Leon Styhre
ce50c1121b
Enabled linear interpolation for font texture magnification when running on display resolutions at or above approximately 1920x1080.
2022-09-02 21:30:16 +02:00
Leon Styhre
9b1fb95865
Enabled linear interpolation for font texture minifications.
2022-09-02 21:03:19 +02:00
Leon Styhre
a1027c2580
Removed some projection matrix and vertices roundings which caused multiple pixel alignment issues.
2022-09-02 21:01:31 +02:00
Leon Styhre
4ade04d760
Some minor code cleanup.
2022-09-02 20:52:49 +02:00
Leon Styhre
039c27fa8e
Added support for sizing SVG images arbitrarily (overriding the image aspect ratio by stretching and squashing).
2022-09-02 20:48:45 +02:00
Leon Styhre
3a9c7b92e3
Added support for arbitrary image aspect ratios to RatingComponent.
...
Also added an overlay property and fixed some potential crashes.
2022-09-01 17:40:29 +02:00
Leon Styhre
819d1b0341
Fixed some potential crashes in ImageComponent caused by invalid theme configuration.
2022-09-01 17:35:40 +02:00
Leon Styhre
6215ae8b57
Fixed two minor issues in RatingComponent.
2022-08-31 22:30:31 +02:00
Leon Styhre
54ded5cbb6
Changed RatingComponent to use shader-based clipping.
2022-08-31 21:19:09 +02:00
Leon Styhre
7b279a7c73
Made SVG rasterizations slightly more accurate.
2022-08-31 21:17:13 +02:00
Leon Styhre
ed69e46b42
Fixed some issues where bundled SVG images would not get cached at the correct resolution.
2022-08-30 20:26:48 +02:00
Leon Styhre
eced44934e
Added clamping of 0.0 to 1.0 to the rotationOrigin property.
2022-08-30 19:56:38 +02:00
Leon Styhre
496b60fa7d
Added support for clipping to the core GLSL shader.
2022-08-30 19:42:37 +02:00
Leon Styhre
6126016289
Cleaned up some font-related code.
2022-08-30 19:31:57 +02:00
Leon Styhre
f61d0f1df8
Added a property to RatingComponent to set interpolation method (nearest or linear) when using raster images.
2022-08-28 20:45:04 +02:00
Leon Styhre
2c86e4f99e
Removed the deprecated SVG force rasterization flag from the cache manager.
2022-08-28 20:21:58 +02:00
Leon Styhre
48a9571609
Refactored RatingComponent to improve rendering accuracy and performance.
2022-08-28 20:11:20 +02:00
Leon Styhre
0060cd48dc
(Windows) Fixed a couple of MSVC compiler warnings.
2022-08-23 22:50:14 +02:00
Leon Styhre
e553f68e90
Greatly improved application startup time by removing a lot of unnecessary splash screen re-rasterizations.
2022-08-23 22:34:56 +02:00
Leon Styhre
5dae37f558
Added support for caching SVG images.
2022-08-23 22:24:24 +02:00
Leon Styhre
047d080346
Fixed a small text abbreviation issue.
2022-08-21 21:24:46 +02:00
Leon Styhre
e2fb03dbf3
Fixed an issue where the tile property for the image element did not work correctly with SVG images.
2022-08-21 19:06:51 +02:00
Leon Styhre
fca9e51844
Added support for the letterCase property when using the carousel in the gamelist view.
2022-08-21 18:15:06 +02:00
Leon Styhre
08d5e4eff0
Enabled vertical abbreviations of multiline text entries in TextComponent.
...
Also fixed an issue where the debug overlay would not get rendered correctly for scrollable containers.
2022-08-21 16:51:21 +02:00
Leon Styhre
ce217c48a4
Added support for vertical abbreviations of multiline text entries.
2022-08-21 16:33:29 +02:00
Leon Styhre
67488467c3
(Linux) The data installation directory is now excluded for themes and resources when built as an AppImage.
2022-08-20 11:30:15 +02:00
Leon Styhre
15314fff84
Eliminated some incorrect and unnecessary cursor stops in IList.
...
Also got rid of some unnecessary cursor stops triggered by TextListComponent.
2022-08-19 17:17:34 +02:00
Leon Styhre
fa81853127
Changed some theme loading issues log output from warning to error for DateTimeComponent and TextComponent.
2022-08-19 17:11:16 +02:00
Leon Styhre
0b34bd8991
Added checks for valid imageType property values to ImageComponent and VideoComponent.
2022-08-19 17:07:45 +02:00
Leon Styhre
9d2a9ed9d9
Fixed an issue where StringUtil::delimitedStringToVector could return empty elements.
2022-08-19 17:03:55 +02:00
Leon Styhre
d24102db0e
TextComponent now only accepts valid metadata and systemdata property values.
2022-08-18 23:44:22 +02:00
Leon Styhre
8c24d0a3b7
Fixed an issue where videos with no path set could sometimes get attempted to play.
2022-08-18 23:02:00 +02:00
Leon Styhre
de5a642cf6
Added a metadataElement theme property to the image, video, animation and text element types to control fading and hiding of arbitrary elements.
2022-08-18 22:51:21 +02:00
Leon Styhre
389dc6ed79
Added mOpacity video fading support to VideoFFmpegComponent
2022-08-18 22:38:09 +02:00
Leon Styhre
93e0bfab5b
Fixed an issue where text elements that had an opacity set to lower than FF via the color tag were faded in during gamelist scrolling.
2022-08-17 17:04:19 +02:00
Leon Styhre
e6ae806c31
Added an itemInterpolation theme property to control the interpolation method for carousel items.
2022-08-17 00:26:47 +02:00
Leon Styhre
141f8aadf4
Fixed an issue where the video would not start playing immediately after closing the media viewer if the showSnapshotDelay property was not set.
2022-08-16 23:39:33 +02:00
Leon Styhre
640793ec0a
Fixed an issue where the video player would delay playing even though the showSnapshotDelay property was not set.
2022-08-16 23:10:40 +02:00
Leon Styhre
225a602a74
If the same raster image is used with different interpolation methods then these are now cached separately.
2022-08-16 22:37:36 +02:00
Leon Styhre
967b98008b
Fixed an issue where raster graphic images could get scaled incorrectly.
2022-08-16 21:04:39 +02:00
Leon Styhre
91d4c0b45a
Changed the default selectorColor and selectorColorEnd property values for TextListComponent.
2022-08-16 19:10:58 +02:00
Leon Styhre
85ce3ef7f6
Allow maxLogoCount to be set to 0 for legacy themes.
2022-08-14 23:04:25 +02:00
Leon Styhre
899ace3eb6
Added a manualUnloadAll function to TextureResource.
...
Also converted some variables to static inline and cleand up some code.
2022-08-14 21:31:02 +02:00
Leon Styhre
b69706fc35
The currently loaded theme set name is now logged to to es_log.txt on startup, reload and theme change.
2022-08-14 20:24:26 +02:00
Leon Styhre
5699988767
Added a workaround for legacy theme sets where the md_releasedate and md_lastplayed element types have incorrectly been defined as text instead of datetime.
2022-08-14 14:46:56 +02:00
Leon Styhre
f6c109e3fc
(Windows) Trigger emergency shutdown on wide string conversion errors to preserve data integrity at all times.
2022-08-13 16:27:44 +02:00
Leon Styhre
f550ba7dfc
(Windows) Added error handling to StringUtil::stringToWideString() and StringUtil::wideStringToString() to avoid crashes caused by invalid characters.
2022-08-01 19:51:25 +02:00
Leon Styhre
81268fb11c
(Windows) Changed many logging entries to use backslashes instead of forward slashes as directory separators.
2022-07-01 16:39:18 +02:00
Leon Styhre
0d23719fe7
(Windows) Fixed an issue where file paths would get escaped with quotation marks even if they did not contain any spaces.
2022-07-01 16:32:31 +02:00
Leon Styhre
ffed5dee2d
Added connection and transfer timeout settings to the scraper (not configurable via the GUI).
2022-06-29 17:28:39 +02:00
Leon Styhre
08d893b119
Fixed an issue where the IgnoreGamelist setting was saved although it shouldn't.
...
Also made a change so that passing the --ignore-gamelist command line option now immediately disables the ParseGamelistOnly setting.
2022-06-29 17:17:31 +02:00
Leon Styhre
b897b8a15d
Merge branch 'threadsafe_logging'
2022-06-26 14:19:43 +02:00
Leon Styhre
25ac88c2f6
(Windows) Increased window size one pixel horizontally instead of decreasing it one pixel vertically on game launch.
2022-06-26 12:18:28 +02:00
Joseph Geumlek
517186bbe0
Make Log() instances only lock in ~Log(), and make the mutex non-recursive.
2022-06-23 14:20:48 -07:00
Joseph Geumlek
fefd70b943
Make logging more thread-safe
2022-06-21 22:06:20 -07:00
Leon Styhre
bded2bf31f
Added a ScreenScraper option to fallback to additional regions to allow scraping of country-specific games and unofficial releases.
2022-06-16 19:56:41 +02:00
Leon Styhre
c9eb9022db
A dummy theme set is now created if no theme sets were found on startup.
2022-06-11 18:35:44 +02:00
Leon Styhre
40bf018aaa
Changed theme loading into a populateThemeSets function and created a separate getter function.
...
Also removed a deprecated theme check in the game directory.
2022-06-11 18:34:53 +02:00
Leon Styhre
0ef6a22248
Removed the 'Enable menu scroll indicators' menu option.
2022-06-10 19:54:29 +02:00
Leon Styhre
c8cc7b7947
Fixed an issue where a virtual keyboard key repeat would sometimes continue to run when it shouldn't.
2022-06-10 19:30:21 +02:00
Leon Styhre
cfc9d54068
Improved the behavior and consistency for the virtual keyboard when using non-standard keyboard mappings.
2022-06-10 19:28:01 +02:00
Leon Styhre
d217a3315a
Changed the SDL video initialization function from SDL_Init to SDL_InitSubSystem
2022-06-09 17:16:43 +02:00
Leon Styhre
d96828f454
Suppressed MSVC compiler warnings C4251 caused by rlottie DLL interface exports.
2022-06-07 17:55:26 +02:00
Leon Styhre
9480f125bb
Added support for the physicalmedia image type to the image, video and carousel elements.
2022-06-07 17:32:42 +02:00
Leon Styhre
2e3ac5bf0e
Fixed an issue where using a text rating without a rating element in the gamelist view would crash the application.
2022-06-06 22:28:24 +02:00
Leon Styhre
0008e44294
Removed all short enums comments as they're now properly solved by AllowShortEnumsOnASingleLine.
2022-06-05 12:36:55 +02:00
Leon Styhre
c216f3804a
Removed the RetroPie ES bug replication from TextListComponent for non-legacy theme sets.
2022-06-05 12:17:15 +02:00
Leon Styhre
0345fd8fa7
Fixed an issue where entering folders using the gamelist carousel could lead to a crash.
2022-06-04 17:44:00 +02:00
Leon Styhre
3ecb821c00
Added size restrictions to the 'size' and 'maxSize' theme properties for the image and video elements.
2022-06-04 17:25:36 +02:00
Leon Styhre
2ac706e0c5
Fixed an issue where large pixelated fonts sometimes displayed too many textlist rows.
2022-06-03 23:24:34 +02:00
Leon Styhre
269e2e8202
Added a wheelHorizontalAlignment property for aligning the carousel within the overall element area.
2022-06-03 20:53:15 +02:00
Leon Styhre
824089d703
Fixed an issue where the scroll indicators sometimes overlapped the menu titles.
2022-06-03 18:27:46 +02:00
Leon Styhre
765aaeb2df
Changed the default quit shortcut to Alt + F4 and Command + Q.
...
Also renamed the setting 'Exit button combo' to 'Keyboard quit shortcut' and fixed an issue where the application sometimes quit when exiting an emulator using Alt + F4 while running in the background.
2022-05-31 22:06:47 +02:00
Leon Styhre
d418c05614
Added scraper support for the platforms arcadia (Emerson Arcadia 2001) and crvision (VTech CreatiVision).
...
Also removed an unnecessary code comment.
2022-05-19 17:32:12 +02:00
Leon Styhre
6a0b1bad5b
Added custom event script triggers on application startup, screensaver start and screensaver end.
2022-05-18 23:56:51 +02:00
Leon Styhre
92c4ae3cdf
Changed the execution order of some custom event scripts.
2022-05-18 23:01:32 +02:00
Leon Styhre
fdf63a9ad0
Fixed an issue where the 'quit' custom event would not trigger on application shutdown.
2022-05-18 22:57:03 +02:00
Leon Styhre
5b63ecb828
Removed the last remnants of the PowerSaver.
2022-05-18 21:08:55 +02:00
Leon Styhre
e50be3376b
Added an Xbox Kinect controller badge icon.
2022-05-12 23:31:11 +02:00
Leon Styhre
53ad5a3152
Fixed an issue where the texture buffer sometimes couldn't fit Chinese characters.
2022-05-09 20:12:08 +02:00
Leon Styhre
595037b301
Fixed some minor function argument name mismatches.
2022-05-08 14:22:11 +02:00
Leon Styhre
9df3436d82
(Windows) Fixed an issue where symlinking media directories would crash the application.
2022-05-07 12:16:31 +02:00
Leon Styhre
f990d91841
Reverted the previous commit.
2022-05-04 00:42:28 +02:00
Leon Styhre
f86ab2ea89
Increased the font texture size slightly.
2022-05-03 23:35:47 +02:00
Leon Styhre
4d5364e9e4
(Windows) Fixed a MinGW compile error.
2022-04-30 21:19:15 +02:00
Leon Styhre
6caf4d193b
Added support for a %STARTDIR% es_systems.xml variable.
2022-04-30 20:43:29 +02:00
Leon Styhre
de48b69760
Prevented a potential endless loop in StringUtil::replace()
2022-04-30 18:31:53 +02:00
Leon Styhre
2f80d1e578
Removed some unnecessary log output when locating emulators when running as a Flatpak.
2022-04-27 18:57:17 +02:00
Leon Styhre
97da2df0a4
Found a better solution to the single-pixel alignment rendering issue.
2022-04-27 18:40:28 +02:00
Leon Styhre
7eecf6bb41
(Linux) Yet another ugly hack to detect installed emulators when running as a Flatpak.
2022-04-27 17:33:43 +02:00
Leon Styhre
a9b17a7375
Removed some unreachable directories from the Flatpak path hack.
2022-04-26 23:20:47 +02:00
Leon Styhre
b7d3b242fd
(Linux) Ugly Flatpak PATH hack.
2022-04-26 21:26:25 +02:00
Leon Styhre
a98ba7a42d
A check is now done on game launch that emulator binaries are actually files or symlinks.
2022-04-24 11:17:51 +02:00
Leon Styhre
440e089847
Fixed some graphical glitches in NinePatchComponent and ButtonComponent.
2022-04-21 20:29:17 +02:00
Leon Styhre
dbfab96e03
Added rudimentary on-demand texture loading to CarouselComponent.
2022-04-20 23:00:53 +02:00
Leon Styhre
defbbfd13f
Removed the setting 'Preload gamelists on startup'.
2022-04-20 22:39:27 +02:00
Leon Styhre
06f6840038
Carousel textures in the gamelist view now load dynamically.
2022-04-19 21:42:29 +02:00
Leon Styhre
7872f35d1b
Fixed some compile errors when using old GCC versions.
2022-04-19 20:00:10 +02:00
Leon Styhre
cad06bd841
Changed the RPi preprocessor name from _RPI_ to RASPBERRY_PI.
2022-04-19 17:29:29 +02:00
Leon Styhre
277a729a2d
Cleaned up the CMake configuration.
2022-04-19 17:24:54 +02:00
Leon Styhre
1798b96cf8
Added reflections support to CarouselComponent.
2022-04-18 21:37:58 +02:00
Leon Styhre
79c61b2d8a
Fixed a text artifact issue caused by a missing rounding in TextComponent.
...
Also forced vertical center alignment if the text field is smaller than the font height.
2022-04-18 13:47:22 +02:00
Leon Styhre
63e7b58ec0
Fixed a renderer heisenbug that caused multiple single-pixel alignment issues.
2022-04-18 10:17:05 +02:00
Leon Styhre
fafca5c194
Added carousel theme support for setting the opacity for unfocused entries.
2022-04-17 13:08:28 +02:00
Leon Styhre
468d2b3635
Added a green debug mode rectangle for CarouselComponent.
...
Also changed the debug mode rectangle from blue to green for TextListComponent.
2022-04-17 11:08:08 +02:00
Leon Styhre
a112fc035f
Changed the variable names in CarouselComponent to use 'item' instead of 'logo'.
2022-04-17 10:40:18 +02:00
Leon Styhre
01c2d7ff17
Adjusted some theme log warnings in BadgeComponent.
2022-04-16 22:12:24 +02:00
Leon Styhre
f463766497
Generalized the carousel property names and added support for setting media types for gamelist carousels.
2022-04-16 21:54:58 +02:00
Leon Styhre
a149124252
Fixed an issue where two BadgeComponent default values were not always set.
2022-04-15 21:26:07 +02:00
Leon Styhre
7daf69092f
Added theme support for controlling the TextListComponent collection indicators.
2022-04-15 21:20:43 +02:00
Leon Styhre
03e457516a
Fixed an issue where the StringUtil::replace function did not remove repeating occurances.
2022-04-15 20:33:53 +02:00
Leon Styhre
2001a9f639
Added a collection badge to be shown when editing custom collections.
...
Also changed the default badge lines value from 2 to 3.
2022-04-15 19:27:38 +02:00
Leon Styhre
aa4258a31a
Removed the 'Use plain ASCII for special gamelist characters' menu option.
2022-04-15 17:13:51 +02:00
Leon Styhre
254e271392
Added theme support for controlling the TextListComponent indicators.
2022-04-15 17:06:33 +02:00
Leon Styhre
d62bc17400
Renamed the default theme set from rbsimple-DE to slate-DE
2022-04-14 22:46:30 +02:00
Leon Styhre
30b02456c0
Added a folder badge including support for a folder link overlay.
2022-04-13 16:53:28 +02:00
Leon Styhre
45af7441e9
Added support for launching game files inside folders without having to enter the folder.
2022-04-11 23:28:18 +02:00
Leon Styhre
008fa23d5f
Added a setting to define the OpenGL version to use.
2022-04-10 14:54:21 +02:00
Leon Styhre
91460495be
Added size restrictions to fonts and textures to avoid crashes caused by invalid theme configuration.
2022-04-10 11:53:44 +02:00
Leon Styhre
cb8596ab8a
Prevented themes using the <resolution> tag from loading altogether.
2022-04-10 11:32:55 +02:00
Leon Styhre
3a8d19bad5
Added support for nested theme variables.
2022-04-10 11:24:15 +02:00
Leon Styhre
72ce3d33a8
Some code cleanup.
2022-04-09 16:32:47 +02:00
Leon Styhre
16955e5318
Fixed an issue where the theme sets were not always sorted correctly.
2022-04-09 15:57:37 +02:00
Leon Styhre
21f21c20f5
Added a scraper setting to convert underscores _ to spaces when searching.
2022-04-09 15:14:48 +02:00
Leon Styhre
088237fe85
Set the interactive scraper as disabled by default.
2022-04-06 23:53:21 +02:00
Leon Styhre
acbbb0a630
Increased the default value for the MaxVRAM setting to 512 for the Steam Deck.
2022-04-03 13:37:41 +02:00
Leon Styhre
c4cae406e9
Fixed a font loading crash caused by an insufficient font texture size.
...
Also added a preventive measure for similar crashes in the future and made some general cleanup of the font code.
2022-04-02 11:59:52 +02:00
Leon Styhre
8ce820e001
Fixed an issue where carousel shoulder button navigation was a bit inconsistent.
2022-03-25 23:38:04 +01:00
Leon Styhre
e7aeb8e2b4
Removed the playing of some navigation sounds during textlist and carousel navigation.
2022-03-25 23:17:56 +01:00
Leon Styhre
fa4151a3d9
Fixed some GCC compiler warnings.
2022-03-24 23:32:28 +01:00
Leon Styhre
3a1c9d41ce
Fully generalized SystemView and GamelistView and rewrote CarouselComponent into a template class.
...
Also cleaned up some code and fixed an issue where navigation sounds would not play when using the shoulder buttons.
2022-03-24 23:05:23 +01:00
Leon Styhre
5625f44a0a
Added dimming support to RatingComponent.
2022-03-21 20:35:24 +01:00
Leon Styhre
3eacb27c3b
Changed the helpsystem properties entrySpacing and iconTextSpacing to relative values.
...
Also reverted the helpsystem horizontal alignment functionality as it's not needed.
2022-03-20 19:07:52 +01:00
Leon Styhre
07f151d906
Moved TextListComponent and CarouselComponent from es-core to es-app.
2022-03-19 09:55:05 +01:00
Leon Styhre
6f6f388257
Added RatingComponent support to the system view.
2022-03-18 22:16:53 +01:00
Leon Styhre
44fe2f8fe7
Standardized some theme warning log output.
2022-03-18 20:31:04 +01:00
Leon Styhre
a115b3f941
Added alignment support and separate dimming of gamelist and system views to the help system.
2022-03-18 20:14:51 +01:00
Leon Styhre
56d1b8f83d
Fixed an issue where multiple carousel logos were rendered when there was only a single system.
2022-03-17 21:52:55 +01:00
Leon Styhre
86ad917bc8
Set logo scaling to linear interpolation in CarouselComponent.
2022-03-17 19:34:41 +01:00
Leon Styhre
5de2855d60
Added theme support for defining color saturation for the image, video and animation components.
2022-03-17 19:33:09 +01:00
Leon Styhre
b6e38dcf67
Fixed multiple issues in CarouselComponent.
2022-03-17 00:02:16 +01:00
Leon Styhre
65d79edb54
Miniscule optimization in RendererOpenGL.
2022-03-16 20:26:13 +01:00
Leon Styhre
4b9f0c5d14
Removed the deprecated OpenGL ES 1.0 and 2.0 renderers.
2022-03-15 18:13:15 +01:00
Leon Styhre
02249ae6b9
(RPi) Fixed two compiler errors.
2022-03-15 18:02:19 +01:00
Leon Styhre
e5ed25ed5f
Removed an OpenGL initialization workaround that doesn't seem to be needed any longer.
2022-03-15 17:44:15 +01:00
Leon Styhre
2fe11bd827
A few fixes for the Emscripten WebAssembly build.
2022-03-15 17:17:56 +01:00
Leon Styhre
29501af68f
Changed some variables names and debug logging info for the OpenGL renderer.
...
Also simplified a pixel conversion in the core.glsl shader.
2022-03-15 17:14:55 +01:00
Leon Styhre
f859fd828d
Cleaned up the GLSL shader files and related code.
2022-03-15 00:14:06 +01:00
Leon Styhre
06a037d8cf
Shader flags are now sent as bit masks instead of via discreet values.
...
Also changed the shader flags to enums.
2022-03-14 22:30:24 +01:00
Leon Styhre
6b095bde05
(Windows) Fixed some compiler errors.
2022-03-14 20:29:25 +01:00
Leon Styhre
6ff0ff1c47
Renamed Renderer_GL21 and Shader_GL21 to RendererOpenGL and ShaderOpenGL.
2022-03-14 20:14:18 +01:00
Leon Styhre
f0c35d8509
Refactored the rendering code into proper classes.
2022-03-14 19:51:48 +01:00
Leon Styhre
a7db474a64
Unified the OpenGL and OpenGL ES renderers and removed the fixed function pipeline.
...
Also made some other rendering optimizations and cleaned up some code.
2022-03-13 23:52:32 +01:00
Leon Styhre
adb162e0d1
Another go at getting post-processing to work properly with all graphics drivers.
2022-03-12 17:57:59 +01:00
Leon Styhre
32251e0264
Fixed multiple issues with the shader post-processing.
...
Also removed an unnecessary parameter for the createTexture() function.
2022-03-12 14:22:27 +01:00
Leon Styhre
bebc9d58cf
Added debug overlay support to GIFAnimComponent.
2022-03-12 10:19:47 +01:00
Leon Styhre
8497967510
Disabled rlottie caching in debug mode so animations can be replaced on the fly.
2022-03-12 10:11:04 +01:00
Leon Styhre
ac6cc41059
Added a command line option to rotate the application screen 180 degrees.
...
Also fixed a shader post-processing bug when rotating the application screen.
2022-03-12 00:40:03 +01:00
Leon Styhre
755b2c9f50
Changed some render variables to more verbose names.
...
Also fixed an issue with fade transitions for legacy themes.
2022-03-11 23:51:41 +01:00
Leon Styhre
63af859618
Modernized the OpenGL renderer and replaced most fixed function pipeline code with shaders.
...
Also greatly improved the shader post processing performance and added component dimming support.
2022-03-11 23:17:04 +01:00
Leon Styhre
9867c3d595
Fixed an issue where gamelist scroll fade-in animations would continue to play after opening and closing a menu.
2022-03-06 23:31:32 +01:00
Leon Styhre
9e2c24ef79
Fixed an issue where videos would still play if the video theme configuration was broken.
2022-03-06 22:52:13 +01:00
Leon Styhre
2df8a867ad
Fixed some compiler errors when building with FFmpeg 5.0
2022-03-06 14:38:19 +01:00
Leon Styhre
cc05f778e4
(Windows) Made GIFAnimComponent work with filenames containing Unicode characters.
2022-03-06 12:53:20 +01:00
Leon Styhre
f9b2dfe037
(Windows) Made LottieAnimComponent work with filenames containing Unicode characters.
2022-03-06 11:36:19 +01:00
Leon Styhre
60213003b1
(Windows) Fixed some incomprehensible compiler errors.
2022-03-05 22:12:50 +01:00
Leon Styhre
73643eb8d9
(Windows) Fixed a compiler error.
2022-03-05 21:36:40 +01:00
Leon Styhre
978790956e
Removed Lottie animation support for legacy themes.
2022-03-05 21:16:33 +01:00
Leon Styhre
ed540359c5
Updated GIFAnimComponent to a fully working state.
2022-03-05 20:56:47 +01:00
Leon Styhre
f953e0d409
Fixed a Lottie animation issue where extra frames would play when alternating.
...
Also did some general code cleanup.
2022-03-05 20:40:13 +01:00
Leon Styhre
fec860f5d3
Merge branch 'master' into new-theme-engine-phase-four
2022-02-27 16:44:59 +01:00
Leon Styhre
c96ab29e95
Fixed a few GCC compiler warnings.
2022-02-27 15:23:33 +01:00
Leon Styhre
abb48e45e7
Added GIFAnimComponent skeleton.
2022-02-23 22:04:18 +01:00
Leon Styhre
32349dc9a6
Renamed LottieComponent to LottieAnimComponent.
2022-02-23 21:54:57 +01:00
Leon Styhre
d8b99b1dff
Escaped some characters needed to get emulator wildcards to work with certain directories.
2022-02-21 19:05:29 +01:00
Leon Styhre
1bca70820c
Removed an unused function declaration in AudioManager.
2022-02-21 19:04:07 +01:00
Leon Styhre
da802aec61
Added emulator filename wildcard support for es_systems.xml and es_find_rules.xml
2022-02-21 17:23:23 +01:00
Leon Styhre
fabc18a680
Updated the StringUtil::replace function to avoid potential endless loops.
2022-02-21 17:14:51 +01:00
Leon Styhre
c7a4449e36
Fixed a use-after-free in GameSelectorComponent.
2022-02-20 19:31:19 +01:00
Leon Styhre
5f4a26c38c
Set fan art scraping as enabled by default.
2022-02-20 17:49:57 +01:00
Leon Styhre
a97e86a6aa
Renamed the menu option to enable or disable audio playback for gamelist videos.
2022-02-20 16:07:27 +01:00
Leon Styhre
e92af0548c
Added DateTimeComponent support to SystemView.
2022-02-20 15:49:32 +01:00
Leon Styhre
73e0e59b8c
Fixed an issue where hidden videos would still play.
2022-02-20 15:04:05 +01:00
Leon Styhre
3795edb1b9
Removed the broken rotation support for video elements.
2022-02-20 15:03:31 +01:00
Leon Styhre
c06dea5d2d
Lottie animations are now paused during view transitions.
2022-02-19 22:44:02 +01:00
Leon Styhre
f803e23fd2
Added theme support for disabling audio playback for each defined video.
2022-02-19 21:45:31 +01:00
Leon Styhre
29514d4db9
Added video support to SystemView.
2022-02-19 21:22:46 +01:00
Leon Styhre
77beb39801
Fixed an issue where videos would not get centered if pillarboxes were enabled.
2022-02-19 20:31:54 +01:00
Leon Styhre
4b0d3a4ecb
Clamped the themeable origin values to 0.0 to 1.0
2022-02-19 20:24:25 +01:00
Leon Styhre
374a66dd76
Removed the 'Play videos immediately' setting.
2022-02-19 17:16:38 +01:00
Leon Styhre
c4eb1b8b97
Greatly simplified the video controls code.
...
Also fixed a cosmetic issue with carousel fade transitions.
2022-02-19 17:04:23 +01:00
Leon Styhre
ee1a0f7cd3
Added support for using the tilde symbol for ROM path tags in es_systems.xml
2022-02-16 19:32:02 +01:00
Leon Styhre
0266a6e7e6
Fixed a video fade-in issue when using the GLES renderer.
2022-02-15 22:34:26 +01:00
Leon Styhre
5ac6bcb902
Added opacity support to the scanline shader.
2022-02-15 22:13:11 +01:00
Leon Styhre
a9d1f6e307
Added support for setting the video fade-in time via the theme configuration.
2022-02-15 21:26:40 +01:00
Leon Styhre
4f019c3775
Added support for defining multiple imageType entries.
...
Also made some improvements to GameSelectorComponent and related logic.
2022-02-14 19:32:07 +01:00
Leon Styhre
eb3729a5fb
Fixed a few crashes related to GameSelectorComponent.
2022-02-13 23:15:43 +01:00
Leon Styhre
cc8123f5a6
Added a GameSelectorComponent for displaying game media in SystemView.
2022-02-13 20:03:34 +01:00
Leon Styhre
31c5b200d1
Added support for using unsigned integers for theme properties.
2022-02-13 15:01:55 +01:00
Leon Styhre
027265da67
Added themeable opacity support for the help system.
2022-02-13 12:18:33 +01:00
Leon Styhre
1bca9e185e
Changed to the more specific imageType and systemdata theme properties.
...
Also made it possible to set the image interpolation method from the theme, and added clamping to the lineSpacing property.
2022-02-13 11:45:06 +01:00
Leon Styhre
9f04d7aad8
Fixed an issue where marquee images would not show for legacy themes.
2022-02-13 11:23:41 +01:00
Leon Styhre
e0540ee03b
Video pillarboxes and scanline rendering can now be controlled from the theme configuration.
2022-02-12 17:46:31 +01:00
Leon Styhre
6572fa8f23
The displayRelative property can now be overridden for the md_lastplayed metadata type.
2022-02-12 17:43:20 +01:00
Leon Styhre
69c1a1259d
Added opacity support to the BGRA to RGBA shader.
2022-02-12 17:40:25 +01:00
Leon Styhre
f585f87497
Added support for setting component opacity from the theme configuration.
2022-02-12 17:38:55 +01:00
Leon Styhre
c24cf1e57a
Fixed an issue where RatingComponent outlines would not fade correctly.
2022-02-12 13:36:40 +01:00
Leon Styhre
35970dd95d
(Windows) Fixed a few MSVC compiler warnings.
2022-02-11 23:45:25 +01:00
Leon Styhre
a42d63e567
Code cleanup by moving a lot of casts to the appropriate getter functions.
2022-02-11 23:38:23 +01:00
Leon Styhre
ead1d5af9c
Fixed a small alignment issue in ComponentList.
2022-02-11 23:33:29 +01:00
Leon Styhre
2c2e624160
Changed the opacity data type and functions from unsigned char to float.
2022-02-11 22:10:25 +01:00
Leon Styhre
8fd05bb2a2
Fixed a flickering text issue in GuiDetectDevice.
2022-02-11 21:36:22 +01:00
Leon Styhre
89efdef39c
Fixed an issue where horizontal and vertical color gradients were mixed up.
...
Also added logging in case an invalid gradient type is used in a theme.
2022-02-11 18:44:24 +01:00
Leon Styhre
9a24423c82
Fixed an issue where transition animations could stop working after switching theme sets.
2022-02-11 18:40:39 +01:00
Leon Styhre
85cb10d71a
Changed some string::compare functions to == operators.
...
Also removed an unused theme property.
2022-02-11 18:39:16 +01:00
Leon Styhre
4eb763d816
Replaced the ambiguous alignment properties with specific horizontal and vertical properties.
2022-02-11 00:19:08 +01:00
Leon Styhre
e6d6f3252f
Improved the StringUtil::toCapitalized function.
2022-02-10 21:56:02 +01:00
Leon Styhre
28a3beb9ce
ScrollableContainer parameters are now themeable.
2022-02-10 20:02:56 +01:00
Leon Styhre
70eb937f85
Fixed a potential crash for legacy themes with broken configuration.
2022-02-09 23:12:12 +01:00
Leon Styhre
09bc9770f2
Changed the theme property forceUppercase to the more versatile letterCase property.
2022-02-09 22:06:34 +01:00
Leon Styhre
6db671de3d
Added support to TextComponent for lowercase and capitalized text conversions.
...
Also changed camelCase to capitalized and textStyle to letterCase in various places.
2022-02-09 20:44:22 +01:00
Leon Styhre
9856a3da1b
ThemeData now only prints debug messages for missing files set using variables.
2022-02-09 18:45:03 +01:00
Leon Styhre
b9e9178169
Fixed multiple issues in CarouselComponent.
2022-02-09 18:22:06 +01:00
Leon Styhre
027af497d5
Fixed an issue where VideoComponent static images were not fading out correctly in the gamelist view.
2022-02-09 18:16:15 +01:00
Leon Styhre
03f8e020c3
Fixed a reverse scrolling issue in CarouselComponent.
2022-02-09 00:05:06 +01:00
Leon Styhre
69b9b587d6
Added support for text entries to CarouselComponent.
...
Also fixed some issues with the carousel wheels and removed an unused function in ThemeData.
2022-02-07 21:05:56 +01:00
Leon Styhre
b5d49e9b43
Migrated the carousel code from SystemView to CarouselComponent.
2022-02-06 14:01:40 +01:00
Leon Styhre
afe249c5fc
Added CarouselComponent skeleton.
2022-02-04 21:42:08 +01:00
Leon Styhre
bc8c23d642
Enabled the video player audio by default.
2022-02-01 20:54:36 +01:00
Leon Styhre
c530373ddc
Improved the integration of the variant and aspect ratio options in the UI Settings menu.
...
Also reorganized the order of some settings.
2022-02-01 18:06:32 +01:00
Leon Styhre
36fe3c871c
Fixed an issue where corrupt textures could get rendered.
2022-02-01 17:51:00 +01:00
Leon Styhre
061974eddf
Added UI labels to the theme aspect ratios.
2022-01-31 23:22:42 +01:00
Leon Styhre
2bf5e6f3f1
Fixed two text color issues when resetting ScrollableContainer.
2022-01-31 22:53:21 +01:00
Leon Styhre
0e9e47e090
Fixed an issue where text transparencies would not work.
2022-01-31 22:37:10 +01:00
Leon Styhre
285d2a7bcc
Removed an unnecessary color opacity variable from GuiComponent.
2022-01-31 22:36:08 +01:00
Leon Styhre
d140804dad
Adjusted a few log warning messages in ThemeData.
2022-01-30 21:35:39 +01:00
Leon Styhre
1dd5e52760
Updated ThemeData to more strictly enforce the new theme engine format.
2022-01-30 21:13:49 +01:00
Leon Styhre
e96aa82dd3
Fixed an issue where some images would not get rendered.
2022-01-30 20:48:31 +01:00
Leon Styhre
f2c708bf79
Fixed two incorrect intializations in TextComponent.
2022-01-30 19:36:58 +01:00
Leon Styhre
bf222d7eb0
Fixed some missing initializations in TextComponent.
2022-01-30 19:31:53 +01:00
Leon Styhre
3bf46c3fb0
Added support for two new 'scrollFadeIn' and 'defaultImage' properties.
...
Also fixed some issues with theming ScrollableContainer.
2022-01-30 19:30:38 +01:00
Leon Styhre
c35a297d9a
Large update to get the new theme engine up and running.
2022-01-29 18:41:22 +01:00
Leon Styhre
0ca2b62edf
Some minor code cleanup.
2022-01-29 18:16:30 +01:00
Leon Styhre
336ff3ea7c
Added an extra assert macro to GuiComponent.
2022-01-29 18:12:30 +01:00
Leon Styhre
4b1138ebc7
Fixed an issue where ScrollableContainer could round its size to zero.
...
Also added a sizing check to prevent application hangs on zero-sized containers.
2022-01-29 11:06:58 +01:00
Leon Styhre
24f65a2560
Prevented ImageComponent from attempting to render an empty texture.
2022-01-25 18:18:16 +01:00
Leon Styhre
dc20a9e21b
Cleaned up ThemeData a bit.
2022-01-23 20:03:50 +01:00
Leon Styhre
644f79ebec
Improved the theme loading error logging.
...
Also cleaned up the code a bit.
2022-01-23 17:50:51 +01:00
Leon Styhre
a147c87cea
Added a new getRatingValue function to RatingComponent.
2022-01-22 21:25:35 +01:00
Leon Styhre
487422454e
Added support for the 'metadata' element to TextComponent and DateTimeComponent.
2022-01-22 21:24:19 +01:00
Leon Styhre
6229592c74
Added two new 'metadata' and 'scrollHide' elements to ThemeData.
2022-01-22 21:21:13 +01:00
Leon Styhre
d04a49957c
Added a metadata field to GuiComponent.
...
Also did some general code cleanup of GuiComponent.
2022-01-22 21:17:28 +01:00
Leon Styhre
2aabe2eef3
Reduced CPU usage significantly when a menu is open.
2022-01-19 19:31:27 +01:00
Leon Styhre
a443f86235
Removed a huge amount of unnecessary Window* function arguments.
2022-01-19 18:01:54 +01:00
Leon Styhre
dfeddebc66
Removed a lot of unnecessary combinations of the virtual and override keywords.
2022-01-18 17:40:47 +01:00
Leon Styhre
1a2920c5fc
Some minor code cleanup in TextListComponent.h
2022-01-17 21:35:59 +01:00
Leon Styhre
2ebfb45bdf
Some minor code cleanup.
2022-01-17 20:47:30 +01:00
Leon Styhre
0c8efee8ad
General refactoring and code cleanup.
2022-01-16 18:18:28 +01:00
Leon Styhre
8a6652552f
Set the clang-format option SpaceBeforeCpp11BracedList to true.
2022-01-16 12:09:55 +01:00
Leon Styhre
5f2f439fc3
Moved the fan art scrape menu option to the bottom and set it as disabled by default.
2022-01-16 10:43:12 +01:00
Leon Styhre
89cf82b88e
When multi-scraping and scrolling a long name, the start position would sometimes not reset correctly.
2022-01-15 19:28:41 +01:00
Leon Styhre
c7964b7ebc
Renamed GameList to Gamelist throughout the codebase.
2022-01-15 13:38:09 +01:00
Leon Styhre
92f5284bf3
Added support for scraping fan art images.
...
Also added scraping of box back covers when using TheGamesDB.
2022-01-15 13:16:23 +01:00
Leon Styhre
dde456cbc8
Removed the unnecessary Renderer::getWindowFlags() function.
2022-01-14 18:23:51 +01:00
Leon Styhre
73beeeaeaf
Fixed two Emscripten compiler warnings.
2022-01-13 20:07:04 +01:00
Leon Styhre
8596aca68c
Added an OpenGL ES 2.0 renderer.
2022-01-13 19:39:49 +01:00
Leon Styhre
90fa63f91c
Removed support for supplying a separate format than internalFormat when creating OpenGL textures.
2022-01-12 22:25:41 +01:00
Leon Styhre
d85c966e49
Added logging of the display refresh rate on startup.
2022-01-12 21:26:43 +01:00
Leon Styhre
a233b96c2a
Removed some unnecessary typedefs and replaced the remaining ones with the more modern 'using' keyword.
...
Also harmonized the names of some user defined types and made some other minor cleanup.
2022-01-11 21:57:00 +01:00
Leon Styhre
d45a67eeab
(Windows) Fixed a few compiler errors and warnings.
2022-01-10 19:53:23 +01:00
Leon Styhre
b4e08ba92b
Renamed Platform to utils/PlatformUtil
2022-01-10 18:56:04 +01:00
Leon Styhre
2d149c5161
Moved all Platform functions to the utility namespace.
2022-01-10 18:43:17 +01:00
Leon Styhre
5a085c585e
Fixed a frame caching issue in LottieComponent.
2022-01-10 17:42:01 +01:00
Leon Styhre
c3dbdd431c
Fixed some potential segfaults on emergency shutdown.
2022-01-10 17:41:08 +01:00
Leon Styhre
f80658696c
Removed some unnecessary time measurement constants.
2022-01-09 23:50:08 +01:00
Leon Styhre
aeb0292a3e
Changed a variable to inline static in BadgeComponent.
2022-01-09 23:41:56 +01:00
Leon Styhre
5c07e29101
Fixed an issue where the cached background would sometimes miss some GUI elements.
2022-01-09 19:50:11 +01:00
Leon Styhre
f66bb91496
Decreased the background caching invalidation delay from 50 to 25 ms.
2022-01-09 19:48:29 +01:00
Leon Styhre
6ff91e89ca
Disabled debug mode in LottieComponent and fixed a small bug.
2022-01-09 19:26:42 +01:00
Leon Styhre
cd7cfe36ce
Added play direction support to LottieComponent.
...
Also fixed some bugs and cleaned up the code a bit.
2022-01-09 18:17:23 +01:00
Leon Styhre
e730d24da0
Added a small delay to the cached background invalidation to give components some time to render.
2022-01-09 17:56:17 +01:00
Leon Styhre
a1abaa7112
Increased the default per-file maximum Lottie cache size from 100 to 150 MiB.
2022-01-09 13:45:44 +01:00
Leon Styhre
b16ea29088
Added theme support and proper application integration for LottieComponent.
2022-01-09 13:43:42 +01:00
Leon Styhre
d45c690586
Some CMake configuration changes for building with rlottie.
2022-01-08 16:23:23 +01:00
Leon Styhre
b3421823a7
Added rudimentary frame caching support to LottieComponent.
2022-01-08 15:04:10 +01:00
Leon Styhre
3f629b6c1e
Created proper program structure for LottieComponent.
2022-01-08 11:25:29 +01:00
Leon Styhre
3ee4e4cb35
Added threading support and proper frame pacing to LottieComponent.
2022-01-07 19:09:07 +01:00
Leon Styhre
0c552dd8fb
Added a GLSL shader to convert the color model BGRA to RGBA.
...
Also added support for specifying a separate format as compared to internalFormat when creating textures, although the shader should be used primarily as this is not really supported by the OpenGL standard.
2022-01-07 18:54:52 +01:00
Leon Styhre
0021bee104
(Windows) Fixed two compiler warnings.
2022-01-07 00:30:31 +01:00
Leon Styhre
19147eee66
(Windows) CMake configuration changes to make rlottie build correctly.
2022-01-07 00:29:31 +01:00
Leon Styhre
998830181f
Added CMake configuration for the Lottie animation support.
2022-01-06 23:19:37 +01:00
Leon Styhre
f56d7cc67b
Added a preliminary Lottie animation component.
...
Also added two temporary test animations.
2022-01-06 23:15:29 +01:00
Leon Styhre
c62a069448
Fixed an issue where the audio device was accessed after it had been closed.
2022-01-05 00:08:50 +01:00
Leon Styhre
87ace0b8cb
Changed some shared_ptr return values to use values instead of references.
2022-01-04 22:36:15 +01:00
Leon Styhre
0cbcb7a516
Changed Settings::getInstance() from returning a smart_ptr to returning a regular pointer.
2022-01-04 21:54:55 +01:00
Leon Styhre
5d79c3d77e
Fixed a compile error when building with the bundled TLS/SSL certificates.
2022-01-04 21:38:46 +01:00
Leon Styhre
254b00a3d8
Large refactoring to improve thread safety and improve singleton pattern usage.
2022-01-04 21:21:26 +01:00
Leon Styhre
f36245886f
Set the 'Scrape actual folders' option as enabled by default.
...
Also moved it higher up in the scraper options menu.
2022-01-03 18:20:49 +01:00
Leon Styhre
6431804ee7
Removed the deprecated VideoVlcComponent.
2022-01-02 13:13:01 +01:00
Leon Styhre
fa993a0489
Fixed a texture corruption issue caused by too aggressive optimizations.
2021-12-27 21:24:34 +01:00
Leon Styhre
796951bf44
Fixed an issue in TextEditComponent when clearing really long strings.
2021-12-27 19:52:45 +01:00
Leon Styhre
c63e5e4529
Fixed an additional issue in the ROM selection dialog.
2021-12-27 19:26:42 +01:00
Leon Styhre
7f314d0108
Fixed a few cosmetic issues in the ROM selection dialog.
2021-12-27 19:00:22 +01:00
Leon Styhre
246e9ae8be
Fixed a cosmetic issue with the ROM directory setup dialog caused by an optimization.
2021-12-26 17:07:57 +01:00
Leon Styhre
2d8d1e6831
(macOS) Reduced the CPU usage significantly while running in the background.
2021-12-14 18:17:46 +01:00
Leon Styhre
08bba3cbaf
(macOS) Removed the Monterey VSync workaround as Apple has patched its OS.
2021-12-14 17:15:04 +01:00
Leon Styhre
ab92a4135a
Fixed an issue where using fallback fonts at very low resolutions could lead to a crash.
2021-12-14 17:12:39 +01:00
Leon Styhre
5fd2c86c7d
Fixed an issue where corrupt Unicode strings could crash the application.
2021-12-14 17:08:37 +01:00
Leon Styhre
55316365d8
Fixed an issue where buggy controller drivers could crash the application.
2021-12-10 16:51:41 +01:00
Leon Styhre
045e56ae3f
(Windows) Changed the fullscreen mode to SDL_WINDOW_BORDERLESS.
...
Also removed the 'AMD and Intel GPU game launch workaround' menu option.
2021-12-09 18:53:22 +01:00
Leon Styhre
0978c697a2
(macOS) Updated a code comment as the issue described was resolved with SDL 2.0.18
2021-12-08 21:19:24 +01:00
Leon Styhre
5019d8c065
Moved the ScreenScraper account toggle to the bottom of the scraper account screen.
2021-12-06 20:21:32 +01:00
Leon Styhre
4227a609a2
Made the window corners slightly more rounded.
2021-12-06 18:58:51 +01:00
Leon Styhre
7e8d1f6434
(Windows) Improved game launching with the AMD and Intel GPU workaround setting enabled.
2021-12-06 18:51:50 +01:00
Leon Styhre
515577c8f9
(Unix) Changed the fullscreen mode to SDL_WINDOW_FULLSCREEN_DESKTOP.
...
Also removed the --windowed, --fullscreen-normal and --fullscreen-borderless command line options and menu entry.
2021-12-05 13:51:39 +01:00
Leon Styhre
6e24c8d77b
Increased the amount of custom event arguments from two to four.
2021-12-05 11:25:11 +01:00
Leon Styhre
f5ff480fc4
Fixed a GCC compiler warning.
2021-12-02 17:40:45 +01:00
Leon Styhre
0fdd169835
Fixed a compile error on BSD Unix.
2021-12-01 19:10:17 +01:00
Leon Styhre
3516ee7a26
(macOS) Set the Monterey VSync workaround setting as enabled by default.
2021-12-01 18:05:43 +01:00
Leon Styhre
a2253113f7
(macOS) Some fixes to make the legacy build work again.
2021-12-01 17:57:23 +01:00
Leon Styhre
8373d59e29
(macOS) All dependencies are now built in-tree.
2021-11-30 22:14:18 +01:00
Leon Styhre
a4f8fe78e1
Fixed a time zone issue related to the Unix epoch.
2021-11-26 20:55:54 +01:00
Leon Styhre
5482950689
Updated a code comment regarding the use of bundled TLS certificates.
2021-11-25 18:56:30 +01:00
Leon Styhre
360be460a2
Added a CMake option to use the bundled TLS certificates with cURL.
2021-11-25 17:34:34 +01:00
Leon Styhre
7ebf895613
Fixed a ScrollableContainer sizing issue while running in the background when games are launched.
2021-11-22 19:46:05 +01:00
Leon Styhre
2bbbab7d70
Small optimization in VideoFFmpegComponent.
2021-11-18 17:25:09 +01:00
Leon Styhre
0314b2d439
Fixed a performance regression caused by excessive mutex locks.
2021-11-18 17:20:59 +01:00
Leon Styhre
e91e23a053
Small code simplification in Settings.
2021-11-18 17:19:30 +01:00
Leon Styhre
bd1fa04e79
(RPi) Fixed a compiler error.
2021-11-17 21:38:27 +01:00
Leon Styhre
445b914379
Completely refactored MameNames.
2021-11-17 21:32:40 +01:00
Leon Styhre
af52d9b0ac
Changed most increment and decrement operators from postfix to prefix for es-core.
2021-11-17 17:48:49 +01:00
Leon Styhre
4c6bfb8b78
Fixed a few issues reported by UBSan.
2021-11-16 22:03:34 +01:00
Leon Styhre
9937476e18
Replaced some mutex locks with atomic variables.
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Also removed an SDL audio issue workaround from AudioManager.
2021-11-16 17:49:05 +01:00
Leon Styhre
a5e10a6434
(Windows) Fixed a compiler error.
2021-11-15 23:45:17 +01:00
Leon Styhre
999b9a6c04
Improved thread safety in TextureData and TextureDataManager.
2021-11-15 23:33:16 +01:00
Leon Styhre
7b06e9fb8b
Fixed some thread safety issues in Sound.
2021-11-15 23:27:02 +01:00
Leon Styhre
81d6f0fd30
Improved thread safety for Settings.
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Also moved some data from the global namespace to an anonymous namespace.
2021-11-15 22:53:21 +01:00
Leon Styhre
6bc4a09c9b
Multiple thread safety improvements to AudioManager and VideoFFmpegComponent.
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Also some general refactoring and re-enabling of some SDL_AudioStream functions.
2021-11-15 22:43:06 +01:00
Leon Styhre
b742951dc0
Removed some unnecessary includes of AudioManager.h
2021-11-15 20:52:36 +01:00
Leon Styhre
57d172bb14
Some code cleanup in the logger.
2021-11-15 20:47:00 +01:00
Leon Styhre
f8c10c539d
Added two asserts to ComponentGrid to check for invalid grid layouts.
2021-11-13 15:33:42 +01:00
Leon Styhre
4cf291798a
Fixed a grid layout issue for the virtual keyboard.
2021-11-13 15:31:44 +01:00
Leon Styhre
36b7146d7f
Made the video player shut down slightly faster under some circumstances.
2021-11-12 23:48:12 +01:00
Leon Styhre
1005dfcdb7
(macOS) Added a Monterey VSync bug workaround.
2021-11-12 19:49:24 +01:00
Leon Styhre
043db7e05e
(RPi) Fixed a crash by null terminating the Unicode lookup tables.
2021-11-11 22:41:13 +01:00
Leon Styhre
3e59a451c9
Improved the padding consistency for OptionListComponent arrows across different screen resolutions.
2021-11-11 19:54:10 +01:00
Leon Styhre
b68640939a
Improved consistency of sizing and padding for buttons across different screen resolutions.
2021-11-11 19:51:42 +01:00
Leon Styhre
22200c3025
Fixed an issue where TextListComponent would not correctly handle the forceUppercase theme property.
2021-11-11 19:49:46 +01:00
Leon Styhre
6a7f002a94
Improved the sizing of screen corners in NinePatchComponent.
2021-11-11 19:47:59 +01:00
Leon Styhre
c4fb3eafbe
Fixed a small alignment issue in SliderComponent.
2021-11-11 19:45:44 +01:00
Leon Styhre
99d0f17e6b
Fixed a small alignment issue in ComponentList.
2021-11-11 19:43:58 +01:00
Leon Styhre
fd980d7e4a
The alternative emulator badges and filters are now disabled if the per-game setting has been disabled.
2021-11-10 22:38:25 +01:00
Leon Styhre
39926abc41
Some very small optimizations in CImgUtil.
2021-11-09 22:57:15 +01:00
Leon Styhre
3e12fcb420
General refactoring and minor optimizations throughout the codebase.
2021-11-09 22:40:08 +01:00
Leon Styhre
d3b135e387
Set the FFmpeg video player HW decoding as disabled by default.
2021-11-08 17:58:36 +01:00
Leon Styhre
ac4710a18e
Added proper support for the Raspberry Pi 4.
2021-11-07 23:54:52 +01:00
Leon Styhre
c642848081
Reverted the last commit as the issue does not seem to be in the code.
2021-11-07 22:49:23 +01:00
Leon Styhre
433c77261f
Fixed a small issue with the sizing of the badges.
2021-11-07 22:22:34 +01:00
Leon Styhre
c136f87a9f
Small optimization when opening the menu.
2021-11-07 19:21:01 +01:00
Leon Styhre
14e1b800fa
Made two optimizations in TextureData.
2021-11-07 18:18:41 +01:00
Leon Styhre
c5a1555de3
Added proper frame drop support to the FFmpeg video player.
...
Also made multiple large optimizations.
2021-11-07 18:14:38 +01:00
Leon Styhre
b4492abccd
Removed the copying of es_settings.cfg to es_settings.xml on startup.
2021-11-06 21:43:32 +01:00
Leon Styhre
cdf0227ad4
Fixed a small alignment issue in the scraper GUI and removed an ugly hack.
2021-11-05 20:31:24 +01:00
Leon Styhre
8b5386df79
Fixed an issue where corrupt SVG graphics could crash the application.
2021-11-03 17:26:19 +01:00
Leon Styhre
f7643e96a4
Added support for two more controller icons.
2021-11-02 19:01:00 +01:00
Leon Styhre
7606e9cad6
Added the physical media images to the miximages.
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Also added an option to rotate horizontally oriented game boxes and size options for the box and physical media files.
2021-10-30 19:01:58 +02:00
Leon Styhre
2f09c21d3f
Reversed a previous change that caused multiple texturing issues.
2021-10-30 17:05:04 +02:00
Leon Styhre
190b3ba054
Fixed an issue where rasterized window corners would look excessively pixelated.
2021-10-30 13:07:07 +02:00
Leon Styhre
ee80792e0f
(Windows) Fixed two MSVC compiler warnings.
2021-10-29 20:10:43 +02:00
Leon Styhre
1c79723894
Improved the NinePatchComponent corner sizing for screens in portrait orientation.
2021-10-29 20:10:15 +02:00
Leon Styhre
28f0f8549c
Fixed an issue where the OptionList arrows would not get correctly centered vertically.
2021-10-29 19:45:46 +02:00
Leon Styhre
59839546a5
Fixed an issue where ComponentList elements would not get correctly centered vertically.
2021-10-29 19:44:27 +02:00
Leon Styhre
0dc6f1e17a
Removed the deprecated SVG scaleDuringLoad functionality.
2021-10-29 19:43:07 +02:00
Leon Styhre
a6f72ff934
Replaced a hack in NinePatchComponent with a proper solution.
2021-10-29 19:38:45 +02:00
Leon Styhre
d5fa6bc82c
Added support for scraping title screens, box back covers and physical media images.
2021-10-28 21:00:23 +02:00
Leon Styhre
5ca4b85549
Added scraping of controller metadata (arcade systems only).
2021-10-27 19:23:57 +02:00
Leon Styhre
c4a7380d40
Added a few more controller types and icons.
...
Also fixed an incorrect name for one controller and made some other name changes.
2021-10-27 19:10:48 +02:00
Sophia Hadash
ac84716273
Merge branch 'master' into 653-properly-apply-z-index-in-the-system-view
2021-10-26 21:56:45 +02:00
Leon Styhre
a979c6d0e5
Made the menu texture render correctly when running really low on texture memory.
2021-10-26 18:29:30 +02:00
Leon Styhre
fbb974de03
Removed an unnecessary force load setter from ImageComponent.
2021-10-26 18:28:21 +02:00
Leon Styhre
4e02ce230b
Disabled dynamic loading of images in BadgeComponent.
2021-10-26 18:27:30 +02:00
Leon Styhre
4f9737cd23
Fixed a compiler warning when building with the GLES renderer.
2021-10-26 18:26:00 +02:00
Leon Styhre
58345863b3
Changed an RGBA vector getter from copy to reference to reduce CPU usage.
2021-10-26 18:23:52 +02:00
Leon Styhre
3d3d951842
Renamed alwaysRasterize to forceRasterization.
...
Also removed an unnecessary function call in ImageComponent.
2021-10-26 18:22:41 +02:00
Leon Styhre
848e0a1a94
Fixed an SVG graphics corruption issue.
2021-10-26 18:13:31 +02:00
Leon Styhre
f32c3dc6f4
Reintroduced column mode for BadgeComponent.
...
Also fixed an issue with direction in FlexboxComponent when using column mode.
2021-10-25 19:13:54 +02:00
Leon Styhre
7ed0267f5b
Made a large optimization to the SVG rasterization logic.
2021-10-25 18:39:58 +02:00
Leon Styhre
270a2e3857
Added an option to preload gamelists on startup.
2021-10-25 17:56:17 +02:00
Leon Styhre
960f6e56be
Fixed an incorrect text debug overlay color in SliderComponent.
2021-10-24 14:53:53 +02:00
Leon Styhre
b83db7d33e
Added text debug overlay to SliderComponent.
...
Also changed a variable name to align with the standard naming conventions.
2021-10-24 14:48:42 +02:00
Leon Styhre
71b5c50b85
Made the SliderComponent width consistent across different screen aspect ratios.
2021-10-24 14:17:43 +02:00
Leon Styhre
5247a9f5fe
Fixed an issue where the wrong scroll indicator could be shown.
2021-10-24 12:10:38 +02:00
Leon Styhre
f2c787e769
Moved the resources/help directory to resources/graphics/help
2021-10-23 20:49:00 +02:00
Leon Styhre
1aa360598d
Renamed BadgesComponent to BadgeComponent.
2021-10-23 20:28:07 +02:00
Leon Styhre
b5a61a0617
Renamed 'controller types' to 'game controllers' (code) and simply 'controllers' (metadata editor).
2021-10-23 20:14:17 +02:00
Leon Styhre
84514f67d0
Added support for controller types.
2021-10-23 19:08:32 +02:00
Leon Styhre
edc11e6255
Added a setter to ImageComponent for mForceLoad.
2021-10-23 17:36:13 +02:00
Leon Styhre
89aefab54c
Small simplification in ImageComponent.
2021-10-23 17:35:23 +02:00
shadash
3070a66e2c
introduce 'legacyZIndexMode' tag in carousel
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Signed-off-by: Sophia Hadash <sophiahadash@gmail.com>
2021-10-23 17:34:20 +02:00
Leon Styhre
dd94aeec96
Fixed two casting issues.
2021-10-23 15:53:31 +02:00