2022-04-16 22:12:24 +02:00
Leon Styhre f463766497 Generalized the carousel property names and added support for setting media types for gamelist carousels. 2022-04-16 21:54:58 +02:00
Leon Styhre a149124252 Fixed an issue where two BadgeComponent default values were not always set. 2022-04-15 21:26:07 +02:00
Leon Styhre 7daf69092f Added theme support for controlling the TextListComponent collection indicators. 2022-04-15 21:20:43 +02:00
Leon Styhre 03e457516a Fixed an issue where the StringUtil::replace function did not remove repeating occurances. 2022-04-15 20:33:53 +02:00
Leon Styhre 2001a9f639 Added a collection badge to be shown when editing custom collections.
Also changed the default badge lines value from 2 to 3.
2022-04-15 19:27:38 +02:00
Leon Styhre aa4258a31a Removed the 'Use plain ASCII for special gamelist characters' menu option. 2022-04-15 17:13:51 +02:00
Leon Styhre 254e271392 Added theme support for controlling the TextListComponent indicators. 2022-04-15 17:06:33 +02:00
Leon Styhre d62bc17400 Renamed the default theme set from rbsimple-DE to slate-DE 2022-04-14 22:46:30 +02:00
Leon Styhre 30b02456c0 Added a folder badge including support for a folder link overlay. 2022-04-13 16:53:28 +02:00
Leon Styhre 45af7441e9 Added support for launching game files inside folders without having to enter the folder. 2022-04-11 23:28:18 +02:00
Leon Styhre 008fa23d5f Added a setting to define the OpenGL version to use. 2022-04-10 14:54:21 +02:00
Leon Styhre 91460495be Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration. 2022-04-10 11:53:44 +02:00
Leon Styhre cb8596ab8a Prevented themes using the <resolution> tag from loading altogether. 2022-04-10 11:32:55 +02:00
Leon Styhre 3a8d19bad5 Added support for nested theme variables. 2022-04-10 11:24:15 +02:00
Leon Styhre 72ce3d33a8 Some code cleanup. 2022-04-09 16:32:47 +02:00
Leon Styhre 16955e5318 Fixed an issue where the theme sets were not always sorted correctly. 2022-04-09 15:57:37 +02:00
Leon Styhre 21f21c20f5 Added a scraper setting to convert underscores _ to spaces when searching. 2022-04-09 15:14:48 +02:00
Leon Styhre 088237fe85 Set the interactive scraper as disabled by default. 2022-04-06 23:53:21 +02:00
Leon Styhre acbbb0a630 Increased the default value for the MaxVRAM setting to 512 for the Steam Deck. 2022-04-03 13:37:41 +02:00
Leon Styhre c4cae406e9 Fixed a font loading crash caused by an insufficient font texture size.
Also added a preventive measure for similar crashes in the future and made some general cleanup of the font code.
2022-04-02 11:59:52 +02:00
Leon Styhre 8ce820e001 Fixed an issue where carousel shoulder button navigation was a bit inconsistent. 2022-03-25 23:38:04 +01:00
Leon Styhre e7aeb8e2b4 Removed the playing of some navigation sounds during textlist and carousel navigation. 2022-03-25 23:17:56 +01:00
Leon Styhre fa4151a3d9 Fixed some GCC compiler warnings. 2022-03-24 23:32:28 +01:00
Leon Styhre 3a1c9d41ce Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
2022-03-24 23:05:23 +01:00
Leon Styhre 5625f44a0a Added dimming support to RatingComponent. 2022-03-21 20:35:24 +01:00
Leon Styhre 3eacb27c3b Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
Also reverted the helpsystem horizontal alignment functionality as it's not needed.
2022-03-20 19:07:52 +01:00
Leon Styhre 07f151d906 Moved TextListComponent and CarouselComponent from es-core to es-app. 2022-03-19 09:55:05 +01:00
Leon Styhre 6f6f388257 Added RatingComponent support to the system view. 2022-03-18 22:16:53 +01:00
Leon Styhre 44fe2f8fe7 Standardized some theme warning log output. 2022-03-18 20:31:04 +01:00
Leon Styhre a115b3f941 Added alignment support and separate dimming of gamelist and system views to the help system. 2022-03-18 20:14:51 +01:00
Leon Styhre 56d1b8f83d Fixed an issue where multiple carousel logos were rendered when there was only a single system. 2022-03-17 21:52:55 +01:00
Leon Styhre 86ad917bc8 Set logo scaling to linear interpolation in CarouselComponent. 2022-03-17 19:34:41 +01:00
Leon Styhre 5de2855d60 Added theme support for defining color saturation for the image, video and animation components. 2022-03-17 19:33:09 +01:00
Leon Styhre b6e38dcf67 Fixed multiple issues in CarouselComponent. 2022-03-17 00:02:16 +01:00
Leon Styhre 65d79edb54 Miniscule optimization in RendererOpenGL. 2022-03-16 20:26:13 +01:00
Leon Styhre 4b9f0c5d14 Removed the deprecated OpenGL ES 1.0 and 2.0 renderers. 2022-03-15 18:13:15 +01:00
Leon Styhre 02249ae6b9 (RPi) Fixed two compiler errors. 2022-03-15 18:02:19 +01:00
Leon Styhre e5ed25ed5f Removed an OpenGL initialization workaround that doesn't seem to be needed any longer. 2022-03-15 17:44:15 +01:00
Leon Styhre 2fe11bd827 A few fixes for the Emscripten WebAssembly build. 2022-03-15 17:17:56 +01:00
Leon Styhre 29501af68f Changed some variables names and debug logging info for the OpenGL renderer.
Also simplified a pixel conversion in the core.glsl shader.
2022-03-15 17:14:55 +01:00
Leon Styhre f859fd828d Cleaned up the GLSL shader files and related code. 2022-03-15 00:14:06 +01:00
Leon Styhre 06a037d8cf Shader flags are now sent as bit masks instead of via discreet values.
Also changed the shader flags to enums.
2022-03-14 22:30:24 +01:00
Leon Styhre 6b095bde05 (Windows) Fixed some compiler errors. 2022-03-14 20:29:25 +01:00
Leon Styhre 6ff0ff1c47 Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL. 2022-03-14 20:14:18 +01:00
Leon Styhre f0c35d8509 Refactored the rendering code into proper classes. 2022-03-14 19:51:48 +01:00
Leon Styhre a7db474a64 Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
Also made some other rendering optimizations and cleaned up some code.
2022-03-13 23:52:32 +01:00
Leon Styhre adb162e0d1 Another go at getting post-processing to work properly with all graphics drivers. 2022-03-12 17:57:59 +01:00
Leon Styhre 32251e0264 Fixed multiple issues with the shader post-processing.
Also removed an unnecessary parameter for the createTexture() function.
2022-03-12 14:22:27 +01:00
Leon Styhre bebc9d58cf Added debug overlay support to GIFAnimComponent. 2022-03-12 10:19:47 +01:00
Leon Styhre 8497967510 Disabled rlottie caching in debug mode so animations can be replaced on the fly. 2022-03-12 10:11:04 +01:00
Leon Styhre ac6cc41059 Added a command line option to rotate the application screen 180 degrees.
Also fixed a shader post-processing bug when rotating the application screen.
2022-03-12 00:40:03 +01:00
Leon Styhre 755b2c9f50 Changed some render variables to more verbose names.
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre 63af859618 Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre 9867c3d595 Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu. 2022-03-06 23:31:32 +01:00
Leon Styhre 9e2c24ef79 Fixed an issue where videos would still play if the video theme configuration was broken. 2022-03-06 22:52:13 +01:00
Leon Styhre 2df8a867ad Fixed some compiler errors when building with FFmpeg 5.0 2022-03-06 14:38:19 +01:00
Leon Styhre cc05f778e4 (Windows) Made GIFAnimComponent work with filenames containing Unicode characters. 2022-03-06 12:53:20 +01:00
Leon Styhre f9b2dfe037 (Windows) Made LottieAnimComponent work with filenames containing Unicode characters. 2022-03-06 11:36:19 +01:00
Leon Styhre 60213003b1 (Windows) Fixed some incomprehensible compiler errors. 2022-03-05 22:12:50 +01:00
Leon Styhre 73643eb8d9 (Windows) Fixed a compiler error. 2022-03-05 21:36:40 +01:00
Leon Styhre 978790956e Removed Lottie animation support for legacy themes. 2022-03-05 21:16:33 +01:00
Leon Styhre ed540359c5 Updated GIFAnimComponent to a fully working state. 2022-03-05 20:56:47 +01:00
Leon Styhre f953e0d409 Fixed a Lottie animation issue where extra frames would play when alternating.
Also did some general code cleanup.
2022-03-05 20:40:13 +01:00
Leon Styhre fec860f5d3 Merge branch 'master' into new-theme-engine-phase-four 2022-02-27 16:44:59 +01:00
Leon Styhre c96ab29e95 Fixed a few GCC compiler warnings. 2022-02-27 15:23:33 +01:00
Leon Styhre abb48e45e7 Added GIFAnimComponent skeleton. 2022-02-23 22:04:18 +01:00
Leon Styhre 32349dc9a6 Renamed LottieComponent to LottieAnimComponent. 2022-02-23 21:54:57 +01:00
Leon Styhre d8b99b1dff Escaped some characters needed to get emulator wildcards to work with certain directories. 2022-02-21 19:05:29 +01:00
Leon Styhre 1bca70820c Removed an unused function declaration in AudioManager. 2022-02-21 19:04:07 +01:00
Leon Styhre da802aec61 Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml 2022-02-21 17:23:23 +01:00
Leon Styhre fabc18a680 Updated the StringUtil::replace function to avoid potential endless loops. 2022-02-21 17:14:51 +01:00
Leon Styhre c7a4449e36 Fixed a use-after-free in GameSelectorComponent. 2022-02-20 19:31:19 +01:00
Leon Styhre 5f4a26c38c Set fan art scraping as enabled by default. 2022-02-20 17:49:57 +01:00
Leon Styhre a97e86a6aa Renamed the menu option to enable or disable audio playback for gamelist videos. 2022-02-20 16:07:27 +01:00
Leon Styhre e92af0548c Added DateTimeComponent support to SystemView. 2022-02-20 15:49:32 +01:00
Leon Styhre 73e0e59b8c Fixed an issue where hidden videos would still play. 2022-02-20 15:04:05 +01:00
Leon Styhre 3795edb1b9 Removed the broken rotation support for video elements. 2022-02-20 15:03:31 +01:00
Leon Styhre c06dea5d2d Lottie animations are now paused during view transitions. 2022-02-19 22:44:02 +01:00
Leon Styhre f803e23fd2 Added theme support for disabling audio playback for each defined video. 2022-02-19 21:45:31 +01:00
Leon Styhre 29514d4db9 Added video support to SystemView. 2022-02-19 21:22:46 +01:00
Leon Styhre 77beb39801 Fixed an issue where videos would not get centered if pillarboxes were enabled. 2022-02-19 20:31:54 +01:00
Leon Styhre 4b0d3a4ecb Clamped the themeable origin values to 0.0 to 1.0 2022-02-19 20:24:25 +01:00
Leon Styhre 374a66dd76 Removed the 'Play videos immediately' setting. 2022-02-19 17:16:38 +01:00
Leon Styhre c4eb1b8b97 Greatly simplified the video controls code.
Also fixed a cosmetic issue with carousel fade transitions.
2022-02-19 17:04:23 +01:00
Leon Styhre ee1a0f7cd3 Added support for using the tilde symbol for ROM path tags in es_systems.xml 2022-02-16 19:32:02 +01:00
Leon Styhre 0266a6e7e6 Fixed a video fade-in issue when using the GLES renderer. 2022-02-15 22:34:26 +01:00
Leon Styhre 5ac6bcb902 Added opacity support to the scanline shader. 2022-02-15 22:13:11 +01:00
Leon Styhre a9d1f6e307 Added support for setting the video fade-in time via the theme configuration. 2022-02-15 21:26:40 +01:00
Leon Styhre 4f019c3775 Added support for defining multiple imageType entries.
Also made some improvements to GameSelectorComponent and related logic.
2022-02-14 19:32:07 +01:00
Leon Styhre eb3729a5fb Fixed a few crashes related to GameSelectorComponent. 2022-02-13 23:15:43 +01:00
Leon Styhre cc8123f5a6 Added a GameSelectorComponent for displaying game media in SystemView. 2022-02-13 20:03:34 +01:00
Leon Styhre 31c5b200d1 Added support for using unsigned integers for theme properties. 2022-02-13 15:01:55 +01:00
Leon Styhre 027265da67 Added themeable opacity support for the help system. 2022-02-13 12:18:33 +01:00
Leon Styhre 1bca9e185e Changed to the more specific imageType and systemdata theme properties.
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
2022-02-13 11:45:06 +01:00
Leon Styhre 9f04d7aad8 Fixed an issue where marquee images would not show for legacy themes. 2022-02-13 11:23:41 +01:00
Leon Styhre e0540ee03b Video pillarboxes and scanline rendering can now be controlled from the theme configuration. 2022-02-12 17:46:31 +01:00
Leon Styhre 6572fa8f23 The displayRelative property can now be overridden for the md_lastplayed metadata type. 2022-02-12 17:43:20 +01:00
Leon Styhre 69c1a1259d Added opacity support to the BGRA to RGBA shader. 2022-02-12 17:40:25 +01:00
Leon Styhre f585f87497 Added support for setting component opacity from the theme configuration. 2022-02-12 17:38:55 +01:00
Leon Styhre c24cf1e57a Fixed an issue where RatingComponent outlines would not fade correctly. 2022-02-12 13:36:40 +01:00
Leon Styhre 35970dd95d (Windows) Fixed a few MSVC compiler warnings. 2022-02-11 23:45:25 +01:00
Leon Styhre a42d63e567 Code cleanup by moving a lot of casts to the appropriate getter functions. 2022-02-11 23:38:23 +01:00
Leon Styhre ead1d5af9c Fixed a small alignment issue in ComponentList. 2022-02-11 23:33:29 +01:00
Leon Styhre 2c2e624160 Changed the opacity data type and functions from unsigned char to float. 2022-02-11 22:10:25 +01:00
Leon Styhre 8fd05bb2a2 Fixed a flickering text issue in GuiDetectDevice. 2022-02-11 21:36:22 +01:00
Leon Styhre 89efdef39c Fixed an issue where horizontal and vertical color gradients were mixed up.
Also added logging in case an invalid gradient type is used in a theme.
2022-02-11 18:44:24 +01:00
Leon Styhre 9a24423c82 Fixed an issue where transition animations could stop working after switching theme sets. 2022-02-11 18:40:39 +01:00
Leon Styhre 85cb10d71a Changed some string::compare functions to == operators.
Also removed an unused theme property.
2022-02-11 18:39:16 +01:00
Leon Styhre 4eb763d816 Replaced the ambiguous alignment properties with specific horizontal and vertical properties. 2022-02-11 00:19:08 +01:00
Leon Styhre e6d6f3252f Improved the StringUtil::toCapitalized function. 2022-02-10 21:56:02 +01:00
Leon Styhre 28a3beb9ce ScrollableContainer parameters are now themeable. 2022-02-10 20:02:56 +01:00
Leon Styhre 70eb937f85 Fixed a potential crash for legacy themes with broken configuration. 2022-02-09 23:12:12 +01:00
Leon Styhre 09bc9770f2 Changed the theme property forceUppercase to the more versatile letterCase property. 2022-02-09 22:06:34 +01:00
Leon Styhre 6db671de3d Added support to TextComponent for lowercase and capitalized text conversions.
Also changed camelCase to capitalized and textStyle to letterCase in various places.
2022-02-09 20:44:22 +01:00
Leon Styhre 9856a3da1b ThemeData now only prints debug messages for missing files set using variables. 2022-02-09 18:45:03 +01:00
Leon Styhre b9e9178169 Fixed multiple issues in CarouselComponent. 2022-02-09 18:22:06 +01:00
Leon Styhre 027af497d5 Fixed an issue where VideoComponent static images were not fading out correctly in the gamelist view. 2022-02-09 18:16:15 +01:00
Leon Styhre 03f8e020c3 Fixed a reverse scrolling issue in CarouselComponent. 2022-02-09 00:05:06 +01:00
Leon Styhre 69b9b587d6 Added support for text entries to CarouselComponent.
Also fixed some issues with the carousel wheels and removed an unused function in ThemeData.
2022-02-07 21:05:56 +01:00
Leon Styhre b5d49e9b43 Migrated the carousel code from SystemView to CarouselComponent. 2022-02-06 14:01:40 +01:00
Leon Styhre afe249c5fc Added CarouselComponent skeleton. 2022-02-04 21:42:08 +01:00
Leon Styhre bc8c23d642 Enabled the video player audio by default. 2022-02-01 20:54:36 +01:00
Leon Styhre c530373ddc Improved the integration of the variant and aspect ratio options in the UI Settings menu.
Also reorganized the order of some settings.
2022-02-01 18:06:32 +01:00
Leon Styhre 36fe3c871c Fixed an issue where corrupt textures could get rendered. 2022-02-01 17:51:00 +01:00
Leon Styhre 061974eddf Added UI labels to the theme aspect ratios. 2022-01-31 23:22:42 +01:00
Leon Styhre 2bf5e6f3f1 Fixed two text color issues when resetting ScrollableContainer. 2022-01-31 22:53:21 +01:00
Leon Styhre 0e9e47e090 Fixed an issue where text transparencies would not work. 2022-01-31 22:37:10 +01:00
Leon Styhre 285d2a7bcc Removed an unnecessary color opacity variable from GuiComponent. 2022-01-31 22:36:08 +01:00
Leon Styhre d140804dad Adjusted a few log warning messages in ThemeData. 2022-01-30 21:35:39 +01:00
Leon Styhre 1dd5e52760 Updated ThemeData to more strictly enforce the new theme engine format. 2022-01-30 21:13:49 +01:00
Leon Styhre e96aa82dd3 Fixed an issue where some images would not get rendered. 2022-01-30 20:48:31 +01:00
Leon Styhre f2c708bf79 Fixed two incorrect intializations in TextComponent. 2022-01-30 19:36:58 +01:00
Leon Styhre bf222d7eb0 Fixed some missing initializations in TextComponent. 2022-01-30 19:31:53 +01:00
Leon Styhre 3bf46c3fb0 Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
Also fixed some issues with theming ScrollableContainer.
2022-01-30 19:30:38 +01:00
Leon Styhre c35a297d9a Large update to get the new theme engine up and running. 2022-01-29 18:41:22 +01:00
Leon Styhre 0ca2b62edf Some minor code cleanup. 2022-01-29 18:16:30 +01:00
Leon Styhre 336ff3ea7c Added an extra assert macro to GuiComponent. 2022-01-29 18:12:30 +01:00
Leon Styhre 4b1138ebc7 Fixed an issue where ScrollableContainer could round its size to zero.
Also added a sizing check to prevent application hangs on zero-sized containers.
2022-01-29 11:06:58 +01:00
Leon Styhre 24f65a2560 Prevented ImageComponent from attempting to render an empty texture. 2022-01-25 18:18:16 +01:00
Leon Styhre dc20a9e21b Cleaned up ThemeData a bit. 2022-01-23 20:03:50 +01:00
Leon Styhre 644f79ebec Improved the theme loading error logging.
Also cleaned up the code a bit.
2022-01-23 17:50:51 +01:00
Leon Styhre a147c87cea Added a new getRatingValue function to RatingComponent. 2022-01-22 21:25:35 +01:00
Leon Styhre 487422454e Added support for the 'metadata' element to TextComponent and DateTimeComponent. 2022-01-22 21:24:19 +01:00
Leon Styhre 6229592c74 Added two new 'metadata' and 'scrollHide' elements to ThemeData. 2022-01-22 21:21:13 +01:00
Leon Styhre d04a49957c Added a metadata field to GuiComponent.
Also did some general code cleanup of GuiComponent.
2022-01-22 21:17:28 +01:00
Leon Styhre 2aabe2eef3 Reduced CPU usage significantly when a menu is open. 2022-01-19 19:31:27 +01:00
Leon Styhre a443f86235 Removed a huge amount of unnecessary Window* function arguments. 2022-01-19 18:01:54 +01:00
Leon Styhre dfeddebc66 Removed a lot of unnecessary combinations of the virtual and override keywords. 2022-01-18 17:40:47 +01:00
Leon Styhre 1a2920c5fc Some minor code cleanup in TextListComponent.h 2022-01-17 21:35:59 +01:00
Leon Styhre 2ebfb45bdf Some minor code cleanup. 2022-01-17 20:47:30 +01:00
Leon Styhre 0c8efee8ad General refactoring and code cleanup. 2022-01-16 18:18:28 +01:00
Leon Styhre 8a6652552f Set the clang-format option SpaceBeforeCpp11BracedList to true. 2022-01-16 12:09:55 +01:00
Leon Styhre 5f2f439fc3 Moved the fan art scrape menu option to the bottom and set it as disabled by default. 2022-01-16 10:43:12 +01:00
Leon Styhre 89cf82b88e When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly. 2022-01-15 19:28:41 +01:00
Leon Styhre c7964b7ebc Renamed GameList to Gamelist throughout the codebase. 2022-01-15 13:38:09 +01:00
Leon Styhre 92f5284bf3 Added support for scraping fan art images.
Also added scraping of box back covers when using TheGamesDB.
2022-01-15 13:16:23 +01:00
Leon Styhre dde456cbc8 Removed the unnecessary Renderer::getWindowFlags() function. 2022-01-14 18:23:51 +01:00
Leon Styhre 73beeeaeaf Fixed two Emscripten compiler warnings. 2022-01-13 20:07:04 +01:00
Leon Styhre 8596aca68c Added an OpenGL ES 2.0 renderer. 2022-01-13 19:39:49 +01:00
Leon Styhre 90fa63f91c Removed support for supplying a separate format than internalFormat when creating OpenGL textures. 2022-01-12 22:25:41 +01:00
Leon Styhre d85c966e49 Added logging of the display refresh rate on startup. 2022-01-12 21:26:43 +01:00
Leon Styhre a233b96c2a Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
Also harmonized the names of some user defined types and made some other minor cleanup.
2022-01-11 21:57:00 +01:00
Leon Styhre d45a67eeab (Windows) Fixed a few compiler errors and warnings. 2022-01-10 19:53:23 +01:00
Leon Styhre b4e08ba92b Renamed Platform to utils/PlatformUtil 2022-01-10 18:56:04 +01:00
Leon Styhre 2d149c5161 Moved all Platform functions to the utility namespace. 2022-01-10 18:43:17 +01:00
Leon Styhre 5a085c585e Fixed a frame caching issue in LottieComponent. 2022-01-10 17:42:01 +01:00
Leon Styhre c3dbdd431c Fixed some potential segfaults on emergency shutdown. 2022-01-10 17:41:08 +01:00
Leon Styhre f80658696c Removed some unnecessary time measurement constants. 2022-01-09 23:50:08 +01:00
Leon Styhre aeb0292a3e Changed a variable to inline static in BadgeComponent. 2022-01-09 23:41:56 +01:00
Leon Styhre 5c07e29101 Fixed an issue where the cached background would sometimes miss some GUI elements. 2022-01-09 19:50:11 +01:00
Leon Styhre f66bb91496 Decreased the background caching invalidation delay from 50 to 25 ms. 2022-01-09 19:48:29 +01:00
Leon Styhre 6ff91e89ca Disabled debug mode in LottieComponent and fixed a small bug. 2022-01-09 19:26:42 +01:00
Leon Styhre cd7cfe36ce Added play direction support to LottieComponent.
Also fixed some bugs and cleaned up the code a bit.
2022-01-09 18:17:23 +01:00
Leon Styhre e730d24da0 Added a small delay to the cached background invalidation to give components some time to render. 2022-01-09 17:56:17 +01:00
Leon Styhre a1abaa7112 Increased the default per-file maximum Lottie cache size from 100 to 150 MiB. 2022-01-09 13:45:44 +01:00
Leon Styhre b16ea29088 Added theme support and proper application integration for LottieComponent. 2022-01-09 13:43:42 +01:00
Leon Styhre d45c690586 Some CMake configuration changes for building with rlottie. 2022-01-08 16:23:23 +01:00
Leon Styhre b3421823a7 Added rudimentary frame caching support to LottieComponent. 2022-01-08 15:04:10 +01:00
Leon Styhre 3f629b6c1e Created proper program structure for LottieComponent. 2022-01-08 11:25:29 +01:00
Leon Styhre 3ee4e4cb35 Added threading support and proper frame pacing to LottieComponent. 2022-01-07 19:09:07 +01:00
Leon Styhre 0c552dd8fb Added a GLSL shader to convert the color model BGRA to RGBA.
Also added support for specifying a separate format as compared to internalFormat when creating textures, although the shader should be used primarily as this is not really supported by the OpenGL standard.
2022-01-07 18:54:52 +01:00
Leon Styhre 0021bee104 (Windows) Fixed two compiler warnings. 2022-01-07 00:30:31 +01:00
Leon Styhre 19147eee66 (Windows) CMake configuration changes to make rlottie build correctly. 2022-01-07 00:29:31 +01:00
Leon Styhre 998830181f Added CMake configuration for the Lottie animation support. 2022-01-06 23:19:37 +01:00
Leon Styhre f56d7cc67b Added a preliminary Lottie animation component.
Also added two temporary test animations.
2022-01-06 23:15:29 +01:00
Leon Styhre c62a069448 Fixed an issue where the audio device was accessed after it had been closed. 2022-01-05 00:08:50 +01:00
Leon Styhre 87ace0b8cb Changed some shared_ptr return values to use values instead of references. 2022-01-04 22:36:15 +01:00
Leon Styhre 0cbcb7a516 Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer. 2022-01-04 21:54:55 +01:00
Leon Styhre 5d79c3d77e Fixed a compile error when building with the bundled TLS/SSL certificates. 2022-01-04 21:38:46 +01:00
Leon Styhre 254b00a3d8 Large refactoring to improve thread safety and improve singleton pattern usage. 2022-01-04 21:21:26 +01:00
Leon Styhre f36245886f Set the 'Scrape actual folders' option as enabled by default.
Also moved it higher up in the scraper options menu.
2022-01-03 18:20:49 +01:00
Leon Styhre 6431804ee7 Removed the deprecated VideoVlcComponent. 2022-01-02 13:13:01 +01:00
Leon Styhre fa993a0489 Fixed a texture corruption issue caused by too aggressive optimizations. 2021-12-27 21:24:34 +01:00
Leon Styhre 796951bf44 Fixed an issue in TextEditComponent when clearing really long strings. 2021-12-27 19:52:45 +01:00
Leon Styhre c63e5e4529 Fixed an additional issue in the ROM selection dialog. 2021-12-27 19:26:42 +01:00
Leon Styhre 7f314d0108 Fixed a few cosmetic issues in the ROM selection dialog. 2021-12-27 19:00:22 +01:00
Leon Styhre 246e9ae8be Fixed a cosmetic issue with the ROM directory setup dialog caused by an optimization. 2021-12-26 17:07:57 +01:00
Leon Styhre 2d8d1e6831 (macOS) Reduced the CPU usage significantly while running in the background. 2021-12-14 18:17:46 +01:00
Leon Styhre 08bba3cbaf (macOS) Removed the Monterey VSync workaround as Apple has patched its OS. 2021-12-14 17:15:04 +01:00
Leon Styhre ab92a4135a Fixed an issue where using fallback fonts at very low resolutions could lead to a crash. 2021-12-14 17:12:39 +01:00
Leon Styhre 5fd2c86c7d Fixed an issue where corrupt Unicode strings could crash the application. 2021-12-14 17:08:37 +01:00
Leon Styhre 55316365d8 Fixed an issue where buggy controller drivers could crash the application. 2021-12-10 16:51:41 +01:00
Leon Styhre 045e56ae3f (Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre 0978c697a2 (macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18 2021-12-08 21:19:24 +01:00
Leon Styhre 5019d8c065 Moved the ScreenScraper account toggle to the bottom of the scraper account screen. 2021-12-06 20:21:32 +01:00
Leon Styhre 4227a609a2 Made the window corners slightly more rounded. 2021-12-06 18:58:51 +01:00
Leon Styhre 7e8d1f6434 (Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled. 2021-12-06 18:51:50 +01:00
Leon Styhre 515577c8f9 (Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre 6e24c8d77b Increased the amount of custom event arguments from two to four. 2021-12-05 11:25:11 +01:00
Leon Styhre f5ff480fc4 Fixed a GCC compiler warning. 2021-12-02 17:40:45 +01:00
Leon Styhre 0fdd169835 Fixed a compile error on BSD Unix. 2021-12-01 19:10:17 +01:00
Leon Styhre 3516ee7a26 (macOS) Set the Monterey VSync workaround setting as enabled by default. 2021-12-01 18:05:43 +01:00
Leon Styhre a2253113f7 (macOS) Some fixes to make the legacy build work again. 2021-12-01 17:57:23 +01:00
Leon Styhre 8373d59e29 (macOS) All dependencies are now built in-tree. 2021-11-30 22:14:18 +01:00
Leon Styhre a4f8fe78e1 Fixed a time zone issue related to the Unix epoch. 2021-11-26 20:55:54 +01:00
Leon Styhre 5482950689 Updated a code comment regarding the use of bundled TLS certificates. 2021-11-25 18:56:30 +01:00
Leon Styhre 360be460a2 Added a CMake option to use the bundled TLS certificates with cURL. 2021-11-25 17:34:34 +01:00
Leon Styhre 7ebf895613 Fixed a ScrollableContainer sizing issue while running in the background when games are launched. 2021-11-22 19:46:05 +01:00
Leon Styhre 2bbbab7d70 Small optimization in VideoFFmpegComponent. 2021-11-18 17:25:09 +01:00
Leon Styhre 0314b2d439 Fixed a performance regression caused by excessive mutex locks. 2021-11-18 17:20:59 +01:00
Leon Styhre e91e23a053 Small code simplification in Settings. 2021-11-18 17:19:30 +01:00
Leon Styhre bd1fa04e79 (RPi) Fixed a compiler error. 2021-11-17 21:38:27 +01:00
Leon Styhre 445b914379 Completely refactored MameNames. 2021-11-17 21:32:40 +01:00
Leon Styhre af52d9b0ac Changed most increment and decrement operators from postfix to prefix for es-core. 2021-11-17 17:48:49 +01:00
Leon Styhre 4c6bfb8b78 Fixed a few issues reported by UBSan. 2021-11-16 22:03:34 +01:00
Leon Styhre 9937476e18 Replaced some mutex locks with atomic variables.
Also removed an SDL audio issue workaround from AudioManager.
2021-11-16 17:49:05 +01:00
Leon Styhre a5e10a6434 (Windows) Fixed a compiler error. 2021-11-15 23:45:17 +01:00
Leon Styhre 999b9a6c04 Improved thread safety in TextureData and TextureDataManager. 2021-11-15 23:33:16 +01:00
Leon Styhre 7b06e9fb8b Fixed some thread safety issues in Sound. 2021-11-15 23:27:02 +01:00
Leon Styhre 81d6f0fd30 Improved thread safety for Settings.
Also moved some data from the global namespace to an anonymous namespace.
2021-11-15 22:53:21 +01:00
Leon Styhre 6bc4a09c9b Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre b742951dc0 Removed some unnecessary includes of AudioManager.h 2021-11-15 20:52:36 +01:00
Leon Styhre 57d172bb14 Some code cleanup in the logger. 2021-11-15 20:47:00 +01:00
Leon Styhre f8c10c539d Added two asserts to ComponentGrid to check for invalid grid layouts. 2021-11-13 15:33:42 +01:00
Leon Styhre 4cf291798a Fixed a grid layout issue for the virtual keyboard. 2021-11-13 15:31:44 +01:00
Leon Styhre 36b7146d7f Made the video player shut down slightly faster under some circumstances. 2021-11-12 23:48:12 +01:00
Leon Styhre 1005dfcdb7 (macOS) Added a Monterey VSync bug workaround. 2021-11-12 19:49:24 +01:00
Leon Styhre 043db7e05e (RPi) Fixed a crash by null terminating the Unicode lookup tables. 2021-11-11 22:41:13 +01:00
Leon Styhre 3e59a451c9 Improved the padding consistency for OptionListComponent arrows across different screen resolutions. 2021-11-11 19:54:10 +01:00
Leon Styhre b68640939a Improved consistency of sizing and padding for buttons across different screen resolutions. 2021-11-11 19:51:42 +01:00
Leon Styhre 22200c3025 Fixed an issue where TextListComponent would not correctly handle the forceUppercase theme property. 2021-11-11 19:49:46 +01:00
Leon Styhre 6a7f002a94 Improved the sizing of screen corners in NinePatchComponent. 2021-11-11 19:47:59 +01:00
Leon Styhre c4fb3eafbe Fixed a small alignment issue in SliderComponent. 2021-11-11 19:45:44 +01:00
Leon Styhre 99d0f17e6b Fixed a small alignment issue in ComponentList. 2021-11-11 19:43:58 +01:00
Leon Styhre fd980d7e4a The alternative emulator badges and filters are now disabled if the per-game setting has been disabled. 2021-11-10 22:38:25 +01:00
Leon Styhre 39926abc41 Some very small optimizations in CImgUtil. 2021-11-09 22:57:15 +01:00
Leon Styhre 3e12fcb420 General refactoring and minor optimizations throughout the codebase. 2021-11-09 22:40:08 +01:00
Leon Styhre d3b135e387 Set the FFmpeg video player HW decoding as disabled by default. 2021-11-08 17:58:36 +01:00
Leon Styhre ac4710a18e Added proper support for the Raspberry Pi 4. 2021-11-07 23:54:52 +01:00
Leon Styhre c642848081 Reverted the last commit as the issue does not seem to be in the code. 2021-11-07 22:49:23 +01:00
Leon Styhre 433c77261f Fixed a small issue with the sizing of the badges. 2021-11-07 22:22:34 +01:00
Leon Styhre c136f87a9f Small optimization when opening the menu. 2021-11-07 19:21:01 +01:00
Leon Styhre 14e1b800fa Made two optimizations in TextureData. 2021-11-07 18:18:41 +01:00
Leon Styhre c5a1555de3 Added proper frame drop support to the FFmpeg video player.
Also made multiple large optimizations.
2021-11-07 18:14:38 +01:00
Leon Styhre b4492abccd Removed the copying of es_settings.cfg to es_settings.xml on startup. 2021-11-06 21:43:32 +01:00
Leon Styhre cdf0227ad4 Fixed a small alignment issue in the scraper GUI and removed an ugly hack. 2021-11-05 20:31:24 +01:00
Leon Styhre 8b5386df79 Fixed an issue where corrupt SVG graphics could crash the application. 2021-11-03 17:26:19 +01:00
Leon Styhre f7643e96a4 Added support for two more controller icons. 2021-11-02 19:01:00 +01:00
Leon Styhre 7606e9cad6 Added the physical media images to the miximages.
Also added an option to rotate horizontally oriented game boxes and size options for the box and physical media files.
2021-10-30 19:01:58 +02:00
Leon Styhre 2f09c21d3f Reversed a previous change that caused multiple texturing issues. 2021-10-30 17:05:04 +02:00
Leon Styhre 190b3ba054 Fixed an issue where rasterized window corners would look excessively pixelated. 2021-10-30 13:07:07 +02:00
Leon Styhre ee80792e0f (Windows) Fixed two MSVC compiler warnings. 2021-10-29 20:10:43 +02:00
Leon Styhre 1c79723894 Improved the NinePatchComponent corner sizing for screens in portrait orientation. 2021-10-29 20:10:15 +02:00
Leon Styhre 28f0f8549c Fixed an issue where the OptionList arrows would not get correctly centered vertically. 2021-10-29 19:45:46 +02:00
Leon Styhre 59839546a5 Fixed an issue where ComponentList elements would not get correctly centered vertically. 2021-10-29 19:44:27 +02:00
Leon Styhre 0dc6f1e17a Removed the deprecated SVG scaleDuringLoad functionality. 2021-10-29 19:43:07 +02:00
Leon Styhre a6f72ff934 Replaced a hack in NinePatchComponent with a proper solution. 2021-10-29 19:38:45 +02:00
Leon Styhre d5fa6bc82c Added support for scraping title screens, box back covers and physical media images. 2021-10-28 21:00:23 +02:00
Leon Styhre 5ca4b85549 Added scraping of controller metadata (arcade systems only). 2021-10-27 19:23:57 +02:00
Leon Styhre c4a7380d40 Added a few more controller types and icons.
Also fixed an incorrect name for one controller and made some other name changes.
2021-10-27 19:10:48 +02:00
Sophia Hadash ac84716273 Merge branch 'master' into 653-properly-apply-z-index-in-the-system-view 2021-10-26 21:56:45 +02:00
Leon Styhre a979c6d0e5 Made the menu texture render correctly when running really low on texture memory. 2021-10-26 18:29:30 +02:00
Leon Styhre fbb974de03 Removed an unnecessary force load setter from ImageComponent. 2021-10-26 18:28:21 +02:00
Leon Styhre 4e02ce230b Disabled dynamic loading of images in BadgeComponent. 2021-10-26 18:27:30 +02:00
Leon Styhre 4f9737cd23 Fixed a compiler warning when building with the GLES renderer. 2021-10-26 18:26:00 +02:00
Leon Styhre 58345863b3 Changed an RGBA vector getter from copy to reference to reduce CPU usage. 2021-10-26 18:23:52 +02:00
Leon Styhre 3d3d951842 Renamed alwaysRasterize to forceRasterization.
Also removed an unnecessary function call in ImageComponent.
2021-10-26 18:22:41 +02:00
Leon Styhre 848e0a1a94 Fixed an SVG graphics corruption issue. 2021-10-26 18:13:31 +02:00
Leon Styhre f32c3dc6f4 Reintroduced column mode for BadgeComponent.
Also fixed an issue with direction in FlexboxComponent when using column mode.
2021-10-25 19:13:54 +02:00
Leon Styhre 7ed0267f5b Made a large optimization to the SVG rasterization logic. 2021-10-25 18:39:58 +02:00
Leon Styhre 270a2e3857 Added an option to preload gamelists on startup. 2021-10-25 17:56:17 +02:00